version = 1
tileset
{
    file = AuthenticZ_Store
    size = 8,8
    id = 33
    // AuthenticZ_Store_0
    tile
    {
        xy = 0,0
        WallOverlay = 
        attachedN = 
    }
    // AuthenticZ_Store_1
    tile
    {
        xy = 1,0
        WallOverlay = 
        attachedN = 
    }
    // AuthenticZ_Store_2
    tile
    {
        xy = 2,0
        WallOverlay = 
        attachedW = 
    }
    // AuthenticZ_Store_3
    tile
    {
        xy = 3,0
        WallOverlay = 
        attachedW = 
    }
    // AuthenticZ_Store_4
    tile
    {
        xy = 4,0
        WallOverlay = 
        attachedN = 
    }
    // AuthenticZ_Store_5
    tile
    {
        xy = 5,0
        WallOverlay = 
        attachedN = 
    }
    // AuthenticZ_Store_6
    tile
    {
        xy = 6,0
        WallOverlay = 
        attachedW = 
    }
    // AuthenticZ_Store_7
    tile
    {
        xy = 7,0
        WallOverlay = 
        attachedW = 
    }
    // AuthenticZ_Store_12
    tile
    {
        xy = 4,1
        BlocksPlacement = 
        CanBreak = 
        ContainerCapacity = 15
        CustomName = Container
        Facing = S
        GroupName = Large Metal
        IsMoveAble = 
        Material = MetalPlates
        Material2 = MetalBars
        PickUpLevel = 2
        PickUpWeight = 10
        container = metal_shelves
        solidtrans = 
    }
    // AuthenticZ_Store_13
    tile
    {
        xy = 5,1
        BlocksPlacement = 
        CanBreak = 
        ContainerCapacity = 15
        CustomName = Container
        Facing = E
        GroupName = Large Metal
        IsMoveAble = 
        Material = MetalPlates
        Material2 = MetalBars
        PickUpLevel = 2
        PickUpWeight = 10
        container = metal_shelves
        solidtrans = 
    }
    // AuthenticZ_Store_14
    tile
    {
        xy = 6,1
        CustomName = Wall Piece
        Facing = N
        GroupName = Killer
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        SpriteGridPos = 0,0
        WallOverlay = 
        attachedN = 
    }
    // AuthenticZ_Store_15
    tile
    {
        xy = 7,1
        CustomName = Wall Piece
        Facing = W
        GroupName = Killer
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        SpriteGridPos = 0,0
        WallOverlay = 
        attachedN = 
    }
    // AuthenticZ_Store_16
    tile
    {
        xy = 0,2
        GroupName = Authentic Display
        IsMoveAble = 
        PickUpWeight = 100
    }
    // AuthenticZ_Store_17
    tile
    {
        xy = 1,2
        GroupName = Authentic Display
        IsMoveAble = 
        PickUpWeight = 100
    }
    // AuthenticZ_Store_18
    tile
    {
        xy = 2,2
        GroupName = Authentic Display
        IsMoveAble = 
        PickUpWeight = 100
    }
    // AuthenticZ_Store_19
    tile
    {
        xy = 3,2
        GroupName = Authentic Display
        IsMoveAble = 
        PickUpWeight = 100
    }
    // AuthenticZ_Store_20
    tile
    {
        xy = 4,2
        CustomName = Wall Piece
        Facing = N
        GroupName = Witchy
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        SpriteGridPos = 0,0
        WallOverlay = 
        attachedN = 
    }
    // AuthenticZ_Store_21
    tile
    {
        xy = 5,2
        CustomName = Wall Piece
        Facing = W
        GroupName = Witchy
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        SpriteGridPos = 0,0
        WallOverlay = 
        attachedW = 
    }
    // AuthenticZ_Store_22
    tile
    {
        xy = 6,2
        CustomName = Wall Piece
        Facing = N
        GroupName = Ghostly
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        SpriteGridPos = 0,0
        WallOverlay = 
        attachedN = 
    }
    // AuthenticZ_Store_23
    tile
    {
        xy = 7,2
        CustomName = Wall Piece
        Facing = W
        GroupName = Ghostly
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        SpriteGridPos = 0,0
        WallOverlay = 
        attachedW = 
    }
    // AuthenticZ_Store_24
    tile
    {
        xy = 0,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Shelves
        Facing = E
        GroupName = Large Metal
        IsMoveAble = 
        Material = MetalPlates
        Material2 = MetalBars
        PickUpLevel = 2
        PickUpWeight = 200
        SpriteGridPos = 0,1
        container = metal_shelves
    }
    // AuthenticZ_Store_25
    tile
    {
        xy = 1,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Shelves
        Facing = E
        GroupName = Large Metal
        IsMoveAble = 
        Material = MetalPlates
        Material2 = MetalBars
        PickUpLevel = 2
        PickUpWeight = 200
        SpriteGridPos = 0,1
        container = metal_shelves
        solidtrans = 
    }
    // AuthenticZ_Store_26
    tile
    {
        xy = 2,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Shelves
        Facing = E
        GroupName = Large Metal
        IsMoveAble = 
        Material = MetalPlates
        Material2 = MetalBars
        PickUpLevel = 2
        PickUpWeight = 200
        SpriteGridPos = 0,1
        container = metal_shelves
        solidtrans = 
    }
    // AuthenticZ_Store_27
    tile
    {
        xy = 3,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Shelves
        Facing = E
        GroupName = Large Metal
        IsMoveAble = 
        Material = MetalPlates
        Material2 = MetalBars
        PickUpLevel = 2
        PickUpWeight = 200
        SpriteGridPos = 0,1
        container = metal_shelves
        solidtrans = 
    }
    // AuthenticZ_Store_28
    tile
    {
        xy = 4,3
        BlocksPlacement = 
        CustomName = AZ Items
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 1
        Surface = 34
    }
    // AuthenticZ_Store_29
    tile
    {
        xy = 5,3
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // AuthenticZ_Store_30
    tile
    {
        xy = 6,3
        CustomName = Wall Piece
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // AuthenticZ_Store_36
    tile
    {
        xy = 4,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Shelves
        Facing = E
        GroupName = Large Metal
        IsMoveAble = 
        Material = MetalPlates
        Material2 = MetalBars
        PickUpLevel = 2
        PickUpWeight = 200
        SpriteGridPos = 0,1
        container = metal_shelves
        solidtrans = 
    }
    // AuthenticZ_Store_37
    tile
    {
        xy = 5,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Shelves
        Facing = E
        GroupName = Large Metal
        IsMoveAble = 
        Material = MetalPlates
        Material2 = MetalBars
        PickUpLevel = 2
        PickUpWeight = 200
        SpriteGridPos = 0,1
        container = metal_shelves
        solidtrans = 
    }
    // AuthenticZ_Store_38
    tile
    {
        xy = 6,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Shelves
        Facing = W
        GroupName = Large Shop
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 0,1
        container = shelves
        solidtrans = 
    }
    // AuthenticZ_Store_39
    tile
    {
        xy = 7,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Shelves
        Facing = W
        GroupName = Large Shop
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        container = shelves
        solidtrans = 
    }
}
tileset
{
    file = BlackCoffeeCo01
    size = 8,3
    id = 45
    // BlackCoffeeCo01_0
    tile
    {
        xy = 0,0
        WallOverlay = 
        attachedN = 
    }
    // BlackCoffeeCo01_1
    tile
    {
        xy = 1,0
        WallOverlay = 
        attachedN = 
    }
    // BlackCoffeeCo01_2
    tile
    {
        xy = 2,0
        WallOverlay = 
        attachedN = 
    }
    // BlackCoffeeCo01_3
    tile
    {
        xy = 3,0
        WallOverlay = 
        attachedN = 
    }
    // BlackCoffeeCo01_4
    tile
    {
        xy = 4,0
        WallOverlay = 
        attachedN = 
    }
    // BlackCoffeeCo01_5
    tile
    {
        xy = 5,0
        WallOverlay = 
        attachedN = 
    }
    // BlackCoffeeCo01_6
    tile
    {
        xy = 6,0
        WallOverlay = 
        attachedN = 
    }
    // BlackCoffeeCo01_7
    tile
    {
        xy = 7,0
        WallOverlay = 
        attachedN = 
    }
    // BlackCoffeeCo01_8
    tile
    {
        xy = 0,1
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Klean Lockers
        Facing = S
        IsMoveAble = 
        Material = Screws
        Material2 = Screws
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        ScrapSize = Large
        container = shelves
        solid = 
    }
    // BlackCoffeeCo01_9
    tile
    {
        xy = 1,1
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Klean Lockers
        Facing = S
        IsMoveAble = 
        Material = Screws
        Material2 = Screws
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        ScrapSize = Large
        container = shelves
        solid = 
    }
    // BlackCoffeeCo01_10
    tile
    {
        xy = 2,1
        WallOverlay = 
        attachedN = 
    }
    // BlackCoffeeCo01_11
    tile
    {
        xy = 3,1
        WallOverlay = 
        attachedN = 
    }
    // BlackCoffeeCo01_12
    tile
    {
        xy = 4,1
        WallOverlay = 
        attachedN = 
    }
    // BlackCoffeeCo01_13
    tile
    {
        xy = 5,1
        WallOverlay = 
        attachedN = 
    }
    // BlackCoffeeCo01_14
    tile
    {
        xy = 6,1
        WallOverlay = 
        attachedN = 
    }
    // BlackCoffeeCo01_16
    tile
    {
        xy = 0,2
        WallOverlay = 
        attachedN = 
    }
    // BlackCoffeeCo01_17
    tile
    {
        xy = 1,2
        WallOverlay = 
        attachedN = 
    }
    // BlackCoffeeCo01_18
    tile
    {
        xy = 2,2
        WallOverlay = 
        attachedN = 
    }
}
tileset
{
    file = Block_Trasher
    size = 8,8
    id = 24
    // Block_Trasher_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Shelves
        Facing = S
        GroupName = Large Shop
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        container = shelves
        solidtrans = 
    }
    // Block_Trasher_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Shelves
        Facing = S
        GroupName = Large Shop
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 1,0
        container = shelves
        solidtrans = 
    }
    // Block_Trasher_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Shelves
        Facing = E
        GroupName = Large Shop
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 0,1
        container = shelves
        solidtrans = 
    }
    // Block_Trasher_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Shelves
        Facing = E
        GroupName = Large Shop
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        container = shelves
        solidtrans = 
    }
    // Block_Trasher_4
    tile
    {
        xy = 4,0
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Shelves
        Facing = N
        GroupName = Large Shop
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        container = shelves
        solidtrans = 
    }
    // Block_Trasher_5
    tile
    {
        xy = 5,0
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Shelves
        Facing = N
        GroupName = Large Shop
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 1,0
        container = shelves
        solidtrans = 
    }
    // Block_Trasher_6
    tile
    {
        xy = 6,0
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Shelves
        Facing = W
        GroupName = Large Shop
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 0,1
        container = shelves
        solidtrans = 
    }
    // Block_Trasher_7
    tile
    {
        xy = 7,0
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Shelves
        Facing = W
        GroupName = Large Shop
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        container = shelves
        solidtrans = 
    }
    // Block_Trasher_16
    tile
    {
        xy = 0,2
        WallOverlay = 
        attachedW = 
    }
    // Block_Trasher_17
    tile
    {
        xy = 1,2
        WallOverlay = 
        attachedW = 
    }
    // Block_Trasher_18
    tile
    {
        xy = 2,2
        WallOverlay = 
        attachedW = 
    }
    // Block_Trasher_19
    tile
    {
        xy = 3,2
        WallOverlay = 
        attachedN = 
    }
    // Block_Trasher_20
    tile
    {
        xy = 4,2
        WallOverlay = 
        attachedN = 
    }
    // Block_Trasher_21
    tile
    {
        xy = 5,2
        WallOverlay = 
        attachedN = 
    }
    // Block_Trasher_22
    tile
    {
        xy = 6,2
        CustomName = Advert
        Facing = S
        GroupName = Block Trasher
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // Block_Trasher_23
    tile
    {
        xy = 7,2
        CustomName = Advert
        Facing = S
        GroupName = Block Trasher
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // Block_Trasher_24
    tile
    {
        xy = 0,3
        BlocksPlacement = 
        CanBreak = 
        ContainerCapacity = 20
        CustomName = Shelves
        Facing = E
        GroupName = Shop Piece
        IsLow = 
        IsMoveAble = 
        Material = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        container = shelves
        solidtrans = 
    }
    // Block_Trasher_25
    tile
    {
        xy = 1,3
        BlocksPlacement = 
        CanBreak = 
        ContainerCapacity = 20
        CustomName = Shelves
        Facing = S
        GroupName = Shop Piece
        IsLow = 
        IsMoveAble = 
        Material = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        container = shelves
        solidtrans = 
    }
    // Block_Trasher_26
    tile
    {
        xy = 2,3
        CustomName = Advert
        Facing = S
        GroupName = Block Trasher
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // Block_Trasher_27
    tile
    {
        xy = 3,3
        CustomName = Advert
        Facing = S
        GroupName = Block Trasher
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // Block_Trasher_28
    tile
    {
        xy = 4,3
        CustomName = Advert
        Facing = S
        GroupName = Block Trasher
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // Block_Trasher_29
    tile
    {
        xy = 5,3
        CustomName = Advert
        Facing = S
        GroupName = Block Trasher
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // Block_Trasher_30
    tile
    {
        xy = 6,3
        CustomName = Advert
        Facing = S
        GroupName = Block Trasher
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // Block_Trasher_31
    tile
    {
        xy = 7,3
        CustomName = Advert
        Facing = E
        GroupName = Block Trasher
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // Block_Trasher_32
    tile
    {
        xy = 0,4
        WallOverlay = 
        attachedW = 
    }
    // Block_Trasher_33
    tile
    {
        xy = 1,4
        WallOverlay = 
        attachedW = 
    }
    // Block_Trasher_34
    tile
    {
        xy = 2,4
        WallOverlay = 
        attachedW = 
    }
    // Block_Trasher_35
    tile
    {
        xy = 3,4
        WallOverlay = 
        attachedN = 
    }
    // Block_Trasher_36
    tile
    {
        xy = 4,4
        WallOverlay = 
        attachedN = 
    }
    // Block_Trasher_37
    tile
    {
        xy = 5,4
        WallOverlay = 
        attachedN = 
    }
    // Block_Trasher_38
    tile
    {
        xy = 6,4
        BlocksPlacement = 
        CustomName = Sign
        Facing = E
        GroupName = Sale
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 30
    }
    // Block_Trasher_39
    tile
    {
        xy = 7,4
        BlocksPlacement = 
        CustomName = Sign
        Facing = S
        GroupName = Sale
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 30
    }
    // Block_Trasher_40
    tile
    {
        xy = 0,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Shelves
        Facing = S
        GroupName = Blue Rack Shop
        IsLow = 
        IsMoveAble = 
        Material = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        container = shelves
        solidtrans = 
    }
    // Block_Trasher_41
    tile
    {
        xy = 1,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Shelves
        Facing = S
        GroupName = Blue Rack Shop
        IsLow = 
        IsMoveAble = 
        Material = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        SpriteGridPos = 1,0
        container = shelves
        solidtrans = 
    }
    // Block_Trasher_42
    tile
    {
        xy = 2,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Shelves
        Facing = S
        GroupName = Blue Rack Shop
        IsLow = 
        IsMoveAble = 
        Material = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        SpriteGridPos = 2,0
        container = shelves
        solidtrans = 
    }
    // Block_Trasher_43
    tile
    {
        xy = 3,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Shelves
        Facing = S
        GroupName = Blue Rack Shop
        IsLow = 
        IsMoveAble = 
        Material = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        SpriteGridPos = 3,0
        container = shelves
    }
    // Block_Trasher_44
    tile
    {
        xy = 4,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Shelves
        Facing = E
        GroupName = Blue Rack Shop
        IsLow = 
        IsMoveAble = 
        Material = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        SpriteGridPos = 0,3
        container = shelves
    }
    // Block_Trasher_45
    tile
    {
        xy = 5,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Shelves
        Facing = E
        GroupName = Blue Rack Shop
        IsLow = 
        IsMoveAble = 
        Material = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        SpriteGridPos = 0,2
        container = shelves
        solidtrans = 
    }
    // Block_Trasher_46
    tile
    {
        xy = 6,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Shelves
        Facing = E
        GroupName = Blue Rack Shop
        IsLow = 
        IsMoveAble = 
        Material = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        SpriteGridPos = 0,1
        container = shelves
        solidtrans = 
    }
    // Block_Trasher_47
    tile
    {
        xy = 7,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Shelves
        Facing = E
        GroupName = Blue Rack Shop
        IsLow = 
        IsMoveAble = 
        Material = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        container = shelves
        solidtrans = 
    }
    // Block_Trasher_48
    tile
    {
        xy = 0,6
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = N
        GroupName = Block Trasher
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // Block_Trasher_49
    tile
    {
        xy = 1,6
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = N
        GroupName = Block Trasher
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // Block_Trasher_50
    tile
    {
        xy = 2,6
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = E
        GroupName = Block Trasher
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // Block_Trasher_51
    tile
    {
        xy = 3,6
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = E
        GroupName = Block Trasher
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // Block_Trasher_52
    tile
    {
        xy = 4,6
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = S
        GroupName = Block Trasher
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // Block_Trasher_53
    tile
    {
        xy = 5,6
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = S
        GroupName = Block Trasher
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // Block_Trasher_54
    tile
    {
        xy = 6,6
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = W
        GroupName = Block Trasher
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // Block_Trasher_55
    tile
    {
        xy = 7,6
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = W
        GroupName = Block Trasher
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // Block_Trasher_60
    tile
    {
        xy = 4,7
        BlocksPlacement = 
        ContainerCapacity = 15
        container = shelvesmag
        solidtrans = 
    }
    // Block_Trasher_61
    tile
    {
        xy = 5,7
        BlocksPlacement = 
        ContainerCapacity = 15
        container = shelvesmag
        solidtrans = 
    }
    // Block_Trasher_62
    tile
    {
        xy = 6,7
        BlocksPlacement = 
        ContainerCapacity = 15
        container = shelvesmag
        solidtrans = 
    }
    // Block_Trasher_63
    tile
    {
        xy = 7,7
        BlocksPlacement = 
        ContainerCapacity = 15
        container = shelvesmag
        solidtrans = 
    }
}
tileset
{
    file = Bookies_Store
    size = 8,8
    id = 28
    // Bookies_Store_0
    tile
    {
        xy = 0,0
        WallOverlay = 
        attachedW = 
    }
    // Bookies_Store_1
    tile
    {
        xy = 1,0
        WallOverlay = 
        attachedW = 
    }
    // Bookies_Store_2
    tile
    {
        xy = 2,0
        WallOverlay = 
        attachedW = 
    }
    // Bookies_Store_3
    tile
    {
        xy = 3,0
        WallOverlay = 
        attachedN = 
    }
    // Bookies_Store_4
    tile
    {
        xy = 4,0
        WallOverlay = 
        attachedN = 
    }
    // Bookies_Store_5
    tile
    {
        xy = 5,0
        WallOverlay = 
        attachedN = 
    }
    // Bookies_Store_6
    tile
    {
        xy = 6,0
        BlocksPlacement = 
        ContainerCapacity = 15
        CustomName = Storage Boxes
        IsSurfaceOffset = 
        IsTableTop = 
        Surface = 34
    }
    // Bookies_Store_7
    tile
    {
        xy = 7,0
        BlocksPlacement = 
        ContainerCapacity = 15
        CustomName = Storage Boxes
        IsSurfaceOffset = 
        IsTableTop = 
        Surface = 34
    }
    // Bookies_Store_12
    tile
    {
        xy = 4,1
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Shelves
        Facing = S
        GroupName = Oakwood
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        ScrapSize = Large
        container = shelves
        solid = 
    }
    // Bookies_Store_13
    tile
    {
        xy = 5,1
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Shelves
        Facing = S
        GroupName = Oakwood
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        ScrapSize = Large
        container = shelves
        solid = 
    }
    // Bookies_Store_14
    tile
    {
        xy = 6,1
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Shelves
        Facing = E
        GroupName = Oakwood
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        ScrapSize = Large
        container = shelves
        solid = 
    }
    // Bookies_Store_15
    tile
    {
        xy = 7,1
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Shelves
        Facing = E
        GroupName = Oakwood
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        ScrapSize = Large
        container = shelves
        solid = 
    }
    // Bookies_Store_22
    tile
    {
        xy = 6,2
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Shelves
        Facing = S
        GroupName = Oakwood
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        ScrapSize = Large
        container = shelves
        solid = 
    }
    // Bookies_Store_23
    tile
    {
        xy = 7,2
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Shelves
        Facing = E
        GroupName = Oakwood
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        ScrapSize = Large
        container = shelves
        solid = 
    }
    // Bookies_Store_26
    tile
    {
        xy = 2,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Shelves
        Facing = S
        GroupName = Oakwood
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        ScrapSize = Large
        container = shelves
        solidtrans = 
    }
    // Bookies_Store_27
    tile
    {
        xy = 3,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Shelves
        Facing = E
        GroupName = Oakwood
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        ScrapSize = Large
        container = shelves
        solidtrans = 
    }
    // Bookies_Store_30
    tile
    {
        xy = 6,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Shelves
        Facing = S
        GroupName = Oakwood
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        ScrapSize = Large
        container = shelves
        solidtrans = 
    }
    // Bookies_Store_31
    tile
    {
        xy = 7,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Shelves
        Facing = E
        GroupName = Oakwood
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        ScrapSize = Large
        container = shelves
        solidtrans = 
    }
    // Bookies_Store_32
    tile
    {
        xy = 0,4
        WallOverlay = 
        attachedN = 
    }
    // Bookies_Store_33
    tile
    {
        xy = 1,4
        WallOverlay = 
        attachedW = 
    }
    // Bookies_Store_34
    tile
    {
        xy = 2,4
        CustomName = Wall Sign
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // Bookies_Store_35
    tile
    {
        xy = 3,4
        CustomName = Wall Sign
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // Bookies_Store_36
    tile
    {
        xy = 4,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Charity Book Holder
        Facing = S
        IsMoveAble = 
        Material = Steel
        Material2 = Screws
        PickUpTool = Hammer
        PickUpWeight = 300
        PlaceTool = Hammer
        ScrapSize = Large
        container = shelves
        solid = 
    }
    // Bookies_Store_38
    tile
    {
        xy = 6,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Shelves
        Facing = S
        GroupName = Oakwood
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        ScrapSize = Large
        container = shelves
        solid = 
    }
    // Bookies_Store_39
    tile
    {
        xy = 7,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Shelves
        Facing = E
        GroupName = Oakwood
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        ScrapSize = Large
        container = shelves
        solid = 
    }
    // Bookies_Store_42
    tile
    {
        xy = 2,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Shelves
        Facing = S
        GroupName = Oakwood
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        ScrapSize = Large
        container = shelves
        solid = 
    }
    // Bookies_Store_43
    tile
    {
        xy = 3,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Shelves
        Facing = E
        GroupName = Oakwood
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        ScrapSize = Large
        container = shelves
        solid = 
    }
    // Bookies_Store_44
    tile
    {
        xy = 4,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Shelves
        Facing = S
        GroupName = Oakwood
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        ScrapSize = Large
        container = shelves
        solid = 
    }
    // Bookies_Store_45
    tile
    {
        xy = 5,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Shelves
        Facing = S
        GroupName = Oakwood
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        ScrapSize = Large
        container = shelves
        solid = 
    }
    // Bookies_Store_46
    tile
    {
        xy = 6,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Shelves
        Facing = E
        GroupName = Oakwood
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        ScrapSize = Large
        container = shelves
        solid = 
    }
    // Bookies_Store_47
    tile
    {
        xy = 7,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Shelves
        Facing = E
        GroupName = Oakwood
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        ScrapSize = Large
        container = shelves
        solid = 
    }
    // Bookies_Store_60
    tile
    {
        xy = 4,7
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Shelves
        Facing = S
        GroupName = Oakwood
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        ScrapSize = Large
        container = shelves
        solid = 
    }
    // Bookies_Store_61
    tile
    {
        xy = 5,7
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Shelves
        Facing = E
        GroupName = Oakwood
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        ScrapSize = Large
        container = shelves
        solid = 
    }
    // Bookies_Store_62
    tile
    {
        xy = 6,7
        CustomName = Sale Sign
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // Bookies_Store_63
    tile
    {
        xy = 7,7
        CustomName = Sale Sign
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
}
tileset
{
    file = DarthGunStore
    size = 8,8
    id = 44
    // DarthGunStore_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        CanBreak = 
        ContainerCapacity = 18
        CustomName = Bullet Bin
        Facing = E
        IsMoveAble = 
        Material = MetalPlates
        Material2 = MetalBars
        PickUpLevel = 2
        PickUpWeight = 10
        container = metal_shelves
        solidtrans = 
    }
    // DarthGunStore_3
    tile
    {
        xy = 3,0
        CustomName = Darth's Flag
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DarthGunStore_4
    tile
    {
        xy = 4,0
        CustomName = Darth's Flag
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DarthGunStore_5
    tile
    {
        xy = 5,0
        CustomName = Darth's Flag
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DarthGunStore_8
    tile
    {
        xy = 0,1
        ContainerCapacity = 10
        CustomName = Gun Rack
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
        container = metal_shelves
    }
    // DarthGunStore_9
    tile
    {
        xy = 1,1
        ContainerCapacity = 10
        CustomName = Gun Rack
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
        container = metal_shelves
    }
    // DarthGunStore_10
    tile
    {
        xy = 2,1
        ContainerCapacity = 10
        CustomName = Gun Rack
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
        container = metal_shelves
    }
    // DarthGunStore_11
    tile
    {
        xy = 3,1
        ContainerCapacity = 10
        CustomName = Gun Rack
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
        container = metal_shelves
    }
    // DarthGunStore_12
    tile
    {
        xy = 4,1
        ContainerCapacity = 10
        CustomName = Gun Rack
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
        container = metal_shelves
    }
    // DarthGunStore_13
    tile
    {
        xy = 5,1
        ContainerCapacity = 10
        CustomName = Gun Rack
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
        container = metal_shelves
    }
    // DarthGunStore_14
    tile
    {
        xy = 6,1
        ContainerCapacity = 10
        CustomName = Gun Rack
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
        container = metal_shelves
    }
    // DarthGunStore_15
    tile
    {
        xy = 7,1
        ContainerCapacity = 10
        CustomName = Gun Rack
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
        container = metal_shelves
    }
    // DarthGunStore_24
    tile
    {
        xy = 0,3
        CustomName = Texas Flag
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 3
        WallOverlay = 
        attachedW = 
    }
    // DarthGunStore_25
    tile
    {
        xy = 1,3
        CustomName = Texas Flag
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 3
        WallOverlay = 
        attachedW = 
    }
    // DarthGunStore_26
    tile
    {
        xy = 2,3
        CustomName = Texas Flag
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 3
        WallOverlay = 
        attachedW = 
    }
    // DarthGunStore_27
    tile
    {
        xy = 3,3
        CustomName = Darth Bullet Poster
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DarthGunStore_28
    tile
    {
        xy = 4,3
        CustomName = Darth Bullet Poster
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DarthGunStore_32
    tile
    {
        xy = 0,4
        WallOverlay = 
        attachedN = 
    }
    // DarthGunStore_33
    tile
    {
        xy = 1,4
        WallOverlay = 
        attachedN = 
    }
    // DarthGunStore_34
    tile
    {
        xy = 2,4
        WallOverlay = 
        attachedN = 
    }
    // DarthGunStore_35
    tile
    {
        xy = 3,4
        WallOverlay = 
        attachedN = 
    }
    // DarthGunStore_38
    tile
    {
        xy = 6,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Shelves
        Facing = S
        GroupName = Oakwood
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        ScrapSize = Large
        container = shelves
        solid = 
    }
    // DarthGunStore_39
    tile
    {
        xy = 7,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Shelves
        Facing = S
        GroupName = Oakwood
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        ScrapSize = Large
        container = shelves
        solid = 
    }
    // DarthGunStore_40
    tile
    {
        xy = 0,5
        WallOverlay = 
        attachedN = 
    }
    // DarthGunStore_41
    tile
    {
        xy = 1,5
        WallOverlay = 
        attachedN = 
    }
    // DarthGunStore_42
    tile
    {
        xy = 2,5
        WallOverlay = 
        attachedN = 
    }
    // DarthGunStore_43
    tile
    {
        xy = 3,5
        WallOverlay = 
        attachedN = 
    }
    // DarthGunStore_44
    tile
    {
        xy = 4,5
        WallOverlay = 
        attachedN = 
    }
    // DarthGunStore_45
    tile
    {
        xy = 5,5
        WallOverlay = 
        attachedN = 
    }
    // DarthGunStore_46
    tile
    {
        xy = 6,5
        WallOverlay = 
        attachedN = 
    }
    // DarthGunStore_47
    tile
    {
        xy = 7,5
        WallOverlay = 
        attachedN = 
    }
    // DarthGunStore_48
    tile
    {
        xy = 0,6
        CustomName = Shooting Range Paper
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 3
        WallOverlay = 
        attachedW = 
    }
    // DarthGunStore_49
    tile
    {
        xy = 1,6
        CustomName = Rifle Range
        GroupName = Sign
        IsHigh = 
        IsMoveAble = 
        PickUpWeight = 10
        WallOverlay = 
        attachedN = 
    }
}
tileset
{
    file = DylanPitstopExpItems
    size = 8,8
    id = 38
    // DylanPitstopExpItems_0
    tile
    {
        xy = 0,0
        CustomName = Chiclets sign
        Facing = N
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylanPitstopExpItems_1
    tile
    {
        xy = 1,0
        CustomName = Matrix Art
        Facing = N
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylanPitstopExpItems_2
    tile
    {
        xy = 2,0
        CustomName = Sweet Chiclets
        Facing = W
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylanPitstopExpItems_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        CustomName = Chiclets Candy Skull
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 1
        Surface = 34
    }
    // DylanPitstopExpItems_4
    tile
    {
        xy = 4,0
        BlocksPlacement = 
        CustomName = Chiclets Candyfloss Jar
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 1
        Surface = 34
    }
    // DylanPitstopExpItems_5
    tile
    {
        xy = 5,0
        CustomName = Chiclets Art
        Facing = W
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylanPitstopExpItems_6
    tile
    {
        xy = 6,0
        CustomName = Mndo Painting 2
        Facing = N
        ForceSingleItem = 
        GroupName = D1
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        SpriteGridPos = 0,0
        WallOverlay = 
        attachedN = 
    }
    // DylanPitstopExpItems_7
    tile
    {
        xy = 7,0
        CustomName = Mndo Painting 2
        Facing = N
        ForceSingleItem = 
        GroupName = D1
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        SpriteGridPos = 1,0
        WallOverlay = 
        attachedN = 
    }
    // DylanPitstopExpItems_8
    tile
    {
        xy = 0,1
        CustomName = Matrix Art
        Facing = N
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylanPitstopExpItems_9
    tile
    {
        xy = 1,1
        CustomName = Warhammer
        Facing = W
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylanPitstopExpItems_10
    tile
    {
        xy = 2,1
        BlocksPlacement = 
        CustomName = Toy Car
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 1
        Surface = 34
    }
    // DylanPitstopExpItems_11
    tile
    {
        xy = 3,1
        CustomName = Monster Art
        Facing = W
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylanPitstopExpItems_12
    tile
    {
        xy = 4,1
        CustomName = Mndo Painting 1
        Facing = W
        ForceSingleItem = 
        GroupName = D1
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        SpriteGridPos = 0,1
        WallOverlay = 
        attachedW = 
    }
    // DylanPitstopExpItems_13
    tile
    {
        xy = 5,1
        CustomName = Mndo Painting 1
        Facing = W
        ForceSingleItem = 
        GroupName = D1
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        SpriteGridPos = 0,0
        WallOverlay = 
        attachedW = 
    }
    // DylanPitstopExpItems_14
    tile
    {
        xy = 6,1
        CustomName = Mndo
        Facing = W
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylanPitstopExpItems_15
    tile
    {
        xy = 7,1
        CustomName = Safety alert
        Facing = W
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylanPitstopExpItems_16
    tile
    {
        xy = 0,2
        CustomName = Painting
        Facing = W
        GroupName = Waterbeach Hills
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylanPitstopExpItems_17
    tile
    {
        xy = 1,2
        CustomName = Matrix Art
        Facing = N
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylanPitstopExpItems_18
    tile
    {
        xy = 2,2
        WallOverlay = 
        attachedN = 
    }
    // DylanPitstopExpItems_19
    tile
    {
        xy = 3,2
        WallOverlay = 
        attachedN = 
    }
    // DylanPitstopExpItems_20
    tile
    {
        xy = 4,2
        WallOverlay = 
        attachedN = 
    }
    // DylanPitstopExpItems_21
    tile
    {
        xy = 5,2
        WallOverlay = 
        attachedN = 
    }
    // DylanPitstopExpItems_22
    tile
    {
        xy = 6,2
        CustomName = Tattoo Shop Art
        Facing = N
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylanPitstopExpItems_23
    tile
    {
        xy = 7,2
        CustomName = Tattoo Shop Art
        Facing = N
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylanPitstopExpItems_24
    tile
    {
        xy = 0,3
        CustomName = Pitstop Event Warning
        Facing = W
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylanPitstopExpItems_25
    tile
    {
        xy = 1,3
        WallOverlay = 
        attachedN = 
    }
    // DylanPitstopExpItems_26
    tile
    {
        xy = 2,3
        WallOverlay = 
        attachedN = 
    }
    // DylanPitstopExpItems_27
    tile
    {
        xy = 3,3
        WallOverlay = 
        attachedN = 
    }
    // DylanPitstopExpItems_28
    tile
    {
        xy = 4,3
        CustomName = Ramen Sign
        Facing = N
        GroupName = Buddys
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylanPitstopExpItems_29
    tile
    {
        xy = 5,3
        CustomName = Ramen Sign
        Facing = N
        GroupName = Hot
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylanPitstopExpItems_40
    tile
    {
        xy = 0,5
        BlocksPlacement = 
        CustomName = Hobbit Book
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 15
        Surface = 34
        solid = 
    }
    // DylanPitstopExpItems_41
    tile
    {
        xy = 1,5
        CustomName = Bert Comedy Back Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylanPitstopExpItems_42
    tile
    {
        xy = 2,5
        CustomName = Bert Comedy Back Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylanPitstopExpItems_43
    tile
    {
        xy = 3,5
        CustomName = Bert Comedy Back Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylanPitstopExpItems_44
    tile
    {
        xy = 4,5
        CustomName = Bert Comedy Back Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylanPitstopExpItems_45
    tile
    {
        xy = 5,5
        CustomName = Bert Comedy Back Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylanPitstopExpItems_46
    tile
    {
        xy = 6,5
        BlocksPlacement = 
        CustomName = Sign
        Facing = S
        GroupName = Sale
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 30
    }
    // DylanPitstopExpItems_47
    tile
    {
        xy = 7,5
        CustomName = Flute Mosaic
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylanPitstopExpItems_48
    tile
    {
        xy = 0,6
        WallOverlay = 
        attachedN = 
    }
    // DylanPitstopExpItems_49
    tile
    {
        xy = 1,6
        WallOverlay = 
        attachedN = 
    }
    // DylanPitstopExpItems_50
    tile
    {
        xy = 2,6
        WallOverlay = 
        attachedN = 
    }
    // DylanPitstopExpItems_51
    tile
    {
        xy = 3,6
        WallOverlay = 
        attachedN = 
    }
    // DylanPitstopExpItems_52
    tile
    {
        xy = 4,6
        WallOverlay = 
        attachedN = 
    }
    // DylanPitstopExpItems_53
    tile
    {
        xy = 5,6
        WallOverlay = 
        attachedN = 
    }
    // DylanPitstopExpItems_54
    tile
    {
        xy = 6,6
        BlocksPlacement = 
        CustomName = Signed Pieces
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 1
        Surface = 34
    }
    // DylanPitstopExpItems_55
    tile
    {
        xy = 7,6
        BlocksPlacement = 
        CustomName = Signed Piece
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 1
        Surface = 34
    }
    // DylanPitstopExpItems_56
    tile
    {
        xy = 0,7
        WallOverlay = 
        attachedN = 
    }
    // DylanPitstopExpItems_57
    tile
    {
        xy = 1,7
        WallOverlay = 
        attachedN = 
    }
    // DylanPitstopExpItems_58
    tile
    {
        xy = 2,7
        WallOverlay = 
        attachedN = 
    }
    // DylanPitstopExpItems_59
    tile
    {
        xy = 3,7
        BlocksPlacement = 
        CustomName = Velma
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 1
        Surface = 34
    }
    // DylanPitstopExpItems_60
    tile
    {
        xy = 4,7
        BlocksPlacement = 
        CustomName = Scooby Doo
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 1
        Surface = 34
    }
    // DylanPitstopExpItems_61
    tile
    {
        xy = 5,7
        CustomName = Art Piece
        Facing = N
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylanPitstopExpItems_62
    tile
    {
        xy = 6,7
        CustomName = Art Piece
        Facing = N
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylanPitstopExpItems_63
    tile
    {
        xy = 7,7
        CustomName = Art Piece
        Facing = N
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
}
tileset
{
    file = DylanPitstopExpSigns
    size = 8,8
    id = 37
    // DylanPitstopExpSigns_0
    tile
    {
        xy = 0,0
        CustomName = Shop Sign
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylanPitstopExpSigns_1
    tile
    {
        xy = 1,0
        CustomName = Shop Sign
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylanPitstopExpSigns_2
    tile
    {
        xy = 2,0
        CustomName = Shop Sign
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylanPitstopExpSigns_3
    tile
    {
        xy = 3,0
        CustomName = Shop Sign
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylanPitstopExpSigns_4
    tile
    {
        xy = 4,0
        CustomName = Shop Sign
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylanPitstopExpSigns_5
    tile
    {
        xy = 5,0
        CustomName = Shop Sign
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylanPitstopExpSigns_6
    tile
    {
        xy = 6,0
        CustomName = Shop Sign
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylanPitstopExpSigns_7
    tile
    {
        xy = 7,0
        CustomName = Shop Sign
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylanPitstopExpSigns_8
    tile
    {
        xy = 0,1
        CustomName = Shop Sign
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylanPitstopExpSigns_9
    tile
    {
        xy = 1,1
        CustomName = Shop Sign
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylanPitstopExpSigns_10
    tile
    {
        xy = 2,1
        CustomName = Shop Sign
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylanPitstopExpSigns_11
    tile
    {
        xy = 3,1
        CustomName = Shop Sign
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylanPitstopExpSigns_12
    tile
    {
        xy = 4,1
        CustomName = Shop Sign
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylanPitstopExpSigns_13
    tile
    {
        xy = 5,1
        CustomName = Shop Sign
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylanPitstopExpSigns_14
    tile
    {
        xy = 6,1
        CustomName = Shop Sign
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylanPitstopExpSigns_15
    tile
    {
        xy = 7,1
        CustomName = Shop Sign
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylanPitstopExpSigns_16
    tile
    {
        xy = 0,2
        CustomName = Shop Sign
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylanPitstopExpSigns_17
    tile
    {
        xy = 1,2
        CustomName = Shop Sign
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylanPitstopExpSigns_18
    tile
    {
        xy = 2,2
        CustomName = Shop Sign
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylanPitstopExpSigns_19
    tile
    {
        xy = 3,2
        CustomName = Shop Sign
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylanPitstopExpSigns_20
    tile
    {
        xy = 4,2
        CustomName = Shop Sign
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylanPitstopExpSigns_21
    tile
    {
        xy = 5,2
        CustomName = Shop Sign
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylanPitstopExpSigns_22
    tile
    {
        xy = 6,2
        CustomName = Shop Sign
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylanPitstopExpSigns_24
    tile
    {
        xy = 0,3
        CustomName = Shop Sign
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylanPitstopExpSigns_25
    tile
    {
        xy = 1,3
        CustomName = Shop Sign
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylanPitstopExpSigns_26
    tile
    {
        xy = 2,3
        CustomName = Shop Sign
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylanPitstopExpSigns_27
    tile
    {
        xy = 3,3
        CustomName = Shop Sign
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylanPitstopExpSigns_28
    tile
    {
        xy = 4,3
        CustomName = Shop Sign
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylanPitstopExpSigns_29
    tile
    {
        xy = 5,3
        CustomName = Shop Sign
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylanPitstopExpSigns_30
    tile
    {
        xy = 6,3
        CustomName = Shop Sign
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylanPitstopExpSigns_31
    tile
    {
        xy = 7,3
        CustomName = Shop Sign
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylanPitstopExpSigns_32
    tile
    {
        xy = 0,4
        CustomName = Shop Sign
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylanPitstopExpSigns_33
    tile
    {
        xy = 1,4
        CustomName = Shop Sign
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylanPitstopExpSigns_34
    tile
    {
        xy = 2,4
        CustomName = Shop Sign
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylanPitstopExpSigns_35
    tile
    {
        xy = 3,4
        CustomName = Shop Sign
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylanPitstopExpSigns_36
    tile
    {
        xy = 4,4
        CustomName = Shop Sign
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylanPitstopExpSigns_37
    tile
    {
        xy = 5,4
        CustomName = Jean Bean Wall Piece
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylanPitstopExpSigns_38
    tile
    {
        xy = 6,4
        CustomName = Jean Bean Wall Piece
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylanPitstopExpSigns_39
    tile
    {
        xy = 7,4
        CustomName = Jean Bean Wall Piece
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylanPitstopExpSigns_40
    tile
    {
        xy = 0,5
        CustomName = Shop Sign
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylanPitstopExpSigns_41
    tile
    {
        xy = 1,5
        CustomName = Shop Sign
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylanPitstopExpSigns_42
    tile
    {
        xy = 2,5
        CustomName = Shop Sign
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylanPitstopExpSigns_43
    tile
    {
        xy = 3,5
        CustomName = Shop Sign
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylanPitstopExpSigns_44
    tile
    {
        xy = 4,5
        CustomName = Shop Sign
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylanPitstopExpSigns_45
    tile
    {
        xy = 5,5
        CustomName = Shop Sign
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylanPitstopExpSigns_46
    tile
    {
        xy = 6,5
        CustomName = Dog Goblin
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylanPitstopExpSigns_47
    tile
    {
        xy = 7,5
        CustomName = What In Tarnation
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
}
tileset
{
    file = DylansBar01
    size = 8,6
    id = 17
    // DylansBar01_0
    tile
    {
        xy = 0,0
        CustomName = Sign
        Facing = S
        GroupName = Neon Beer
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Electrician
        PickUpWeight = 50
        PlaceTool = Electrician
        attachedN = 
        lightB = 200
        lightG = 200
        lightR = 255
        lightswitch = 
    }
    // DylansBar01_1
    tile
    {
        xy = 1,0
        CustomName = Sign
        Facing = E
        GroupName = Neon Beer
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Electrician
        PickUpWeight = 50
        PlaceTool = Electrician
        attachedW = 
        lightB = 200
        lightG = 200
        lightR = 255
        lightswitch = 
    }
    // DylansBar01_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Bar Stool
        IsLow = 
        IsMoveAble = 
        Material = Wood
        PickUpWeight = 50
        ScrapSize = Small
        bed = 
    }
    // DylansBar01_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Bar Stool
        IsLow = 
        IsMoveAble = 
        Material = Wood
        PickUpWeight = 50
        ScrapSize = Small
        bed = 
    }
    // DylansBar01_4
    tile
    {
        xy = 4,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Bar Stool
        IsLow = 
        IsMoveAble = 
        Material = Wood
        PickUpWeight = 50
        ScrapSize = Small
        bed = 
    }
    // DylansBar01_5
    tile
    {
        xy = 5,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Bar Stool
        IsLow = 
        IsMoveAble = 
        Material = Wood
        PickUpWeight = 50
        ScrapSize = Small
        bed = 
    }
    // DylansBar01_6
    tile
    {
        xy = 6,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Bar Stool
        IsLow = 
        IsMoveAble = 
        Material = Wood
        PickUpWeight = 50
        ScrapSize = Small
        bed = 
    }
    // DylansBar01_8
    tile
    {
        xy = 0,1
        CustomName = Beer Sign Piece
        IsMoveAble = 
        MoveType = WallObject
        WallOverlay = 
        attachedN = 
    }
    // DylansBar01_9
    tile
    {
        xy = 1,1
        CustomName = Beer Sign Piece
        IsMoveAble = 
        MoveType = WallObject
        WallOverlay = 
        attachedN = 
    }
    // DylansBar01_10
    tile
    {
        xy = 2,1
        CustomName = Beer Sign Piece
        IsMoveAble = 
        MoveType = WallObject
        WallOverlay = 
        attachedN = 
    }
    // DylansBar01_11
    tile
    {
        xy = 3,1
        CustomName = Beer Sign Piece
        IsMoveAble = 
        MoveType = WallObject
        WallOverlay = 
        attachedN = 
    }
    // DylansBar01_12
    tile
    {
        xy = 4,1
        CustomName = Beer Sign Piece
        IsMoveAble = 
        MoveType = WallObject
        WallOverlay = 
        attachedN = 
    }
    // DylansBar01_13
    tile
    {
        xy = 5,1
        CustomName = Beer Sign Piece
        IsMoveAble = 
        MoveType = WallObject
        WallOverlay = 
        attachedN = 
    }
    // DylansBar01_14
    tile
    {
        xy = 6,1
        CustomName = Beer Sign Piece
        IsMoveAble = 
        MoveType = WallObject
        WallOverlay = 
        attachedN = 
    }
    // DylansBar01_15
    tile
    {
        xy = 7,1
        CustomName = Beer Sign Piece
        IsMoveAble = 
        MoveType = WallObject
        WallOverlay = 
        attachedN = 
    }
    // DylansBar01_16
    tile
    {
        xy = 0,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Machine
        Facing = E
        GroupName = Royale With Cheese Machine
        IsLow = 
        IsMoveAble = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = MetalPlates
        PickUpWeight = 200
        solid = 
    }
    // DylansBar01_17
    tile
    {
        xy = 1,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Machine
        Facing = S
        GroupName = Royale With Cheese Machine
        IsLow = 
        IsMoveAble = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = MetalPlates
        PickUpWeight = 200
        ScrapSize = Large
        solid = 
    }
    // DylansBar01_18
    tile
    {
        xy = 2,2
        CustomName = Bar Pictures
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansBar01_19
    tile
    {
        xy = 3,2
        CustomName = Marked Mirror
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansBar01_20
    tile
    {
        xy = 4,2
        CustomName = Stop Sign
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansBar01_21
    tile
    {
        xy = 5,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Machine
        Facing = N
        GroupName = Tabletop Soda
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = MetalScrap
        PickUpWeight = 80
        ScrapSize = Small
        Surface = 34
    }
    // DylansBar01_22
    tile
    {
        xy = 6,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Machine
        Facing = W
        GroupName = Tabletop Soda
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = MetalScrap
        PickUpWeight = 80
        ScrapSize = Small
        Surface = 34
    }
    // DylansBar01_23
    tile
    {
        xy = 7,2
        CustomName = Poled Flag
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansBar01_24
    tile
    {
        xy = 0,3
        CustomName = Dark Red Rug
        IsMoveAble = 
        MoveType = FloorRug
        PickUpWeight = 10
        solidfloor = 
    }
    // DylansBar01_25
    tile
    {
        xy = 1,3
        CustomName = Dark Red Rug
        IsMoveAble = 
        MoveType = FloorRug
        PickUpWeight = 10
        solidfloor = 
    }
    // DylansBar01_26
    tile
    {
        xy = 2,3
        CustomName = Dark Red Rug
        IsMoveAble = 
        MoveType = FloorRug
        PickUpWeight = 10
        solidfloor = 
    }
    // DylansBar01_27
    tile
    {
        xy = 3,3
        CustomName = Dark Red Rug
        IsMoveAble = 
        MoveType = FloorRug
        PickUpWeight = 10
        solidfloor = 
    }
    // DylansBar01_28
    tile
    {
        xy = 4,3
        CustomName = Dark Red Rug
        IsMoveAble = 
        MoveType = FloorRug
        PickUpWeight = 10
        solidfloor = 
    }
    // DylansBar01_29
    tile
    {
        xy = 5,3
        CustomName = Dark Red Rug
        IsMoveAble = 
        MoveType = FloorRug
        PickUpWeight = 10
        solidfloor = 
    }
    // DylansBar01_30
    tile
    {
        xy = 6,3
        CustomName = Dark Red Rug
        IsMoveAble = 
        MoveType = FloorRug
        PickUpWeight = 10
        solidfloor = 
    }
    // DylansBar01_31
    tile
    {
        xy = 7,3
        CustomName = Dark Red Rug
        IsMoveAble = 
        MoveType = FloorRug
        PickUpWeight = 10
        solidfloor = 
    }
    // DylansBar01_32
    tile
    {
        xy = 0,4
        CustomName = Shady Black Rug
        IsMoveAble = 
        MoveType = FloorRug
        PickUpWeight = 10
        solidfloor = 
    }
    // DylansBar01_33
    tile
    {
        xy = 1,4
        CustomName = Shady Black Rug
        IsMoveAble = 
        MoveType = FloorRug
        PickUpWeight = 10
        solidfloor = 
    }
    // DylansBar01_34
    tile
    {
        xy = 2,4
        CustomName = Shady Black Rug
        IsMoveAble = 
        MoveType = FloorRug
        PickUpWeight = 10
        solidfloor = 
    }
    // DylansBar01_35
    tile
    {
        xy = 3,4
        CustomName = Shady Black Rug
        IsMoveAble = 
        MoveType = FloorRug
        PickUpWeight = 10
        solidfloor = 
    }
    // DylansBar01_36
    tile
    {
        xy = 4,4
        CustomName = Shady Black Rug
        IsMoveAble = 
        MoveType = FloorRug
        PickUpWeight = 10
        solidfloor = 
    }
    // DylansBar01_37
    tile
    {
        xy = 5,4
        CustomName = Shady Black Rug
        IsMoveAble = 
        MoveType = FloorRug
        PickUpWeight = 10
        solidfloor = 
    }
    // DylansBar01_38
    tile
    {
        xy = 6,4
        CustomName = Shady Black Rug
        IsMoveAble = 
        MoveType = FloorRug
        PickUpWeight = 10
        solidfloor = 
    }
    // DylansBar01_39
    tile
    {
        xy = 7,4
        CustomName = Shady Black Rug
        IsMoveAble = 
        MoveType = FloorRug
        PickUpWeight = 10
        solidfloor = 
    }
    // DylansBar01_40
    tile
    {
        xy = 0,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = N
        GroupName = Modern Corner
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // DylansBar01_41
    tile
    {
        xy = 1,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = N
        GroupName = Modern
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // DylansBar01_42
    tile
    {
        xy = 2,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = E
        GroupName = Modern Corner
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // DylansBar01_43
    tile
    {
        xy = 3,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = E
        GroupName = Modern
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // DylansBar01_44
    tile
    {
        xy = 4,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = S
        GroupName = Modern Corner
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // DylansBar01_45
    tile
    {
        xy = 5,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = S
        GroupName = Modern
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // DylansBar01_46
    tile
    {
        xy = 6,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = W
        GroupName = Modern Corner
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // DylansBar01_47
    tile
    {
        xy = 7,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = W
        GroupName = Modern
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
}
tileset
{
    file = DylansBigItems01
    size = 8,8
    id = 1
    // DylansBigItems01_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        CustomName = Forklift
        Facing = S
        ForceSingleItem = 
        GroupName = Totally Drivable
        IsMoveAble = 
        PickUpWeight = 1000
        SpriteGridPos = 0,2
        solid = 
    }
    // DylansBigItems01_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        CustomName = Forklift
        Facing = S
        ForceSingleItem = 
        GroupName = Totally Drivable
        IsMoveAble = 
        PickUpWeight = 1000
        SpriteGridPos = 0,1
        solid = 
    }
    // DylansBigItems01_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        CustomName = Forklift
        Facing = S
        ForceSingleItem = 
        GroupName = Totally Drivable
        IsMoveAble = 
        PickUpWeight = 1000
        SpriteGridPos = 0,0
        solid = 
    }
    // DylansBigItems01_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        CustomName = Forklift
        Facing = E
        ForceSingleItem = 
        GroupName = Totally Drivable
        IsMoveAble = 
        PickUpWeight = 1000
        SpriteGridPos = 0,0
        solid = 
    }
    // DylansBigItems01_4
    tile
    {
        xy = 4,0
        BlocksPlacement = 
        CustomName = Forklift
        Facing = E
        ForceSingleItem = 
        GroupName = Totally Drivable
        IsMoveAble = 
        PickUpWeight = 1000
        SpriteGridPos = 1,0
        solid = 
    }
    // DylansBigItems01_5
    tile
    {
        xy = 5,0
        BlocksPlacement = 
        CustomName = Forklift
        Facing = E
        ForceSingleItem = 
        GroupName = Totally Drivable
        IsMoveAble = 
        PickUpWeight = 1000
        SpriteGridPos = 2,0
        solid = 
    }
    // DylansBigItems01_8
    tile
    {
        xy = 0,1
        BlocksPlacement = 
        CustomName = Forklift
        Facing = N
        ForceSingleItem = 
        GroupName = Totally Drivable
        IsMoveAble = 
        PickUpWeight = 1000
        SpriteGridPos = 0,2
        solid = 
    }
    // DylansBigItems01_9
    tile
    {
        xy = 1,1
        BlocksPlacement = 
        CustomName = Forklift
        Facing = N
        ForceSingleItem = 
        GroupName = Totally Drivable
        IsMoveAble = 
        PickUpWeight = 1000
        SpriteGridPos = 0,1
        solid = 
    }
    // DylansBigItems01_10
    tile
    {
        xy = 2,1
        BlocksPlacement = 
        CustomName = Forklift
        Facing = N
        ForceSingleItem = 
        GroupName = Totally Drivable
        IsMoveAble = 
        PickUpWeight = 1000
        SpriteGridPos = 0,0
        solid = 
    }
    // DylansBigItems01_11
    tile
    {
        xy = 3,1
        BlocksPlacement = 
        CustomName = Forklift
        Facing = W
        ForceSingleItem = 
        GroupName = Totally Drivable
        IsMoveAble = 
        PickUpWeight = 1000
        SpriteGridPos = 0,0
        solid = 
    }
    // DylansBigItems01_12
    tile
    {
        xy = 4,1
        BlocksPlacement = 
        CustomName = Forklift
        Facing = W
        ForceSingleItem = 
        GroupName = Totally Drivable
        IsMoveAble = 
        PickUpWeight = 1000
        SpriteGridPos = 1,0
        solid = 
    }
    // DylansBigItems01_13
    tile
    {
        xy = 5,1
        BlocksPlacement = 
        CustomName = Forklift
        Facing = W
        ForceSingleItem = 
        GroupName = Totally Drivable
        IsMoveAble = 
        PickUpWeight = 1000
        SpriteGridPos = 2,0
        solid = 
    }
    // DylansBigItems01_16
    tile
    {
        xy = 0,2
        BlocksPlacement = 
        CustomName = Aeroplane
        solid = 
    }
    // DylansBigItems01_17
    tile
    {
        xy = 1,2
        BlocksPlacement = 
        CustomName = Aeroplane
        solid = 
    }
    // DylansBigItems01_18
    tile
    {
        xy = 2,2
        BlocksPlacement = 
        CustomName = Aeroplane
        solid = 
    }
    // DylansBigItems01_19
    tile
    {
        xy = 3,2
        BlocksPlacement = 
        CustomName = Aeroplane
        solid = 
    }
    // DylansBigItems01_20
    tile
    {
        xy = 4,2
        BlocksPlacement = 
        CustomName = Aeroplane
        solid = 
    }
    // DylansBigItems01_21
    tile
    {
        xy = 5,2
        BlocksPlacement = 
        CustomName = Aeroplane
        solid = 
    }
    // DylansBigItems01_22
    tile
    {
        xy = 6,2
        BlocksPlacement = 
        CustomName = Aeroplane
        solid = 
    }
    // DylansBigItems01_24
    tile
    {
        xy = 0,3
        BlocksPlacement = 
        CustomName = Aeroplane
        solid = 
    }
    // DylansBigItems01_25
    tile
    {
        xy = 1,3
        BlocksPlacement = 
        CustomName = Aeroplane
        solid = 
    }
    // DylansBigItems01_26
    tile
    {
        xy = 2,3
        BlocksPlacement = 
        CustomName = Aeroplane
        solid = 
    }
    // DylansBigItems01_27
    tile
    {
        xy = 3,3
        BlocksPlacement = 
        CustomName = Aeroplane
        solid = 
    }
    // DylansBigItems01_28
    tile
    {
        xy = 4,3
        BlocksPlacement = 
        CustomName = Aeroplane
        solid = 
    }
    // DylansBigItems01_29
    tile
    {
        xy = 5,3
        BlocksPlacement = 
        CustomName = Aeroplane
        solid = 
    }
    // DylansBigItems01_32
    tile
    {
        xy = 0,4
        BlocksPlacement = 
        CustomName = Aeroplane
        solid = 
    }
    // DylansBigItems01_33
    tile
    {
        xy = 1,4
        BlocksPlacement = 
        CustomName = Aeroplane
        solid = 
    }
    // DylansBigItems01_34
    tile
    {
        xy = 2,4
        BlocksPlacement = 
        CustomName = Aeroplane
        solid = 
    }
    // DylansBigItems01_35
    tile
    {
        xy = 3,4
        BlocksPlacement = 
        CustomName = Aeroplane
        solid = 
    }
    // DylansBigItems01_36
    tile
    {
        xy = 4,4
        BlocksPlacement = 
        CustomName = Aeroplane
        solid = 
    }
    // DylansBigItems01_40
    tile
    {
        xy = 0,5
        BlocksPlacement = 
        CustomName = Windmill
        solid = 
    }
    // DylansBigItems01_41
    tile
    {
        xy = 1,5
        BlocksPlacement = 
        CustomName = Windmill
        solid = 
    }
    // DylansBigItems01_42
    tile
    {
        xy = 2,5
        BlocksPlacement = 
        CustomName = Windmill
        solid = 
    }
    // DylansBigItems01_43
    tile
    {
        xy = 3,5
        BlocksPlacement = 
        CustomName = Windmill
        solid = 
    }
    // DylansBigItems01_44
    tile
    {
        xy = 4,5
        BlocksPlacement = 
        CustomName = Windmill
        solid = 
    }
    // DylansBigItems01_45
    tile
    {
        xy = 5,5
        BlocksPlacement = 
        CustomName = Windmill
        solid = 
    }
    // DylansBigItems01_48
    tile
    {
        xy = 0,6
        BlocksPlacement = 
        CustomName = Windmill
        solid = 
    }
    // DylansBigItems01_49
    tile
    {
        xy = 1,6
        BlocksPlacement = 
        CustomName = Windmill
        solid = 
    }
    // DylansBigItems01_50
    tile
    {
        xy = 2,6
        BlocksPlacement = 
        CustomName = Windmill
        solid = 
    }
    // DylansBigItems01_51
    tile
    {
        xy = 3,6
        BlocksPlacement = 
        CustomName = Windmill
        solid = 
    }
    // DylansBigItems01_52
    tile
    {
        xy = 4,6
        BlocksPlacement = 
        CustomName = Windmill
        solid = 
    }
    // DylansBigItems01_53
    tile
    {
        xy = 5,6
        BlocksPlacement = 
        CustomName = Windmill
        solid = 
    }
    // DylansBigItems01_56
    tile
    {
        xy = 0,7
        BlocksPlacement = 
        CustomName = Windmill
        solid = 
    }
    // DylansBigItems01_57
    tile
    {
        xy = 1,7
        BlocksPlacement = 
        CustomName = Windmill
        solid = 
    }
    // DylansBigItems01_58
    tile
    {
        xy = 2,7
        BlocksPlacement = 
        CustomName = Windmill
        solid = 
    }
    // DylansBigItems01_59
    tile
    {
        xy = 3,7
        BlocksPlacement = 
        CustomName = Windmill
        solid = 
    }
    // DylansBigItems01_60
    tile
    {
        xy = 4,7
        BlocksPlacement = 
        CustomName = Windmill
        solid = 
    }
    // DylansBigItems01_61
    tile
    {
        xy = 5,7
        BlocksPlacement = 
        CustomName = Windmill
        solid = 
    }
    // DylansBigItems01_62
    tile
    {
        xy = 6,7
        BlocksPlacement = 
        CustomName = Windmill
        solid = 
    }
    // DylansBigItems01_63
    tile
    {
        xy = 7,7
        BlocksPlacement = 
        CustomName = Windmill
        solid = 
    }
}
tileset
{
    file = DylansClutter01
    size = 8,8
    id = 2
    // DylansClutter01_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        CustomName = Table atlas
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 15
        Surface = 34
    }
    // DylansClutter01_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        CustomName = Table Globe
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 15
        Surface = 34
    }
    // DylansClutter01_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        CustomName = Fake plant
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 10
        Surface = 34
    }
    // DylansClutter01_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        CustomName = Fake plant
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 10
        Surface = 34
    }
    // DylansClutter01_4
    tile
    {
        xy = 4,0
        BlocksPlacement = 
        CustomName = Musical Instrument
        IsLow = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 40
        attachedW = 
    }
    // DylansClutter01_5
    tile
    {
        xy = 5,0
        BlocksPlacement = 
        CustomName = Musical Instrument
        IsLow = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 40
        attachedN = 
    }
    // DylansClutter01_6
    tile
    {
        xy = 6,0
        BlocksPlacement = 
        CustomName = Pirate Shop Model
        Facing = E
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 30
        Surface = 34
    }
    // DylansClutter01_7
    tile
    {
        xy = 7,0
        BlocksPlacement = 
        CustomName = Pirate Shop Model
        Facing = S
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 30
        Surface = 34
    }
    // DylansClutter01_8
    tile
    {
        xy = 0,1
        BlocksPlacement = 
        CustomName = Polished Lamp
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Surface = 34
    }
    // DylansClutter01_9
    tile
    {
        xy = 1,1
        BlocksPlacement = 
        CustomName = Clutter
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Surface = 34
    }
    // DylansClutter01_10
    tile
    {
        xy = 2,1
        BlocksPlacement = 
        CustomName = Chess Board
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Surface = 34
    }
    // DylansClutter01_11
    tile
    {
        xy = 3,1
        BlocksPlacement = 
        CustomName = Chess Board
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Surface = 34
    }
    // DylansClutter01_12
    tile
    {
        xy = 4,1
        BlocksPlacement = 
        ContainerCapacity = 10
        CustomName = Piggy Bank
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 25
        Surface = 34
    }
    // DylansClutter01_13
    tile
    {
        xy = 5,1
        BlocksPlacement = 
        ContainerCapacity = 10
        CustomName = Piggy Bank
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 25
        Surface = 34
    }
    // DylansClutter01_14
    tile
    {
        xy = 6,1
        BlocksPlacement = 
        CustomName = Clutter
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 25
        Surface = 34
    }
    // DylansClutter01_15
    tile
    {
        xy = 7,1
        BlocksPlacement = 
        CustomName = Clutter
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 5
        Surface = 34
    }
    // DylansClutter01_16
    tile
    {
        xy = 0,2
        BlocksPlacement = 
        CustomName = Desk Lamp
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 5
        Surface = 34
    }
    // DylansClutter01_17
    tile
    {
        xy = 1,2
        BlocksPlacement = 
        CustomName = Trophy Clutter
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 15
        Surface = 34
    }
    // DylansClutter01_18
    tile
    {
        xy = 2,2
        BlocksPlacement = 
        ContainerCapacity = 10
        CustomName = Cigar Case
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 10
        Surface = 34
        container = CigarBox
    }
    // DylansClutter01_19
    tile
    {
        xy = 3,2
        BlocksPlacement = 
        CustomName = Clutter
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 15
        Surface = 34
    }
    // DylansClutter01_20
    tile
    {
        xy = 4,2
        BlocksPlacement = 
        CustomName = Game board
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 20
        Surface = 34
    }
    // DylansClutter01_21
    tile
    {
        xy = 5,2
        BlocksPlacement = 
        CustomName = Dungeons and Dragons Table
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Surface = 34
    }
    // DylansClutter01_22
    tile
    {
        xy = 6,2
        BlocksPlacement = 
        CustomName = Dungeons and Dragons Game
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 20
        Surface = 34
    }
    // DylansClutter01_23
    tile
    {
        xy = 7,2
        BlocksPlacement = 
        CustomName = Snakes and Ladders
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 20
        Surface = 34
    }
    // DylansClutter01_24
    tile
    {
        xy = 0,3
        BlocksPlacement = 
        CustomName = Playing cards
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 1
        Surface = 34
    }
    // DylansClutter01_25
    tile
    {
        xy = 1,3
        BlocksPlacement = 
        CustomName = Playing cards
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 1
        Surface = 34
    }
    // DylansClutter01_26
    tile
    {
        xy = 2,3
        BlocksPlacement = 
        CustomName = Scale
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 50
        Surface = 34
    }
    // DylansClutter01_27
    tile
    {
        xy = 3,3
        CustomName = Water Jug
        IsMoveAble = 
        IsSurfaceOffset = 
        PickUpWeight = 50
        Surface = 34
        waterAmount = 100
        waterMaxAmount = 250
    }
    // DylansClutter01_28
    tile
    {
        xy = 4,3
        BlocksPlacement = 
        CustomName = Water Jugs
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 200
        waterAmount = 400
        waterMaxAmount = 1000
    }
    // DylansClutter01_29
    tile
    {
        xy = 5,3
        BlocksPlacement = 
        CustomName = Kitchen Utility
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Surface = 34
    }
    // DylansClutter01_30
    tile
    {
        xy = 6,3
        BlocksPlacement = 
        CustomName = Kitchen Utility
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Surface = 34
    }
    // DylansClutter01_31
    tile
    {
        xy = 7,3
        BlocksPlacement = 
        CustomName = Kitchen Utility
        IsSurfaceOffset = 
        IsTableTop = 
        Surface = 34
        fuelAmount = 150
    }
    // DylansClutter01_32
    tile
    {
        xy = 0,4
        CustomName = Coat Hanger
        IsMoveAble = 
        PickUpWeight = 150
    }
    // DylansClutter01_33
    tile
    {
        xy = 1,4
        CustomName = Empty crates
        IsMoveAble = 
        PickUpWeight = 20
    }
    // DylansClutter01_34
    tile
    {
        xy = 2,4
        CustomName = Empty crates
        IsMoveAble = 
        PickUpWeight = 40
    }
    // DylansClutter01_35
    tile
    {
        xy = 3,4
        BlocksPlacement = 
        CustomName = Empty crate
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 20
        Surface = 34
    }
    // DylansClutter01_36
    tile
    {
        xy = 4,4
        BlocksPlacement = 
        CustomName = Trays
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 2
        Surface = 34
    }
    // DylansClutter01_37
    tile
    {
        xy = 5,4
        BlocksPlacement = 
        CustomName = Trays
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 2
        Surface = 34
    }
    // DylansClutter01_38
    tile
    {
        xy = 6,4
        BlocksPlacement = 
        CustomName = Snooker Balls
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 100
        Surface = 34
    }
    // DylansClutter01_39
    tile
    {
        xy = 7,4
        BlocksPlacement = 
        ContainerCapacity = 25
        CustomName = Used suitcase
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Surface = 34
        container = Suitcase
    }
    // DylansClutter01_40
    tile
    {
        xy = 0,5
        BlocksPlacement = 
        CustomName = Paper holder
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 60
        Surface = 34
    }
    // DylansClutter01_41
    tile
    {
        xy = 1,5
        BlocksPlacement = 
        CustomName = Paper holder
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 60
        Surface = 34
    }
    // DylansClutter01_42
    tile
    {
        xy = 2,5
        BlocksPlacement = 
        CustomName = Beer bottles
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 10
        Surface = 34
    }
    // DylansClutter01_43
    tile
    {
        xy = 3,5
        BlocksPlacement = 
        CustomName = Beer bottles
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 10
        Surface = 34
    }
    // DylansClutter01_44
    tile
    {
        xy = 4,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Amp
        Facing = E
        IsMoveAble = 
        Material = MetalPlates
        Material2 = Screws
        Material3 = Screws
        PickUpWeight = 200
        ScrapSize = Large
        solidtrans = 
    }
    // DylansClutter01_45
    tile
    {
        xy = 5,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Amp
        Facing = S
        IsMoveAble = 
        Material = MetalPlates
        Material2 = Screws
        Material3 = Screws
        PickUpWeight = 200
        ScrapSize = Large
        solidtrans = 
    }
    // DylansClutter01_46
    tile
    {
        xy = 6,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Amp
        Facing = N
        Material = MetalPlates
        Material2 = Screws
        Material3 = Screws
        PickUpWeight = 200
        ScrapSize = Large
        solidtrans = 
    }
    // DylansClutter01_47
    tile
    {
        xy = 7,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Amp
        Facing = W
        Material = MetalPlates
        Material2 = Screws
        Material3 = Screws
        PickUpWeight = 200
        ScrapSize = Large
        solidtrans = 
    }
    // DylansClutter01_48
    tile
    {
        xy = 0,6
        BlocksPlacement = 
        CustomName = Wall Mounted Guitar Art
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 100
    }
    // DylansClutter01_49
    tile
    {
        xy = 1,6
        BlocksPlacement = 
        CustomName = Wall Mounted Guitar Art
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 100
    }
    // DylansClutter01_50
    tile
    {
        xy = 2,6
        BlocksPlacement = 
        CustomName = Wall Mounted Guitar Art
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 100
    }
    // DylansClutter01_51
    tile
    {
        xy = 3,6
        BlocksPlacement = 
        CustomName = Wall Mounted Guitar Art
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 100
    }
    // DylansClutter01_52
    tile
    {
        xy = 4,6
        BlocksPlacement = 
        CustomName = Wall Mounted Guitar Art
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 100
    }
    // DylansClutter01_53
    tile
    {
        xy = 5,6
        BlocksPlacement = 
        CustomName = Wall Mounted Guitar Art
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 100
    }
    // DylansClutter01_54
    tile
    {
        xy = 6,6
        BlocksPlacement = 
        CustomName = Music Utility
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 300
    }
    // DylansClutter01_55
    tile
    {
        xy = 7,6
        CustomName = Drum
        IsMoveAble = 
        PickUpWeight = 45
    }
    // DylansClutter01_56
    tile
    {
        xy = 0,7
        BlocksPlacement = 
        CustomName = Music Instruments
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 200
        Surface = 34
    }
    // DylansClutter01_57
    tile
    {
        xy = 1,7
        BlocksPlacement = 
        CustomName = Electric Piano
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 100
        Surface = 34
    }
    // DylansClutter01_58
    tile
    {
        xy = 2,7
        BlocksPlacement = 
        CustomName = Sheet Holder
        IsMoveAble = 
        solidtrans = 
    }
    // DylansClutter01_59
    tile
    {
        xy = 3,7
        BlocksPlacement = 
        CustomName = Drum
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 20
        Surface = 34
    }
}
tileset
{
    file = DylansDiorama01
    size = 8,8
    id = 21
    // DylansDiorama01_0
    tile
    {
        xy = 0,0
        CustomName = Diorama Piece
        IsLow = 
        IsMoveAble = 
        ItemHeight = 20
        solidtrans = 
    }
    // DylansDiorama01_1
    tile
    {
        xy = 1,0
        CustomName = Diorama Piece
        IsLow = 
        IsMoveAble = 
        ItemHeight = 20
        solidtrans = 
    }
    // DylansDiorama01_2
    tile
    {
        xy = 2,0
        CustomName = Diorama Piece
        IsLow = 
        IsMoveAble = 
        ItemHeight = 20
        solidtrans = 
    }
    // DylansDiorama01_3
    tile
    {
        xy = 3,0
        CustomName = Diorama Piece
        IsLow = 
        IsMoveAble = 
        ItemHeight = 20
        solidtrans = 
    }
    // DylansDiorama01_4
    tile
    {
        xy = 4,0
        CustomName = Diorama Piece
        IsLow = 
        IsMoveAble = 
        ItemHeight = 20
        solidtrans = 
    }
    // DylansDiorama01_5
    tile
    {
        xy = 5,0
        CustomName = Diorama Piece
        IsLow = 
        IsMoveAble = 
        ItemHeight = 20
        solidtrans = 
    }
    // DylansDiorama01_6
    tile
    {
        xy = 6,0
        CustomName = Diorama Piece
        IsLow = 
        IsMoveAble = 
        ItemHeight = 20
        solidtrans = 
    }
    // DylansDiorama01_7
    tile
    {
        xy = 7,0
        CustomName = Diorama Piece
        IsLow = 
        IsMoveAble = 
        ItemHeight = 20
        solidtrans = 
    }
    // DylansDiorama01_8
    tile
    {
        xy = 0,1
        CustomName = Diorama Piece
        IsHigh = 
        IsMoveAble = 
    }
    // DylansDiorama01_9
    tile
    {
        xy = 1,1
        CustomName = Diorama Piece
        IsHigh = 
        IsMoveAble = 
    }
    // DylansDiorama01_10
    tile
    {
        xy = 2,1
        CustomName = Diorama Piece
        IsHigh = 
        IsMoveAble = 
    }
    // DylansDiorama01_11
    tile
    {
        xy = 3,1
        CustomName = Diorama Piece
        IsHigh = 
        IsMoveAble = 
    }
    // DylansDiorama01_12
    tile
    {
        xy = 4,1
        CustomName = Diorama Piece
        IsHigh = 
        IsMoveAble = 
    }
    // DylansDiorama01_13
    tile
    {
        xy = 5,1
        CustomName = Diorama Piece
        IsHigh = 
        IsMoveAble = 
    }
    // DylansDiorama01_14
    tile
    {
        xy = 6,1
        CustomName = Diorama Piece
        IsHigh = 
        IsMoveAble = 
    }
    // DylansDiorama01_15
    tile
    {
        xy = 7,1
        CustomName = Diorama Piece
        IsHigh = 
        IsMoveAble = 
    }
    // DylansDiorama01_16
    tile
    {
        xy = 0,2
        CustomName = Diorama Piece
        IsHigh = 
        IsMoveAble = 
    }
    // DylansDiorama01_17
    tile
    {
        xy = 1,2
        CustomName = Diorama Piece
        IsHigh = 
        IsMoveAble = 
    }
    // DylansDiorama01_18
    tile
    {
        xy = 2,2
        CustomName = Diorama Piece
        IsHigh = 
        IsMoveAble = 
    }
    // DylansDiorama01_19
    tile
    {
        xy = 3,2
        CustomName = Diorama Piece
        IsHigh = 
        IsMoveAble = 
    }
    // DylansDiorama01_20
    tile
    {
        xy = 4,2
        CustomName = Diorama Piece
        IsHigh = 
        IsMoveAble = 
    }
    // DylansDiorama01_21
    tile
    {
        xy = 5,2
        CustomName = Diorama Piece
        IsHigh = 
        IsMoveAble = 
    }
    // DylansDiorama01_22
    tile
    {
        xy = 6,2
        CustomName = Diorama Piece
        IsHigh = 
        IsMoveAble = 
    }
    // DylansDiorama01_23
    tile
    {
        xy = 7,2
        CustomName = Diorama Piece
        IsHigh = 
        IsMoveAble = 
    }
    // DylansDiorama01_24
    tile
    {
        xy = 0,3
        CustomName = Diorama Piece
        IsHigh = 
        IsMoveAble = 
    }
    // DylansDiorama01_25
    tile
    {
        xy = 1,3
        CustomName = Diorama Piece
        IsHigh = 
        IsMoveAble = 
    }
    // DylansDiorama01_26
    tile
    {
        xy = 2,3
        CustomName = Diorama Piece
        IsHigh = 
        IsMoveAble = 
    }
    // DylansDiorama01_27
    tile
    {
        xy = 3,3
        CustomName = Diorama Piece
        IsHigh = 
        IsMoveAble = 
    }
    // DylansDiorama01_28
    tile
    {
        xy = 4,3
        CustomName = Diorama Piece
        IsHigh = 
        IsMoveAble = 
    }
    // DylansDiorama01_29
    tile
    {
        xy = 5,3
        CustomName = Diorama Piece
        IsHigh = 
        IsMoveAble = 
    }
    // DylansDiorama01_30
    tile
    {
        xy = 6,3
        CustomName = Diorama Piece
        IsHigh = 
        IsMoveAble = 
    }
    // DylansDiorama01_31
    tile
    {
        xy = 7,3
        CustomName = Diorama Piece
        IsHigh = 
        IsMoveAble = 
    }
    // DylansDiorama01_32
    tile
    {
        xy = 0,4
        CustomName = Diorama Piece
        IsHigh = 
        IsMoveAble = 
    }
    // DylansDiorama01_33
    tile
    {
        xy = 1,4
        CustomName = Diorama Piece
        IsHigh = 
        IsMoveAble = 
    }
    // DylansDiorama01_34
    tile
    {
        xy = 2,4
        CustomName = Diorama Piece
        IsHigh = 
        IsMoveAble = 
    }
    // DylansDiorama01_35
    tile
    {
        xy = 3,4
        CustomName = Mars Sign
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansDiorama01_36
    tile
    {
        xy = 4,4
        CustomName = Mars Sign
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansDiorama01_37
    tile
    {
        xy = 5,4
        CustomName = Mars Sign
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansDiorama01_38
    tile
    {
        xy = 6,4
        CustomName = Mars Sign
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansDiorama01_40
    tile
    {
        xy = 0,5
        CustomName = Diorama Piece
        IsLow = 
        IsMoveAble = 
        ItemHeight = 20
        solidtrans = 
    }
    // DylansDiorama01_41
    tile
    {
        xy = 1,5
        CustomName = Diorama Piece
        IsLow = 
        IsMoveAble = 
        ItemHeight = 20
        solidtrans = 
    }
    // DylansDiorama01_42
    tile
    {
        xy = 2,5
        CustomName = Diorama Piece
        IsLow = 
        IsMoveAble = 
        ItemHeight = 20
        solidtrans = 
    }
    // DylansDiorama01_43
    tile
    {
        xy = 3,5
        CustomName = Diorama Piece
        IsLow = 
        IsMoveAble = 
        ItemHeight = 20
        solidtrans = 
    }
    // DylansDiorama01_44
    tile
    {
        xy = 4,5
        CustomName = Diorama Piece
        IsLow = 
        IsMoveAble = 
        ItemHeight = 20
        solidtrans = 
    }
    // DylansDiorama01_45
    tile
    {
        xy = 5,5
        CustomName = Diorama Piece
        IsLow = 
        IsMoveAble = 
        ItemHeight = 20
        solidtrans = 
    }
    // DylansDiorama01_46
    tile
    {
        xy = 6,5
        CustomName = Diorama Piece
        IsLow = 
        IsMoveAble = 
        ItemHeight = 20
        solidtrans = 
    }
    // DylansDiorama01_47
    tile
    {
        xy = 7,5
        CustomName = Diorama Piece
        IsLow = 
        IsMoveAble = 
        ItemHeight = 20
        solidtrans = 
    }
    // DylansDiorama01_48
    tile
    {
        xy = 0,6
        CustomName = Diorama Piece
        IsHigh = 
        IsMoveAble = 
    }
    // DylansDiorama01_49
    tile
    {
        xy = 1,6
        CustomName = Diorama Piece
        IsHigh = 
        IsMoveAble = 
    }
    // DylansDiorama01_50
    tile
    {
        xy = 2,6
        CustomName = Diorama Piece
        IsHigh = 
        IsMoveAble = 
    }
    // DylansDiorama01_51
    tile
    {
        xy = 3,6
        CustomName = Diorama Piece
        IsHigh = 
        IsMoveAble = 
    }
    // DylansDiorama01_52
    tile
    {
        xy = 4,6
        CustomName = Moon Sign
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansDiorama01_53
    tile
    {
        xy = 5,6
        CustomName = Moon Sign
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansDiorama01_54
    tile
    {
        xy = 6,6
        CustomName = Moon Sign
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansDiorama01_55
    tile
    {
        xy = 7,6
        CustomName = Earth Sign
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
}
tileset
{
    file = DylansElectronics01
    size = 8,8
    id = 3
    // DylansElectronics01_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Computer
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = Screws
        PickUpWeight = 150
        Surface = 34
    }
    // DylansElectronics01_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Computer
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = Screws
        PickUpWeight = 150
        Surface = 34
    }
    // DylansElectronics01_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Computer Stack
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = Screws
        PickUpWeight = 150
        Surface = 34
    }
    // DylansElectronics01_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Computer Stack
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = Screws
        PickUpWeight = 150
        Surface = 34
    }
    // DylansElectronics01_4
    tile
    {
        xy = 4,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Printer
        Facing = E
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = Screws
        PickUpWeight = 20
        Surface = 34
    }
    // DylansElectronics01_5
    tile
    {
        xy = 5,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Printer
        Facing = S
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = Screws
        PickUpWeight = 20
        Surface = 34
    }
    // DylansElectronics01_6
    tile
    {
        xy = 6,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Telephone
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = Screws
        PickUpWeight = 50
        Surface = 34
    }
    // DylansElectronics01_7
    tile
    {
        xy = 7,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Desk Lamp
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = Screws
        PickUpWeight = 20
        Surface = 34
    }
    // DylansElectronics01_8
    tile
    {
        xy = 0,1
        BlocksPlacement = 
        CustomName = Games Console
        Facing = S
        IgnoreSurfaceSnap = 
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 20
        Surface = 15
    }
    // DylansElectronics01_9
    tile
    {
        xy = 1,1
        BlocksPlacement = 
        CustomName = Games Console
        Facing = E
        IgnoreSurfaceSnap = 
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 20
        Surface = 15
    }
    // DylansElectronics01_10
    tile
    {
        xy = 2,1
        BlocksPlacement = 
        CustomName = Games Console
        IgnoreSurfaceSnap = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 20
        Surface = 15
    }
    // DylansElectronics01_11
    tile
    {
        xy = 3,1
        BlocksPlacement = 
        CustomName = Games Console
        IgnoreSurfaceSnap = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 20
        Surface = 15
    }
    // DylansElectronics01_12
    tile
    {
        xy = 4,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Television
        Facing = E
        IgnoreSurfaceSnap = 
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = Screws
        PickUpWeight = 30
        Surface = 15
        signal = tv
    }
    // DylansElectronics01_13
    tile
    {
        xy = 5,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Television
        Facing = S
        IgnoreSurfaceSnap = 
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = Screws
        PickUpWeight = 30
        Surface = 15
        signal = tv
    }
    // DylansElectronics01_14
    tile
    {
        xy = 6,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Retro Computer
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = Screws
        PickUpWeight = 100
        Surface = 34
    }
    // DylansElectronics01_15
    tile
    {
        xy = 7,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Retro Computer
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = Screws
        PickUpWeight = 100
        Surface = 34
    }
    // DylansElectronics01_16
    tile
    {
        xy = 0,2
        BlocksPlacement = 
        CustomName = Light
        IsMoveAble = 
        PickUpWeight = 150
        solidtrans = 
    }
    // DylansElectronics01_17
    tile
    {
        xy = 1,2
        BlocksPlacement = 
        CustomName = amera
        IsMoveAble = 
        PickUpWeight = 150
        solidtrans = 
    }
    // DylansElectronics01_18
    tile
    {
        xy = 2,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Television
        Facing = E
        IgnoreSurfaceSnap = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 30
        Surface = 15
        signal = tv
    }
    // DylansElectronics01_19
    tile
    {
        xy = 3,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Television
        Facing = S
        IgnoreSurfaceSnap = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 30
        Surface = 15
        signal = tv
    }
    // DylansElectronics01_20
    tile
    {
        xy = 4,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Desk Fan
        Facing = E
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = Screws
        PickUpWeight = 35
        Surface = 34
    }
    // DylansElectronics01_21
    tile
    {
        xy = 5,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Desk Fan
        Facing = S
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = Screws
        PickUpWeight = 35
        Surface = 34
    }
    // DylansElectronics01_22
    tile
    {
        xy = 6,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Air Cooling
        Facing = E
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = Screws
        PickUpWeight = 35
        Surface = 34
    }
    // DylansElectronics01_23
    tile
    {
        xy = 7,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Air Cooling
        Facing = S
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = Screws
        PickUpWeight = 35
        Surface = 34
    }
    // DylansElectronics01_24
    tile
    {
        xy = 0,3
        CustomName = Old Car Battery
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 100
    }
    // DylansElectronics01_25
    tile
    {
        xy = 1,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Blender
        Facing = E
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = Screws
        PickUpWeight = 20
        Surface = 34
    }
    // DylansElectronics01_26
    tile
    {
        xy = 2,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Blender
        Facing = S
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = Screws
        PickUpWeight = 20
        Surface = 34
    }
    // DylansElectronics01_27
    tile
    {
        xy = 3,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Carry Radio
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = Screws
        PickUpWeight = 20
        Surface = 34
        signal = radio
    }
    // DylansElectronics01_28
    tile
    {
        xy = 4,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Carry Radio
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = Screws
        PickUpWeight = 20
        Surface = 34
        signal = radio
    }
    // DylansElectronics01_29
    tile
    {
        xy = 5,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Air Vent
        Facing = E
        IsHigh = 
        IsMoveAble = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = MetalPlates
        MoveType = WallObject
        PickUpWeight = 50
    }
    // DylansElectronics01_30
    tile
    {
        xy = 6,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Air Vent
        Facing = S
        IsHigh = 
        IsMoveAble = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = MetalPlates
        MoveType = WallObject
        PickUpWeight = 50
    }
    // DylansElectronics01_31
    tile
    {
        xy = 7,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Vinyl player
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = Screws
        PickUpWeight = 75
        Surface = 34
    }
    // DylansElectronics01_32
    tile
    {
        xy = 0,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Radio
        Facing = E
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = Screws
        PickUpWeight = 35
        Surface = 34
        signal = radio
    }
    // DylansElectronics01_33
    tile
    {
        xy = 1,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Radio
        Facing = S
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = Screws
        PickUpWeight = 35
        Surface = 34
        signal = radio
    }
    // DylansElectronics01_34
    tile
    {
        xy = 2,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Radio
        Facing = E
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = Screws
        PickUpWeight = 35
        Surface = 34
        signal = radio
    }
    // DylansElectronics01_35
    tile
    {
        xy = 3,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Radio
        Facing = S
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = Screws
        PickUpWeight = 35
        Surface = 34
        signal = radio
    }
    // DylansElectronics01_36
    tile
    {
        xy = 4,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Floor Fan
        Facing = E
        IsMoveAble = 
        Material = Nails
        Material2 = Electric
        Material3 = Steel
        PickUpWeight = 100
        solidtrans = 
    }
    // DylansElectronics01_37
    tile
    {
        xy = 5,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Floor Fan
        Facing = S
        IsMoveAble = 
        Material = Nails
        Material2 = Electric
        Material3 = Steel
        PickUpWeight = 100
        solidtrans = 
    }
    // DylansElectronics01_38
    tile
    {
        xy = 6,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Vacuum cleaner
        Facing = S
        IsLow = 
        IsMoveAble = 
        Material = Electric
        Material2 = Plastic
        Material3 = PlasticHard
        PickUpWeight = 100
    }
    // DylansElectronics01_39
    tile
    {
        xy = 7,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Vacuum cleaner
        Facing = E
        IsLow = 
        IsMoveAble = 
        Material = Electric
        Material2 = Plastic
        Material3 = PlasticHard
        PickUpWeight = 100
    }
    // DylansElectronics01_40
    tile
    {
        xy = 0,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Vacuum cleaner
        Facing = S
        IsLow = 
        IsMoveAble = 
        Material = Electric
        Material2 = Plastic
        Material3 = PlasticHard
        PickUpWeight = 100
    }
    // DylansElectronics01_41
    tile
    {
        xy = 1,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Vacuum cleaner
        Facing = E
        IsLow = 
        IsMoveAble = 
        Material = Electric
        Material2 = Plastic
        Material3 = PlasticHard
        PickUpWeight = 100
    }
    // DylansElectronics01_42
    tile
    {
        xy = 2,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Vacuum cleaner
        Facing = S
        IsLow = 
        IsMoveAble = 
        Material = Electric
        Material2 = Plastic
        Material3 = PlasticHard
        PickUpWeight = 100
    }
    // DylansElectronics01_43
    tile
    {
        xy = 3,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Vacuum cleaner
        Facing = E
        IsLow = 
        IsMoveAble = 
        Material = Electric
        Material2 = Plastic
        Material3 = PlasticHard
        PickUpWeight = 100
    }
    // DylansElectronics01_44
    tile
    {
        xy = 4,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Fax Machine
        Facing = E
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = Screws
        PickUpWeight = 50
        Surface = 34
    }
    // DylansElectronics01_45
    tile
    {
        xy = 5,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Fax Machine
        Facing = S
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = Screws
        PickUpWeight = 50
        Surface = 34
    }
    // DylansElectronics01_46
    tile
    {
        xy = 6,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Funky Keyboard
        Facing = E
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = Screws
        PickUpWeight = 50
        Surface = 34
    }
    // DylansElectronics01_47
    tile
    {
        xy = 7,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Funky Keyboard
        Facing = S
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = Screws
        PickUpWeight = 50
        Surface = 34
    }
    // DylansElectronics01_48
    tile
    {
        xy = 0,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Video Player
        Facing = E
        IgnoreSurfaceSnap = 
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Plastic
        Material2 = Plastic
        Material3 = PlasticHard
        PickUpWeight = 50
        Surface = 15
    }
    // DylansElectronics01_49
    tile
    {
        xy = 1,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Video Player
        Facing = S
        IgnoreSurfaceSnap = 
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Plastic
        Material2 = Plastic
        Material3 = PlasticHard
        PickUpWeight = 50
        Surface = 15
    }
    // DylansElectronics01_50
    tile
    {
        xy = 2,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Baby Blue Fridge
        IsMoveAble = 
        Material = Electric
        Material2 = Plastic
        Material3 = Pipes
        PickUpWeight = 250
        solid = 
    }
    // DylansElectronics01_51
    tile
    {
        xy = 3,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Baby Blue Fridge
        IsMoveAble = 
        Material = Electric
        Material2 = Plastic
        Material3 = Pipes
        PickUpWeight = 250
        solid = 
    }
    // DylansElectronics01_52
    tile
    {
        xy = 4,6
        BlocksPlacement = 
        CustomName = CCTV
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 50
    }
    // DylansElectronics01_53
    tile
    {
        xy = 5,6
        BlocksPlacement = 
        CustomName = CCTV
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 50
    }
    // DylansElectronics01_54
    tile
    {
        xy = 6,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Giant Video Camera
        Facing = E
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = Screws
        PickUpWeight = 100
        Surface = 34
    }
    // DylansElectronics01_55
    tile
    {
        xy = 7,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Giant Video Camera
        Facing = W
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = Screws
        PickUpWeight = 100
        Surface = 34
    }
    // DylansElectronics01_56
    tile
    {
        xy = 0,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Music Player
        Facing = E
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = Screws
        PickUpWeight = 25
        Surface = 34
        signal = radio
    }
    // DylansElectronics01_57
    tile
    {
        xy = 1,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Music Player
        Facing = S
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = Screws
        PickUpWeight = 25
        Surface = 34
        signal = radio
    }
    // DylansElectronics01_58
    tile
    {
        xy = 2,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Microphone
        Facing = E
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = Screws
        PickUpWeight = 10
        Surface = 34
    }
    // DylansElectronics01_59
    tile
    {
        xy = 3,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Microphone
        Facing = S
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = Screws
        PickUpWeight = 10
        Surface = 34
    }
    // DylansElectronics01_60
    tile
    {
        xy = 4,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Microphone
        Facing = E
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = Screws
        PickUpWeight = 10
        Surface = 34
    }
    // DylansElectronics01_61
    tile
    {
        xy = 5,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Microphone
        Facing = S
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = Screws
        PickUpWeight = 10
        Surface = 34
    }
    // DylansElectronics01_62
    tile
    {
        xy = 6,7
        BlocksPlacement = 
        CustomName = Servers
        IsMoveAble = 
        solid = 
    }
    // DylansElectronics01_63
    tile
    {
        xy = 7,7
        BlocksPlacement = 
        CustomName = Servers
        IsMoveAble = 
    }
}
tileset
{
    file = DylansFutureRoom01
    size = 8,8
    id = 26
}
tileset
{
    file = DylansGardenStuff01
    size = 8,8
    id = 4
    // DylansGardenStuff01_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        CustomName = Flower Stand
        Facing = W
        IsMoveAble = 
        PickUpWeight = 25
    }
    // DylansGardenStuff01_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        CustomName = Flower Stand
        Facing = E
        IsMoveAble = 
        PickUpWeight = 25
    }
    // DylansGardenStuff01_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        CustomName = Wheelbarrow
        Facing = S
        IsMoveAble = 
        PickUpWeight = 50
        solidtrans = 
    }
    // DylansGardenStuff01_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        CustomName = Wheelbarrow
        Facing = E
        IsMoveAble = 
        PickUpWeight = 50
        solidtrans = 
    }
    // DylansGardenStuff01_4
    tile
    {
        xy = 4,0
        BlocksPlacement = 
        CustomName = Fake plant
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 15
        Surface = 34
    }
    // DylansGardenStuff01_5
    tile
    {
        xy = 5,0
        BlocksPlacement = 
        CustomName = Fake plant
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 15
        Surface = 34
    }
    // DylansGardenStuff01_6
    tile
    {
        xy = 6,0
        BlocksPlacement = 
        CustomName = Wheelbarrow
        Facing = N
        IsMoveAble = 
        PickUpWeight = 50
        solidtrans = 
    }
    // DylansGardenStuff01_7
    tile
    {
        xy = 7,0
        BlocksPlacement = 
        CustomName = Wheelbarrow
        Facing = W
        IsMoveAble = 
        PickUpWeight = 50
        solidtrans = 
    }
    // DylansGardenStuff01_8
    tile
    {
        xy = 0,1
        BlocksPlacement = 
        ContainerCapacity = 20
        ContainerPosition = Low
        CustomName = Used Cardboard Crates
        Facing = S
        IsMoveAble = 
        PickUpWeight = 45
        container = smallbox
        solidtrans = 
    }
    // DylansGardenStuff01_9
    tile
    {
        xy = 1,1
        BlocksPlacement = 
        ContainerCapacity = 20
        ContainerPosition = Low
        CustomName = Used Cardboard Crates
        Facing = E
        IsMoveAble = 
        PickUpWeight = 45
        container = smallbox
        solidtrans = 
    }
    // DylansGardenStuff01_10
    tile
    {
        xy = 2,1
        BlocksPlacement = 
        ContainerCapacity = 20
        ContainerPosition = Low
        CustomName = Used Cardboard Crates
        Facing = N
        IsMoveAble = 
        PickUpWeight = 45
        container = smallbox
        solidtrans = 
    }
    // DylansGardenStuff01_11
    tile
    {
        xy = 3,1
        BlocksPlacement = 
        ContainerCapacity = 20
        ContainerPosition = Low
        CustomName = Used Cardboard Crates
        Facing = E
        IsMoveAble = 
        PickUpWeight = 45
        container = smallbox
        solidtrans = 
    }
    // DylansGardenStuff01_12
    tile
    {
        xy = 4,1
        CustomName = Picket Fencing
        Facing = S
        IsMoveAble = 
    }
    // DylansGardenStuff01_13
    tile
    {
        xy = 5,1
        CustomName = Picket Fencing
        Facing = E
        IsMoveAble = 
    }
    // DylansGardenStuff01_14
    tile
    {
        xy = 6,1
        BlocksPlacement = 
        IsMoveAble = 
        solid = 
    }
    // DylansGardenStuff01_15
    tile
    {
        xy = 7,1
        BlocksPlacement = 
        IsMoveAble = 
        solid = 
    }
    // DylansGardenStuff01_16
    tile
    {
        xy = 0,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Short Wooden Divider
        Facing = S
        HoppableN = 
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        MoveType = WallObject
        PickUpWeight = 50
        WallN = 
        wall = 
    }
    // DylansGardenStuff01_17
    tile
    {
        xy = 1,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Short Wooden Divider
        Facing = E
        HoppableW = 
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        MoveType = WallObject
        PickUpWeight = 50
        WallW = 
        wall = 
    }
    // DylansGardenStuff01_18
    tile
    {
        xy = 2,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Stacked Wooden Cases
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 100
        solidtrans = 
    }
    // DylansGardenStuff01_19
    tile
    {
        xy = 3,2
        BlocksPlacement = 
        CustomName = Wooden containers
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 65
        solidtrans = 
    }
    // DylansGardenStuff01_20
    tile
    {
        xy = 4,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Plant Container
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 40
        solidtrans = 
    }
    // DylansGardenStuff01_21
    tile
    {
        xy = 5,2
        BlocksPlacement = 
        CustomName = Wooden containers
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 65
        solidtrans = 
    }
    // DylansGardenStuff01_22
    tile
    {
        xy = 6,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Plant Container
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 40
        solidtrans = 
    }
    // DylansGardenStuff01_23
    tile
    {
        xy = 7,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Plant Container
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 40
        solidtrans = 
    }
    // DylansGardenStuff01_24
    tile
    {
        xy = 0,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Plant Container
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 40
        solidtrans = 
    }
    // DylansGardenStuff01_25
    tile
    {
        xy = 1,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Plant Container
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 40
        solidtrans = 
    }
    // DylansGardenStuff01_26
    tile
    {
        xy = 2,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Plant Container
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 40
        solidtrans = 
    }
    // DylansGardenStuff01_27
    tile
    {
        xy = 3,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Plant Container
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 40
        solidtrans = 
    }
    // DylansGardenStuff01_28
    tile
    {
        xy = 4,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Plant Container
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 40
        solidtrans = 
    }
    // DylansGardenStuff01_29
    tile
    {
        xy = 5,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Plant Container
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 40
        solidtrans = 
    }
    // DylansGardenStuff01_30
    tile
    {
        xy = 6,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Flowers Container
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 40
        solidtrans = 
    }
    // DylansGardenStuff01_31
    tile
    {
        xy = 7,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Flowers Container
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 40
        solidtrans = 
    }
    // DylansGardenStuff01_32
    tile
    {
        xy = 0,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Lawnmower
        Facing = E
        GroupName = Red
        IsMoveAble = 
        Material = Screws
        Material2 = Screws
        Material3 = Electric
        PickUpWeight = 50
    }
    // DylansGardenStuff01_33
    tile
    {
        xy = 1,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Lawnmower
        Facing = S
        GroupName = Red
        IsMoveAble = 
        Material = Screws
        Material2 = Screws
        Material3 = Electric
        PickUpWeight = 50
    }
    // DylansGardenStuff01_34
    tile
    {
        xy = 2,4
        BlocksPlacement = 
        CustomName = Garden Gnome
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 5
    }
    // DylansGardenStuff01_35
    tile
    {
        xy = 3,4
        BlocksPlacement = 
        CustomName = Garden Gnome
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 5
    }
    // DylansGardenStuff01_36
    tile
    {
        xy = 4,4
        BlocksPlacement = 
        CustomName = Spade
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 5
    }
    // DylansGardenStuff01_37
    tile
    {
        xy = 5,4
        BlocksPlacement = 
        CustomName = Spade
        IsLow = 
        IsMoveAble = 
    }
    // DylansGardenStuff01_38
    tile
    {
        xy = 6,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Flower Barrel
        IsLow = 
        IsMoveAble = 
        Material = Wood
        PickUpWeight = 40
        solidtrans = 
    }
    // DylansGardenStuff01_39
    tile
    {
        xy = 7,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Flower Barrel
        IsLow = 
        IsMoveAble = 
        Material = Wood
        PickUpWeight = 40
        solidtrans = 
    }
    // DylansGardenStuff01_40
    tile
    {
        xy = 0,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Flower Barrel
        IsLow = 
        IsMoveAble = 
        Material = Wood
        PickUpWeight = 40
        solidtrans = 
    }
    // DylansGardenStuff01_41
    tile
    {
        xy = 1,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Flower Barrel
        IsLow = 
        IsMoveAble = 
        Material = Wood
        PickUpWeight = 40
        solidtrans = 
    }
    // DylansGardenStuff01_42
    tile
    {
        xy = 2,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Flower Barrel
        IsLow = 
        IsMoveAble = 
        Material = Wood
        PickUpWeight = 40
        solidtrans = 
    }
    // DylansGardenStuff01_43
    tile
    {
        xy = 3,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Step ladder
        Facing = S
        IsMoveAble = 
        Material = MetalScrap
        Material2 = MetalBars
        Material3 = MetalScrap
        PickUpWeight = 100
        solidtrans = 
    }
    // DylansGardenStuff01_44
    tile
    {
        xy = 4,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Step ladder
        Facing = E
        IsMoveAble = 
        Material = MetalScrap
        Material2 = MetalBars
        Material3 = MetalScrap
        PickUpWeight = 100
        solidtrans = 
    }
    // DylansGardenStuff01_45
    tile
    {
        xy = 5,5
        BlocksPlacement = 
        CustomName = Gnomey
        Facing = E
        IsMoveAble = 
        PickUpWeight = 35
    }
    // DylansGardenStuff01_46
    tile
    {
        xy = 6,5
        BlocksPlacement = 
        CustomName = Gnomey
        Facing = S
        IsMoveAble = 
        PickUpWeight = 35
    }
    // DylansGardenStuff01_47
    tile
    {
        xy = 7,5
        BlocksPlacement = 
        IsMoveAble = 
        solid = 
    }
    // DylansGardenStuff01_48
    tile
    {
        xy = 0,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Bicycle
        Facing = S
        ForceSingleItem = 
        GroupName = Orange
        IsMoveAble = 
        Material = MetalBars
        Material2 = Plastic
        Material3 = PlasticHard
        PickUpWeight = 50
        SpriteGridPos = 0,1
        solidtrans = 
    }
    // DylansGardenStuff01_49
    tile
    {
        xy = 1,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Bicycle
        Facing = S
        ForceSingleItem = 
        GroupName = Orange
        IsMoveAble = 
        Material = MetalBars
        Material2 = Plastic
        Material3 = PlasticHard
        PickUpWeight = 50
        SpriteGridPos = 0,0
        solidtrans = 
    }
    // DylansGardenStuff01_50
    tile
    {
        xy = 2,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Bicycle
        Facing = E
        ForceSingleItem = 
        GroupName = Orange
        IsMoveAble = 
        Material = MetalBars
        Material2 = Plastic
        Material3 = PlasticHard
        PickUpWeight = 50
        SpriteGridPos = 0,0
        solidtrans = 
    }
    // DylansGardenStuff01_51
    tile
    {
        xy = 3,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Bicycle
        Facing = E
        ForceSingleItem = 
        GroupName = Orange
        IsMoveAble = 
        Material = MetalBars
        Material2 = Plastic
        Material3 = PlasticHard
        PickUpWeight = 50
        SpriteGridPos = 1,0
        solidtrans = 
    }
    // DylansGardenStuff01_52
    tile
    {
        xy = 4,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Bicycle
        Facing = S
        ForceSingleItem = 
        GroupName = Red
        IsMoveAble = 
        Material = MetalBars
        Material2 = Plastic
        Material3 = PlasticHard
        PickUpWeight = 50
        SpriteGridPos = 0,1
        solidtrans = 
    }
    // DylansGardenStuff01_53
    tile
    {
        xy = 5,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Bicycle
        Facing = S
        ForceSingleItem = 
        GroupName = Red
        IsMoveAble = 
        Material = MetalBars
        Material2 = Plastic
        Material3 = PlasticHard
        PickUpWeight = 50
        SpriteGridPos = 0,0
        solidtrans = 
    }
    // DylansGardenStuff01_54
    tile
    {
        xy = 6,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Bicycle
        Facing = E
        ForceSingleItem = 
        GroupName = Red
        IsMoveAble = 
        Material = MetalBars
        Material2 = Plastic
        Material3 = PlasticHard
        PickUpWeight = 50
        SpriteGridPos = 0,0
        solidtrans = 
    }
    // DylansGardenStuff01_55
    tile
    {
        xy = 7,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Bicycle
        Facing = E
        ForceSingleItem = 
        GroupName = Red
        IsMoveAble = 
        Material = MetalBars
        Material2 = Plastic
        Material3 = PlasticHard
        PickUpWeight = 50
        SpriteGridPos = 1,0
        solidtrans = 
    }
    // DylansGardenStuff01_56
    tile
    {
        xy = 0,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Bicycle
        Facing = S
        ForceSingleItem = 
        GroupName = Green...?
        IsMoveAble = 
        Material = MetalBars
        Material2 = Plastic
        Material3 = PlasticHard
        PickUpWeight = 50
        SpriteGridPos = 0,1
        solidtrans = 
    }
    // DylansGardenStuff01_57
    tile
    {
        xy = 1,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Bicycle
        Facing = S
        ForceSingleItem = 
        GroupName = Green...?
        IsMoveAble = 
        Material = MetalBars
        Material2 = Plastic
        Material3 = PlasticHard
        PickUpWeight = 50
        SpriteGridPos = 0,0
        solidtrans = 
    }
    // DylansGardenStuff01_58
    tile
    {
        xy = 2,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Bicycle
        Facing = E
        ForceSingleItem = 
        GroupName = Green...?
        IsMoveAble = 
        Material = MetalBars
        Material2 = Plastic
        Material3 = PlasticHard
        PickUpWeight = 50
        SpriteGridPos = 0,0
        solidtrans = 
    }
    // DylansGardenStuff01_59
    tile
    {
        xy = 3,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Bicycle
        Facing = E
        ForceSingleItem = 
        GroupName = Green...?
        IsMoveAble = 
        Material = MetalBars
        Material2 = Plastic
        Material3 = PlasticHard
        PickUpWeight = 50
        SpriteGridPos = 1,0
        solidtrans = 
    }
    // DylansGardenStuff01_60
    tile
    {
        xy = 4,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Lawnmower
        Facing = E
        GroupName = Yellow
        IsMoveAble = 
        Material = Screws
        Material2 = Screws
        Material3 = Electric
        PickUpWeight = 50
    }
    // DylansGardenStuff01_61
    tile
    {
        xy = 5,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Lawnmower
        Facing = S
        GroupName = Yellow
        IsMoveAble = 
        Material = Screws
        Material2 = Screws
        Material3 = Electric
        PickUpWeight = 50
    }
    // DylansGardenStuff01_62
    tile
    {
        xy = 6,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Lawnmower
        Facing = N
        GroupName = Yellow
        IsMoveAble = 
        Material = Screws
        Material2 = Screws
        Material3 = Electric
        PickUpWeight = 50
    }
    // DylansGardenStuff01_63
    tile
    {
        xy = 7,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Lawnmower
        Facing = W
        GroupName = Yellow
        IsMoveAble = 
        Material = Screws
        Material2 = Screws
        Material3 = Electric
        PickUpWeight = 50
    }
}
tileset
{
    file = DylansGardenStuff02
    size = 8,8
    id = 18
    // DylansGardenStuff02_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Sunflowers
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 40
    }
    // DylansGardenStuff02_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Sunflowers
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 40
    }
    // DylansGardenStuff02_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Plant Container
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 40
        solidtrans = 
    }
    // DylansGardenStuff02_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Plant Container
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 40
        solidtrans = 
    }
    // DylansGardenStuff02_4
    tile
    {
        xy = 4,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Plant Container
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 40
        solidtrans = 
    }
    // DylansGardenStuff02_5
    tile
    {
        xy = 5,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Plant Container
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 40
        solidtrans = 
    }
    // DylansGardenStuff02_6
    tile
    {
        xy = 6,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Plant Container
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 40
        solidtrans = 
    }
    // DylansGardenStuff02_7
    tile
    {
        xy = 7,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Plant Container
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 40
        solidtrans = 
    }
    // DylansGardenStuff02_8
    tile
    {
        xy = 0,1
        CustomName = Garden Fencing
        FlatTextureOffset = 1
        IsMoveAble = 
        WallWTrans = 
        wall = 
    }
    // DylansGardenStuff02_9
    tile
    {
        xy = 1,1
        CustomName = Garden Fencing
        IsMoveAble = 
        WallNTrans = 
        wall = 
    }
    // DylansGardenStuff02_10
    tile
    {
        xy = 2,1
        CustomName = Garden Fencing
        FlatTextureOffset = -1
        IsMoveAble = 
        WallNWTrans = 
        wall = 
    }
    // DylansGardenStuff02_11
    tile
    {
        xy = 3,1
        CustomName = Garden Fencing
        FlatTextureOffset = 1
        IsMoveAble = 
        WallWTrans = 
        wall = 
    }
    // DylansGardenStuff02_12
    tile
    {
        xy = 4,1
        CustomName = Garden Fencing
        IsMoveAble = 
        WallNTrans = 
        wall = 
    }
    // DylansGardenStuff02_13
    tile
    {
        xy = 5,1
        CustomName = Garden Fencing
        FlatTextureOffset = -1
        IsMoveAble = 
        WallNWTrans = 
        wall = 
    }
    // DylansGardenStuff02_14
    tile
    {
        xy = 6,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Plant Container
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 40
        solidtrans = 
    }
    // DylansGardenStuff02_15
    tile
    {
        xy = 7,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Plant Container
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 40
        solidtrans = 
    }
    // DylansGardenStuff02_16
    tile
    {
        xy = 0,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Plant Container
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 40
    }
    // DylansGardenStuff02_17
    tile
    {
        xy = 1,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Plant Container
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 40
    }
    // DylansGardenStuff02_18
    tile
    {
        xy = 2,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Plant Container
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 40
    }
    // DylansGardenStuff02_19
    tile
    {
        xy = 3,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Plant Container
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 40
    }
    // DylansGardenStuff02_20
    tile
    {
        xy = 4,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Plant Container
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 40
    }
    // DylansGardenStuff02_21
    tile
    {
        xy = 5,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Plant Container
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 40
    }
    // DylansGardenStuff02_22
    tile
    {
        xy = 6,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Plant Container
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 40
    }
    // DylansGardenStuff02_23
    tile
    {
        xy = 7,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Plant Container
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 40
    }
    // DylansGardenStuff02_24
    tile
    {
        xy = 0,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Plant Container
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 40
    }
    // DylansGardenStuff02_25
    tile
    {
        xy = 1,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Plant Container
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 40
    }
    // DylansGardenStuff02_26
    tile
    {
        xy = 2,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Plant Container
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 40
    }
    // DylansGardenStuff02_27
    tile
    {
        xy = 3,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Plant Container
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 40
    }
    // DylansGardenStuff02_28
    tile
    {
        xy = 4,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Plant Container
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 40
    }
    // DylansGardenStuff02_29
    tile
    {
        xy = 5,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Plant Container
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 40
    }
    // DylansGardenStuff02_30
    tile
    {
        xy = 6,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Plant Container
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 40
    }
    // DylansGardenStuff02_31
    tile
    {
        xy = 7,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Plant Container
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 40
    }
    // DylansGardenStuff02_32
    tile
    {
        xy = 0,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Plant Container
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 40
        solidtrans = 
    }
    // DylansGardenStuff02_33
    tile
    {
        xy = 1,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Plant Container
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 40
        solidtrans = 
    }
    // DylansGardenStuff02_34
    tile
    {
        xy = 2,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Plant Container
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 40
        solidtrans = 
    }
    // DylansGardenStuff02_35
    tile
    {
        xy = 3,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Plant Container
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 40
        solidtrans = 
    }
    // DylansGardenStuff02_36
    tile
    {
        xy = 4,4
        BlocksPlacement = 
        CustomName = Green shelves
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 100
    }
    // DylansGardenStuff02_37
    tile
    {
        xy = 5,4
        BlocksPlacement = 
        CustomName = Green shelves
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 100
    }
    // DylansGardenStuff02_38
    tile
    {
        xy = 6,4
        BlocksPlacement = 
        CustomName = Garden Art
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 100
    }
    // DylansGardenStuff02_39
    tile
    {
        xy = 7,4
        BlocksPlacement = 
        CustomName = Garden Art
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 100
    }
    // DylansGardenStuff02_40
    tile
    {
        xy = 0,5
        CustomName = Sapling Collection
        Facing = S
        GroupName = Plant
        IsMoveAble = 
        PickUpWeight = 5
        Surface = 34
    }
    // DylansGardenStuff02_41
    tile
    {
        xy = 1,5
        CustomName = Sapling Collection
        Facing = E
        GroupName = Plant
        IsMoveAble = 
        PickUpWeight = 5
        Surface = 34
    }
    // DylansGardenStuff02_42
    tile
    {
        xy = 2,5
        CustomName = Potted Plant
        Facing = S
        IsMoveAble = 
        PickUpWeight = 150
    }
    // DylansGardenStuff02_43
    tile
    {
        xy = 3,5
        CustomName = Potted Plant
        Facing = S
        IsMoveAble = 
        PickUpWeight = 150
    }
    // DylansGardenStuff02_44
    tile
    {
        xy = 4,5
        CustomName = Empty Planters
        Facing = S
        IsMoveAble = 
        PickUpWeight = 10
    }
    // DylansGardenStuff02_45
    tile
    {
        xy = 5,5
        CustomName = Potted Plant
        Facing = S
        IsMoveAble = 
        PickUpWeight = 150
    }
    // DylansGardenStuff02_46
    tile
    {
        xy = 6,5
        CustomName = Potted Plant
        Facing = S
        IsMoveAble = 
        PickUpWeight = 150
    }
    // DylansGardenStuff02_47
    tile
    {
        xy = 7,5
        CustomName = Potted Plant
        Facing = S
        IsMoveAble = 
        PickUpWeight = 150
    }
    // DylansGardenStuff02_48
    tile
    {
        xy = 0,6
        BlocksPlacement = 
        IsMoveAble = 
        PickUpWeight = 30
        solidtrans = 
    }
    // DylansGardenStuff02_49
    tile
    {
        xy = 1,6
        CustomName = Empty Planters
        Facing = S
        IsMoveAble = 
        PickUpWeight = 50
    }
    // DylansGardenStuff02_50
    tile
    {
        xy = 2,6
        CustomName = Empty Planters
        Facing = S
        IsMoveAble = 
        PickUpWeight = 50
    }
    // DylansGardenStuff02_51
    tile
    {
        xy = 3,6
        CustomName = Empty Planters
        Facing = S
        IsMoveAble = 
        PickUpWeight = 50
    }
    // DylansGardenStuff02_52
    tile
    {
        xy = 4,6
        CustomName = Empty Planters
        Facing = S
        IsMoveAble = 
        PickUpWeight = 50
    }
    // DylansGardenStuff02_53
    tile
    {
        xy = 5,6
        BlocksPlacement = 
        IsMoveAble = 
        PickUpWeight = 30
        solidtrans = 
    }
    // DylansGardenStuff02_54
    tile
    {
        xy = 6,6
        BlocksPlacement = 
        IsMoveAble = 
        PickUpWeight = 30
        solidtrans = 
    }
    // DylansGardenStuff02_55
    tile
    {
        xy = 7,6
        BlocksPlacement = 
        IsMoveAble = 
        PickUpWeight = 30
        solidtrans = 
    }
    // DylansGardenStuff02_56
    tile
    {
        xy = 0,7
        BlocksPlacement = 
        IsMoveAble = 
        PickUpWeight = 30
        solidtrans = 
    }
    // DylansGardenStuff02_57
    tile
    {
        xy = 1,7
        BlocksPlacement = 
        IsMoveAble = 
        PickUpWeight = 30
        solidtrans = 
    }
    // DylansGardenStuff02_58
    tile
    {
        xy = 2,7
        BlocksPlacement = 
        IsMoveAble = 
        PickUpWeight = 30
        solidtrans = 
    }
    // DylansGardenStuff02_59
    tile
    {
        xy = 3,7
        BlocksPlacement = 
        IsMoveAble = 
        PickUpWeight = 30
        solidtrans = 
    }
    // DylansGardenStuff02_60
    tile
    {
        xy = 4,7
        BlocksPlacement = 
        IsMoveAble = 
        PickUpWeight = 30
        solidtrans = 
    }
    // DylansGardenStuff02_61
    tile
    {
        xy = 5,7
        BlocksPlacement = 
        IsMoveAble = 
        PickUpWeight = 30
        solidtrans = 
    }
    // DylansGardenStuff02_62
    tile
    {
        xy = 6,7
        BlocksPlacement = 
        solidtrans = 
    }
    // DylansGardenStuff02_63
    tile
    {
        xy = 7,7
        BlocksPlacement = 
        solidtrans = 
    }
}
tileset
{
    file = DylansJunkstacks01
    size = 8,8
    id = 9
    // DylansJunkstacks01_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks01_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 75
        CustomName = Junkpile
        IsMoveAble = 
        PickUpWeight = 250
        solidtrans = 
    }
    // DylansJunkstacks01_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks01_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        PickUpWeight = 250
        solidtrans = 
    }
    // DylansJunkstacks01_4
    tile
    {
        xy = 4,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks01_5
    tile
    {
        xy = 5,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks01_6
    tile
    {
        xy = 6,0
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 75
        CustomName = Junkpile
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks01_7
    tile
    {
        xy = 7,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks01_8
    tile
    {
        xy = 0,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solidtrans = 
    }
    // DylansJunkstacks01_9
    tile
    {
        xy = 1,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solidtrans = 
    }
    // DylansJunkstacks01_10
    tile
    {
        xy = 2,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solidtrans = 
    }
    // DylansJunkstacks01_11
    tile
    {
        xy = 3,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solidtrans = 
    }
    // DylansJunkstacks01_12
    tile
    {
        xy = 4,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solidtrans = 
    }
    // DylansJunkstacks01_13
    tile
    {
        xy = 5,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks01_14
    tile
    {
        xy = 6,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks01_15
    tile
    {
        xy = 7,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solidtrans = 
    }
    // DylansJunkstacks01_16
    tile
    {
        xy = 0,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solidtrans = 
    }
    // DylansJunkstacks01_17
    tile
    {
        xy = 1,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solidtrans = 
    }
    // DylansJunkstacks01_18
    tile
    {
        xy = 2,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks01_19
    tile
    {
        xy = 3,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks01_20
    tile
    {
        xy = 4,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solidtrans = 
    }
    // DylansJunkstacks01_21
    tile
    {
        xy = 5,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solidtrans = 
    }
    // DylansJunkstacks01_22
    tile
    {
        xy = 6,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solidtrans = 
    }
    // DylansJunkstacks01_23
    tile
    {
        xy = 7,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solidtrans = 
    }
    // DylansJunkstacks01_24
    tile
    {
        xy = 0,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solidtrans = 
    }
    // DylansJunkstacks01_25
    tile
    {
        xy = 1,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks01_26
    tile
    {
        xy = 2,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks01_27
    tile
    {
        xy = 3,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks01_28
    tile
    {
        xy = 4,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solidtrans = 
    }
    // DylansJunkstacks01_29
    tile
    {
        xy = 5,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks01_30
    tile
    {
        xy = 6,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks01_31
    tile
    {
        xy = 7,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solidtrans = 
    }
    // DylansJunkstacks01_32
    tile
    {
        xy = 0,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks01_33
    tile
    {
        xy = 1,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solidtrans = 
    }
    // DylansJunkstacks01_34
    tile
    {
        xy = 2,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solidtrans = 
    }
    // DylansJunkstacks01_35
    tile
    {
        xy = 3,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks01_36
    tile
    {
        xy = 4,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks01_37
    tile
    {
        xy = 5,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks01_38
    tile
    {
        xy = 6,4
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 75
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks01_39
    tile
    {
        xy = 7,4
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 75
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solidtrans = 
    }
    // DylansJunkstacks01_40
    tile
    {
        xy = 0,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks01_41
    tile
    {
        xy = 1,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solidtrans = 
    }
    // DylansJunkstacks01_42
    tile
    {
        xy = 2,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks01_43
    tile
    {
        xy = 3,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks01_44
    tile
    {
        xy = 4,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solidtrans = 
    }
    // DylansJunkstacks01_45
    tile
    {
        xy = 5,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solidtrans = 
    }
    // DylansJunkstacks01_46
    tile
    {
        xy = 6,5
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 75
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solidtrans = 
    }
    // DylansJunkstacks01_47
    tile
    {
        xy = 7,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks01_48
    tile
    {
        xy = 0,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks01_49
    tile
    {
        xy = 1,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks01_50
    tile
    {
        xy = 2,6
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 75
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks01_51
    tile
    {
        xy = 3,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solidtrans = 
    }
    // DylansJunkstacks01_52
    tile
    {
        xy = 4,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solidtrans = 
    }
    // DylansJunkstacks01_53
    tile
    {
        xy = 5,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solidtrans = 
    }
    // DylansJunkstacks01_54
    tile
    {
        xy = 6,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solidtrans = 
    }
    // DylansJunkstacks01_55
    tile
    {
        xy = 7,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solidtrans = 
    }
    // DylansJunkstacks01_56
    tile
    {
        xy = 0,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solidtrans = 
    }
    // DylansJunkstacks01_57
    tile
    {
        xy = 1,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solidtrans = 
    }
    // DylansJunkstacks01_58
    tile
    {
        xy = 2,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks01_59
    tile
    {
        xy = 3,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solidtrans = 
    }
    // DylansJunkstacks01_60
    tile
    {
        xy = 4,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solidtrans = 
    }
    // DylansJunkstacks01_61
    tile
    {
        xy = 5,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solidtrans = 
    }
    // DylansJunkstacks01_62
    tile
    {
        xy = 6,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solidtrans = 
    }
    // DylansJunkstacks01_63
    tile
    {
        xy = 7,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
}
tileset
{
    file = DylansJunkstacks02
    size = 8,8
    id = 12
    // DylansJunkstacks02_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        PickUpWeight = 250
        solidtrans = 
    }
    // DylansJunkstacks02_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        PickUpWeight = 250
        solidtrans = 
    }
    // DylansJunkstacks02_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks02_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks02_4
    tile
    {
        xy = 4,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks02_5
    tile
    {
        xy = 5,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks02_6
    tile
    {
        xy = 6,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks02_7
    tile
    {
        xy = 7,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks02_8
    tile
    {
        xy = 0,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks02_9
    tile
    {
        xy = 1,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        PickUpWeight = 250
        solidtrans = 
    }
    // DylansJunkstacks02_10
    tile
    {
        xy = 2,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        PickUpWeight = 250
        solidtrans = 
    }
    // DylansJunkstacks02_11
    tile
    {
        xy = 3,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks02_12
    tile
    {
        xy = 4,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        PickUpWeight = 250
        solidtrans = 
    }
    // DylansJunkstacks02_13
    tile
    {
        xy = 5,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks02_14
    tile
    {
        xy = 6,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        PickUpWeight = 250
        solidtrans = 
    }
    // DylansJunkstacks02_15
    tile
    {
        xy = 7,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        PickUpWeight = 250
        solidtrans = 
    }
    // DylansJunkstacks02_16
    tile
    {
        xy = 0,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks02_17
    tile
    {
        xy = 1,2
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 75
        CustomName = Junkpile
        IsMoveAble = 
        PickUpWeight = 250
        container = Storage
        solid = 
    }
    // DylansJunkstacks02_18
    tile
    {
        xy = 2,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks02_19
    tile
    {
        xy = 3,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks02_20
    tile
    {
        xy = 4,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks02_21
    tile
    {
        xy = 5,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks02_22
    tile
    {
        xy = 6,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        PickUpWeight = 250
        solidtrans = 
    }
    // DylansJunkstacks02_23
    tile
    {
        xy = 7,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks02_24
    tile
    {
        xy = 0,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        PickUpWeight = 250
        solidtrans = 
    }
    // DylansJunkstacks02_25
    tile
    {
        xy = 1,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        PickUpWeight = 250
        solidtrans = 
    }
    // DylansJunkstacks02_26
    tile
    {
        xy = 2,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks02_27
    tile
    {
        xy = 3,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        PickUpWeight = 250
        solidtrans = 
    }
    // DylansJunkstacks02_28
    tile
    {
        xy = 4,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        PickUpWeight = 250
        solidtrans = 
    }
    // DylansJunkstacks02_29
    tile
    {
        xy = 5,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks02_30
    tile
    {
        xy = 6,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks02_31
    tile
    {
        xy = 7,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        PickUpWeight = 250
        solidtrans = 
    }
    // DylansJunkstacks02_32
    tile
    {
        xy = 0,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        PickUpWeight = 250
        solidtrans = 
    }
    // DylansJunkstacks02_33
    tile
    {
        xy = 1,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks02_34
    tile
    {
        xy = 2,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks02_35
    tile
    {
        xy = 3,4
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 75
        CustomName = Junkpile
        IsMoveAble = 
        PickUpWeight = 250
        container = Storage
        solid = 
    }
    // DylansJunkstacks02_36
    tile
    {
        xy = 4,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        PickUpWeight = 250
        solidtrans = 
    }
    // DylansJunkstacks02_37
    tile
    {
        xy = 5,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks02_38
    tile
    {
        xy = 6,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks02_39
    tile
    {
        xy = 7,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks02_40
    tile
    {
        xy = 0,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        PickUpWeight = 250
        solidtrans = 
    }
    // DylansJunkstacks02_41
    tile
    {
        xy = 1,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks02_42
    tile
    {
        xy = 2,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks02_43
    tile
    {
        xy = 3,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks02_44
    tile
    {
        xy = 4,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        PickUpWeight = 250
        solidtrans = 
    }
    // DylansJunkstacks02_45
    tile
    {
        xy = 5,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks02_46
    tile
    {
        xy = 6,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks02_47
    tile
    {
        xy = 7,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks02_48
    tile
    {
        xy = 0,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks02_49
    tile
    {
        xy = 1,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        PickUpWeight = 250
        solidtrans = 
    }
    // DylansJunkstacks02_50
    tile
    {
        xy = 2,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        PickUpWeight = 250
        solidtrans = 
    }
    // DylansJunkstacks02_51
    tile
    {
        xy = 3,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks02_52
    tile
    {
        xy = 4,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks02_53
    tile
    {
        xy = 5,6
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 75
        CustomName = Junkpile
        IsMoveAble = 
        PickUpWeight = 250
        container = Storage
        solidtrans = 
    }
    // DylansJunkstacks02_54
    tile
    {
        xy = 6,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        PickUpWeight = 250
        solidtrans = 
    }
    // DylansJunkstacks02_55
    tile
    {
        xy = 7,6
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 75
        CustomName = Junkpile
        IsMoveAble = 
        PickUpWeight = 250
        container = Storage
        solidtrans = 
    }
    // DylansJunkstacks02_56
    tile
    {
        xy = 0,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        PickUpWeight = 250
        solidtrans = 
    }
    // DylansJunkstacks02_57
    tile
    {
        xy = 1,7
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 35
        CustomName = Junkpile
        IsMoveAble = 
        PickUpWeight = 250
        container = Storage
        solidtrans = 
    }
    // DylansJunkstacks02_58
    tile
    {
        xy = 2,7
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 55
        CustomName = Junkpile
        IsMoveAble = 
        PickUpWeight = 250
        container = Storage
        solid = 
    }
    // DylansJunkstacks02_59
    tile
    {
        xy = 3,7
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 75
        CustomName = Junkpile
        IsMoveAble = 
        PickUpWeight = 250
        container = Storage
        solid = 
    }
    // DylansJunkstacks02_60
    tile
    {
        xy = 4,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        PickUpWeight = 250
        solidtrans = 
    }
    // DylansJunkstacks02_61
    tile
    {
        xy = 5,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks02_62
    tile
    {
        xy = 6,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        PickUpWeight = 250
        solidtrans = 
    }
    // DylansJunkstacks02_63
    tile
    {
        xy = 7,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
}
tileset
{
    file = DylansMotorcycles01
    size = 8,8
    id = 5
    // DylansMotorcycles01_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        CustomName = Classic
        Facing = N
        ForceSingleItem = 
        GroupName = Motorcylce
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 200
        SpriteGridPos = 0,1
        solidtrans = 
    }
    // DylansMotorcycles01_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        CustomName = Classic
        Facing = N
        ForceSingleItem = 
        GroupName = Motorcylce
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 200
        SpriteGridPos = 0,0
        solidtrans = 
    }
    // DylansMotorcycles01_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        CustomName = Toppled
        Facing = N
        ForceSingleItem = 
        GroupName = Motorcylce
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 200
        SpriteGridPos = 0,1
        solidtrans = 
    }
    // DylansMotorcycles01_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        CustomName = Toppled
        Facing = N
        ForceSingleItem = 
        GroupName = Motorcylce
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 200
        SpriteGridPos = 0,0
        solidtrans = 
    }
    // DylansMotorcycles01_4
    tile
    {
        xy = 4,0
        BlocksPlacement = 
        CustomName = Parked Classic
        Facing = N
        ForceSingleItem = 
        GroupName = Motorcylce
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 200
        SpriteGridPos = 0,1
        solidtrans = 
    }
    // DylansMotorcycles01_5
    tile
    {
        xy = 5,0
        BlocksPlacement = 
        CustomName = Parked Classic
        Facing = N
        ForceSingleItem = 
        GroupName = Motorcylce
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 200
        SpriteGridPos = 0,0
        solidtrans = 
    }
    // DylansMotorcycles01_6
    tile
    {
        xy = 6,0
        BlocksPlacement = 
        CustomName = Performance
        Facing = N
        ForceSingleItem = 
        GroupName = Motorcylce
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 200
        SpriteGridPos = 0,1
        solidtrans = 
    }
    // DylansMotorcycles01_7
    tile
    {
        xy = 7,0
        BlocksPlacement = 
        CustomName = Performance
        Facing = N
        ForceSingleItem = 
        GroupName = Motorcylce
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 200
        SpriteGridPos = 0,0
        solidtrans = 
    }
    // DylansMotorcycles01_8
    tile
    {
        xy = 0,1
        BlocksPlacement = 
        CustomName = Parked
        Facing = N
        ForceSingleItem = 
        GroupName = Motorcylce
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 200
        SpriteGridPos = 0,1
        solidtrans = 
    }
    // DylansMotorcycles01_9
    tile
    {
        xy = 1,1
        BlocksPlacement = 
        CustomName = Parked
        Facing = N
        ForceSingleItem = 
        GroupName = Motorcylce
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 200
        SpriteGridPos = 0,0
        solidtrans = 
    }
    // DylansMotorcycles01_10
    tile
    {
        xy = 2,1
        BlocksPlacement = 
        CustomName = Vintage Racing
        Facing = N
        ForceSingleItem = 
        GroupName = Motorcylce
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 200
        SpriteGridPos = 0,1
        solidtrans = 
    }
    // DylansMotorcycles01_11
    tile
    {
        xy = 3,1
        BlocksPlacement = 
        CustomName = Vintage Racing
        Facing = N
        ForceSingleItem = 
        GroupName = Motorcylce
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 200
        SpriteGridPos = 0,0
        solidtrans = 
    }
    // DylansMotorcycles01_12
    tile
    {
        xy = 4,1
        BlocksPlacement = 
        CustomName = Vintage
        Facing = N
        ForceSingleItem = 
        GroupName = Motorcylce
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 200
        SpriteGridPos = 0,1
        solidtrans = 
    }
    // DylansMotorcycles01_13
    tile
    {
        xy = 5,1
        BlocksPlacement = 
        CustomName = Vintage
        Facing = N
        ForceSingleItem = 
        GroupName = Motorcylce
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 200
        SpriteGridPos = 0,0
        solidtrans = 
    }
    // DylansMotorcycles01_14
    tile
    {
        xy = 6,1
        BlocksPlacement = 
        CustomName = Highwayman/Lady dark
        Facing = N
        ForceSingleItem = 
        GroupName = Motorcylce
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 200
        SpriteGridPos = 0,0
        solidtrans = 
    }
    // DylansMotorcycles01_15
    tile
    {
        xy = 7,1
        BlocksPlacement = 
        CustomName = Highwayman/Lady dark
        Facing = N
        ForceSingleItem = 
        GroupName = Motorcylce
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 200
        SpriteGridPos = 0,1
        solidtrans = 
    }
    // DylansMotorcycles01_16
    tile
    {
        xy = 0,2
        BlocksPlacement = 
        CustomName = Chopper
        Facing = N
        ForceSingleItem = 
        GroupName = Motorcylce
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 200
        SpriteGridPos = 0,0
        solidtrans = 
    }
    // DylansMotorcycles01_17
    tile
    {
        xy = 1,2
        BlocksPlacement = 
        CustomName = Chopper
        Facing = N
        ForceSingleItem = 
        GroupName = Motorcylce
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 200
        SpriteGridPos = 1,0
        solidtrans = 
    }
    // DylansMotorcycles01_18
    tile
    {
        xy = 2,2
        BlocksPlacement = 
        CustomName = Chopper
        Facing = N
        ForceSingleItem = 
        GroupName = Motorcylce
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 200
        SpriteGridPos = 2,0
        solidtrans = 
    }
    // DylansMotorcycles01_19
    tile
    {
        xy = 3,2
        BlocksPlacement = 
        CustomName = Sidecar
        Facing = N
        ForceSingleItem = 
        GroupName = Motorcylce
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 200
        SpriteGridPos = 0,0
        solidtrans = 
    }
    // DylansMotorcycles01_20
    tile
    {
        xy = 4,2
        BlocksPlacement = 
        CustomName = Sidecar
        Facing = N
        ForceSingleItem = 
        GroupName = Motorcylce
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 200
        SpriteGridPos = 1,0
        solidtrans = 
    }
    // DylansMotorcycles01_21
    tile
    {
        xy = 5,2
        BlocksPlacement = 
        CustomName = Sidecar
        Facing = N
        ForceSingleItem = 
        GroupName = Motorcylce
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 200
        SpriteGridPos = 2,0
        solidtrans = 
    }
    // DylansMotorcycles01_22
    tile
    {
        xy = 6,2
        BlocksPlacement = 
        CustomName = Highwayman/Lady
        Facing = N
        ForceSingleItem = 
        GroupName = Motorcylce
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 200
        SpriteGridPos = 0,0
        solidtrans = 
    }
    // DylansMotorcycles01_23
    tile
    {
        xy = 7,2
        BlocksPlacement = 
        CustomName = Highwayman/Lady
        Facing = N
        ForceSingleItem = 
        GroupName = Motorcylce
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 200
        SpriteGridPos = 1,0
        solidtrans = 
    }
    // DylansMotorcycles01_24
    tile
    {
        xy = 0,3
        BlocksPlacement = 
        CustomName = Wrecked Hardly
        Facing = N
        ForceSingleItem = 
        GroupName = Motorcycle
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 200
        SpriteGridPos = 0,0
        solidtrans = 
    }
    // DylansMotorcycles01_25
    tile
    {
        xy = 1,3
        BlocksPlacement = 
        CustomName = Wrecked Hardly
        Facing = N
        ForceSingleItem = 
        GroupName = Motorcycle
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 200
        SpriteGridPos = 1,0
        solidtrans = 
    }
    // DylansMotorcycles01_26
    tile
    {
        xy = 2,3
        BlocksPlacement = 
        CustomName = Greenish
        Facing = N
        ForceSingleItem = 
        GroupName = Moped
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 200
        SpriteGridPos = 0,1
        solidtrans = 
    }
    // DylansMotorcycles01_27
    tile
    {
        xy = 3,3
        BlocksPlacement = 
        CustomName = Greenish
        Facing = N
        ForceSingleItem = 
        GroupName = Moped
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 200
        SpriteGridPos = 0,0
        solidtrans = 
    }
}
tileset
{
    file = DylansMusicStore
    size = 8,8
    id = 34
    // DylansMusicStore_3
    tile
    {
        xy = 3,0
        CustomName = Shop Sign
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansMusicStore_4
    tile
    {
        xy = 4,0
        CustomName = Shop Sign
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansMusicStore_5
    tile
    {
        xy = 5,0
        CustomName = Shop Sign
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansMusicStore_6
    tile
    {
        xy = 6,0
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansMusicStore_7
    tile
    {
        xy = 7,0
        CustomName = Wall Piece
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansMusicStore_16
    tile
    {
        xy = 0,2
        CustomName = Wall Piece
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansMusicStore_17
    tile
    {
        xy = 1,2
        CustomName = Wall Piece
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansMusicStore_18
    tile
    {
        xy = 2,2
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansMusicStore_19
    tile
    {
        xy = 3,2
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansMusicStore_20
    tile
    {
        xy = 4,2
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Shelves
        Facing = E
        GroupName = Large Metal
        IsMoveAble = 
        Material = MetalPlates
        Material2 = MetalBars
        PickUpLevel = 2
        PickUpWeight = 200
        SpriteGridPos = 0,1
        container = metal_shelves
        solidtrans = 
    }
    // DylansMusicStore_21
    tile
    {
        xy = 5,2
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Shelves
        Facing = E
        GroupName = Large Metal
        IsMoveAble = 
        Material = MetalPlates
        Material2 = MetalBars
        PickUpLevel = 2
        PickUpWeight = 200
        SpriteGridPos = 0,1
        container = metal_shelves
        solidtrans = 
    }
    // DylansMusicStore_22
    tile
    {
        xy = 6,2
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Shelves
        Facing = E
        GroupName = Large Metal
        IsMoveAble = 
        Material = MetalPlates
        Material2 = MetalBars
        PickUpLevel = 2
        PickUpWeight = 200
        SpriteGridPos = 0,1
        container = metal_shelves
        solidtrans = 
    }
    // DylansMusicStore_23
    tile
    {
        xy = 7,2
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Shelves
        Facing = E
        GroupName = Large Metal
        IsMoveAble = 
        Material = MetalPlates
        Material2 = MetalBars
        PickUpLevel = 2
        PickUpWeight = 200
        SpriteGridPos = 0,1
        container = metal_shelves
        solidtrans = 
    }
    // DylansMusicStore_28
    tile
    {
        xy = 4,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Shelves
        Facing = S
        GroupName = Large Metal
        IsMoveAble = 
        Material = MetalPlates
        Material2 = MetalBars
        PickUpLevel = 2
        PickUpWeight = 200
        SpriteGridPos = 0,1
        container = metal_shelves
        solidtrans = 
    }
    // DylansMusicStore_29
    tile
    {
        xy = 5,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Shelves
        Facing = S
        GroupName = Large Metal
        IsMoveAble = 
        Material = MetalPlates
        Material2 = MetalBars
        PickUpLevel = 2
        PickUpWeight = 200
        SpriteGridPos = 0,1
        container = metal_shelves
        solidtrans = 
    }
    // DylansMusicStore_30
    tile
    {
        xy = 6,3
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansMusicStore_31
    tile
    {
        xy = 7,3
        CustomName = Painting
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansMusicStore_32
    tile
    {
        xy = 0,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Case Stack
        Facing = E
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpWeight = 20
        ScrapSize = Large
        container = shelves
        solid = 
    }
    // DylansMusicStore_33
    tile
    {
        xy = 1,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Case Stack
        Facing = S
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpWeight = 20
        ScrapSize = Large
        container = shelves
        solid = 
    }
    // DylansMusicStore_34
    tile
    {
        xy = 2,4
        BlocksPlacement = 
        CustomName = Amp Stack
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 24
    }
    // DylansMusicStore_35
    tile
    {
        xy = 3,4
        IsHigh = 
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Surface = 34
    }
    // DylansMusicStore_36
    tile
    {
        xy = 4,4
        IsHigh = 
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Surface = 34
    }
    // DylansMusicStore_37
    tile
    {
        xy = 5,4
        CustomName = Dank Studio Piece
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansMusicStore_38
    tile
    {
        xy = 6,4
        CustomName = Dank Studio Piece
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansMusicStore_39
    tile
    {
        xy = 7,4
        CustomName = Dank Studio Piece
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
}
tileset
{
    file = DylansOvergrown01
    size = 8,8
    id = 10
    // DylansOvergrown01_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
    }
    // DylansOvergrown01_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansOvergrown01_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansOvergrown01_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansOvergrown01_4
    tile
    {
        xy = 4,0
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansOvergrown01_5
    tile
    {
        xy = 5,0
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansOvergrown01_6
    tile
    {
        xy = 6,0
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solidtrans = 
    }
    // DylansOvergrown01_7
    tile
    {
        xy = 7,0
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solidtrans = 
    }
    // DylansOvergrown01_8
    tile
    {
        xy = 0,1
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansOvergrown01_9
    tile
    {
        xy = 1,1
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansOvergrown01_10
    tile
    {
        xy = 2,1
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solidtrans = 
    }
    // DylansOvergrown01_11
    tile
    {
        xy = 3,1
        BlocksPlacement = 
        CustomName = Overgrown Object
        HoppableN = 
        IsMoveAble = 
        PickUpWeight = 250
    }
    // DylansOvergrown01_12
    tile
    {
        xy = 4,1
        BlocksPlacement = 
        CustomName = Overgrown Object
        HoppableW = 
        IsMoveAble = 
        PickUpWeight = 250
    }
    // DylansOvergrown01_13
    tile
    {
        xy = 5,1
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solidtrans = 
    }
    // DylansOvergrown01_14
    tile
    {
        xy = 6,1
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solidtrans = 
    }
    // DylansOvergrown01_15
    tile
    {
        xy = 7,1
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
    }
    // DylansOvergrown01_16
    tile
    {
        xy = 0,2
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansOvergrown01_17
    tile
    {
        xy = 1,2
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solidtrans = 
    }
    // DylansOvergrown01_18
    tile
    {
        xy = 2,2
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansOvergrown01_19
    tile
    {
        xy = 3,2
        BlocksPlacement = 
        CustomName = Overgrown Object
        HoppableN = 
        IsMoveAble = 
        PickUpWeight = 250
    }
    // DylansOvergrown01_20
    tile
    {
        xy = 4,2
        BlocksPlacement = 
        CustomName = Overgrown Object
        HoppableW = 
        IsMoveAble = 
        PickUpWeight = 250
    }
    // DylansOvergrown01_21
    tile
    {
        xy = 5,2
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansOvergrown01_22
    tile
    {
        xy = 6,2
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansOvergrown01_23
    tile
    {
        xy = 7,2
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansOvergrown01_24
    tile
    {
        xy = 0,3
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansOvergrown01_25
    tile
    {
        xy = 1,3
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solidtrans = 
    }
    // DylansOvergrown01_26
    tile
    {
        xy = 2,3
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solidtrans = 
    }
    // DylansOvergrown01_27
    tile
    {
        xy = 3,3
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansOvergrown01_28
    tile
    {
        xy = 4,3
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solidtrans = 
    }
    // DylansOvergrown01_29
    tile
    {
        xy = 5,3
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solidtrans = 
    }
    // DylansOvergrown01_30
    tile
    {
        xy = 6,3
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansOvergrown01_31
    tile
    {
        xy = 7,3
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansOvergrown01_32
    tile
    {
        xy = 0,4
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansOvergrown01_33
    tile
    {
        xy = 1,4
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansOvergrown01_34
    tile
    {
        xy = 2,4
        BlocksPlacement = 
        CustomName = Overgrown Object
        HoppableN = 
        IsMoveAble = 
        PickUpWeight = 150
    }
    // DylansOvergrown01_35
    tile
    {
        xy = 3,4
        BlocksPlacement = 
        CustomName = Overgrown Object
        HoppableW = 
        IsMoveAble = 
        PickUpWeight = 150
    }
    // DylansOvergrown01_36
    tile
    {
        xy = 4,4
        BlocksPlacement = 
        CustomName = Overgrown Object
        HoppableN = 
        IsMoveAble = 
        PickUpWeight = 150
    }
    // DylansOvergrown01_37
    tile
    {
        xy = 5,4
        BlocksPlacement = 
        CustomName = Overgrown Object
        HoppableW = 
        IsMoveAble = 
        PickUpWeight = 150
    }
    // DylansOvergrown01_38
    tile
    {
        xy = 6,4
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solidtrans = 
    }
    // DylansOvergrown01_39
    tile
    {
        xy = 7,4
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansOvergrown01_40
    tile
    {
        xy = 0,5
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansOvergrown01_41
    tile
    {
        xy = 1,5
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansOvergrown01_42
    tile
    {
        xy = 2,5
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solidtrans = 
    }
    // DylansOvergrown01_43
    tile
    {
        xy = 3,5
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solidtrans = 
    }
    // DylansOvergrown01_44
    tile
    {
        xy = 4,5
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solidtrans = 
    }
    // DylansOvergrown01_45
    tile
    {
        xy = 5,5
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansOvergrown01_46
    tile
    {
        xy = 6,5
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solidtrans = 
    }
    // DylansOvergrown01_47
    tile
    {
        xy = 7,5
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansOvergrown01_48
    tile
    {
        xy = 0,6
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solidtrans = 
    }
    // DylansOvergrown01_49
    tile
    {
        xy = 1,6
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solidtrans = 
    }
    // DylansOvergrown01_50
    tile
    {
        xy = 2,6
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solidtrans = 
    }
    // DylansOvergrown01_51
    tile
    {
        xy = 3,6
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solidtrans = 
    }
    // DylansOvergrown01_52
    tile
    {
        xy = 4,6
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solidtrans = 
    }
    // DylansOvergrown01_53
    tile
    {
        xy = 5,6
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solidtrans = 
    }
    // DylansOvergrown01_54
    tile
    {
        xy = 6,6
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solidtrans = 
    }
    // DylansOvergrown01_55
    tile
    {
        xy = 7,6
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solidtrans = 
    }
    // DylansOvergrown01_56
    tile
    {
        xy = 0,7
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
    }
    // DylansOvergrown01_57
    tile
    {
        xy = 1,7
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
    }
    // DylansOvergrown01_58
    tile
    {
        xy = 2,7
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansOvergrown01_59
    tile
    {
        xy = 3,7
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansOvergrown01_60
    tile
    {
        xy = 4,7
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansOvergrown01_61
    tile
    {
        xy = 5,7
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solidtrans = 
    }
    // DylansOvergrown01_62
    tile
    {
        xy = 6,7
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansOvergrown01_63
    tile
    {
        xy = 7,7
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
}
tileset
{
    file = DylansPolice01
    size = 8,4
    id = 30
    // DylansPolice01_0
    tile
    {
        xy = 0,0
        CustomName = Painting
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansPolice01_1
    tile
    {
        xy = 1,0
        CustomName = Painting
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansPolice01_2
    tile
    {
        xy = 2,0
        CustomName = Painting
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansPolice01_3
    tile
    {
        xy = 3,0
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansPolice01_4
    tile
    {
        xy = 4,0
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansPolice01_5
    tile
    {
        xy = 5,0
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansPolice01_8
    tile
    {
        xy = 0,1
        BlocksPlacement = 
        CustomName = Telephone
        IsHigh = 
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Surface = 34
    }
    // DylansPolice01_9
    tile
    {
        xy = 1,1
        BlocksPlacement = 
        CustomName = Telephone
        IsHigh = 
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Surface = 34
    }
    // DylansPolice01_10
    tile
    {
        xy = 2,1
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansPolice01_11
    tile
    {
        xy = 3,1
        CustomName = Painting
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansPolice01_12
    tile
    {
        xy = 4,1
        CustomName = Wall Badge
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansPolice01_13
    tile
    {
        xy = 5,1
        CustomName = Wall Badge
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansPolice01_14
    tile
    {
        xy = 6,1
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansPolice01_15
    tile
    {
        xy = 7,1
        CustomName = Painting
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansPolice01_16
    tile
    {
        xy = 0,2
        CustomName = Painting
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansPolice01_17
    tile
    {
        xy = 1,2
        CustomName = Painting
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansPolice01_18
    tile
    {
        xy = 2,2
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansPolice01_19
    tile
    {
        xy = 3,2
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansPolice01_20
    tile
    {
        xy = 4,2
        BlocksPlacement = 
        CustomName = Fingerprint machine
        IsLow = 
        IsMoveAble = 
    }
    // DylansPolice01_21
    tile
    {
        xy = 5,2
        BlocksPlacement = 
        CustomName = Fingerprint machine
        IsLow = 
        IsMoveAble = 
    }
    // DylansPolice01_22
    tile
    {
        xy = 6,2
        CustomName = Painting
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansPolice01_23
    tile
    {
        xy = 7,2
        CustomName = Painting
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansPolice01_24
    tile
    {
        xy = 0,3
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansPolice01_25
    tile
    {
        xy = 1,3
        CustomName = Painting
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansPolice01_26
    tile
    {
        xy = 2,3
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansPolice01_27
    tile
    {
        xy = 3,3
        CustomName = Painting
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansPolice01_28
    tile
    {
        xy = 4,3
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansPolice01_29
    tile
    {
        xy = 5,3
        CustomName = Painting
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
}
tileset
{
    file = DylansRandomFurniture01
    size = 8,4
    id = 6
    // DylansRandomFurniture01_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        CustomName = Pet Bed
        Facing = E
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 25
    }
    // DylansRandomFurniture01_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        CustomName = Pet Bed
        Facing = S
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 25
    }
    // DylansRandomFurniture01_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        CustomName = Pet Bed
        Facing = E
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 25
    }
    // DylansRandomFurniture01_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        CustomName = Pet Bed
        Facing = S
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 25
    }
    // DylansRandomFurniture01_4
    tile
    {
        xy = 4,0
        BlocksPlacement = 
        CustomName = Baby Cradle
        Facing = E
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 35
        solidtrans = 
    }
    // DylansRandomFurniture01_5
    tile
    {
        xy = 5,0
        BlocksPlacement = 
        CustomName = Baby Cradle
        Facing = S
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 35
        solidtrans = 
    }
    // DylansRandomFurniture01_6
    tile
    {
        xy = 6,0
        BlocksPlacement = 
        CustomName = Baby Cradle
        Facing = E
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 35
        solidtrans = 
    }
    // DylansRandomFurniture01_7
    tile
    {
        xy = 7,0
        BlocksPlacement = 
        CustomName = Baby Cradle
        Facing = S
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 35
        solidtrans = 
    }
    // DylansRandomFurniture01_8
    tile
    {
        xy = 0,1
        BlocksPlacement = 
        ContainerCapacity = 100
        CustomName = Safe
        Facing = E
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 200
        container = Safe
        solidtrans = 
    }
    // DylansRandomFurniture01_9
    tile
    {
        xy = 1,1
        BlocksPlacement = 
        ContainerCapacity = 100
        CustomName = Safe
        Facing = S
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 200
        container = Safe
        solidtrans = 
    }
    // DylansRandomFurniture01_10
    tile
    {
        xy = 2,1
        BlocksPlacement = 
        ContainerCapacity = 75
        CustomName = Tool Station
        Facing = E
        GroupName = Tall Red
        IsMoveAble = 
        PickUpWeight = 100
        Surface = 40
        container = StandingToolbox
        solidtrans = 
    }
    // DylansRandomFurniture01_11
    tile
    {
        xy = 3,1
        BlocksPlacement = 
        ContainerCapacity = 75
        CustomName = Tool Station
        Facing = S
        GroupName = Tall Red
        IsMoveAble = 
        PickUpWeight = 100
        Surface = 40
        container = StandingToolbox
        solidtrans = 
    }
    // DylansRandomFurniture01_12
    tile
    {
        xy = 4,1
        BlocksPlacement = 
        ContainerCapacity = 25
        CustomName = Tool Tray
        Facing = W
        GroupName = Blue
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 100
        Surface = 32
        container = ToolTray
        solidtrans = 
    }
    // DylansRandomFurniture01_13
    tile
    {
        xy = 5,1
        BlocksPlacement = 
        ContainerCapacity = 25
        CustomName = Tool Tray
        Facing = S
        GroupName = Blue
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 100
        Surface = 32
        container = ToolTray
        solidtrans = 
    }
    // DylansRandomFurniture01_14
    tile
    {
        xy = 6,1
        BlocksPlacement = 
        CustomName = Wooden Decoration
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 50
    }
    // DylansRandomFurniture01_15
    tile
    {
        xy = 7,1
        BlocksPlacement = 
        CustomName = Wooden Decoration
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 50
    }
    // DylansRandomFurniture01_16
    tile
    {
        xy = 0,2
        BlocksPlacement = 
        CustomName = Machine
        Facing = E
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 200
        Surface = 34
    }
    // DylansRandomFurniture01_17
    tile
    {
        xy = 1,2
        BlocksPlacement = 
        CustomName = Press Machine
        Facing = S
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 200
        Surface = 34
    }
    // DylansRandomFurniture01_18
    tile
    {
        xy = 2,2
        BlocksPlacement = 
        CustomName = Press Machine
        Facing = N
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 200
        Surface = 34
    }
    // DylansRandomFurniture01_19
    tile
    {
        xy = 3,2
        BlocksPlacement = 
        CustomName = Machine
        Facing = W
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 200
        Surface = 34
    }
    // DylansRandomFurniture01_20
    tile
    {
        xy = 4,2
        BlocksPlacement = 
        CustomName = Small Metal Arm
        Facing = N
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 35
        Surface = 34
    }
    // DylansRandomFurniture01_21
    tile
    {
        xy = 5,2
        BlocksPlacement = 
        CustomName = Small Metal Arm
        Facing = W
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 35
        Surface = 34
    }
    // DylansRandomFurniture01_22
    tile
    {
        xy = 6,2
        BlocksPlacement = 
        CustomName = Metal Junk
        Facing = E
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 35
        Surface = 34
    }
    // DylansRandomFurniture01_23
    tile
    {
        xy = 7,2
        BlocksPlacement = 
        CustomName = Small Metal Arm
        Facing = S
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 35
        Surface = 34
    }
    // DylansRandomFurniture01_24
    tile
    {
        xy = 0,3
        BlocksPlacement = 
        CustomName = Machine
        Facing = E
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 100
        Surface = 34
    }
    // DylansRandomFurniture01_25
    tile
    {
        xy = 1,3
        BlocksPlacement = 
        CustomName = Machine
        Facing = S
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 100
        Surface = 34
    }
    // DylansRandomFurniture01_26
    tile
    {
        xy = 2,3
        BlocksPlacement = 
        ContainerCapacity = 75
        CustomName = Tool Station
        Facing = N
        GroupName = Tall Red
        IsMoveAble = 
        PickUpWeight = 100
        Surface = 58
        container = StandingToolbox
        solidtrans = 
    }
    // DylansRandomFurniture01_27
    tile
    {
        xy = 3,3
        BlocksPlacement = 
        ContainerCapacity = 75
        CustomName = Tool Station
        Facing = W
        GroupName = Tall Red
        IsMoveAble = 
        PickUpWeight = 100
        Surface = 58
        container = StandingToolbox
        solidtrans = 
    }
}
tileset
{
    file = DylansRandomFurniture02
    size = 8,6
    id = 7
    // DylansRandomFurniture02_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Poker Table
        Facing = E
        GroupName = Casino
        IsMoveAble = 
        Material = Wood
        PickUpWeight = 50
        SpriteGridPos = 0,1
        solidtrans = 
    }
    // DylansRandomFurniture02_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Poker Table
        Facing = E
        GroupName = Casino
        IsMoveAble = 
        Material = Wood
        PickUpWeight = 50
        SpriteGridPos = 0,0
        solidtrans = 
    }
    // DylansRandomFurniture02_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Poker Table
        Facing = S
        GroupName = Casino
        IsMoveAble = 
        Material = Wood
        PickUpWeight = 50
        SpriteGridPos = 0,0
        solidtrans = 
    }
    // DylansRandomFurniture02_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Poker Table
        Facing = S
        GroupName = Casino
        IsMoveAble = 
        Material = Wood
        PickUpWeight = 50
        SpriteGridPos = 1,0
        solidtrans = 
    }
    // DylansRandomFurniture02_4
    tile
    {
        xy = 4,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Poker Table
        IsMoveAble = 
        Material = Wood
        PickUpWeight = 50
        solidtrans = 
    }
    // DylansRandomFurniture02_5
    tile
    {
        xy = 5,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Exercise ball
        IsLow = 
        Material = Plastic
        PickUpWeight = 50
        solidtrans = 
    }
    // DylansRandomFurniture02_6
    tile
    {
        xy = 6,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Exercise ball
        IsLow = 
        Material = Plastic
        PickUpWeight = 50
        solidtrans = 
    }
    // DylansRandomFurniture02_7
    tile
    {
        xy = 7,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Exercise ball
        IsLow = 
        Material = Plastic
        PickUpWeight = 50
        solidtrans = 
    }
    // DylansRandomFurniture02_8
    tile
    {
        xy = 0,1
        BlocksPlacement = 
        CustomName = Photocopier
        Facing = S
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 100
        solidtrans = 
    }
    // DylansRandomFurniture02_9
    tile
    {
        xy = 1,1
        BlocksPlacement = 
        CustomName = Photocopier
        Facing = E
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 100
        solidtrans = 
    }
    // DylansRandomFurniture02_10
    tile
    {
        xy = 2,1
        BlocksPlacement = 
        CustomName = Photocopier
        Facing = N
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 100
        solidtrans = 
    }
    // DylansRandomFurniture02_11
    tile
    {
        xy = 3,1
        BlocksPlacement = 
        CustomName = Photocopier
        Facing = W
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 100
        solidtrans = 
    }
    // DylansRandomFurniture02_12
    tile
    {
        xy = 4,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Punching Bag
        IsHigh = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Leather
        PickUpWeight = 150
        solidtrans = 
    }
    // DylansRandomFurniture02_13
    tile
    {
        xy = 5,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Punching Bag
        IsHigh = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Leather
        PickUpWeight = 150
        solidtrans = 
    }
    // DylansRandomFurniture02_16
    tile
    {
        xy = 0,2
        BlocksPlacement = 
        CustomName = Computer
        Facing = E
        IsMoveAble = 
        IsSurfaceOffset = 
        PickUpWeight = 40
        Surface = 34
    }
    // DylansRandomFurniture02_17
    tile
    {
        xy = 1,2
        BlocksPlacement = 
        CustomName = Computer
        Facing = S
        IsMoveAble = 
        IsSurfaceOffset = 
        PickUpWeight = 40
        Surface = 34
    }
    // DylansRandomFurniture02_18
    tile
    {
        xy = 2,2
        BlocksPlacement = 
        CustomName = Computer
        Facing = N
        IsMoveAble = 
        IsSurfaceOffset = 
        PickUpWeight = 40
        Surface = 34
    }
    // DylansRandomFurniture02_19
    tile
    {
        xy = 3,2
        BlocksPlacement = 
        CustomName = Computer
        Facing = W
        IsMoveAble = 
        IsSurfaceOffset = 
        PickUpWeight = 40
        Surface = 34
    }
    // DylansRandomFurniture02_20
    tile
    {
        xy = 4,2
        BlocksPlacement = 
        CustomName = Electronic Screens
        Facing = E
        IsMoveAble = 
        PickUpWeight = 200
        solid = 
    }
    // DylansRandomFurniture02_21
    tile
    {
        xy = 5,2
        BlocksPlacement = 
        CustomName = Electronic Screens
        Facing = S
        IsMoveAble = 
        PickUpWeight = 200
        solid = 
    }
    // DylansRandomFurniture02_22
    tile
    {
        xy = 6,2
        BlocksPlacement = 
        ContainerCapacity = 25
        CustomName = Fridge
        Facing = N
        FreezerCapacity = 15
        IsMoveAble = 
        PickUpWeight = 200
        container = vendingsnack
        solid = 
    }
    // DylansRandomFurniture02_23
    tile
    {
        xy = 7,2
        BlocksPlacement = 
        ContainerCapacity = 25
        CustomName = Fridge
        Facing = W
        FreezerCapacity = 15
        IsMoveAble = 
        PickUpWeight = 200
        container = vendingsnack
        solid = 
    }
    // DylansRandomFurniture02_24
    tile
    {
        xy = 0,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Safe
        Facing = S
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = Mechanical
        PickUpWeight = 50
        Surface = 34
        solidtrans = 
    }
    // DylansRandomFurniture02_25
    tile
    {
        xy = 1,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Safe
        Facing = E
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = Mechanical
        PickUpWeight = 50
        Surface = 34
        solidtrans = 
    }
    // DylansRandomFurniture02_26
    tile
    {
        xy = 2,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Safe
        Facing = N
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = Mechanical
        PickUpWeight = 50
        Surface = 34
        solidtrans = 
    }
    // DylansRandomFurniture02_27
    tile
    {
        xy = 3,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Safe
        Facing = W
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = Mechanical
        PickUpWeight = 50
        Surface = 34
        solidtrans = 
    }
    // DylansRandomFurniture02_28
    tile
    {
        xy = 4,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Computer
        Facing = S
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = Mechanical
        PickUpWeight = 50
        Surface = 34
        solidtrans = 
    }
    // DylansRandomFurniture02_29
    tile
    {
        xy = 5,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Computer
        Facing = E
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = Mechanical
        PickUpWeight = 50
        Surface = 34
        solidtrans = 
    }
    // DylansRandomFurniture02_30
    tile
    {
        xy = 6,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Computer
        Facing = N
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = Mechanical
        PickUpWeight = 50
        Surface = 34
        solidtrans = 
    }
    // DylansRandomFurniture02_31
    tile
    {
        xy = 7,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Computer
        Facing = W
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = Mechanical
        PickUpWeight = 50
        Surface = 34
        solidtrans = 
    }
    // DylansRandomFurniture02_32
    tile
    {
        xy = 0,4
        BlocksPlacement = 
        CustomName = Recording Tower
        Facing = E
        IsMoveAble = 
        PickUpWeight = 350
        solid = 
    }
    // DylansRandomFurniture02_33
    tile
    {
        xy = 1,4
        BlocksPlacement = 
        CustomName = Recording Tower
        Facing = S
        IsMoveAble = 
        PickUpWeight = 350
        solid = 
    }
    // DylansRandomFurniture02_34
    tile
    {
        xy = 2,4
        BlocksPlacement = 
        CustomName = Electronic device
        Facing = E
        IsMoveAble = 
        PickUpWeight = 200
        solidtrans = 
    }
    // DylansRandomFurniture02_35
    tile
    {
        xy = 3,4
        BlocksPlacement = 
        CustomName = Electronic device
        Facing = S
        IsMoveAble = 
        PickUpWeight = 200
        solidtrans = 
    }
    // DylansRandomFurniture02_36
    tile
    {
        xy = 4,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Wall Mounted TV
        IsHigh = 
        IsMoveAble = 
        Material = Electric
        MoveType = WallObject
        PickUpWeight = 35
        solidtrans = 
    }
    // DylansRandomFurniture02_37
    tile
    {
        xy = 5,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Wall Mounted TV
        IsHigh = 
        IsMoveAble = 
        Material = Electric
        MoveType = WallObject
        PickUpWeight = 35
        solidtrans = 
    }
    // DylansRandomFurniture02_38
    tile
    {
        xy = 6,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Wall Mounted TV
        IsHigh = 
        IsMoveAble = 
        Material = Electric
        MoveType = WallObject
        PickUpWeight = 35
        solidtrans = 
    }
    // DylansRandomFurniture02_39
    tile
    {
        xy = 7,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Wall Mounted TV
        IsHigh = 
        IsMoveAble = 
        Material = Electric
        MoveType = WallObject
        PickUpWeight = 35
        solidtrans = 
    }
    // DylansRandomFurniture02_40
    tile
    {
        xy = 0,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Computer
        Facing = E
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 50
        Surface = 34
        solidtrans = 
    }
    // DylansRandomFurniture02_41
    tile
    {
        xy = 1,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Computer
        Facing = S
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 50
        Surface = 34
        solidtrans = 
    }
    // DylansRandomFurniture02_42
    tile
    {
        xy = 2,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Computer
        Facing = N
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 50
        Surface = 34
        solidtrans = 
    }
    // DylansRandomFurniture02_43
    tile
    {
        xy = 3,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Computer
        Facing = W
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 50
        Surface = 34
        solidtrans = 
    }
    // DylansRandomFurniture02_44
    tile
    {
        xy = 4,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Arcade Machine
        Facing = E
        IsMoveAble = 
        Material = Electric
        Material2 = MetalPlates
        Material3 = Plastic
        PickUpWeight = 150
        solid = 
    }
    // DylansRandomFurniture02_45
    tile
    {
        xy = 5,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Arcade Machine
        Facing = S
        IsMoveAble = 
        Material = Electric
        Material2 = MetalPlates
        Material3 = Plastic
        PickUpWeight = 150
        solid = 
    }
    // DylansRandomFurniture02_46
    tile
    {
        xy = 6,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Arcade Machine
        Facing = N
        IsMoveAble = 
        Material = Electric
        Material2 = MetalPlates
        Material3 = Plastic
        PickUpWeight = 150
        solid = 
    }
    // DylansRandomFurniture02_47
    tile
    {
        xy = 7,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Arcade Machine
        Facing = W
        IsMoveAble = 
        Material = Electric
        Material2 = MetalPlates
        Material3 = Plastic
        PickUpWeight = 150
        solid = 
    }
}
tileset
{
    file = DylansRandomFurniture03
    size = 8,8
    id = 8
    // DylansRandomFurniture03_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Lab Scope
        Facing = S
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 50
        Surface = 34
    }
    // DylansRandomFurniture03_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Lab Scope
        Facing = E
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 50
        Surface = 34
    }
    // DylansRandomFurniture03_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Jelly Test Tubes
        Facing = N
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 50
        Surface = 34
    }
    // DylansRandomFurniture03_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Lab Tech
        Facing = W
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 50
        Surface = 34
    }
    // DylansRandomFurniture03_4
    tile
    {
        xy = 4,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Microscope
        Facing = S
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Pipes
        PickUpWeight = 50
        Surface = 34
    }
    // DylansRandomFurniture03_5
    tile
    {
        xy = 5,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Microscope
        Facing = E
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Pipes
        PickUpWeight = 50
        Surface = 34
    }
    // DylansRandomFurniture03_6
    tile
    {
        xy = 6,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Microscope
        Facing = N
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Pipes
        PickUpWeight = 50
        Surface = 34
    }
    // DylansRandomFurniture03_7
    tile
    {
        xy = 7,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Microscope
        Facing = W
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Pipes
        PickUpWeight = 50
        Surface = 34
    }
    // DylansRandomFurniture03_8
    tile
    {
        xy = 0,1
        BlocksPlacement = 
        CustomName = Telescopes
        Facing = N
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 80
        solidtrans = 
    }
    // DylansRandomFurniture03_9
    tile
    {
        xy = 1,1
        BlocksPlacement = 
        CustomName = Telescopes
        Facing = W
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 80
        solidtrans = 
    }
    // DylansRandomFurniture03_10
    tile
    {
        xy = 2,1
        BlocksPlacement = 
        CustomName = Telescopes
        Facing = S
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 80
        solidtrans = 
    }
    // DylansRandomFurniture03_11
    tile
    {
        xy = 3,1
        BlocksPlacement = 
        CustomName = Telescopes
        Facing = E
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 80
        solidtrans = 
    }
    // DylansRandomFurniture03_12
    tile
    {
        xy = 4,1
        BlocksPlacement = 
        CustomName = Army Radio
        Facing = E
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 100
        Surface = 34
        signal = radio
    }
    // DylansRandomFurniture03_13
    tile
    {
        xy = 5,1
        BlocksPlacement = 
        CustomName = Army Radio
        Facing = S
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 100
        Surface = 34
        signal = radio
    }
    // DylansRandomFurniture03_14
    tile
    {
        xy = 6,1
        BlocksPlacement = 
        CustomName = Army Radio
        Facing = N
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 100
        Surface = 34
        signal = radio
    }
    // DylansRandomFurniture03_15
    tile
    {
        xy = 7,1
        BlocksPlacement = 
        CustomName = Army Radio
        Facing = W
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 100
        Surface = 34
        signal = radio
    }
    // DylansRandomFurniture03_16
    tile
    {
        xy = 0,2
        BlocksPlacement = 
        CustomName = Radio Device
        Facing = E
        IsMoveAble = 
        PickUpWeight = 350
        solid = 
    }
    // DylansRandomFurniture03_17
    tile
    {
        xy = 1,2
        BlocksPlacement = 
        CustomName = Radio Device
        Facing = S
        IsMoveAble = 
        PickUpWeight = 350
        solid = 
    }
    // DylansRandomFurniture03_18
    tile
    {
        xy = 2,2
        BlocksPlacement = 
        CustomName = Radio Device
        Facing = N
        IsMoveAble = 
        PickUpWeight = 350
        solid = 
    }
    // DylansRandomFurniture03_19
    tile
    {
        xy = 3,2
        BlocksPlacement = 
        CustomName = Radio Device
        Facing = W
        IsMoveAble = 
        PickUpWeight = 350
        solid = 
    }
    // DylansRandomFurniture03_20
    tile
    {
        xy = 4,2
        BlocksPlacement = 
        CustomName = Audio Recorder
        Facing = S
        IsMoveAble = 
        PickUpWeight = 240
        solid = 
    }
    // DylansRandomFurniture03_21
    tile
    {
        xy = 5,2
        BlocksPlacement = 
        CustomName = Audio Recorder
        Facing = E
        IsMoveAble = 
        PickUpWeight = 240
        solid = 
    }
    // DylansRandomFurniture03_22
    tile
    {
        xy = 6,2
        BlocksPlacement = 
        CustomName = Audio Recorder
        Facing = N
        IsMoveAble = 
        PickUpWeight = 240
        solid = 
    }
    // DylansRandomFurniture03_23
    tile
    {
        xy = 7,2
        BlocksPlacement = 
        CustomName = Audio Recorder
        Facing = W
        IsMoveAble = 
        PickUpWeight = 240
        solid = 
    }
    // DylansRandomFurniture03_24
    tile
    {
        xy = 0,3
        BlocksPlacement = 
        CustomName = Fuze Box
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 50
    }
    // DylansRandomFurniture03_25
    tile
    {
        xy = 1,3
        BlocksPlacement = 
        CustomName = Fuze Box
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 50
    }
    // DylansRandomFurniture03_26
    tile
    {
        xy = 2,3
        BlocksPlacement = 
        CustomName = Electric Box
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 50
    }
    // DylansRandomFurniture03_27
    tile
    {
        xy = 3,3
        BlocksPlacement = 
        CustomName = Electric Box
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 50
    }
    // DylansRandomFurniture03_28
    tile
    {
        xy = 4,3
        BlocksPlacement = 
        CustomName = Electric Box
        Facing = S
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 100
        solidtrans = 
    }
    // DylansRandomFurniture03_29
    tile
    {
        xy = 5,3
        BlocksPlacement = 
        CustomName = Electric Box
        Facing = E
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 100
        solidtrans = 
    }
    // DylansRandomFurniture03_30
    tile
    {
        xy = 6,3
        BlocksPlacement = 
        CustomName = Electric Box
        Facing = N
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 100
        solidtrans = 
    }
    // DylansRandomFurniture03_31
    tile
    {
        xy = 7,3
        BlocksPlacement = 
        CustomName = Electric Box
        Facing = W
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 100
        solidtrans = 
    }
    // DylansRandomFurniture03_32
    tile
    {
        xy = 0,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = N
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = MetalPlates
        Material2 = Screws
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // DylansRandomFurniture03_33
    tile
    {
        xy = 1,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = W
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = MetalPlates
        Material2 = Screws
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // DylansRandomFurniture03_34
    tile
    {
        xy = 2,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = E
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = MetalPlates
        Material2 = Screws
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // DylansRandomFurniture03_35
    tile
    {
        xy = 3,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = S
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = MetalPlates
        Material2 = Screws
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // DylansRandomFurniture03_36
    tile
    {
        xy = 4,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = S
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = MetalPlates
        Material2 = Screws
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // DylansRandomFurniture03_37
    tile
    {
        xy = 5,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = S
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = MetalPlates
        Material2 = Screws
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // DylansRandomFurniture03_38
    tile
    {
        xy = 6,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = E
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = MetalPlates
        Material2 = Screws
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // DylansRandomFurniture03_39
    tile
    {
        xy = 7,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = E
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = MetalPlates
        Material2 = Screws
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // DylansRandomFurniture03_40
    tile
    {
        xy = 0,5
        Facing = E
        GroupName = Whiteboard
        IsMoveAble = 
        solidtrans = 
    }
    // DylansRandomFurniture03_41
    tile
    {
        xy = 1,5
        Facing = E
        GroupName = Whiteboard
        IsMoveAble = 
        solidtrans = 
    }
    // DylansRandomFurniture03_42
    tile
    {
        xy = 2,5
        Facing = S
        GroupName = Whiteboard
        IsMoveAble = 
        solidtrans = 
    }
    // DylansRandomFurniture03_43
    tile
    {
        xy = 3,5
        Facing = S
        GroupName = Whiteboard
        IsMoveAble = 
        solidtrans = 
    }
    // DylansRandomFurniture03_44
    tile
    {
        xy = 4,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = S
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = MetalPlates
        Material2 = Screws
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // DylansRandomFurniture03_45
    tile
    {
        xy = 5,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = S
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = MetalPlates
        Material2 = Screws
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // DylansRandomFurniture03_46
    tile
    {
        xy = 6,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = E
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = MetalPlates
        Material2 = Screws
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // DylansRandomFurniture03_47
    tile
    {
        xy = 7,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = E
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = MetalPlates
        Material2 = Screws
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // DylansRandomFurniture03_48
    tile
    {
        xy = 0,6
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = S
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = MetalPlates
        Material2 = Screws
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // DylansRandomFurniture03_49
    tile
    {
        xy = 1,6
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = S
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = MetalPlates
        Material2 = Screws
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // DylansRandomFurniture03_50
    tile
    {
        xy = 2,6
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = E
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = MetalPlates
        Material2 = Screws
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // DylansRandomFurniture03_51
    tile
    {
        xy = 3,6
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = E
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = MetalPlates
        Material2 = Screws
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // DylansRandomFurniture03_54
    tile
    {
        xy = 6,6
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Lab Shelving
        Facing = E
        GroupName = Metal
        IsMoveAble = 
        Material = MetalPlates
        Material3 = MetalScrap
        PickUpLevel = 4
        PickUpTool = Hammer
        PickUpWeight = 250
        PlaceTool = Hammer
        container = metal_shelves
        solidtrans = 
    }
    // DylansRandomFurniture03_55
    tile
    {
        xy = 7,6
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Lab Shelving
        Facing = S
        GroupName = Metal
        IsMoveAble = 
        Material = MetalPlates
        Material3 = MetalScrap
        PickUpLevel = 4
        PickUpTool = Hammer
        PickUpWeight = 250
        PlaceTool = Hammer
        container = metal_shelves
        solidtrans = 
    }
    // DylansRandomFurniture03_56
    tile
    {
        xy = 0,7
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = E
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = MetalPlates
        Material2 = Screws
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // DylansRandomFurniture03_57
    tile
    {
        xy = 1,7
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = E
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = MetalPlates
        Material2 = Screws
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // DylansRandomFurniture03_58
    tile
    {
        xy = 2,7
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = S
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = MetalPlates
        Material2 = Screws
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // DylansRandomFurniture03_59
    tile
    {
        xy = 3,7
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = S
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = MetalPlates
        Material2 = Screws
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // DylansRandomFurniture03_60
    tile
    {
        xy = 4,7
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Lab Shelving
        Facing = E
        GroupName = Metal
        IsMoveAble = 
        Material = MetalPlates
        Material3 = MetalScrap
        PickUpLevel = 4
        PickUpTool = Hammer
        PickUpWeight = 250
        PlaceTool = Hammer
        container = metal_shelves
        solidtrans = 
    }
    // DylansRandomFurniture03_61
    tile
    {
        xy = 5,7
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Lab Shelving
        Facing = S
        GroupName = Metal
        IsMoveAble = 
        Material = MetalPlates
        Material3 = MetalScrap
        PickUpLevel = 4
        PickUpTool = Hammer
        PickUpWeight = 250
        PlaceTool = Hammer
        container = metal_shelves
        solidtrans = 
    }
}
tileset
{
    file = DylansRandomFurniture04
    size = 8,4
    id = 27
    // DylansRandomFurniture04_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Basket Container
        Facing = E
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // DylansRandomFurniture04_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Basket Container
        Facing = S
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // DylansRandomFurniture04_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Basket Container
        Facing = E
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // DylansRandomFurniture04_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Basket Container
        Facing = S
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // DylansRandomFurniture04_4
    tile
    {
        xy = 4,0
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Basket Container
        Facing = E
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // DylansRandomFurniture04_5
    tile
    {
        xy = 5,0
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Basket Container
        Facing = S
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // DylansRandomFurniture04_6
    tile
    {
        xy = 6,0
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Basket Container
        Facing = E
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // DylansRandomFurniture04_7
    tile
    {
        xy = 7,0
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Basket Container
        Facing = S
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // DylansRandomFurniture04_8
    tile
    {
        xy = 0,1
        CustomName = Wall Piece
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansRandomFurniture04_9
    tile
    {
        xy = 1,1
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansRandomFurniture04_10
    tile
    {
        xy = 2,1
        CustomName = Wall Piece
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansRandomFurniture04_11
    tile
    {
        xy = 3,1
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansRandomFurniture04_13
    tile
    {
        xy = 5,1
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Metal Rack
        Facing = E
        IsMoveAble = 
        Material = MetalPlates
        Material3 = MetalScrap
        PickUpLevel = 4
        PickUpTool = Hammer
        PickUpWeight = 250
        PlaceTool = Hammer
        container = metal_shelves
        solidtrans = 
    }
    // DylansRandomFurniture04_15
    tile
    {
        xy = 7,1
        CustomName = Metal Rack
    }
    // DylansRandomFurniture04_17
    tile
    {
        xy = 1,2
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Metal Rack
        Facing = E
        IsMoveAble = 
        Material = MetalPlates
        Material3 = MetalScrap
        PickUpLevel = 4
        PickUpTool = Hammer
        PickUpWeight = 250
        PlaceTool = Hammer
        container = metal_shelves
        solidtrans = 
    }
    // DylansRandomFurniture04_19
    tile
    {
        xy = 3,2
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Metal Rack
        Facing = E
        IsMoveAble = 
        Material = MetalPlates
        Material3 = MetalScrap
        PickUpLevel = 4
        PickUpTool = Hammer
        PickUpWeight = 250
        PlaceTool = Hammer
        container = metal_shelves
        solidtrans = 
    }
    // DylansRandomFurniture04_20
    tile
    {
        xy = 4,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Plant Container
        Facing = E
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 40
    }
    // DylansRandomFurniture04_21
    tile
    {
        xy = 5,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Plant Container
        Facing = S
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 40
    }
    // DylansRandomFurniture04_25
    tile
    {
        xy = 1,3
        CustomName = Desk Rack
        IsSurfaceOffset = 
        IsTableTop = 
        Surface = 34
    }
    // DylansRandomFurniture04_26
    tile
    {
        xy = 2,3
        CustomName = Desk Rack
        IsSurfaceOffset = 
        IsTableTop = 
        Surface = 34
    }
}
tileset
{
    file = DylansRoofs01
    size = 8,8
    id = 22
}
tileset
{
    file = DylansToppledFurniture01
    size = 8,8
    id = 11
    // DylansToppledFurniture01_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        IsMoveAble = 
        PickUpWeight = 150
        solidtrans = 
    }
    // DylansToppledFurniture01_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        IsMoveAble = 
        PickUpWeight = 150
        solidtrans = 
    }
    // DylansToppledFurniture01_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        IsMoveAble = 
        PickUpWeight = 150
        solidtrans = 
    }
    // DylansToppledFurniture01_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        IsMoveAble = 
        PickUpWeight = 150
        solidtrans = 
    }
    // DylansToppledFurniture01_4
    tile
    {
        xy = 4,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        IsMoveAble = 
        PickUpWeight = 150
        solidtrans = 
    }
    // DylansToppledFurniture01_5
    tile
    {
        xy = 5,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        IsMoveAble = 
        PickUpWeight = 150
        solidtrans = 
    }
    // DylansToppledFurniture01_6
    tile
    {
        xy = 6,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        IsMoveAble = 
        PickUpWeight = 150
        solidtrans = 
    }
    // DylansToppledFurniture01_7
    tile
    {
        xy = 7,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        IsMoveAble = 
        PickUpWeight = 150
        solidtrans = 
    }
    // DylansToppledFurniture01_8
    tile
    {
        xy = 0,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        IsMoveAble = 
        PickUpWeight = 150
        solidtrans = 
    }
    // DylansToppledFurniture01_9
    tile
    {
        xy = 1,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        IsMoveAble = 
        PickUpWeight = 150
        solidtrans = 
    }
    // DylansToppledFurniture01_10
    tile
    {
        xy = 2,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        IsMoveAble = 
        PickUpWeight = 150
        solidtrans = 
    }
    // DylansToppledFurniture01_11
    tile
    {
        xy = 3,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        IsMoveAble = 
        PickUpWeight = 150
        solidtrans = 
    }
    // DylansToppledFurniture01_12
    tile
    {
        xy = 4,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        IsMoveAble = 
        PickUpWeight = 150
        solidtrans = 
    }
    // DylansToppledFurniture01_13
    tile
    {
        xy = 5,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        IsMoveAble = 
        PickUpWeight = 150
        solidtrans = 
    }
    // DylansToppledFurniture01_14
    tile
    {
        xy = 6,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        IsMoveAble = 
        PickUpWeight = 150
        solidtrans = 
    }
    // DylansToppledFurniture01_15
    tile
    {
        xy = 7,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        IsMoveAble = 
        PickUpWeight = 150
        solidtrans = 
    }
    // DylansToppledFurniture01_16
    tile
    {
        xy = 0,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        IsMoveAble = 
        PickUpWeight = 150
        solidtrans = 
    }
    // DylansToppledFurniture01_17
    tile
    {
        xy = 1,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        IsMoveAble = 
        PickUpWeight = 150
        solidtrans = 
    }
    // DylansToppledFurniture01_18
    tile
    {
        xy = 2,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        IsMoveAble = 
        PickUpWeight = 150
        solid = 
    }
    // DylansToppledFurniture01_19
    tile
    {
        xy = 3,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        IsMoveAble = 
        PickUpWeight = 150
        solid = 
    }
    // DylansToppledFurniture01_20
    tile
    {
        xy = 4,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        IsMoveAble = 
        PickUpWeight = 150
        solid = 
    }
    // DylansToppledFurniture01_21
    tile
    {
        xy = 5,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        IsMoveAble = 
        PickUpWeight = 150
        solid = 
    }
    // DylansToppledFurniture01_22
    tile
    {
        xy = 6,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        IsMoveAble = 
        PickUpWeight = 150
        solidtrans = 
    }
    // DylansToppledFurniture01_23
    tile
    {
        xy = 7,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        IsMoveAble = 
        PickUpWeight = 150
        solidtrans = 
    }
    // DylansToppledFurniture01_24
    tile
    {
        xy = 0,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        IsMoveAble = 
        PickUpWeight = 150
        solid = 
    }
    // DylansToppledFurniture01_25
    tile
    {
        xy = 1,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        IsMoveAble = 
        PickUpWeight = 150
        solid = 
    }
    // DylansToppledFurniture01_26
    tile
    {
        xy = 2,3
        CustomName = Poster
        Facing = W
        GroupName = Stay Indoors
        IsMoveAble = 
        PickUpWeight = 10
        attachedW = 
    }
    // DylansToppledFurniture01_27
    tile
    {
        xy = 3,3
        CustomName = Poster
        Facing = N
        GroupName = Stay Indoors
        IsMoveAble = 
        PickUpWeight = 10
        attachedN = 
    }
    // DylansToppledFurniture01_28
    tile
    {
        xy = 4,3
        CustomName = Torn Poster
        Facing = W
        GroupName = Ripped Warning
        IsMoveAble = 
        PickUpWeight = 10
        attachedW = 
    }
    // DylansToppledFurniture01_29
    tile
    {
        xy = 5,3
        CustomName = Torn Poster
        Facing = N
        GroupName = Ripped Warning
        IsMoveAble = 
        PickUpWeight = 10
        attachedN = 
    }
    // DylansToppledFurniture01_30
    tile
    {
        xy = 6,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        IsMoveAble = 
        PickUpWeight = 150
        solidtrans = 
    }
    // DylansToppledFurniture01_31
    tile
    {
        xy = 7,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        IsMoveAble = 
        PickUpWeight = 150
        solidtrans = 
    }
    // DylansToppledFurniture01_32
    tile
    {
        xy = 0,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        IsMoveAble = 
        PickUpWeight = 150
        solidtrans = 
    }
    // DylansToppledFurniture01_33
    tile
    {
        xy = 1,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        IsMoveAble = 
        PickUpWeight = 150
        solidtrans = 
    }
    // DylansToppledFurniture01_34
    tile
    {
        xy = 2,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        IsMoveAble = 
        PickUpWeight = 150
        solidtrans = 
    }
    // DylansToppledFurniture01_35
    tile
    {
        xy = 3,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        IsMoveAble = 
        PickUpWeight = 150
        solidtrans = 
    }
    // DylansToppledFurniture01_36
    tile
    {
        xy = 4,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        IsMoveAble = 
        PickUpWeight = 150
        solidtrans = 
    }
    // DylansToppledFurniture01_37
    tile
    {
        xy = 5,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        IsMoveAble = 
        PickUpWeight = 150
        solidtrans = 
    }
    // DylansToppledFurniture01_38
    tile
    {
        xy = 6,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        IsMoveAble = 
        PickUpWeight = 150
        solidtrans = 
    }
    // DylansToppledFurniture01_39
    tile
    {
        xy = 7,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        IsMoveAble = 
        PickUpWeight = 150
        solidtrans = 
    }
    // DylansToppledFurniture01_40
    tile
    {
        xy = 0,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        IsMoveAble = 
        PickUpWeight = 150
        solidtrans = 
    }
    // DylansToppledFurniture01_41
    tile
    {
        xy = 1,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        IsMoveAble = 
        PickUpWeight = 150
        solidtrans = 
    }
    // DylansToppledFurniture01_42
    tile
    {
        xy = 2,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        IsMoveAble = 
        PickUpWeight = 150
        solidtrans = 
    }
    // DylansToppledFurniture01_43
    tile
    {
        xy = 3,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        IsMoveAble = 
        PickUpWeight = 150
        solidtrans = 
    }
    // DylansToppledFurniture01_44
    tile
    {
        xy = 4,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        IsMoveAble = 
        PickUpWeight = 150
        solidtrans = 
    }
    // DylansToppledFurniture01_45
    tile
    {
        xy = 5,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        IsMoveAble = 
        PickUpWeight = 150
        solidtrans = 
    }
    // DylansToppledFurniture01_46
    tile
    {
        xy = 6,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        IsMoveAble = 
        PickUpWeight = 150
        solidtrans = 
    }
    // DylansToppledFurniture01_47
    tile
    {
        xy = 7,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        IsMoveAble = 
        PickUpWeight = 150
        solidtrans = 
    }
    // DylansToppledFurniture01_48
    tile
    {
        xy = 0,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        IsMoveAble = 
        PickUpWeight = 150
        solidtrans = 
    }
    // DylansToppledFurniture01_49
    tile
    {
        xy = 1,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        IsMoveAble = 
        PickUpWeight = 150
        solidtrans = 
    }
    // DylansToppledFurniture01_50
    tile
    {
        xy = 2,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        IsMoveAble = 
        PickUpWeight = 150
        solidtrans = 
    }
    // DylansToppledFurniture01_51
    tile
    {
        xy = 3,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        IsMoveAble = 
        PickUpWeight = 150
        solidtrans = 
    }
    // DylansToppledFurniture01_52
    tile
    {
        xy = 4,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        IsMoveAble = 
        PickUpWeight = 150
        solidtrans = 
    }
    // DylansToppledFurniture01_53
    tile
    {
        xy = 5,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        IsMoveAble = 
        PickUpWeight = 150
        solidtrans = 
    }
    // DylansToppledFurniture01_54
    tile
    {
        xy = 6,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        IsMoveAble = 
        PickUpWeight = 150
        solidtrans = 
    }
    // DylansToppledFurniture01_55
    tile
    {
        xy = 7,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        IsMoveAble = 
        PickUpWeight = 150
        solidtrans = 
    }
    // DylansToppledFurniture01_56
    tile
    {
        xy = 0,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        IsMoveAble = 
        PickUpWeight = 150
        solidtrans = 
    }
    // DylansToppledFurniture01_57
    tile
    {
        xy = 1,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        IsMoveAble = 
        PickUpWeight = 150
        solidtrans = 
    }
    // DylansToppledFurniture01_58
    tile
    {
        xy = 2,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        IsMoveAble = 
        PickUpWeight = 150
        solidtrans = 
    }
    // DylansToppledFurniture01_59
    tile
    {
        xy = 3,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        IsMoveAble = 
        PickUpWeight = 150
        solidtrans = 
    }
    // DylansToppledFurniture01_60
    tile
    {
        xy = 4,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        IsMoveAble = 
        PickUpWeight = 150
        solidtrans = 
    }
}
tileset
{
    file = DylansWallDeco01
    size = 8,8
    id = 14
    // DylansWallDeco01_0
    tile
    {
        xy = 0,0
        CustomName = Painting
        Facing = E
        GroupName = Waterbeach Hills
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansWallDeco01_1
    tile
    {
        xy = 1,0
        CustomName = Painting
        Facing = S
        GroupName = Waterbeach Hills
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansWallDeco01_2
    tile
    {
        xy = 2,0
        CustomName = Painting
        Facing = E
        GroupName = Waterbeach Hills
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansWallDeco01_3
    tile
    {
        xy = 3,0
        CustomName = Painting
        Facing = S
        GroupName = Waterbeach Hills
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansWallDeco01_4
    tile
    {
        xy = 4,0
        CustomName = Painting
        Facing = E
        GroupName = Waterbeach Hills
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansWallDeco01_5
    tile
    {
        xy = 5,0
        CustomName = Painting
        Facing = S
        GroupName = Waterbeach Hills
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansWallDeco01_6
    tile
    {
        xy = 6,0
        CustomName = Painting
        Facing = E
        GroupName = Waterbeach Hills
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansWallDeco01_7
    tile
    {
        xy = 7,0
        CustomName = Painting
        Facing = S
        GroupName = Waterbeach Hills
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansWallDeco01_8
    tile
    {
        xy = 0,1
        CustomName = Painting
        Facing = E
        GroupName = Waterbeach Hills
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansWallDeco01_9
    tile
    {
        xy = 1,1
        CustomName = Painting
        Facing = S
        GroupName = Waterbeach Hills
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansWallDeco01_10
    tile
    {
        xy = 2,1
        CustomName = Painting
        Facing = E
        GroupName = Waterbeach Hills
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansWallDeco01_11
    tile
    {
        xy = 3,1
        CustomName = Painting
        Facing = S
        GroupName = Waterbeach Hills
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansWallDeco01_12
    tile
    {
        xy = 4,1
        CustomName = Painting
        Facing = E
        GroupName = Waterbeach Hills
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansWallDeco01_13
    tile
    {
        xy = 5,1
        CustomName = Painting
        Facing = S
        GroupName = Waterbeach Hills
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansWallDeco01_14
    tile
    {
        xy = 6,1
        CustomName = Painting
        Facing = E
        GroupName = Waterbeach Hills
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansWallDeco01_15
    tile
    {
        xy = 7,1
        CustomName = Painting
        Facing = S
        GroupName = Waterbeach Hills
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansWallDeco01_16
    tile
    {
        xy = 0,2
        CustomName = Painting
        Facing = E
        GroupName = Waterbeach Hills
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansWallDeco01_17
    tile
    {
        xy = 1,2
        CustomName = Painting
        Facing = S
        GroupName = Waterbeach Hills
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansWallDeco01_18
    tile
    {
        xy = 2,2
        CustomName = Painting
        Facing = E
        GroupName = Waterbeach Hills
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansWallDeco01_19
    tile
    {
        xy = 3,2
        CustomName = Painting
        Facing = S
        GroupName = Waterbeach Hills
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansWallDeco01_20
    tile
    {
        xy = 4,2
        CustomName = Painting
        Facing = E
        GroupName = Waterbeach Hills
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansWallDeco01_21
    tile
    {
        xy = 5,2
        CustomName = Painting
        Facing = S
        GroupName = Waterbeach Hills
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansWallDeco01_22
    tile
    {
        xy = 6,2
        CustomName = Painting
        Facing = E
        GroupName = Waterbeach Hills
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansWallDeco01_23
    tile
    {
        xy = 7,2
        CustomName = Painting
        Facing = S
        GroupName = Waterbeach Hills
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansWallDeco01_24
    tile
    {
        xy = 0,3
        CustomName = Painting
        Facing = E
        GroupName = Waterbeach Hills
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansWallDeco01_25
    tile
    {
        xy = 1,3
        CustomName = Painting
        Facing = S
        GroupName = Waterbeach Hills
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansWallDeco01_26
    tile
    {
        xy = 2,3
        CustomName = Painting
        Facing = E
        GroupName = Waterbeach Hills
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansWallDeco01_27
    tile
    {
        xy = 3,3
        CustomName = Painting
        Facing = S
        GroupName = Waterbeach Hills
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansWallDeco01_28
    tile
    {
        xy = 4,3
        CustomName = Painting
        Facing = E
        GroupName = Waterbeach Hills
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansWallDeco01_29
    tile
    {
        xy = 5,3
        CustomName = Painting
        Facing = S
        GroupName = Waterbeach Hills
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansWallDeco01_30
    tile
    {
        xy = 6,3
        CustomName = Painting
        Facing = E
        GroupName = Waterbeach Hills
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansWallDeco01_31
    tile
    {
        xy = 7,3
        CustomName = Painting
        Facing = S
        GroupName = Waterbeach Hills
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansWallDeco01_32
    tile
    {
        xy = 0,4
        CustomName = No Dogs
        Facing = E
        GroupName = Waterbeach Hills
        IsLow = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansWallDeco01_33
    tile
    {
        xy = 1,4
        CustomName = No Dogs
        Facing = S
        GroupName = Waterbeach Hills
        IsLow = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansWallDeco01_40
    tile
    {
        xy = 0,5
        CustomName = CustomName
        IsHigh = 
        WallOverlay = 
        attachedW = 
    }
    // DylansWallDeco01_41
    tile
    {
        xy = 1,5
        CustomName = CustomName
        IsHigh = 
        WallOverlay = 
        attachedW = 
    }
    // DylansWallDeco01_42
    tile
    {
        xy = 2,5
        CustomName = CustomName
        IsHigh = 
        WallOverlay = 
        attachedN = 
    }
    // DylansWallDeco01_43
    tile
    {
        xy = 3,5
        CustomName = CustomName
        IsHigh = 
        WallOverlay = 
        attachedN = 
    }
    // DylansWallDeco01_44
    tile
    {
        xy = 4,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Canopy
        Facing = S
        GroupName = Green
        IsHigh = 
        IsMoveAble = 
        Material = Fabric
        MoveType = WallObject
        PickUpWeight = 20
    }
    // DylansWallDeco01_45
    tile
    {
        xy = 5,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Canopy
        Facing = E
        GroupName = Green
        IsHigh = 
        IsMoveAble = 
        Material = Fabric
        MoveType = WallObject
        PickUpWeight = 20
    }
    // DylansWallDeco01_46
    tile
    {
        xy = 6,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Canopy
        Facing = S
        GroupName = Green
        IsHigh = 
        IsMoveAble = 
        Material = Fabric
        MoveType = WallObject
        PickUpWeight = 20
    }
    // DylansWallDeco01_47
    tile
    {
        xy = 7,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Canopy
        Facing = E
        GroupName = Green
        IsHigh = 
        IsMoveAble = 
        Material = Fabric
        MoveType = WallObject
        PickUpWeight = 20
    }
    // DylansWallDeco01_48
    tile
    {
        xy = 0,6
        CustomName = CustomName
        IsHigh = 
        WallOverlay = 
        attachedW = 
    }
    // DylansWallDeco01_49
    tile
    {
        xy = 1,6
        CustomName = CustomName
        IsHigh = 
        WallOverlay = 
        attachedW = 
    }
    // DylansWallDeco01_50
    tile
    {
        xy = 2,6
        CustomName = CustomName
        IsHigh = 
        WallOverlay = 
        attachedN = 
    }
    // DylansWallDeco01_51
    tile
    {
        xy = 3,6
        CustomName = CustomName
        IsHigh = 
        WallOverlay = 
        attachedN = 
    }
    // DylansWallDeco01_52
    tile
    {
        xy = 4,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Canopy
        Facing = S
        GroupName = Green
        IsHigh = 
        IsMoveAble = 
        Material = Fabric
        MoveType = WallObject
        PickUpWeight = 20
    }
    // DylansWallDeco01_53
    tile
    {
        xy = 5,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Canopy
        Facing = E
        GroupName = Green
        IsHigh = 
        IsMoveAble = 
        Material = Fabric
        MoveType = WallObject
        PickUpWeight = 20
    }
    // DylansWallDeco01_54
    tile
    {
        xy = 6,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Canopy
        Facing = S
        GroupName = Green
        IsHigh = 
        IsMoveAble = 
        Material = Fabric
        MoveType = WallObject
        PickUpWeight = 20
    }
    // DylansWallDeco01_55
    tile
    {
        xy = 7,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Canopy
        Facing = E
        GroupName = Green
        IsHigh = 
        IsMoveAble = 
        Material = Fabric
        MoveType = WallObject
        PickUpWeight = 20
    }
    // DylansWallDeco01_56
    tile
    {
        xy = 0,7
        CustomName = CustomName
    }
    // DylansWallDeco01_57
    tile
    {
        xy = 1,7
        CustomName = CustomName
    }
    // DylansWallDeco01_58
    tile
    {
        xy = 2,7
        CustomName = CustomName
    }
    // DylansWallDeco01_59
    tile
    {
        xy = 3,7
        CustomName = CustomName
    }
    // DylansWallDeco01_60
    tile
    {
        xy = 4,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Canopy
        Facing = S
        GroupName = Green
        IsHigh = 
        IsMoveAble = 
        Material = Fabric
        MoveType = WallObject
        PickUpWeight = 20
    }
    // DylansWallDeco01_61
    tile
    {
        xy = 5,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Canopy
        Facing = E
        GroupName = Green
        IsHigh = 
        IsMoveAble = 
        Material = Fabric
        MoveType = WallObject
        PickUpWeight = 20
    }
    // DylansWallDeco01_62
    tile
    {
        xy = 6,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Canopy
        Facing = S
        GroupName = Green
        IsHigh = 
        IsMoveAble = 
        Material = Fabric
        MoveType = WallObject
        PickUpWeight = 20
    }
    // DylansWallDeco01_63
    tile
    {
        xy = 7,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Canopy
        Facing = E
        GroupName = Green
        IsHigh = 
        IsMoveAble = 
        Material = Fabric
        MoveType = WallObject
        PickUpWeight = 20
    }
}
tileset
{
    file = DylansWallPieces01
    size = 8,8
    id = 23
    // DylansWallPieces01_0
    tile
    {
        xy = 0,0
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansWallPieces01_1
    tile
    {
        xy = 1,0
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansWallPieces01_2
    tile
    {
        xy = 2,0
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansWallPieces01_3
    tile
    {
        xy = 3,0
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansWallPieces01_4
    tile
    {
        xy = 4,0
        CustomName = Wall Piece
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansWallPieces01_5
    tile
    {
        xy = 5,0
        CustomName = Wall Piece
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansWallPieces01_6
    tile
    {
        xy = 6,0
        CustomName = Wall Piece
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansWallPieces01_7
    tile
    {
        xy = 7,0
        CustomName = Wall Piece
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansWallPieces01_8
    tile
    {
        xy = 0,1
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansWallPieces01_9
    tile
    {
        xy = 1,1
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansWallPieces01_10
    tile
    {
        xy = 2,1
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansWallPieces01_11
    tile
    {
        xy = 3,1
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansWallPieces01_12
    tile
    {
        xy = 4,1
        CustomName = Painting
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansWallPieces01_13
    tile
    {
        xy = 5,1
        CustomName = Painting
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansWallPieces01_14
    tile
    {
        xy = 6,1
        CustomName = Painting
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansWallPieces01_15
    tile
    {
        xy = 7,1
        CustomName = Painting
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansWallPieces01_16
    tile
    {
        xy = 0,2
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansWallPieces01_17
    tile
    {
        xy = 1,2
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansWallPieces01_18
    tile
    {
        xy = 2,2
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansWallPieces01_19
    tile
    {
        xy = 3,2
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansWallPieces01_20
    tile
    {
        xy = 4,2
        CustomName = Painting
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansWallPieces01_21
    tile
    {
        xy = 5,2
        CustomName = Painting
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansWallPieces01_22
    tile
    {
        xy = 6,2
        CustomName = Painting
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansWallPieces01_23
    tile
    {
        xy = 7,2
        CustomName = Painting
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansWallPieces01_24
    tile
    {
        xy = 0,3
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansWallPieces01_25
    tile
    {
        xy = 1,3
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansWallPieces01_26
    tile
    {
        xy = 2,3
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansWallPieces01_27
    tile
    {
        xy = 3,3
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansWallPieces01_28
    tile
    {
        xy = 4,3
        CustomName = Wall Piece
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansWallPieces01_29
    tile
    {
        xy = 5,3
        CustomName = Wall Piece
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansWallPieces01_30
    tile
    {
        xy = 6,3
        CustomName = Wall Piece
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansWallPieces01_31
    tile
    {
        xy = 7,3
        CustomName = Wall Piece
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansWallPieces01_32
    tile
    {
        xy = 0,4
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansWallPieces01_33
    tile
    {
        xy = 1,4
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansWallPieces01_34
    tile
    {
        xy = 2,4
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansWallPieces01_35
    tile
    {
        xy = 3,4
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansWallPieces01_36
    tile
    {
        xy = 4,4
        CustomName = Painting
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansWallPieces01_37
    tile
    {
        xy = 5,4
        CustomName = Painting
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansWallPieces01_38
    tile
    {
        xy = 6,4
        CustomName = Painting
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansWallPieces01_39
    tile
    {
        xy = 7,4
        CustomName = Painting
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansWallPieces01_40
    tile
    {
        xy = 0,5
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansWallPieces01_41
    tile
    {
        xy = 1,5
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansWallPieces01_42
    tile
    {
        xy = 2,5
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansWallPieces01_43
    tile
    {
        xy = 3,5
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansWallPieces01_44
    tile
    {
        xy = 4,5
        CustomName = Painting
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansWallPieces01_45
    tile
    {
        xy = 5,5
        CustomName = Painting
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansWallPieces01_46
    tile
    {
        xy = 6,5
        CustomName = Painting
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansWallPieces01_47
    tile
    {
        xy = 7,5
        CustomName = Painting
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansWallPieces01_48
    tile
    {
        xy = 0,6
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansWallPieces01_49
    tile
    {
        xy = 1,6
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansWallPieces01_50
    tile
    {
        xy = 2,6
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansWallPieces01_51
    tile
    {
        xy = 3,6
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansWallPieces01_52
    tile
    {
        xy = 4,6
        CustomName = Wall Piece
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansWallPieces01_53
    tile
    {
        xy = 5,6
        CustomName = Wall Piece
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansWallPieces01_54
    tile
    {
        xy = 6,6
        CustomName = Wall Piece
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansWallPieces01_55
    tile
    {
        xy = 7,6
        CustomName = Wall Piece
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansWallPieces01_56
    tile
    {
        xy = 0,7
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansWallPieces01_57
    tile
    {
        xy = 1,7
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansWallPieces01_58
    tile
    {
        xy = 2,7
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansWallPieces01_59
    tile
    {
        xy = 3,7
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansWallPieces01_60
    tile
    {
        xy = 4,7
        CustomName = Painting
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansWallPieces01_61
    tile
    {
        xy = 5,7
        CustomName = Painting
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansWallPieces01_62
    tile
    {
        xy = 6,7
        CustomName = Painting
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansWallPieces01_63
    tile
    {
        xy = 7,7
        CustomName = Painting
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
}
tileset
{
    file = DylansWalls01
    size = 8,8
    id = 15
    // DylansWalls01_0
    tile
    {
        xy = 0,0
        FlatTextureOffset = 1
        WallW = 
        wall = 
    }
    // DylansWalls01_1
    tile
    {
        xy = 1,0
        WallN = 
        wall = 
    }
    // DylansWalls01_2
    tile
    {
        xy = 2,0
        FlatTextureOffset = -1
        WallNW = 
        wall = 
    }
    // DylansWalls01_3
    tile
    {
        xy = 3,0
        FlatTextureOffset = -2
        WallSE = 
        wall = 
    }
    // DylansWalls01_4
    tile
    {
        xy = 4,0
        FlatTextureOffset = 1
        WallW = 
        wall = 
    }
    // DylansWalls01_5
    tile
    {
        xy = 5,0
        WallN = 
        wall = 
    }
    // DylansWalls01_6
    tile
    {
        xy = 6,0
        FlatTextureOffset = -1
        WallNW = 
        wall = 
    }
    // DylansWalls01_7
    tile
    {
        xy = 7,0
        FlatTextureOffset = -2
        WallSE = 
        wall = 
    }
    // DylansWalls01_8
    tile
    {
        xy = 0,1
        FlatTextureOffset = -7
        WindowW = 
        wall = 
    }
    // DylansWalls01_9
    tile
    {
        xy = 1,1
        FlatTextureOffset = -8
        WindowN = 
        wall = 
    }
    // DylansWalls01_10
    tile
    {
        xy = 2,1
        DoorWallW = 
        FlatTextureOffset = -9
        wall = 
    }
    // DylansWalls01_11
    tile
    {
        xy = 3,1
        DoorWallN = 
        FlatTextureOffset = -10
        wall = 
    }
    // DylansWalls01_12
    tile
    {
        xy = 4,1
        FlatTextureOffset = -7
        WindowW = 
        wall = 
    }
    // DylansWalls01_13
    tile
    {
        xy = 5,1
        FlatTextureOffset = -8
        WindowN = 
        wall = 
    }
    // DylansWalls01_14
    tile
    {
        xy = 6,1
        DoorWallW = 
        FlatTextureOffset = -9
        wall = 
    }
    // DylansWalls01_15
    tile
    {
        xy = 7,1
        DoorWallN = 
        FlatTextureOffset = -10
        wall = 
    }
    // DylansWalls01_16
    tile
    {
        xy = 0,2
        FlatTextureOffset = 1
        WallW = 
        wall = 
    }
    // DylansWalls01_17
    tile
    {
        xy = 1,2
        WallN = 
        wall = 
    }
    // DylansWalls01_18
    tile
    {
        xy = 2,2
        FlatTextureOffset = -1
        WallNW = 
        wall = 
    }
    // DylansWalls01_19
    tile
    {
        xy = 3,2
        FlatTextureOffset = -2
        WallSE = 
        wall = 
    }
    // DylansWalls01_20
    tile
    {
        xy = 4,2
        FlatTextureOffset = 1
        WallW = 
        wall = 
    }
    // DylansWalls01_21
    tile
    {
        xy = 5,2
        WallN = 
        wall = 
    }
    // DylansWalls01_22
    tile
    {
        xy = 6,2
        FlatTextureOffset = -1
        WallNW = 
        wall = 
    }
    // DylansWalls01_23
    tile
    {
        xy = 7,2
        FlatTextureOffset = -2
        WallSE = 
        wall = 
    }
    // DylansWalls01_24
    tile
    {
        xy = 0,3
        FlatTextureOffset = -7
        WindowW = 
        wall = 
    }
    // DylansWalls01_25
    tile
    {
        xy = 1,3
        FlatTextureOffset = -8
        WindowN = 
        wall = 
    }
    // DylansWalls01_26
    tile
    {
        xy = 2,3
        DoorWallW = 
        FlatTextureOffset = -9
        wall = 
    }
    // DylansWalls01_27
    tile
    {
        xy = 3,3
        DoorWallN = 
        FlatTextureOffset = -10
        wall = 
    }
    // DylansWalls01_28
    tile
    {
        xy = 4,3
        FlatTextureOffset = -7
        WindowW = 
        wall = 
    }
    // DylansWalls01_29
    tile
    {
        xy = 5,3
        FlatTextureOffset = -8
        WindowN = 
        wall = 
    }
    // DylansWalls01_30
    tile
    {
        xy = 6,3
        DoorWallW = 
        FlatTextureOffset = -9
        wall = 
    }
    // DylansWalls01_31
    tile
    {
        xy = 7,3
        DoorWallN = 
        FlatTextureOffset = -10
        wall = 
    }
    // DylansWalls01_32
    tile
    {
        xy = 0,4
        FlatTextureOffset = 1
        WallW = 
        wall = 
    }
    // DylansWalls01_33
    tile
    {
        xy = 1,4
        WallN = 
        wall = 
    }
    // DylansWalls01_34
    tile
    {
        xy = 2,4
        FlatTextureOffset = -1
        WallNW = 
        wall = 
    }
    // DylansWalls01_35
    tile
    {
        xy = 3,4
        FlatTextureOffset = -2
        WallSE = 
        wall = 
    }
    // DylansWalls01_36
    tile
    {
        xy = 4,4
        FlatTextureOffset = 1
        WallW = 
        wall = 
    }
    // DylansWalls01_37
    tile
    {
        xy = 5,4
        WallN = 
        wall = 
    }
    // DylansWalls01_38
    tile
    {
        xy = 6,4
        FlatTextureOffset = -1
        WallNW = 
        wall = 
    }
    // DylansWalls01_39
    tile
    {
        xy = 7,4
        FlatTextureOffset = -2
        WallSE = 
        wall = 
    }
    // DylansWalls01_40
    tile
    {
        xy = 0,5
        FlatTextureOffset = -7
        WindowW = 
        wall = 
    }
    // DylansWalls01_41
    tile
    {
        xy = 1,5
        FlatTextureOffset = -8
        WindowN = 
        wall = 
    }
    // DylansWalls01_42
    tile
    {
        xy = 2,5
        DoorWallW = 
        FlatTextureOffset = -9
        wall = 
    }
    // DylansWalls01_43
    tile
    {
        xy = 3,5
        DoorWallN = 
        FlatTextureOffset = -10
        wall = 
    }
    // DylansWalls01_44
    tile
    {
        xy = 4,5
        FlatTextureOffset = -7
        WindowW = 
        wall = 
    }
    // DylansWalls01_45
    tile
    {
        xy = 5,5
        FlatTextureOffset = -8
        WindowN = 
        wall = 
    }
    // DylansWalls01_46
    tile
    {
        xy = 6,5
        DoorWallW = 
        FlatTextureOffset = -9
        wall = 
    }
    // DylansWalls01_47
    tile
    {
        xy = 7,5
        DoorWallN = 
        FlatTextureOffset = -10
        wall = 
    }
    // DylansWalls01_48
    tile
    {
        xy = 0,6
        FlatTextureOffset = 1
        WallW = 
        wall = 
    }
    // DylansWalls01_49
    tile
    {
        xy = 1,6
        WallN = 
        wall = 
    }
    // DylansWalls01_50
    tile
    {
        xy = 2,6
        FlatTextureOffset = -1
        WallNW = 
        wall = 
    }
    // DylansWalls01_51
    tile
    {
        xy = 3,6
        FlatTextureOffset = -2
        WallSE = 
        wall = 
    }
    // DylansWalls01_52
    tile
    {
        xy = 4,6
        FlatTextureOffset = 1
        WallW = 
        wall = 
    }
    // DylansWalls01_53
    tile
    {
        xy = 5,6
        WallN = 
        wall = 
    }
    // DylansWalls01_54
    tile
    {
        xy = 6,6
        FlatTextureOffset = -1
        WallNW = 
        wall = 
    }
    // DylansWalls01_55
    tile
    {
        xy = 7,6
        FlatTextureOffset = -2
        WallSE = 
        wall = 
    }
    // DylansWalls01_56
    tile
    {
        xy = 0,7
        FlatTextureOffset = -7
        WindowW = 
        wall = 
    }
    // DylansWalls01_57
    tile
    {
        xy = 1,7
        FlatTextureOffset = -8
        WindowN = 
        wall = 
    }
    // DylansWalls01_58
    tile
    {
        xy = 2,7
        DoorWallW = 
        FlatTextureOffset = -9
        wall = 
    }
    // DylansWalls01_59
    tile
    {
        xy = 3,7
        DoorWallN = 
        FlatTextureOffset = -10
        wall = 
    }
    // DylansWalls01_60
    tile
    {
        xy = 4,7
        FlatTextureOffset = -7
        WindowW = 
        wall = 
    }
    // DylansWalls01_61
    tile
    {
        xy = 5,7
        FlatTextureOffset = -8
        WindowN = 
        wall = 
    }
    // DylansWalls01_62
    tile
    {
        xy = 6,7
        DoorWallW = 
        FlatTextureOffset = -9
        wall = 
    }
    // DylansWalls01_63
    tile
    {
        xy = 7,7
        DoorWallN = 
        FlatTextureOffset = -10
        wall = 
    }
}
tileset
{
    file = DylansWalls02
    size = 8,8
    id = 16
    // DylansWalls02_0
    tile
    {
        xy = 0,0
        FlatTextureOffset = 1
        WallW = 
        wall = 
    }
    // DylansWalls02_1
    tile
    {
        xy = 1,0
        WallN = 
        wall = 
    }
    // DylansWalls02_2
    tile
    {
        xy = 2,0
        FlatTextureOffset = -1
        WallNW = 
        wall = 
    }
    // DylansWalls02_3
    tile
    {
        xy = 3,0
        FlatTextureOffset = -2
        WallSE = 
        wall = 
    }
    // DylansWalls02_4
    tile
    {
        xy = 4,0
        FlatTextureOffset = 1
        WallW = 
        wall = 
    }
    // DylansWalls02_5
    tile
    {
        xy = 5,0
        WallN = 
        wall = 
    }
    // DylansWalls02_6
    tile
    {
        xy = 6,0
        FlatTextureOffset = -1
        WallNW = 
        wall = 
    }
    // DylansWalls02_7
    tile
    {
        xy = 7,0
        FlatTextureOffset = -2
        WallSE = 
        wall = 
    }
    // DylansWalls02_8
    tile
    {
        xy = 0,1
        FlatTextureOffset = -7
        WindowW = 
        wall = 
    }
    // DylansWalls02_9
    tile
    {
        xy = 1,1
        FlatTextureOffset = -8
        WindowN = 
        wall = 
    }
    // DylansWalls02_10
    tile
    {
        xy = 2,1
        DoorWallW = 
        FlatTextureOffset = -9
        wall = 
    }
    // DylansWalls02_11
    tile
    {
        xy = 3,1
        DoorWallN = 
        FlatTextureOffset = -10
        wall = 
    }
    // DylansWalls02_12
    tile
    {
        xy = 4,1
        FlatTextureOffset = -7
        WindowW = 
        wall = 
    }
    // DylansWalls02_13
    tile
    {
        xy = 5,1
        FlatTextureOffset = -8
        WindowN = 
        wall = 
    }
    // DylansWalls02_14
    tile
    {
        xy = 6,1
        DoorWallW = 
        FlatTextureOffset = -9
        wall = 
    }
    // DylansWalls02_15
    tile
    {
        xy = 7,1
        DoorWallN = 
        FlatTextureOffset = -10
        wall = 
    }
    // DylansWalls02_16
    tile
    {
        xy = 0,2
        FlatTextureOffset = 1
        WallW = 
        wall = 
    }
    // DylansWalls02_17
    tile
    {
        xy = 1,2
        WallN = 
        wall = 
    }
    // DylansWalls02_18
    tile
    {
        xy = 2,2
        FlatTextureOffset = -1
        WallNW = 
        wall = 
    }
    // DylansWalls02_19
    tile
    {
        xy = 3,2
        FlatTextureOffset = -2
        WallSE = 
        wall = 
    }
    // DylansWalls02_20
    tile
    {
        xy = 4,2
        FlatTextureOffset = 1
        WallW = 
        wall = 
    }
    // DylansWalls02_21
    tile
    {
        xy = 5,2
        WallN = 
        wall = 
    }
    // DylansWalls02_22
    tile
    {
        xy = 6,2
        FlatTextureOffset = -1
        WallNW = 
        wall = 
    }
    // DylansWalls02_23
    tile
    {
        xy = 7,2
        FlatTextureOffset = -2
        WallSE = 
        wall = 
    }
    // DylansWalls02_24
    tile
    {
        xy = 0,3
        FlatTextureOffset = -7
        WindowW = 
        wall = 
    }
    // DylansWalls02_25
    tile
    {
        xy = 1,3
        FlatTextureOffset = -8
        WindowN = 
        wall = 
    }
    // DylansWalls02_26
    tile
    {
        xy = 2,3
        DoorWallW = 
        FlatTextureOffset = -9
        wall = 
    }
    // DylansWalls02_27
    tile
    {
        xy = 3,3
        DoorWallN = 
        FlatTextureOffset = -10
        wall = 
    }
    // DylansWalls02_28
    tile
    {
        xy = 4,3
        FlatTextureOffset = -7
        WindowW = 
        wall = 
    }
    // DylansWalls02_29
    tile
    {
        xy = 5,3
        FlatTextureOffset = -8
        WindowN = 
        wall = 
    }
    // DylansWalls02_30
    tile
    {
        xy = 6,3
        DoorWallW = 
        FlatTextureOffset = -9
        wall = 
    }
    // DylansWalls02_31
    tile
    {
        xy = 7,3
        DoorWallN = 
        FlatTextureOffset = -10
        wall = 
    }
    // DylansWalls02_32
    tile
    {
        xy = 0,4
        FlatTextureOffset = 1
        WallW = 
        wall = 
    }
    // DylansWalls02_33
    tile
    {
        xy = 1,4
        WallN = 
        wall = 
    }
    // DylansWalls02_34
    tile
    {
        xy = 2,4
        FlatTextureOffset = -1
        WallNW = 
        wall = 
    }
    // DylansWalls02_35
    tile
    {
        xy = 3,4
        FlatTextureOffset = -2
        WallSE = 
        wall = 
    }
    // DylansWalls02_36
    tile
    {
        xy = 4,4
        FlatTextureOffset = 1
        WallW = 
        wall = 
    }
    // DylansWalls02_37
    tile
    {
        xy = 5,4
        WallN = 
        wall = 
    }
    // DylansWalls02_38
    tile
    {
        xy = 6,4
        FlatTextureOffset = -1
        WallNW = 
        wall = 
    }
    // DylansWalls02_39
    tile
    {
        xy = 7,4
        FlatTextureOffset = -2
        WallSE = 
        wall = 
    }
    // DylansWalls02_40
    tile
    {
        xy = 0,5
        FlatTextureOffset = -7
        WindowW = 
        wall = 
    }
    // DylansWalls02_41
    tile
    {
        xy = 1,5
        FlatTextureOffset = -8
        WindowN = 
        wall = 
    }
    // DylansWalls02_42
    tile
    {
        xy = 2,5
        DoorWallW = 
        FlatTextureOffset = -9
        wall = 
    }
    // DylansWalls02_43
    tile
    {
        xy = 3,5
        DoorWallN = 
        FlatTextureOffset = -10
        wall = 
    }
    // DylansWalls02_44
    tile
    {
        xy = 4,5
        FlatTextureOffset = -7
        WindowW = 
        wall = 
    }
    // DylansWalls02_45
    tile
    {
        xy = 5,5
        FlatTextureOffset = -8
        WindowN = 
        wall = 
    }
    // DylansWalls02_46
    tile
    {
        xy = 6,5
        DoorWallW = 
        FlatTextureOffset = -9
        wall = 
    }
    // DylansWalls02_47
    tile
    {
        xy = 7,5
        DoorWallN = 
        FlatTextureOffset = -10
        wall = 
    }
    // DylansWalls02_48
    tile
    {
        xy = 0,6
        FlatTextureOffset = 1
        WallW = 
        wall = 
    }
    // DylansWalls02_49
    tile
    {
        xy = 1,6
        WallN = 
        wall = 
    }
    // DylansWalls02_50
    tile
    {
        xy = 2,6
        FlatTextureOffset = -1
        WallNW = 
        wall = 
    }
    // DylansWalls02_51
    tile
    {
        xy = 3,6
        FlatTextureOffset = -2
        WallSE = 
        wall = 
    }
    // DylansWalls02_52
    tile
    {
        xy = 4,6
        FlatTextureOffset = 1
        WallW = 
        wall = 
    }
    // DylansWalls02_53
    tile
    {
        xy = 5,6
        WallN = 
        wall = 
    }
    // DylansWalls02_54
    tile
    {
        xy = 6,6
        FlatTextureOffset = -1
        WallNW = 
        wall = 
    }
    // DylansWalls02_55
    tile
    {
        xy = 7,6
        FlatTextureOffset = -2
        WallSE = 
        wall = 
    }
    // DylansWalls02_56
    tile
    {
        xy = 0,7
        FlatTextureOffset = -7
        WindowW = 
        wall = 
    }
    // DylansWalls02_57
    tile
    {
        xy = 1,7
        FlatTextureOffset = -8
        WindowN = 
        wall = 
    }
    // DylansWalls02_58
    tile
    {
        xy = 2,7
        DoorWallW = 
        FlatTextureOffset = -9
        wall = 
    }
    // DylansWalls02_59
    tile
    {
        xy = 3,7
        DoorWallN = 
        FlatTextureOffset = -10
        wall = 
    }
    // DylansWalls02_60
    tile
    {
        xy = 4,7
        FlatTextureOffset = -7
        WindowW = 
        wall = 
    }
    // DylansWalls02_61
    tile
    {
        xy = 5,7
        FlatTextureOffset = -8
        WindowN = 
        wall = 
    }
    // DylansWalls02_62
    tile
    {
        xy = 6,7
        DoorWallW = 
        FlatTextureOffset = -9
        wall = 
    }
    // DylansWalls02_63
    tile
    {
        xy = 7,7
        DoorWallN = 
        FlatTextureOffset = -10
        wall = 
    }
}
tileset
{
    file = Obs_01
    size = 8,8
    id = 19
    // Obs_01_0
    tile
    {
        xy = 0,0
        WallOverlay = 
        attachedW = 
    }
    // Obs_01_1
    tile
    {
        xy = 1,0
        WallOverlay = 
        attachedW = 
    }
    // Obs_01_2
    tile
    {
        xy = 2,0
        WallOverlay = 
        attachedW = 
    }
    // Obs_01_3
    tile
    {
        xy = 3,0
        CustomName = Wall Piece
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // Obs_01_4
    tile
    {
        xy = 4,0
        CustomName = Wall Piece
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // Obs_01_5
    tile
    {
        xy = 5,0
        BlocksPlacement = 
        CustomName = Object
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 1
        Surface = 34
    }
    // Obs_01_6
    tile
    {
        xy = 6,0
        BlocksPlacement = 
        CustomName = Object
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 1
        Surface = 34
    }
    // Obs_01_7
    tile
    {
        xy = 7,0
        BlocksPlacement = 
        CustomName = Object
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 1
        Surface = 34
    }
    // Obs_01_8
    tile
    {
        xy = 0,1
        BlocksPlacement = 
        CustomName = Object
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 1
        Surface = 34
    }
    // Obs_01_9
    tile
    {
        xy = 1,1
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // Obs_01_10
    tile
    {
        xy = 2,1
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // Obs_01_11
    tile
    {
        xy = 3,1
        BlocksPlacement = 
        CustomName = Object
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 1
        Surface = 34
    }
    // Obs_01_12
    tile
    {
        xy = 4,1
        CustomName = Wall Piece
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // Obs_01_13
    tile
    {
        xy = 5,1
        CustomName = Wall Piece
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // Obs_01_14
    tile
    {
        xy = 6,1
        BlocksPlacement = 
        CustomName = Object
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 1
        Surface = 34
    }
    // Obs_01_15
    tile
    {
        xy = 7,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Lab Fridge
        IsMoveAble = 
        Material = Electric
        Material2 = Plastic
        Material3 = Pipes
        PickUpWeight = 250
        solid = 
    }
    // Obs_01_20
    tile
    {
        xy = 4,2
        WallOverlay = 
        attachedN = 
    }
    // Obs_01_21
    tile
    {
        xy = 5,2
        BlocksPlacement = 
        CustomName = Object
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 1
        Surface = 34
    }
    // Obs_01_22
    tile
    {
        xy = 6,2
        WallOverlay = 
        attachedN = 
    }
    // Obs_01_23
    tile
    {
        xy = 7,2
        WallOverlay = 
        attachedW = 
    }
    // Obs_01_24
    tile
    {
        xy = 0,3
        BlocksPlacement = 
        CustomName = Object
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 1
        Surface = 34
    }
    // Obs_01_25
    tile
    {
        xy = 1,3
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // Obs_01_26
    tile
    {
        xy = 2,3
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // Obs_01_27
    tile
    {
        xy = 3,3
        BlocksPlacement = 
        CustomName = Object
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 1
        Surface = 34
    }
    // Obs_01_28
    tile
    {
        xy = 4,3
        BlocksPlacement = 
        CustomName = Object
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 1
        Surface = 34
    }
    // Obs_01_29
    tile
    {
        xy = 5,3
        BlocksPlacement = 
        CustomName = Object
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 1
        Surface = 34
    }
    // Obs_01_30
    tile
    {
        xy = 6,3
        BlocksPlacement = 
        CustomName = Object
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 1
        Surface = 34
    }
    // Obs_01_31
    tile
    {
        xy = 7,3
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // Obs_01_32
    tile
    {
        xy = 0,4
        CustomName = Flux Sign
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // Obs_01_33
    tile
    {
        xy = 1,4
        CustomName = Flux Sign
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // Obs_01_34
    tile
    {
        xy = 2,4
        CustomName = Flux Sign
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // Obs_01_35
    tile
    {
        xy = 3,4
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // Obs_01_36
    tile
    {
        xy = 4,4
        CustomName = Wall Piece
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // Obs_01_37
    tile
    {
        xy = 5,4
        CustomName = Wall Piece
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // Obs_01_38
    tile
    {
        xy = 6,4
        CustomName = Wall Piece
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // Obs_01_39
    tile
    {
        xy = 7,4
        CustomName = Wall Piece
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // Obs_01_40
    tile
    {
        xy = 0,5
        WallOverlay = 
        attachedW = 
    }
    // Obs_01_41
    tile
    {
        xy = 1,5
        WallOverlay = 
        attachedN = 
    }
    // Obs_01_42
    tile
    {
        xy = 2,5
        WallOverlay = 
        attachedW = 
    }
    // Obs_01_43
    tile
    {
        xy = 3,5
        WallOverlay = 
        attachedN = 
    }
    // Obs_01_44
    tile
    {
        xy = 4,5
        WallOverlay = 
        attachedSE = 
    }
    // Obs_01_48
    tile
    {
        xy = 0,6
        BlocksPlacement = 
        solid = 
    }
    // Obs_01_49
    tile
    {
        xy = 1,6
        BlocksPlacement = 
        solid = 
    }
    // Obs_01_50
    tile
    {
        xy = 2,6
        BlocksPlacement = 
    }
    // Obs_01_51
    tile
    {
        xy = 3,6
        BlocksPlacement = 
    }
    // Obs_01_52
    tile
    {
        xy = 4,6
        BlocksPlacement = 
    }
    // Obs_01_53
    tile
    {
        xy = 5,6
        BlocksPlacement = 
    }
    // Obs_01_54
    tile
    {
        xy = 6,6
        BlocksPlacement = 
    }
    // Obs_01_55
    tile
    {
        xy = 7,6
        BlocksPlacement = 
    }
    // Obs_01_56
    tile
    {
        xy = 0,7
        BlocksPlacement = 
        solid = 
    }
    // Obs_01_57
    tile
    {
        xy = 1,7
        BlocksPlacement = 
        solid = 
    }
    // Obs_01_58
    tile
    {
        xy = 2,7
        FloorOverlay = 
        attachedFloor = 
    }
    // Obs_01_59
    tile
    {
        xy = 3,7
        FloorOverlay = 
        attachedFloor = 
    }
    // Obs_01_60
    tile
    {
        xy = 4,7
        FloorOverlay = 
        attachedFloor = 
    }
    // Obs_01_61
    tile
    {
        xy = 5,7
        FloorOverlay = 
        attachedFloor = 
    }
    // Obs_01_62
    tile
    {
        xy = 6,7
        FloorOverlay = 
        attachedFloor = 
    }
    // Obs_01_63
    tile
    {
        xy = 7,7
        FloorOverlay = 
        attachedFloor = 
    }
}
tileset
{
    file = Obs_02
    size = 8,8
    id = 20
    // Obs_02_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        CustomName = Tesla coil
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 100
    }
    // Obs_02_1
    tile
    {
        xy = 1,0
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // Obs_02_2
    tile
    {
        xy = 2,0
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // Obs_02_3
    tile
    {
        xy = 3,0
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // Obs_02_4
    tile
    {
        xy = 4,0
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // Obs_02_6
    tile
    {
        xy = 6,0
        BlocksPlacement = 
        CanBreak = 
        CustomName = ACES Astro Suit Stand
        Facing = E
        GroupName = Large Metal
        IsMoveAble = 
        Material = MetalPlates
        Material2 = MetalBars
        PickUpLevel = 2
        PickUpWeight = 200
        container = metal_shelves
        solidtrans = 
    }
    // Obs_02_7
    tile
    {
        xy = 7,0
        BlocksPlacement = 
        CanBreak = 
        CustomName = ACES Astro Suit Stand
        Facing = E
        GroupName = Large Metal
        IsMoveAble = 
        Material = MetalPlates
        Material2 = MetalBars
        PickUpLevel = 2
        PickUpWeight = 200
        SpriteGridPos = 0,0
        container = metal_shelves
        solidtrans = 
    }
    // Obs_02_8
    tile
    {
        xy = 0,1
        BlocksPlacement = 
        CustomName = Object
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 1
        Surface = 34
    }
    // Obs_02_12
    tile
    {
        xy = 4,1
        BlocksPlacement = 
        CustomName = Diorama Display
        IsHigh = 
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Surface = 34
    }
    // Obs_02_13
    tile
    {
        xy = 5,1
        BlocksPlacement = 
        CustomName = Diorama Display
        IsHigh = 
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Surface = 34
    }
    // Obs_02_14
    tile
    {
        xy = 6,1
        BlocksPlacement = 
        CustomName = Diorama Display
        IsHigh = 
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Surface = 34
    }
    // Obs_02_15
    tile
    {
        xy = 7,1
        BlocksPlacement = 
        CustomName = Diorama Display
        IsHigh = 
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Surface = 34
    }
    // Obs_02_16
    tile
    {
        xy = 0,2
        HitByCar = 
        MinimumCarSpeedDmg = 5
        PhysicsShape = Tree
        StopCar = 
    }
    // Obs_02_17
    tile
    {
        xy = 1,2
        HitByCar = 
        MinimumCarSpeedDmg = 5
        PhysicsShape = Tree
        StopCar = 
    }
    // Obs_02_18
    tile
    {
        xy = 2,2
        BlocksPlacement = 
        CustomName = Space Park Item
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 15
        Surface = 34
    }
    // Obs_02_19
    tile
    {
        xy = 3,2
        BlocksPlacement = 
        CustomName = Space Park Item
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 15
        Surface = 34
    }
    // Obs_02_20
    tile
    {
        xy = 4,2
        BlocksPlacement = 
        CustomName = Space Park Item
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 15
        Surface = 34
    }
    // Obs_02_21
    tile
    {
        xy = 5,2
        BlocksPlacement = 
        CustomName = Space Park Item
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 15
        Surface = 34
    }
    // Obs_02_22
    tile
    {
        xy = 6,2
        BlocksPlacement = 
        CustomName = Space Park Item
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 15
        Surface = 34
    }
    // Obs_02_23
    tile
    {
        xy = 7,2
        BlocksPlacement = 
        CustomName = Space Park Item
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 15
        Surface = 34
    }
    // Obs_02_24
    tile
    {
        xy = 0,3
        BlocksPlacement = 
        CustomName = Space Park Item
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 15
        Surface = 34
    }
    // Obs_02_25
    tile
    {
        xy = 1,3
        BlocksPlacement = 
        CustomName = Space Park Item
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 15
        Surface = 34
    }
    // Obs_02_26
    tile
    {
        xy = 2,3
        BlocksPlacement = 
        CustomName = Space Park Item
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 15
        Surface = 34
    }
    // Obs_02_27
    tile
    {
        xy = 3,3
        BlocksPlacement = 
        CustomName = Space Park Item
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 15
        Surface = 34
    }
    // Obs_02_28
    tile
    {
        xy = 4,3
        BlocksPlacement = 
        CustomName = Space Park Item
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 15
        Surface = 34
    }
    // Obs_02_29
    tile
    {
        xy = 5,3
        BlocksPlacement = 
        ContainerCapacity = 25
        CustomName = Star Wars Glass Container
        Facing = E
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = Screws
        PickUpWeight = 50
        ScrapUseTool = 
        Surface = 34
        container = metal_shelves
        solidtrans = 
    }
    // Obs_02_31
    tile
    {
        xy = 7,3
        BlocksPlacement = 
        CustomName = Arcade Machine Prop
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 100
    }
    // Obs_02_32
    tile
    {
        xy = 0,4
        CustomName = Flag
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // Obs_02_33
    tile
    {
        xy = 1,4
        CustomName = Flag
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // Obs_02_34
    tile
    {
        xy = 2,4
        CustomName = Flag
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // Obs_02_35
    tile
    {
        xy = 3,4
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // Obs_02_36
    tile
    {
        xy = 4,4
        CustomName = Flag
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // Obs_02_37
    tile
    {
        xy = 5,4
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // Obs_02_40
    tile
    {
        xy = 0,5
        CustomName = Star Hike Display Character
        IsMoveAble = 
        PickUpWeight = 150
    }
    // Obs_02_41
    tile
    {
        xy = 1,5
        CustomName = Star Hike Display Character
        IsMoveAble = 
        PickUpWeight = 150
    }
    // Obs_02_42
    tile
    {
        xy = 2,5
        CustomName = Star Hike Display Character
        IsMoveAble = 
        PickUpWeight = 150
    }
    // Obs_02_43
    tile
    {
        xy = 3,5
        CustomName = Star Hike Display Character
        IsMoveAble = 
        PickUpWeight = 150
    }
    // Obs_02_44
    tile
    {
        xy = 4,5
        CustomName = Star Hike Display Character
        IsMoveAble = 
        PickUpWeight = 150
    }
    // Obs_02_45
    tile
    {
        xy = 5,5
        CustomName = Star Hike Display Character
        IsMoveAble = 
        PickUpWeight = 150
    }
    // Obs_02_46
    tile
    {
        xy = 6,5
        BlocksPlacement = 
        CanBreak = 
        ContainerCapacity = 15
        CustomName = Container
        Facing = E
        GroupName = Large Metal
        IsMoveAble = 
        IsTable = 
        Material = MetalPlates
        Material2 = MetalBars
        PickUpLevel = 2
        PickUpWeight = 10
        container = metal_shelves
        solidtrans = 
    }
    // Obs_02_54
    tile
    {
        xy = 6,6
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Shelves
        Facing = E
        GroupName = Large Metal
        IsMoveAble = 
        Material = MetalPlates
        Material2 = MetalBars
        PickUpLevel = 2
        PickUpWeight = 200
        SpriteGridPos = 0,1
        container = metal_shelves
        solidtrans = 
    }
    // Obs_02_55
    tile
    {
        xy = 7,6
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Shelves
        Facing = E
        GroupName = Large Metal
        IsMoveAble = 
        Material = MetalPlates
        Material2 = MetalBars
        PickUpLevel = 2
        PickUpWeight = 200
        SpriteGridPos = 0,1
        container = metal_shelves
        solidtrans = 
    }
    // Obs_02_56
    tile
    {
        xy = 0,7
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // Obs_02_57
    tile
    {
        xy = 1,7
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // Obs_02_58
    tile
    {
        xy = 2,7
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // Obs_02_59
    tile
    {
        xy = 3,7
        CustomName = Star Hike Shirts
        IsMoveAble = 
        Surface = 34
    }
    // Obs_02_60
    tile
    {
        xy = 4,7
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // Obs_02_61
    tile
    {
        xy = 5,7
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // Obs_02_62
    tile
    {
        xy = 6,7
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
}
tileset
{
    file = Obs_03
    size = 8,8
    id = 25
    // Obs_03_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        CanBreak = 
        ContainerCapacity = 15
        CustomName = Container
        Facing = E
        GroupName = Large Metal
        IsMoveAble = 
        Material = MetalPlates
        Material2 = MetalBars
        PickUpLevel = 2
        PickUpWeight = 10
        container = metal_shelves
        solidtrans = 
    }
    // Obs_03_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        CanBreak = 
        ContainerCapacity = 15
        CustomName = Container
        Facing = E
        GroupName = Large Metal
        IsMoveAble = 
        Material = MetalPlates
        Material2 = MetalBars
        PickUpLevel = 2
        PickUpWeight = 10
        container = metal_shelves
        solidtrans = 
    }
    // Obs_03_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        CanBreak = 
        ContainerCapacity = 15
        CustomName = Container
        Facing = E
        GroupName = Large Metal
        IsMoveAble = 
        Material = MetalPlates
        Material2 = MetalBars
        PickUpLevel = 2
        PickUpWeight = 10
        container = metal_shelves
        solidtrans = 
    }
    // Obs_03_6
    tile
    {
        xy = 6,0
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // Obs_03_7
    tile
    {
        xy = 7,0
        BlocksPlacement = 
        GroupName = Space Room Tech
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 145
    }
    // Obs_03_8
    tile
    {
        xy = 0,1
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // Obs_03_9
    tile
    {
        xy = 1,1
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // Obs_03_10
    tile
    {
        xy = 2,1
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // Obs_03_12
    tile
    {
        xy = 4,1
        BlocksPlacement = 
        CanBreak = 
        ContainerCapacity = 15
        CustomName = Container
        Facing = E
        GroupName = Large Metal
        IsMoveAble = 
        Material = MetalPlates
        Material2 = MetalBars
        PickUpLevel = 2
        PickUpWeight = 10
        container = metal_shelves
        solidtrans = 
    }
    // Obs_03_13
    tile
    {
        xy = 5,1
        BlocksPlacement = 
        CanBreak = 
        ContainerCapacity = 15
        CustomName = Container
        Facing = E
        GroupName = Large Metal
        IsMoveAble = 
        IsTable = 
        Material = MetalPlates
        Material2 = MetalBars
        PickUpLevel = 2
        PickUpWeight = 10
        container = metal_shelves
        solidtrans = 
    }
    // Obs_03_15
    tile
    {
        xy = 7,1
        CustomName = Space Piece
        IsMoveAble = 
        IsSurfaceOffset = 
        Surface = 34
    }
    // Obs_03_16
    tile
    {
        xy = 0,2
        BlocksPlacement = 
        CanBreak = 
        ContainerCapacity = 15
        CustomName = Container
        Facing = E
        GroupName = Large Metal
        IsMoveAble = 
        IsTable = 
        Material = MetalPlates
        Material2 = MetalBars
        PickUpLevel = 2
        PickUpWeight = 10
        container = metal_shelves
        solidtrans = 
    }
    // Obs_03_17
    tile
    {
        xy = 1,2
        BlocksPlacement = 
        CanBreak = 
        ContainerCapacity = 15
        CustomName = Container
        Facing = E
        GroupName = Large Metal
        IsMoveAble = 
        IsTable = 
        Material = MetalPlates
        Material2 = MetalBars
        PickUpLevel = 2
        PickUpWeight = 10
        container = metal_shelves
        solidtrans = 
    }
    // Obs_03_18
    tile
    {
        xy = 2,2
        BlocksPlacement = 
        CanBreak = 
        ContainerCapacity = 15
        CustomName = Container
        Facing = E
        GroupName = Large Metal
        IsMoveAble = 
        IsTable = 
        Material = MetalPlates
        Material2 = MetalBars
        PickUpLevel = 2
        PickUpWeight = 10
        container = metal_shelves
        solidtrans = 
    }
    // Obs_03_19
    tile
    {
        xy = 3,2
        CustomName = Park Piece
        IsHigh = 
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Surface = 34
    }
    // Obs_03_20
    tile
    {
        xy = 4,2
        CustomName = Park Piece
        IsHigh = 
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Surface = 34
    }
    // Obs_03_21
    tile
    {
        xy = 5,2
        CustomName = Park Piece
        IsHigh = 
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Surface = 34
    }
    // Obs_03_22
    tile
    {
        xy = 6,2
        BlocksPlacement = 
        CanBreak = 
        ContainerCapacity = 15
        CustomName = Container
        Facing = E
        GroupName = Large Metal
        IsMoveAble = 
        Material = MetalPlates
        Material2 = MetalBars
        PickUpLevel = 2
        PickUpWeight = 10
        container = metal_shelves
        solidtrans = 
    }
    // Obs_03_24
    tile
    {
        xy = 0,3
        BlocksPlacement = 
        CanBreak = 
        ContainerCapacity = 15
        CustomName = Container
        Facing = E
        GroupName = Large Metal
        IsMoveAble = 
        Material = MetalPlates
        Material2 = MetalBars
        PickUpLevel = 2
        PickUpWeight = 10
        container = metal_shelves
        solidtrans = 
    }
    // Obs_03_25
    tile
    {
        xy = 1,3
        BlocksPlacement = 
        CanBreak = 
        ContainerCapacity = 15
        CustomName = Container
        Facing = E
        GroupName = Large Metal
        IsMoveAble = 
        Material = MetalPlates
        Material2 = MetalBars
        PickUpLevel = 2
        PickUpWeight = 10
        container = metal_shelves
        solidtrans = 
    }
    // Obs_03_26
    tile
    {
        xy = 2,3
        BlocksPlacement = 
        CanBreak = 
        ContainerCapacity = 15
        CustomName = Container
        Facing = E
        GroupName = Large Metal
        IsMoveAble = 
        Material = MetalPlates
        Material2 = MetalBars
        PickUpLevel = 2
        PickUpWeight = 10
        container = metal_shelves
        solidtrans = 
    }
    // Obs_03_27
    tile
    {
        xy = 3,3
        BlocksPlacement = 
        CanBreak = 
        ContainerCapacity = 15
        CustomName = Container
        Facing = E
        GroupName = Large Metal
        IsMoveAble = 
        Material = MetalPlates
        Material2 = MetalBars
        PickUpLevel = 2
        PickUpWeight = 10
        container = metal_shelves
        solidtrans = 
    }
    // Obs_03_32
    tile
    {
        xy = 0,4
        CustomName = Park Piece
        IsHigh = 
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Surface = 34
    }
    // Obs_03_34
    tile
    {
        xy = 2,4
        BlocksPlacement = 
        CanBreak = 
        ContainerCapacity = 15
        CustomName = Container
        Facing = E
        GroupName = Large Metal
        IsMoveAble = 
        Material = MetalPlates
        Material2 = MetalBars
        PickUpLevel = 2
        PickUpWeight = 10
        container = metal_shelves
        solidtrans = 
    }
    // Obs_03_36
    tile
    {
        xy = 4,4
        BlocksPlacement = 
        CanBreak = 
        ContainerCapacity = 15
        CustomName = Container
        Facing = E
        GroupName = Large Metal
        IsMoveAble = 
        Material = MetalPlates
        Material2 = MetalBars
        PickUpLevel = 2
        PickUpWeight = 10
        container = metal_shelves
        solidtrans = 
    }
    // Obs_03_37
    tile
    {
        xy = 5,4
        CustomName = Space Piece
        IsMoveAble = 
        IsSurfaceOffset = 
        Surface = 34
    }
    // Obs_03_38
    tile
    {
        xy = 6,4
        CustomName = Space Piece
        IsMoveAble = 
        IsSurfaceOffset = 
        Surface = 34
    }
    // Obs_03_39
    tile
    {
        xy = 7,4
        CustomName = Space Piece
        IsMoveAble = 
        IsSurfaceOffset = 
        Surface = 34
    }
    // Obs_03_40
    tile
    {
        xy = 0,5
        CustomName = Space Showcase
        IsMoveAble = 
        PickUpWeight = 100
    }
    // Obs_03_41
    tile
    {
        xy = 1,5
        CustomName = Space Showcase
        IsMoveAble = 
        PickUpWeight = 100
    }
    // Obs_03_42
    tile
    {
        xy = 2,5
        CustomName = Space Showcase
        IsMoveAble = 
        PickUpWeight = 100
    }
    // Obs_03_43
    tile
    {
        xy = 3,5
        CustomName = Space Showcase
        IsMoveAble = 
        PickUpWeight = 100
    }
    // Obs_03_44
    tile
    {
        xy = 4,5
        CustomName = Space Showcase
        IsMoveAble = 
        PickUpWeight = 100
    }
    // Obs_03_45
    tile
    {
        xy = 5,5
        CustomName = Space Showcase
        IsMoveAble = 
        PickUpWeight = 100
    }
    // Obs_03_46
    tile
    {
        xy = 6,5
        CustomName = Space Showcase
        IsMoveAble = 
        PickUpWeight = 100
    }
    // Obs_03_47
    tile
    {
        xy = 7,5
        CustomName = Space Showcase
        IsMoveAble = 
        PickUpWeight = 100
    }
    // Obs_03_48
    tile
    {
        xy = 0,6
        CustomName = Information Stand
        Facing = S
        ForceSingleItem = 
        GroupName = OBS
        IsMoveAble = 
        PickUpWeight = 200
        SpriteGridPos = 0,0
        solidtrans = 
    }
    // Obs_03_49
    tile
    {
        xy = 1,6
        CustomName = Information Stand
        Facing = S
        ForceSingleItem = 
        GroupName = OBS
        IsMoveAble = 
        PickUpWeight = 200
        SpriteGridPos = 1,0
        solidtrans = 
    }
    // Obs_03_50
    tile
    {
        xy = 2,6
        BlocksPlacement = 
        CanBreak = 
        ContainerCapacity = 15
        CustomName = Container
        Facing = E
        GroupName = Large Metal
        IsMoveAble = 
        Material = MetalPlates
        Material2 = MetalBars
        PickUpLevel = 2
        PickUpWeight = 10
        container = metal_shelves
        solidtrans = 
    }
    // Obs_03_51
    tile
    {
        xy = 3,6
        CustomName = Park Piece
        IsHigh = 
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Surface = 34
    }
    // Obs_03_52
    tile
    {
        xy = 4,6
        CustomName = Park Piece
        IsHigh = 
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Surface = 34
    }
    // Obs_03_53
    tile
    {
        xy = 5,6
        BlocksPlacement = 
        CustomName = Display Screens
        IsMoveAble = 
        PickUpWeight = 160
    }
    // Obs_03_54
    tile
    {
        xy = 6,6
        BlocksPlacement = 
        CustomName = Display Screens
        IsMoveAble = 
        PickUpWeight = 160
    }
    // Obs_03_55
    tile
    {
        xy = 7,6
        BlocksPlacement = 
        CustomName = Display Screens
        IsMoveAble = 
        PickUpWeight = 160
    }
    // Obs_03_56
    tile
    {
        xy = 0,7
        solidtrans = 
    }
    // Obs_03_57
    tile
    {
        xy = 1,7
        alwaysDraw = 
    }
    // Obs_03_58
    tile
    {
        xy = 2,7
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // Obs_03_59
    tile
    {
        xy = 3,7
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // Obs_03_60
    tile
    {
        xy = 4,7
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // Obs_03_61
    tile
    {
        xy = 5,7
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // Obs_03_62
    tile
    {
        xy = 6,7
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // Obs_03_63
    tile
    {
        xy = 7,7
        BlocksPlacement = 
        CanBreak = 
        ContainerCapacity = 40
        CustomName = File Cabinets
        Facing = E
        GroupName = Large Metal
        IsMoveAble = 
        Material = MetalPlates
        Material2 = MetalBars
        PickUpLevel = 2
        PickUpWeight = 10
        container = metal_shelves
        solidtrans = 
    }
}
tileset
{
    file = Obs_04
    size = 8,8
    id = 29
    // Obs_04_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        CanBreak = 
        ContainerCapacity = 15
        CustomName = Container
        Facing = E
        GroupName = Large Metal
        IsMoveAble = 
        Material = MetalPlates
        Material2 = MetalBars
        PickUpLevel = 2
        PickUpWeight = 10
        container = metal_shelves
        solidtrans = 
    }
    // Obs_04_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        CanBreak = 
        ContainerCapacity = 15
        CustomName = Container
        Facing = E
        GroupName = Large Metal
        IsMoveAble = 
        Material = MetalPlates
        Material2 = MetalBars
        PickUpLevel = 2
        PickUpWeight = 10
        container = metal_shelves
        solidtrans = 
    }
    // Obs_04_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        CanBreak = 
        ContainerCapacity = 15
        CustomName = Container
        Facing = E
        GroupName = Large Metal
        IsMoveAble = 
        Material = MetalPlates
        Material2 = MetalBars
        PickUpLevel = 2
        PickUpWeight = 10
        container = metal_shelves
        solidtrans = 
    }
    // Obs_04_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        CanBreak = 
        ContainerCapacity = 15
        CustomName = Container
        Facing = E
        GroupName = Large Metal
        IsMoveAble = 
        Material = MetalPlates
        Material2 = MetalBars
        PickUpLevel = 2
        PickUpWeight = 10
        container = metal_shelves
        solidtrans = 
    }
    // Obs_04_4
    tile
    {
        xy = 4,0
        BlocksPlacement = 
        CanBreak = 
        ContainerCapacity = 15
        CustomName = Container
        Facing = E
        GroupName = Large Metal
        IsMoveAble = 
        Material = MetalPlates
        Material2 = MetalBars
        PickUpLevel = 2
        PickUpWeight = 10
        container = metal_shelves
        solidtrans = 
    }
    // Obs_04_5
    tile
    {
        xy = 5,0
        BlocksPlacement = 
        CanBreak = 
        ContainerCapacity = 3
        CustomName = Container
        Facing = E
        GroupName = Large Metal
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = MetalPlates
        Material2 = MetalBars
        PickUpLevel = 2
        PickUpWeight = 10
        Surface = 34
        container = metal_shelves
        solidtrans = 
    }
    // Obs_04_13
    tile
    {
        xy = 5,1
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // Obs_04_16
    tile
    {
        xy = 0,2
        WallOverlay = 
        attachedW = 
    }
    // Obs_04_17
    tile
    {
        xy = 1,2
        WallOverlay = 
        attachedW = 
    }
    // Obs_04_18
    tile
    {
        xy = 2,2
        WallOverlay = 
        attachedW = 
    }
    // Obs_04_19
    tile
    {
        xy = 3,2
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // Obs_04_20
    tile
    {
        xy = 4,2
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // Obs_04_21
    tile
    {
        xy = 5,2
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // Obs_04_22
    tile
    {
        xy = 6,2
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // Obs_04_24
    tile
    {
        xy = 0,3
        BlocksPlacement = 
        solid = 
    }
    // Obs_04_25
    tile
    {
        xy = 1,3
        BlocksPlacement = 
        solid = 
    }
    // Obs_04_26
    tile
    {
        xy = 2,3
        BlocksPlacement = 
        solid = 
    }
    // Obs_04_27
    tile
    {
        xy = 3,3
        BlocksPlacement = 
        solid = 
    }
    // Obs_04_28
    tile
    {
        xy = 4,3
        BlocksPlacement = 
        solid = 
    }
    // Obs_04_29
    tile
    {
        xy = 5,3
        BlocksPlacement = 
        solid = 
    }
    // Obs_04_32
    tile
    {
        xy = 0,4
        CustomName = Scottish Flag
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // Obs_04_33
    tile
    {
        xy = 1,4
        CustomName = Scottish Flag
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // Obs_04_34
    tile
    {
        xy = 2,4
        CustomName = Scottish Flag
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // Obs_04_35
    tile
    {
        xy = 3,4
        CustomName = Art Piece
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // Obs_04_40
    tile
    {
        xy = 0,5
        WallOverlay = 
        attachedN = 
    }
    // Obs_04_41
    tile
    {
        xy = 1,5
        WallOverlay = 
        attachedN = 
    }
    // Obs_04_42
    tile
    {
        xy = 2,5
        WallOverlay = 
        attachedN = 
    }
    // Obs_04_43
    tile
    {
        xy = 3,5
        WallOverlay = 
        attachedN = 
    }
    // Obs_04_44
    tile
    {
        xy = 4,5
        WallOverlay = 
        attachedN = 
    }
    // Obs_04_45
    tile
    {
        xy = 5,5
        WallOverlay = 
        attachedN = 
    }
    // Obs_04_46
    tile
    {
        xy = 6,5
        WallOverlay = 
        attachedN = 
    }
    // Obs_04_48
    tile
    {
        xy = 0,6
        WallOverlay = 
        attachedN = 
    }
    // Obs_04_49
    tile
    {
        xy = 1,6
        WallOverlay = 
        attachedN = 
    }
    // Obs_04_50
    tile
    {
        xy = 2,6
        WallOverlay = 
        attachedN = 
    }
    // Obs_04_51
    tile
    {
        xy = 3,6
        WallOverlay = 
        attachedN = 
    }
    // Obs_04_52
    tile
    {
        xy = 4,6
        CustomName = Brainz Window Vinyl
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
}
tileset
{
    file = PitStop1
    size = 8,8
    id = 41
    // PitStop1_0
    tile
    {
        xy = 0,0
        WallOverlay = 
        attachedN = 
    }
    // PitStop1_1
    tile
    {
        xy = 1,0
        WallOverlay = 
        attachedN = 
    }
    // PitStop1_2
    tile
    {
        xy = 2,0
        WallOverlay = 
        attachedN = 
    }
    // PitStop1_3
    tile
    {
        xy = 3,0
        WallOverlay = 
        attachedN = 
    }
    // PitStop1_4
    tile
    {
        xy = 4,0
        WallOverlay = 
        attachedN = 
    }
    // PitStop1_5
    tile
    {
        xy = 5,0
        WallOverlay = 
        attachedN = 
    }
    // PitStop1_6
    tile
    {
        xy = 6,0
        WallOverlay = 
        attachedN = 
    }
    // PitStop1_7
    tile
    {
        xy = 7,0
        WallOverlay = 
        attachedN = 
    }
    // PitStop1_8
    tile
    {
        xy = 0,1
        WallOverlay = 
        attachedN = 
    }
    // PitStop1_9
    tile
    {
        xy = 1,1
        WallOverlay = 
        attachedNW = 
    }
    // PitStop1_10
    tile
    {
        xy = 2,1
        WallOverlay = 
        attachedNW = 
    }
    // PitStop1_11
    tile
    {
        xy = 3,1
        WallOverlay = 
        attachedNW = 
    }
    // PitStop1_12
    tile
    {
        xy = 4,1
        WallOverlay = 
        attachedNW = 
    }
    // PitStop1_13
    tile
    {
        xy = 5,1
        WallOverlay = 
        attachedNW = 
    }
    // PitStop1_14
    tile
    {
        xy = 6,1
        WallOverlay = 
        attachedNW = 
    }
    // PitStop1_15
    tile
    {
        xy = 7,1
        WallOverlay = 
        attachedNW = 
    }
    // PitStop1_16
    tile
    {
        xy = 0,2
        WallOverlay = 
        attachedN = 
    }
    // PitStop1_17
    tile
    {
        xy = 1,2
        WallOverlay = 
        attachedN = 
    }
    // PitStop1_18
    tile
    {
        xy = 2,2
        WallOverlay = 
        attachedN = 
    }
    // PitStop1_19
    tile
    {
        xy = 3,2
        WallOverlay = 
        attachedN = 
    }
    // PitStop1_20
    tile
    {
        xy = 4,2
        WallOverlay = 
        attachedW = 
    }
    // PitStop1_21
    tile
    {
        xy = 5,2
        WallOverlay = 
        attachedW = 
    }
    // PitStop1_22
    tile
    {
        xy = 6,2
        WallOverlay = 
        attachedW = 
    }
    // PitStop1_23
    tile
    {
        xy = 7,2
        WallOverlay = 
        attachedN = 
    }
    // PitStop1_24
    tile
    {
        xy = 0,3
        WallOverlay = 
        attachedN = 
    }
    // PitStop1_25
    tile
    {
        xy = 1,3
        WallOverlay = 
        attachedN = 
    }
    // PitStop1_26
    tile
    {
        xy = 2,3
        WallOverlay = 
        attachedW = 
    }
    // PitStop1_27
    tile
    {
        xy = 3,3
        WallOverlay = 
        attachedW = 
    }
    // PitStop1_28
    tile
    {
        xy = 4,3
        WallOverlay = 
        attachedW = 
    }
    // PitStop1_29
    tile
    {
        xy = 5,3
        WallOverlay = 
        attachedW = 
    }
    // PitStop1_30
    tile
    {
        xy = 6,3
        WallOverlay = 
        attachedW = 
    }
    // PitStop1_31
    tile
    {
        xy = 7,3
        WallOverlay = 
        attachedW = 
    }
    // PitStop1_32
    tile
    {
        xy = 0,4
        WallOverlay = 
        attachedW = 
    }
    // PitStop1_33
    tile
    {
        xy = 1,4
        WallOverlay = 
        attachedW = 
    }
    // PitStop1_34
    tile
    {
        xy = 2,4
        WallOverlay = 
        attachedW = 
    }
    // PitStop1_35
    tile
    {
        xy = 3,4
        WallOverlay = 
        attachedW = 
    }
    // PitStop1_36
    tile
    {
        xy = 4,4
        WallOverlay = 
        attachedN = 
    }
    // PitStop1_37
    tile
    {
        xy = 5,4
        WallOverlay = 
        attachedW = 
    }
    // PitStop1_38
    tile
    {
        xy = 6,4
        WallOverlay = 
        attachedW = 
    }
    // PitStop1_40
    tile
    {
        xy = 0,5
        WallOverlay = 
        attachedN = 
    }
    // PitStop1_41
    tile
    {
        xy = 1,5
        WallOverlay = 
        attachedN = 
    }
    // PitStop1_42
    tile
    {
        xy = 2,5
        WallOverlay = 
        attachedN = 
    }
    // PitStop1_43
    tile
    {
        xy = 3,5
        WallOverlay = 
        attachedN = 
    }
    // PitStop1_44
    tile
    {
        xy = 4,5
        WallOverlay = 
        attachedN = 
    }
    // PitStop1_45
    tile
    {
        xy = 5,5
        WallOverlay = 
        attachedN = 
    }
    // PitStop1_46
    tile
    {
        xy = 6,5
        WallOverlay = 
        attachedW = 
    }
    // PitStop1_47
    tile
    {
        xy = 7,5
        WallOverlay = 
        attachedW = 
    }
    // PitStop1_48
    tile
    {
        xy = 0,6
        WallOverlay = 
        attachedW = 
    }
    // PitStop1_49
    tile
    {
        xy = 1,6
        WallOverlay = 
        attachedW = 
    }
    // PitStop1_50
    tile
    {
        xy = 2,6
        WallOverlay = 
        attachedW = 
    }
    // PitStop1_51
    tile
    {
        xy = 3,6
        WallOverlay = 
        attachedW = 
    }
    // PitStop1_52
    tile
    {
        xy = 4,6
        WallOverlay = 
        attachedN = 
    }
    // PitStop1_53
    tile
    {
        xy = 5,6
        WallOverlay = 
        attachedN = 
    }
    // PitStop1_54
    tile
    {
        xy = 6,6
        WallOverlay = 
        attachedN = 
    }
    // PitStop1_56
    tile
    {
        xy = 0,7
        WallOverlay = 
        attachedW = 
    }
    // PitStop1_57
    tile
    {
        xy = 1,7
        WallOverlay = 
        attachedW = 
    }
    // PitStop1_58
    tile
    {
        xy = 2,7
        WallOverlay = 
        attachedW = 
    }
}
tileset
{
    file = PitStop2
    size = 8,8
    id = 42
    // PitStop2_0
    tile
    {
        xy = 0,0
        WallOverlay = 
        attachedW = 
    }
    // PitStop2_1
    tile
    {
        xy = 1,0
        WallOverlay = 
        attachedW = 
    }
    // PitStop2_2
    tile
    {
        xy = 2,0
        WallOverlay = 
        attachedW = 
    }
    // PitStop2_3
    tile
    {
        xy = 3,0
        WallOverlay = 
        attachedW = 
    }
    // PitStop2_4
    tile
    {
        xy = 4,0
        WallOverlay = 
        attachedW = 
    }
    // PitStop2_5
    tile
    {
        xy = 5,0
        WallOverlay = 
        attachedW = 
    }
    // PitStop2_6
    tile
    {
        xy = 6,0
        WallOverlay = 
        attachedW = 
    }
    // PitStop2_8
    tile
    {
        xy = 0,1
        WallOverlay = 
        attachedW = 
    }
    // PitStop2_9
    tile
    {
        xy = 1,1
        WallOverlay = 
        attachedW = 
    }
    // PitStop2_10
    tile
    {
        xy = 2,1
        WallOverlay = 
        attachedW = 
    }
    // PitStop2_11
    tile
    {
        xy = 3,1
        WallOverlay = 
        attachedW = 
    }
    // PitStop2_12
    tile
    {
        xy = 4,1
        CustomName = Gym Rug
        IsMoveAble = 
        MoveType = FloorRug
        PickUpWeight = 1
        solidfloor = 
    }
    // PitStop2_13
    tile
    {
        xy = 5,1
        CustomName = Gym Rug
        IsMoveAble = 
        MoveType = FloorRug
        PickUpWeight = 1
        solidfloor = 
    }
    // PitStop2_14
    tile
    {
        xy = 6,1
        CustomName = Gym Rug
        IsMoveAble = 
        MoveType = FloorRug
        PickUpWeight = 1
        solidfloor = 
    }
    // PitStop2_15
    tile
    {
        xy = 7,1
        CustomName = Gym Rug
        IsMoveAble = 
        MoveType = FloorRug
        PickUpWeight = 1
        solidfloor = 
    }
    // PitStop2_16
    tile
    {
        xy = 0,2
        CustomName = Gym Rug
        IsMoveAble = 
        MoveType = FloorRug
        PickUpWeight = 1
        solidfloor = 
    }
    // PitStop2_17
    tile
    {
        xy = 1,2
        CustomName = Gym Rug
        IsMoveAble = 
        MoveType = FloorRug
        PickUpWeight = 1
        solidfloor = 
    }
    // PitStop2_18
    tile
    {
        xy = 2,2
        CustomName = Gym Rug
        IsMoveAble = 
        MoveType = FloorRug
        PickUpWeight = 1
        solidfloor = 
    }
    // PitStop2_19
    tile
    {
        xy = 3,2
        CustomName = Gym Rug
        IsMoveAble = 
        MoveType = FloorRug
        PickUpWeight = 1
        solidfloor = 
    }
    // PitStop2_20
    tile
    {
        xy = 4,2
        CustomName = Gym Rug
        IsMoveAble = 
        MoveType = FloorRug
        PickUpWeight = 1
        solidfloor = 
    }
    // PitStop2_21
    tile
    {
        xy = 5,2
        CustomName = Gym Rug
        IsMoveAble = 
        MoveType = FloorRug
        PickUpWeight = 1
        solidfloor = 
    }
    // PitStop2_22
    tile
    {
        xy = 6,2
        CustomName = Gym Rug
        IsMoveAble = 
        MoveType = FloorRug
        PickUpWeight = 1
        solidfloor = 
    }
    // PitStop2_23
    tile
    {
        xy = 7,2
        CustomName = Gym Rug
        IsMoveAble = 
        MoveType = FloorRug
        PickUpWeight = 1
        solidfloor = 
    }
    // PitStop2_24
    tile
    {
        xy = 0,3
        CustomName = Gym Rug
        IsMoveAble = 
        MoveType = FloorRug
        PickUpWeight = 1
        solidfloor = 
    }
    // PitStop2_25
    tile
    {
        xy = 1,3
        CustomName = Gym Rug
        IsMoveAble = 
        MoveType = FloorRug
        PickUpWeight = 1
        solidfloor = 
    }
    // PitStop2_26
    tile
    {
        xy = 2,3
        CustomName = Gym Rug
        IsMoveAble = 
        MoveType = FloorRug
        PickUpWeight = 1
        solidfloor = 
    }
    // PitStop2_27
    tile
    {
        xy = 3,3
        CustomName = Gym Rug
        IsMoveAble = 
        MoveType = FloorRug
        PickUpWeight = 1
        solidfloor = 
    }
    // PitStop2_28
    tile
    {
        xy = 4,3
        CustomName = Gym Rug
        IsMoveAble = 
        MoveType = FloorRug
        PickUpWeight = 1
        solidfloor = 
    }
    // PitStop2_29
    tile
    {
        xy = 5,3
        CustomName = Gym Rug
        IsMoveAble = 
        MoveType = FloorRug
        PickUpWeight = 1
        solidfloor = 
    }
    // PitStop2_30
    tile
    {
        xy = 6,3
        CustomName = Gym Rug
        IsMoveAble = 
        MoveType = FloorRug
        PickUpWeight = 1
        solidfloor = 
    }
    // PitStop2_31
    tile
    {
        xy = 7,3
        CustomName = Gym Rug
        IsMoveAble = 
        MoveType = FloorRug
        PickUpWeight = 1
        solidfloor = 
    }
    // PitStop2_32
    tile
    {
        xy = 0,4
        CustomName = Gym Rug
        IsMoveAble = 
        MoveType = FloorRug
        PickUpWeight = 1
        solidfloor = 
    }
    // PitStop2_33
    tile
    {
        xy = 1,4
        CustomName = Gym Rug
        IsMoveAble = 
        MoveType = FloorRug
        PickUpWeight = 1
        solidfloor = 
    }
    // PitStop2_34
    tile
    {
        xy = 2,4
        CustomName = Gym Rug
        IsMoveAble = 
        MoveType = FloorRug
        PickUpWeight = 1
        solidfloor = 
    }
    // PitStop2_35
    tile
    {
        xy = 3,4
        CustomName = Gym Rug
        IsMoveAble = 
        MoveType = FloorRug
        PickUpWeight = 1
        solidfloor = 
    }
    // PitStop2_36
    tile
    {
        xy = 4,4
        CustomName = Sign
        IsMoveAble = 
    }
    // PitStop2_37
    tile
    {
        xy = 5,4
        CustomName = Sign
        IsMoveAble = 
    }
    // PitStop2_40
    tile
    {
        xy = 0,5
        WallOverlay = 
        attachedW = 
    }
    // PitStop2_41
    tile
    {
        xy = 1,5
        WallOverlay = 
        attachedW = 
    }
    // PitStop2_42
    tile
    {
        xy = 2,5
        WallOverlay = 
        attachedW = 
    }
    // PitStop2_43
    tile
    {
        xy = 3,5
        WallOverlay = 
        attachedW = 
    }
    // PitStop2_44
    tile
    {
        xy = 4,5
        WallOverlay = 
        attachedW = 
    }
    // PitStop2_45
    tile
    {
        xy = 5,5
        WallOverlay = 
        attachedW = 
    }
    // PitStop2_46
    tile
    {
        xy = 6,5
        CustomName = Goth Advert
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // PitStop2_48
    tile
    {
        xy = 0,6
        WallOverlay = 
        attachedN = 
    }
    // PitStop2_49
    tile
    {
        xy = 1,6
        WallOverlay = 
        attachedN = 
    }
    // PitStop2_50
    tile
    {
        xy = 2,6
        WallOverlay = 
        attachedN = 
    }
    // PitStop2_51
    tile
    {
        xy = 3,6
        WallOverlay = 
        attachedN = 
    }
    // PitStop2_52
    tile
    {
        xy = 4,6
        WallOverlay = 
        attachedN = 
    }
    // PitStop2_53
    tile
    {
        xy = 5,6
        WallOverlay = 
        attachedN = 
    }
    // PitStop2_54
    tile
    {
        xy = 6,6
        WallOverlay = 
        attachedN = 
    }
    // PitStop2_56
    tile
    {
        xy = 0,7
        WallOverlay = 
        attachedN = 
    }
    // PitStop2_57
    tile
    {
        xy = 1,7
        WallOverlay = 
        attachedN = 
    }
    // PitStop2_58
    tile
    {
        xy = 2,7
        WallOverlay = 
        attachedN = 
    }
    // PitStop2_59
    tile
    {
        xy = 3,7
        WallOverlay = 
        attachedN = 
    }
    // PitStop2_60
    tile
    {
        xy = 4,7
        WallOverlay = 
        attachedW = 
    }
    // PitStop2_61
    tile
    {
        xy = 5,7
        WallOverlay = 
        attachedW = 
    }
    // PitStop2_62
    tile
    {
        xy = 6,7
        WallOverlay = 
        attachedW = 
    }
    // PitStop2_63
    tile
    {
        xy = 7,7
        WallOverlay = 
        attachedW = 
    }
}
tileset
{
    file = Pitstop3
    size = 8,8
    id = 43
    // Pitstop3_0
    tile
    {
        xy = 0,0
        WallOverlay = 
        attachedN = 
    }
    // Pitstop3_1
    tile
    {
        xy = 1,0
        WallOverlay = 
        attachedN = 
    }
    // Pitstop3_2
    tile
    {
        xy = 2,0
        WallOverlay = 
        attachedN = 
    }
    // Pitstop3_3
    tile
    {
        xy = 3,0
        WallOverlay = 
        attachedN = 
    }
    // Pitstop3_4
    tile
    {
        xy = 4,0
        WallOverlay = 
        attachedN = 
    }
    // Pitstop3_5
    tile
    {
        xy = 5,0
        WallOverlay = 
        attachedN = 
    }
    // Pitstop3_6
    tile
    {
        xy = 6,0
        WallOverlay = 
        attachedN = 
    }
    // Pitstop3_7
    tile
    {
        xy = 7,0
        WallOverlay = 
        attachedN = 
    }
    // Pitstop3_8
    tile
    {
        xy = 0,1
        WallOverlay = 
        attachedN = 
    }
    // Pitstop3_9
    tile
    {
        xy = 1,1
        WallOverlay = 
        attachedN = 
    }
    // Pitstop3_10
    tile
    {
        xy = 2,1
        WallOverlay = 
        attachedN = 
    }
    // Pitstop3_11
    tile
    {
        xy = 3,1
        WallOverlay = 
        attachedN = 
    }
    // Pitstop3_12
    tile
    {
        xy = 4,1
        WallOverlay = 
        attachedN = 
    }
    // Pitstop3_13
    tile
    {
        xy = 5,1
        WallOverlay = 
        attachedN = 
    }
    // Pitstop3_14
    tile
    {
        xy = 6,1
        WallOverlay = 
        attachedN = 
    }
    // Pitstop3_15
    tile
    {
        xy = 7,1
        WallOverlay = 
        attachedN = 
    }
    // Pitstop3_16
    tile
    {
        xy = 0,2
        WallOverlay = 
        attachedN = 
    }
    // Pitstop3_17
    tile
    {
        xy = 1,2
        WallOverlay = 
        attachedN = 
    }
    // Pitstop3_18
    tile
    {
        xy = 2,2
        WallOverlay = 
        attachedN = 
    }
    // Pitstop3_19
    tile
    {
        xy = 3,2
        WallOverlay = 
        attachedN = 
    }
    // Pitstop3_20
    tile
    {
        xy = 4,2
        BlocksPlacement = 
        CustomName = Sign
        Facing = E
        GroupName = Sale
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 30
    }
    // Pitstop3_21
    tile
    {
        xy = 5,2
        CustomName = Bog Frog Art
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // Pitstop3_22
    tile
    {
        xy = 6,2
        CustomName = Bog Frog Art
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // Pitstop3_23
    tile
    {
        xy = 7,2
        CustomName = This is fine
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 3
        WallOverlay = 
        attachedW = 
    }
    // Pitstop3_24
    tile
    {
        xy = 0,3
        CustomName = Frog Vinyl
        IsMoveAble = 
        MoveType = FloorRug
        PickUpWeight = 1
        solidfloor = 
    }
    // Pitstop3_25
    tile
    {
        xy = 1,3
        CustomName = Frog Vinyl
        IsMoveAble = 
        MoveType = FloorRug
        PickUpWeight = 1
        solidfloor = 
    }
    // Pitstop3_26
    tile
    {
        xy = 2,3
        CustomName = Frog Vinyl
        IsMoveAble = 
        MoveType = FloorRug
        PickUpWeight = 1
        solidfloor = 
    }
    // Pitstop3_27
    tile
    {
        xy = 3,3
        CustomName = Frog Vinyl
        IsMoveAble = 
        MoveType = FloorRug
        PickUpWeight = 1
        solidfloor = 
    }
    // Pitstop3_28
    tile
    {
        xy = 4,3
        CustomName = Frog Vinyl
        IsMoveAble = 
        MoveType = FloorRug
        PickUpWeight = 1
        solidfloor = 
    }
    // Pitstop3_29
    tile
    {
        xy = 5,3
        CustomName = Frog Vinyl
        IsMoveAble = 
        MoveType = FloorRug
        PickUpWeight = 1
        solidfloor = 
    }
    // Pitstop3_30
    tile
    {
        xy = 6,3
        CustomName = Frog Vinyl
        IsMoveAble = 
        MoveType = FloorRug
        PickUpWeight = 1
        solidfloor = 
    }
    // Pitstop3_31
    tile
    {
        xy = 7,3
        CustomName = Frog Vinyl
        IsMoveAble = 
        MoveType = FloorRug
        PickUpWeight = 1
        solidfloor = 
    }
    // Pitstop3_32
    tile
    {
        xy = 0,4
        CustomName = Frog Vinyl
        IsMoveAble = 
        MoveType = FloorRug
        PickUpWeight = 1
        solidfloor = 
    }
    // Pitstop3_33
    tile
    {
        xy = 1,4
        CustomName = Frog Vinyl
        IsMoveAble = 
        MoveType = FloorRug
        PickUpWeight = 1
        solidfloor = 
    }
    // Pitstop3_34
    tile
    {
        xy = 2,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Baby Blue Fridge
        IsMoveAble = 
        Material = Electric
        Material2 = Plastic
        Material3 = Pipes
        PickUpWeight = 250
        solid = 
    }
    // Pitstop3_35
    tile
    {
        xy = 3,4
        BlocksPlacement = 
        fuelAmount = 20000
        solid = 
    }
    // Pitstop3_36
    tile
    {
        xy = 4,4
        BlocksPlacement = 
        fuelAmount = 20000
        solid = 
    }
    // Pitstop3_37
    tile
    {
        xy = 5,4
        CustomName = Impossible Art
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // Pitstop3_38
    tile
    {
        xy = 6,4
        CustomName = Impossible Art
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // Pitstop3_40
    tile
    {
        xy = 0,5
        CustomName = Alaska Flag
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 3
        WallOverlay = 
        attachedW = 
    }
    // Pitstop3_41
    tile
    {
        xy = 1,5
        CustomName = Alaska Flag
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 3
        WallOverlay = 
        attachedW = 
    }
    // Pitstop3_42
    tile
    {
        xy = 2,5
        CustomName = Alaska Flag
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 3
        WallOverlay = 
        attachedW = 
    }
    // Pitstop3_43
    tile
    {
        xy = 3,5
        CustomName = Pennsylvania
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // Pitstop3_44
    tile
    {
        xy = 4,5
        CustomName = Pennsylvania
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // Pitstop3_45
    tile
    {
        xy = 5,5
        CustomName = Pennsylvania
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // Pitstop3_46
    tile
    {
        xy = 6,5
        CustomName = Impossible Art
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // Pitstop3_47
    tile
    {
        xy = 7,5
        CustomName = Impossible Art
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // Pitstop3_48
    tile
    {
        xy = 0,6
        CustomName = Frog Rug
        IsMoveAble = 
        MoveType = FloorRug
        PickUpWeight = 1
        solidfloor = 
    }
    // Pitstop3_49
    tile
    {
        xy = 1,6
        CustomName = Frog Rug
        IsMoveAble = 
        MoveType = FloorRug
        PickUpWeight = 1
        solidfloor = 
    }
    // Pitstop3_50
    tile
    {
        xy = 2,6
        CustomName = Frog Rug
        IsMoveAble = 
        MoveType = FloorRug
        PickUpWeight = 1
        solidfloor = 
    }
    // Pitstop3_51
    tile
    {
        xy = 3,6
        CustomName = Frog Rug
        IsMoveAble = 
        MoveType = FloorRug
        PickUpWeight = 1
        solidfloor = 
    }
    // Pitstop3_52
    tile
    {
        xy = 4,6
        WallOverlay = 
        attachedW = 
    }
    // Pitstop3_53
    tile
    {
        xy = 5,6
        WallOverlay = 
        attachedW = 
    }
    // Pitstop3_54
    tile
    {
        xy = 6,6
        CustomName = Impossible Art
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // Pitstop3_55
    tile
    {
        xy = 7,6
        CustomName = Impossible Art
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // Pitstop3_56
    tile
    {
        xy = 0,7
        WallOverlay = 
        attachedW = 
    }
    // Pitstop3_57
    tile
    {
        xy = 1,7
        WallOverlay = 
        attachedW = 
    }
    // Pitstop3_58
    tile
    {
        xy = 2,7
        WallOverlay = 
        attachedW = 
    }
    // Pitstop3_59
    tile
    {
        xy = 3,7
        WallOverlay = 
        attachedW = 
    }
    // Pitstop3_60
    tile
    {
        xy = 4,7
        WallOverlay = 
        attachedW = 
    }
    // Pitstop3_62
    tile
    {
        xy = 6,7
        CustomName = Impossible Art
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // Pitstop3_63
    tile
    {
        xy = 7,7
        CustomName = Impossible Art
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
}
tileset
{
    file = ZombieMapTiles
    size = 8,8
    id = 36
    // ZombieMapTiles_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Shelves
        Facing = E
        GroupName = Large Metal
        IsMoveAble = 
        Material = MetalPlates
        Material2 = MetalBars
        PickUpLevel = 2
        PickUpWeight = 200
        SpriteGridPos = 0,1
        container = metal_shelves
        solidtrans = 
    }
    // ZombieMapTiles_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Shelves
        Facing = E
        GroupName = Large Metal
        IsMoveAble = 
        Material = MetalPlates
        Material2 = MetalBars
        PickUpLevel = 2
        PickUpWeight = 200
        SpriteGridPos = 0,1
        container = metal_shelves
        solidtrans = 
    }
    // ZombieMapTiles_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Shelves
        Facing = S
        GroupName = Large Metal
        IsMoveAble = 
        Material = MetalPlates
        Material2 = MetalBars
        PickUpLevel = 2
        PickUpWeight = 200
        SpriteGridPos = 0,1
        container = metal_shelves
        solidtrans = 
    }
    // ZombieMapTiles_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Shelves
        Facing = S
        GroupName = Large Metal
        IsMoveAble = 
        Material = MetalPlates
        Material2 = MetalBars
        PickUpLevel = 2
        PickUpWeight = 200
        SpriteGridPos = 0,1
        container = metal_shelves
        solidtrans = 
    }
}
tileset
{
    file = aza_apartment_number_overlays
    size = 8,12
    id = 13
    // aza_apartment_number_overlays_0
    tile
    {
        xy = 0,0
        CanBreak = 
        CustomName = Apartment Symbol
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
    }
    // aza_apartment_number_overlays_1
    tile
    {
        xy = 1,0
        CanBreak = 
        CustomName = Apartment Symbol
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
    }
    // aza_apartment_number_overlays_2
    tile
    {
        xy = 2,0
        CanBreak = 
        CustomName = Apartment Symbol
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
    }
    // aza_apartment_number_overlays_3
    tile
    {
        xy = 3,0
        CanBreak = 
        CustomName = Apartment Symbol
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
    }
    // aza_apartment_number_overlays_4
    tile
    {
        xy = 4,0
        CanBreak = 
        CustomName = Apartment Symbol
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
    }
    // aza_apartment_number_overlays_5
    tile
    {
        xy = 5,0
        CanBreak = 
        CustomName = Apartment Symbol
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
    }
    // aza_apartment_number_overlays_6
    tile
    {
        xy = 6,0
        CanBreak = 
        CustomName = Apartment Symbol
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
    }
    // aza_apartment_number_overlays_7
    tile
    {
        xy = 7,0
        CanBreak = 
        CustomName = Apartment Symbol
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
    }
    // aza_apartment_number_overlays_8
    tile
    {
        xy = 0,1
        CanBreak = 
        CustomName = Apartment Symbol
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
    }
    // aza_apartment_number_overlays_9
    tile
    {
        xy = 1,1
        CanBreak = 
        CustomName = Apartment Symbol
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
    }
    // aza_apartment_number_overlays_10
    tile
    {
        xy = 2,1
        CanBreak = 
        CustomName = Apartment Symbol
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
    }
    // aza_apartment_number_overlays_11
    tile
    {
        xy = 3,1
        CanBreak = 
        CustomName = Apartment Symbol
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
    }
    // aza_apartment_number_overlays_12
    tile
    {
        xy = 4,1
        CanBreak = 
        CustomName = Apartment Symbol
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
    }
    // aza_apartment_number_overlays_13
    tile
    {
        xy = 5,1
        CanBreak = 
        CustomName = Apartment Symbol
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
    }
    // aza_apartment_number_overlays_14
    tile
    {
        xy = 6,1
        CanBreak = 
        CustomName = Apartment Symbol
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
    }
    // aza_apartment_number_overlays_15
    tile
    {
        xy = 7,1
        CanBreak = 
        CustomName = Apartment Symbol
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
    }
    // aza_apartment_number_overlays_16
    tile
    {
        xy = 0,2
        CanBreak = 
        CustomName = Apartment Symbol
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
    }
    // aza_apartment_number_overlays_17
    tile
    {
        xy = 1,2
        CanBreak = 
        CustomName = Apartment Symbol
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
    }
    // aza_apartment_number_overlays_18
    tile
    {
        xy = 2,2
        CanBreak = 
        CustomName = Apartment Symbol
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
    }
    // aza_apartment_number_overlays_19
    tile
    {
        xy = 3,2
        CanBreak = 
        CustomName = Apartment Symbol
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
    }
    // aza_apartment_number_overlays_20
    tile
    {
        xy = 4,2
        CanBreak = 
        CustomName = Apartment Symbol
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
    }
    // aza_apartment_number_overlays_21
    tile
    {
        xy = 5,2
        CanBreak = 
        CustomName = Apartment Symbol
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
    }
    // aza_apartment_number_overlays_22
    tile
    {
        xy = 6,2
        CanBreak = 
        CustomName = Apartment Symbol
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
    }
    // aza_apartment_number_overlays_23
    tile
    {
        xy = 7,2
        CanBreak = 
        CustomName = Apartment Symbol
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
    }
    // aza_apartment_number_overlays_24
    tile
    {
        xy = 0,3
        CanBreak = 
        CustomName = Apartment Symbol
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
    }
    // aza_apartment_number_overlays_25
    tile
    {
        xy = 1,3
        CanBreak = 
        CustomName = Apartment Symbol
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
    }
    // aza_apartment_number_overlays_26
    tile
    {
        xy = 2,3
        CanBreak = 
        CustomName = Apartment Symbol
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
    }
    // aza_apartment_number_overlays_27
    tile
    {
        xy = 3,3
        CanBreak = 
        CustomName = Apartment Symbol
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
    }
    // aza_apartment_number_overlays_28
    tile
    {
        xy = 4,3
        CanBreak = 
        CustomName = Apartment Symbol
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
    }
    // aza_apartment_number_overlays_29
    tile
    {
        xy = 5,3
        CanBreak = 
        CustomName = Apartment Symbol
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
    }
    // aza_apartment_number_overlays_30
    tile
    {
        xy = 6,3
        CanBreak = 
        CustomName = Apartment Symbol
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
    }
    // aza_apartment_number_overlays_31
    tile
    {
        xy = 7,3
        CanBreak = 
        CustomName = Apartment Symbol
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
    }
    // aza_apartment_number_overlays_32
    tile
    {
        xy = 0,4
        CanBreak = 
        CustomName = Apartment Symbol
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
    }
    // aza_apartment_number_overlays_33
    tile
    {
        xy = 1,4
        CanBreak = 
        CustomName = Apartment Symbol
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
    }
    // aza_apartment_number_overlays_34
    tile
    {
        xy = 2,4
        CanBreak = 
        CustomName = Apartment Symbol
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
    }
    // aza_apartment_number_overlays_35
    tile
    {
        xy = 3,4
        CanBreak = 
        CustomName = Apartment Symbol
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
    }
    // aza_apartment_number_overlays_36
    tile
    {
        xy = 4,4
        CanBreak = 
        CustomName = Apartment Symbol
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
    }
    // aza_apartment_number_overlays_37
    tile
    {
        xy = 5,4
        CanBreak = 
        CustomName = Apartment Symbol
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
    }
    // aza_apartment_number_overlays_38
    tile
    {
        xy = 6,4
        CanBreak = 
        CustomName = Apartment Symbol
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
    }
    // aza_apartment_number_overlays_39
    tile
    {
        xy = 7,4
        CanBreak = 
        CustomName = Apartment Symbol
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
    }
    // aza_apartment_number_overlays_40
    tile
    {
        xy = 0,5
        CanBreak = 
        CustomName = Apartment Symbol
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
    }
    // aza_apartment_number_overlays_41
    tile
    {
        xy = 1,5
        CanBreak = 
        CustomName = Apartment Symbol
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
    }
    // aza_apartment_number_overlays_42
    tile
    {
        xy = 2,5
        CanBreak = 
        CustomName = Apartment Symbol
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
    }
    // aza_apartment_number_overlays_43
    tile
    {
        xy = 3,5
        CanBreak = 
        CustomName = Apartment Symbol
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
    }
    // aza_apartment_number_overlays_44
    tile
    {
        xy = 4,5
        CanBreak = 
        CustomName = Apartment Symbol
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
    }
    // aza_apartment_number_overlays_45
    tile
    {
        xy = 5,5
        CanBreak = 
        CustomName = Apartment Symbol
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
    }
    // aza_apartment_number_overlays_46
    tile
    {
        xy = 6,5
        CanBreak = 
        CustomName = Apartment Symbol
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
    }
    // aza_apartment_number_overlays_47
    tile
    {
        xy = 7,5
        CanBreak = 
        CustomName = Apartment Symbol
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
    }
    // aza_apartment_number_overlays_48
    tile
    {
        xy = 0,6
        CanBreak = 
        CustomName = Apartment Symbol
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
    }
    // aza_apartment_number_overlays_49
    tile
    {
        xy = 1,6
        CanBreak = 
        CustomName = Apartment Symbol
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
    }
    // aza_apartment_number_overlays_50
    tile
    {
        xy = 2,6
        CanBreak = 
        CustomName = Apartment Symbol
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
    }
    // aza_apartment_number_overlays_51
    tile
    {
        xy = 3,6
        CanBreak = 
        CustomName = Apartment Symbol
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
    }
    // aza_apartment_number_overlays_52
    tile
    {
        xy = 4,6
        CanBreak = 
        CustomName = Apartment Symbol
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
    }
    // aza_apartment_number_overlays_53
    tile
    {
        xy = 5,6
        CanBreak = 
        CustomName = Apartment Symbol
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
    }
    // aza_apartment_number_overlays_54
    tile
    {
        xy = 6,6
        CanBreak = 
        CustomName = Apartment Symbol
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
    }
    // aza_apartment_number_overlays_55
    tile
    {
        xy = 7,6
        CanBreak = 
        CustomName = Apartment Symbol
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
    }
    // aza_apartment_number_overlays_56
    tile
    {
        xy = 0,7
        CanBreak = 
        CustomName = Apartment Symbol
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
    }
    // aza_apartment_number_overlays_57
    tile
    {
        xy = 1,7
        CanBreak = 
        CustomName = Apartment Symbol
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
    }
    // aza_apartment_number_overlays_58
    tile
    {
        xy = 2,7
        CanBreak = 
        CustomName = Apartment Symbol
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
    }
    // aza_apartment_number_overlays_59
    tile
    {
        xy = 3,7
        CanBreak = 
        CustomName = Apartment Symbol
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
    }
    // aza_apartment_number_overlays_60
    tile
    {
        xy = 4,7
        CanBreak = 
        CustomName = Apartment Symbol
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
    }
    // aza_apartment_number_overlays_61
    tile
    {
        xy = 5,7
        CanBreak = 
        CustomName = Apartment Symbol
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
    }
    // aza_apartment_number_overlays_62
    tile
    {
        xy = 6,7
        CanBreak = 
        CustomName = Apartment Symbol
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
    }
    // aza_apartment_number_overlays_63
    tile
    {
        xy = 7,7
        CanBreak = 
        CustomName = Apartment Symbol
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
    }
    // aza_apartment_number_overlays_64
    tile
    {
        xy = 0,8
        CanBreak = 
        CustomName = Apartment Symbol
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
    }
    // aza_apartment_number_overlays_65
    tile
    {
        xy = 1,8
        CanBreak = 
        CustomName = Apartment Symbol
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
    }
    // aza_apartment_number_overlays_66
    tile
    {
        xy = 2,8
        CanBreak = 
        CustomName = Apartment Symbol
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
    }
    // aza_apartment_number_overlays_67
    tile
    {
        xy = 3,8
        CanBreak = 
        CustomName = Apartment Symbol
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
    }
    // aza_apartment_number_overlays_68
    tile
    {
        xy = 4,8
        CanBreak = 
        CustomName = Apartment Symbol
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
    }
    // aza_apartment_number_overlays_69
    tile
    {
        xy = 5,8
        CanBreak = 
        CustomName = Apartment Symbol
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
    }
    // aza_apartment_number_overlays_70
    tile
    {
        xy = 6,8
        CanBreak = 
        CustomName = Apartment Symbol
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
    }
    // aza_apartment_number_overlays_71
    tile
    {
        xy = 7,8
        CanBreak = 
        CustomName = Apartment Symbol
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
    }
    // aza_apartment_number_overlays_72
    tile
    {
        xy = 0,9
        CanBreak = 
        CustomName = Apartment Symbol
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
    }
    // aza_apartment_number_overlays_73
    tile
    {
        xy = 1,9
        CanBreak = 
        CustomName = Apartment Symbol
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
    }
    // aza_apartment_number_overlays_74
    tile
    {
        xy = 2,9
        CanBreak = 
        CustomName = Apartment Symbol
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
    }
    // aza_apartment_number_overlays_75
    tile
    {
        xy = 3,9
        CanBreak = 
        CustomName = Apartment Symbol
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
    }
    // aza_apartment_number_overlays_76
    tile
    {
        xy = 4,9
        CanBreak = 
        CustomName = Apartment Symbol
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
    }
    // aza_apartment_number_overlays_77
    tile
    {
        xy = 5,9
        CanBreak = 
        CustomName = Apartment Symbol
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
    }
    // aza_apartment_number_overlays_78
    tile
    {
        xy = 6,9
        CanBreak = 
        CustomName = Apartment Symbol
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
    }
    // aza_apartment_number_overlays_79
    tile
    {
        xy = 7,9
        CanBreak = 
        CustomName = Apartment Symbol
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
    }
    // aza_apartment_number_overlays_80
    tile
    {
        xy = 0,10
        CanBreak = 
        CustomName = Apartment Symbol
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
    }
    // aza_apartment_number_overlays_81
    tile
    {
        xy = 1,10
        CanBreak = 
        CustomName = Apartment Symbol
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
    }
    // aza_apartment_number_overlays_82
    tile
    {
        xy = 2,10
        CanBreak = 
        CustomName = Apartment Symbol
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
    }
    // aza_apartment_number_overlays_83
    tile
    {
        xy = 3,10
        CanBreak = 
        CustomName = Apartment Symbol
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
    }
    // aza_apartment_number_overlays_84
    tile
    {
        xy = 4,10
        CanBreak = 
        CustomName = Apartment Symbol
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
    }
    // aza_apartment_number_overlays_85
    tile
    {
        xy = 5,10
        CanBreak = 
        CustomName = Apartment Symbol
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
    }
    // aza_apartment_number_overlays_86
    tile
    {
        xy = 6,10
        CanBreak = 
        CustomName = Apartment Symbol
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
    }
    // aza_apartment_number_overlays_87
    tile
    {
        xy = 7,10
        CanBreak = 
        CustomName = Apartment Symbol
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
    }
    // aza_apartment_number_overlays_88
    tile
    {
        xy = 0,11
        CanBreak = 
        CustomName = Apartment Symbol
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
    }
    // aza_apartment_number_overlays_89
    tile
    {
        xy = 1,11
        CanBreak = 
        CustomName = Apartment Symbol
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
    }
    // aza_apartment_number_overlays_90
    tile
    {
        xy = 2,11
        CanBreak = 
        CustomName = Apartment Symbol
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
    }
    // aza_apartment_number_overlays_91
    tile
    {
        xy = 3,11
        CanBreak = 
        CustomName = Apartment Symbol
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
    }
    // aza_apartment_number_overlays_92
    tile
    {
        xy = 4,11
        CanBreak = 
        CustomName = Apartment Symbol
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
    }
    // aza_apartment_number_overlays_93
    tile
    {
        xy = 5,11
        CanBreak = 
        CustomName = Apartment Symbol
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
    }
    // aza_apartment_number_overlays_94
    tile
    {
        xy = 6,11
        CanBreak = 
        CustomName = Apartment Symbol
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
    }
    // aza_apartment_number_overlays_95
    tile
    {
        xy = 7,11
        CanBreak = 
        CustomName = Apartment Symbol
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
    }
}
