local distributionTable = VehicleDistributions[1]

VehicleDistributions.DEV84GloveBox = {
    rolls = 1,
    items = {
        "Base.84cadillacDeVilleMagazine", 60,
        "Base.Pen", 4,
        "Base.Pencil", 4,
        "Base.Cigarettes", 5,
        "Base.Lighter", 5,
        "Base.Matches", 3,
        "Base.Tissue", 2,
    },
    junk = ClutterTables.GloveBoxJunk,
}


VehicleDistributions.DEV84 = {

	GloveBox = VehicleDistributions.DEV84GloveBox;
	DEV84Trunk = VehicleDistributions.TrunkStandard;
    GM85Roofrack = VehicleDistributions.TrunkStandard;
}

distributionTable["84cadillacDeVilleSedan"] = { Normal = VehicleDistributions.DEV84; }
distributionTable["84cadillacDeVilleCoupe"] = { Normal = VehicleDistributions.DEV84; }