local distributionTable = VehicleDistributions[1]

VehicleDistributions.M41_Walker_BulldogTankRoof = {
    rolls = 2,
    items = {
	"Track_Connection_Tool", 10,
	"Track_Connection_Tool", 50,
	"Track_Shoe", 20,
	"Track_Shoe", 20,
	"762x63mm", 50,
	"762x63mm", 40,
	"762x63mm", 30,
	"762x63mm", 30,
	"762x63mmCarton", 30,
	"762x63mmCarton", 20,
	"Hat_Army", 3,  
	"WaterBottleEmpty", 10,
	"WaterBottleEmpty", 10,
	"Shoes_ArmyBoots", 2,
	"Tshirt_ArmyGreen", 1,
	"Jacket_CoatArmy", 1,
	"Vest_BulletArmy", 1,
	"556Clip", 2,
	"WaterBottleEmpty", 10}
}

VehicleDistributions.M41_Walker_BulldogAmmoStor = {
    rolls = 4,
    items = {
	"76mmHE", 90, 
	"76mmHE", 80, 
	"76mmHE", 70, 
	"76mm", 70, 
	"76mm", 60}
}

VehicleDistributions.M41_Walker_BulldogM41_76mm = {
    rolls = 1,
    items = {
	"76mmHE", 90}
}

VehicleDistributions.M41_Walker_BulldogM1919A4_Coax = {
    rolls = 10,
    items = {
	"762x63mm", 60, 
	"762x63mm", 60, 
	"762x63mm", 60, 
	"762x63mm", 60, 
	"762x63mm", 60, 
	"762x63mm", 60,
	"762x63mm", 60,
	"762x63mm", 70,	
	"762x63mm", 70, 
	"762x63mm", 70}
}

VehicleDistributions.M41_Walker_Bulldog = {
    TankRoof = VehicleDistributions.M41_Walker_BulldogTankRoof,
	M41_76mm = VehicleDistributions.M41_Walker_BulldogM41_76mm,
	AmmoStor = VehicleDistributions.M41_Walker_BulldogAmmoStor,
	M1919A4_Coax = VehicleDistributions.M41_Walker_BulldogM1919A4_Coax
}

distributionTable["M41_Walker_Bulldog"] = {
    Normal = VehicleDistributions.M41_Walker_Bulldog
}