module VFX
{
    imports
    {
        Base,
    }

    craftRecipe MakeSpiceRackSmallLight
    {
        timedAction = MakingHammer_Surface,
        time = 60,
        Tags = AnySurfaceCraft;CanBeDoneFromFloor,
        category = Carpentry,
        xpAward = Woodwork:5,
        SkillRequired = Woodwork:2,

        inputs
        {
            item 2 [Base.Plank] flags[Prop2],
            item 6 [Base.Nails],
        }

        outputs
        {
            item 1 VFX.SpiceRackSmallLight,
        }
    }

    craftRecipe MakeSpiceRackSmallDark
    {
        timedAction = MakingHammer_Surface,
        time = 60,
        Tags = AnySurfaceCraft;CanBeDoneFromFloor,
        category = Carpentry,
        xpAward = Woodwork:5,
        SkillRequired = Woodwork:2,

        inputs
        {
            item 2 [Base.Plank] flags[Prop2],
            item 6 [Base.Nails],
        }

        outputs
        {
            item 1 VFX.SpiceRackSmallDark,
        }
    }

    craftRecipe MakeSpiceRackLargeLight
    {
        timedAction = MakingHammer_Surface,
        time = 60,
        Tags = AnySurfaceCraft;CanBeDoneFromFloor,
        category = Carpentry,
        xpAward = Woodwork:10,
        SkillRequired = Woodwork:4,

        inputs
        {
            item 3 [Base.Plank] flags[Prop2],
            item 10 [Base.Nails],
        }

        outputs
        {
            item 1 VFX.SpiceRackLargeLight,
        }
    }

    craftRecipe MakeSpiceRackLargeDark
    {
        timedAction = MakingHammer_Surface,
        time = 60,
        Tags = AnySurfaceCraft;CanBeDoneFromFloor,
        category = Carpentry,
        xpAward = Woodwork:10,
        SkillRequired = Woodwork:4,

        inputs
        {
            item 3 [Base.Plank] flags[Prop2],
            item 10 [Base.Nails],
        }

        outputs
        {
            item 1 VFX.SpiceRackLargeDark,
        }
    }

}