module base {

    sound Amputation {
        category = Player, 
        loop = true,
        is3D = true,
        clip { 
          file = media/sound/Amputation.ogg, 
          distanceMax = 3,
          volume = 1.0,
        }
    }

    sound Cauterization {
        category = Player, 
        loop = false,
        is3D = true,
        clip { 
          file = media/sound/Cauterization.ogg, 
          distanceMax = 3,
          volume = 1.0,
        }
    }
}