local distributionTable = VehicleDistributions[1]

VehicleDistributions.STP85GloveBox = {
    rolls = 1,
    items = {
        "Base.85chevyStepVanMagazine", 50,
        "Base.Pen", 4,
        "Base.Pencil", 4,
        "Base.Cigarettes", 5,
        "Base.Lighter", 5,
        "Base.Matches", 3,
        "Base.Tissue", 2,
    },
    junk = ClutterTables.GloveBoxJunk,
}

VehicleDistributions.STP85 = {

	GloveBox = VehicleDistributions.STP85GloveBox;
	STP85Trunk1 = VehicleDistributions.TrunkHeavy;
	STP85Roofrack = VehicleDistributions.GloveBox;
}

distributionTable["85chevyStepVan"] = { Normal = VehicleDistributions.STP85; }