module Base
{
    craftRecipe 85chevyStepVan.MakeTire
	{
        timedAction = Making,
        time = 200,
        Tags = InHandCraft,
        category = Mechanical,
        xpAward = Mechanics:2,
        SkillRequired = Mechanics:2,
        OnCreate = DAMN.OnCreate.PassSecondCond,

        inputs
        {
            item 1 [damnCraft.SteelRimSmall],
            item 1 [damnCraft.TireRubberNewSmall;damnCraft.TireRubberUsedSmall;damnCraft.TireRubberDestroyedSmall] mode:destroy,
            item 1 [Base.Crowbar] mode:keep,
        }
        outputs
        {
            item 1 Base.93chevyK3500Tire2,
        }
	}

    craftRecipe 85chevyStepVan.MakeDoubleTires
	{
        timedAction = Making,
        time = 250,
        Tags = InHandCraft,
        category = Mechanical,
        xpAward = Mechanics:2,
        SkillRequired = Mechanics:2,
        OnCreate = DAMN.OnCreate.CombineFirstTwo,

        inputs
        {
            item 2 [Base.93chevyK3500Tire2],
            item 2 [Base.Screws],
            item 1 [Base.Crowbar] mode:keep,
        }
        outputs
        {
            item 1 Base.93chevyK3500DoubleTires2,
        }
	}

    craftRecipe 85chevyStepVan.MakeHood
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Mechanical,
        xpAward = MetalWelding:20,
        SkillRequired = MetalWelding:4,
        NeedToBeLearn = True,

        inputs
        {
            item 2 [damnCraft.HingeLarge],
            item 4 [Base.SheetMetal],
            item 2 [Base.Screws],
			item 7 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.85chevyStepVanEngineDoor2,
        }
	}

    craftRecipe 85chevyStepVan.MakeFrontDoor
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Mechanical,
        xpAward = MetalWelding:20,
        SkillRequired = MetalWelding:6,
        NeedToBeLearn = True,

        inputs
        {
            item 1 [damnCraft.HandleModern],
            item 2 [damnCraft.HingeSmall],
            item 2 [Base.SheetMetal],
            item 2 [Base.SmallSheetMetal],
            item 2 [Base.Screws],
			item 8 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.85chevyStepVanFrontSlideDoor2,
        }
	}

    craftRecipe 85chevyStepVan.MakeTrunkLid
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Mechanical,
        xpAward = MetalWelding:20,
        SkillRequired = MetalWelding:6,
        NeedToBeLearn = True,

        inputs
        {
            item 1 [damnCraft.HandleModern],
            item 2 [damnCraft.HingeLarge],
            item 4 [Base.SheetMetal],
            item 4 [damnCraft.RubberStrip],
            item 3 [Base.Screws],
			item 10 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.85chevyStepVanRearNarrowSplitDoors2,
        }
	}

    craftRecipe 85chevyStepVan.MakeFrontSeat
	{
        timedAction = Making,
        time = 200,
        Tags = InHandCraft,
        category = Mechanical,
        xpAward = Mechanics:2,
        SkillRequired = Mechanics:3,
        NeedToBeLearn = True,

        inputs
        {
            item 1 [damnCraft.SeatFabric],
            item 2 [damnCraft.SeatFoam],
            item 1 [damnCraft.SeatFrameLarge],
            item 1 [Base.Screws],
            item 1 tags[Screwdriver] mode:keep flags[MayDegradeLight;NoBrokenItems],
        }
        outputs
        {
            item 1 Base.85chevyStepVanSeat2,
        }
	}

    craftRecipe 85chevyStepVan.MakeFrontWindshield
	{
        timedAction = Making,
        time = 200,
        Tags = InHandCraft,
        category = Mechanical,
        xpAward = Mechanics:2,
        SkillRequired = Mechanics:3,
        NeedToBeLearn = True,

        inputs
        {
            item 4 [Base.GlassPanel],
            item 6 [damnCraft.RubberStrip],
            item 1 [Base.Scalpel] mode:keep,
        }
        outputs
        {
            item 1 Base.85chevyStepVanWindshield2,
        }
	}

    craftRecipe 85chevyStepVan.MakeLeftSideWindow
	{
        timedAction = Making,
        time = 200,
        Tags = InHandCraft,
        category = Mechanical,
        xpAward = Mechanics:4,
        SkillRequired = Mechanics:3,
        NeedToBeLearn = True,

        inputs
        {
            item 1 [Base.GlassPanel],
            item 4 [damnCraft.RubberStrip],
            item 1 [Base.Scalpel] mode:keep,
        }
        outputs
        {
            item 1 Base.85chevyStepVanDriverSideWindow2,
        }
	}

    craftRecipe 85chevyStepVan.MakeRightSideWindow
	{
        timedAction = Making,
        time = 200,
        Tags = InHandCraft,
        category = Mechanical,
        xpAward = Mechanics:2,
        SkillRequired = Mechanics:3,
        NeedToBeLearn = True,

        inputs
        {
            item 1 [Base.GlassPanel],
            item 2 [damnCraft.RubberStrip],
            item 1 [Base.Scalpel] mode:keep,
        }
        outputs
        {
            item 1 Base.85chevyStepVanSideWindow2,
        }
	}

    craftRecipe 85chevyStepVan.MakeRearWindshield
	{
        timedAction = Making,
        time = 200,
        Tags = InHandCraft,
        category = Mechanical,
        xpAward = Mechanics:2,
        SkillRequired = Mechanics:3,
        NeedToBeLearn = True,

        inputs
        {
            item 2 [Base.GlassPanel],
            item 6 [damnCraft.RubberStrip],
            item 1 [Base.Scalpel] mode:keep,
        }
        outputs
        {
            item 1 Base.85chevyStepVanWindshieldRear2,
        }
	}

    craftRecipe 85chevyStepVan.MakeFrontWindshieldArmor
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Armoring,
        xpAward = MetalWelding:25,
        SkillRequired = MetalWelding:4,

        inputs
        {
            item 1 [Base.SheetMetal],
            item 4 [Base.SmallSheetMetal],
            item 5 [Base.MetalPipe],
            item 3 [Base.Screws],
			item 10 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.85chevyStepVanWindshieldArmor,
        }
	}

    craftRecipe 85chevyStepVan.MakeFrontWindowArmor
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Armoring,
        xpAward = MetalWelding:20,
        SkillRequired = MetalWelding:4,

        inputs
        {
            item 1 [Base.SheetMetal],
            item 2 [Base.SmallSheetMetal],
            item 2 [Base.MetalPipe],
            item 2 [Base.Screws],
			item 10 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.85chevyStepVanFrontWindowArmor,
        }
	}

    craftRecipe 85chevyStepVan.MakeRearWindshieldArmor
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Armoring,
        xpAward = MetalWelding:20,
        SkillRequired = MetalWelding:4,

        inputs
        {
            item 1 [Base.SheetMetal],
            item 2 [Base.SmallSheetMetal],
            item 2 [Base.MetalPipe],
            item 2 [Base.Screws],
			item 8 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.85chevyStepVanWindshieldRearArmor,
        }
	}

    craftRecipe 85chevyStepVan.MakeFrontBumper
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Armoring,
        xpAward = MetalWelding:20,
        SkillRequired = MetalWelding:4,

        inputs
        {
            item 3 [Base.SheetMetal],
            item 2 [Base.Screws],
			item 7 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.85chevyStepVanBumperFront0,
        }
	}

    craftRecipe 85chevyStepVan.MakeFrontBullbar
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Armoring,
        xpAward = MetalWelding:25,
        SkillRequired = MetalWelding:4,

        inputs
        {
            item 4 [Base.SmallSheetMetal],
            item 6 [Base.MetalPipe],
            item 3 [Base.Screws],
			item 10 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.85chevyStepVanBullbarFrontA,
        }
	}

    craftRecipe 85chevyStepVan.MakeFrontReinforcedBumper
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Armoring,
        xpAward = MetalWelding:10,
        SkillRequired = MetalWelding:3,

        inputs
        {
            item 1 [Base.85chevyStepVanBumperFront0],
            item 1 [Base.85chevyStepVanBullbarFrontA],
            item 1 [Base.Screws],
			item 2 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.85chevyStepVanBumperFrontA,
        }
	}

    craftRecipe 85chevyStepVan.MakeRearBumper
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Armoring,
        xpAward = MetalWelding:20,
        SkillRequired = MetalWelding:4,

        inputs
        {
            item 3 [Base.SheetMetal],
            item 2 [Base.Screws],
			item 7 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.85chevyStepVanBumperRear0,
        }
	}

    craftRecipe 85chevyStepVan.MakeRoofrack
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Mechanical,
        xpAward = MetalWelding:25,
        SkillRequired = MetalWelding:5,
        NeedToBeLearn = True,

        inputs
        {
            item 5 [Base.SheetMetal],
            item 6 [Base.MetalPipe],
            item 3 [Base.Screws],
            item 1 [Base.Tarp],
			item 10 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.85chevyStepVanRoofrack2,
        }
	}

    craftRecipe 85chevyStepVan.MakeBarrier
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Mechanical,
        xpAward = MetalWelding:15,
        SkillRequired = MetalWelding:3,
        NeedToBeLearn = True,

        inputs
        {
            item 2 [Base.SmallSheetMetal],
            item 1 [Base.MetalPipe],
            item 2 [Base.Screws],
			item 6 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.85chevyStepVanBarrier2,
        }
	}
}