module Base
{

	model 89defenderSeatfl
	{
		mesh = vehicles/Vehicles_89defender_Body|defender_seat_fl,
		texture = Vehicles/Vehicles_89defender_Interior,
		shader = vehiclewheel,
		scale = 0.1,
	}
	model 89defenderSeatfr
	{
		mesh = vehicles/Vehicles_89defender_Body|defender_seat_fl,
		texture = Vehicles/Vehicles_89defender_Interior,
		shader = vehiclewheel,
		scale = 0.1,
        invertX = TRUE,
	}
	model 89defenderSeatrl
	{
		mesh = vehicles/Vehicles_89defender_Body|defender_seat_rl,
		texture = Vehicles/Vehicles_89defender_Interior,
		shader = vehiclewheel,
		scale = 0.1,
	}
	model 89defenderSeatrm
	{
		mesh = vehicles/Vehicles_89defender_Body|defender_seat_rm,
		texture = Vehicles/Vehicles_89defender_Interior,
		shader = vehiclewheel,
		scale = 0.1,
	}
	model 89defenderSeatrr
	{
		mesh = vehicles/Vehicles_89defender_Body|defender_seat_rl,
		texture = Vehicles/Vehicles_89defender_Interior,
		shader = vehiclewheel,
		scale = 0.1,
        invertX = TRUE,
	}

	template vehicle DEF89Seats2
	{
		part SeatFrontLeft
		{
			
			model SeatFL
			{
				file = 89defenderSeatfl,
				offset = 0 0 0,
				rotate = 0 0 0,
				scale = 1.0,
			}
			
			area = SeatFrontLeft,
			container
			{
				seat = FrontLeft,
			}
		}

		part SeatFrontRight
		{

			model seatFR
			{
				file = 89defenderSeatfr,
				offset = 0 0 0,
				rotate = 0 0 0,
				scale = 1.0,
			}

			area = SeatFrontRight,
			container
			{
				seat = FrontRight,
			}
		}

		part SeatFront*
		{
			category = seat,
			itemType = Base.89defenderSeatFront,
			mechanicRequireKey = true,
			container
			{
				test = Vehicles.ContainerAccess.Seat,
			}
			table install
			{
				items
				{
					1
					{
						type = Base.Screwdriver,
						count = 1,
						keep = true,
						equip = primary,
					}
				}
				time = 300,
				skills = Mechanics:1,
				recipes = Intermediate Mechanics,
				test = Vehicles.InstallTest.Default,
			}
			table uninstall
			{
				items
				{
					1
					{
						type = Base.Screwdriver,
						count = 1,
						keep = true,
						equip = primary,
					}
				}
				time = 300,
				skills = Mechanics:1,
				recipes = Intermediate Mechanics,
				test = Vehicles.UninstallTest.Default,
				requireEmpty = true,
			}
			lua
			{
				create = Vehicles.Create.Default,
			}
		}
	}
	
	template vehicle DEF89Seats5
	{
		template = DEF89Seats2,

		part SeatRearLeft
		{

			model seatRL
			{
				file = 89defenderSeatrl,
				offset = 0 0 0,
				rotate = 0 0 0,
				scale = 1.0,
			}

			area = SeatRearLeft,
			container
			{
				seat = RearLeft,
			}
		}

		part SeatRearRight
		{

			model seatRR
			{
				file = 89defenderSeatrr,
				offset = 0 0 0,
				rotate = 0 0 0,
				scale = 1.0,
			}

			area = SeatRearRight,
			container
			{
				seat = RearRight,
			}
		}

		part SeatRear*
		{
			category = seat,
			itemType = Base.89defenderSeatRear,
			mechanicRequireKey = true,
			container
			{
				test = Vehicles.ContainerAccess.Seat,
			}
			table install
			{
				items
				{
					1
					{
						type = Base.Screwdriver,
						count = 1,
						keep = true,
						equip = primary,
					}
				}
				time = 300,
				skills = Mechanics:1,
				recipes = Intermediate Mechanics,
				test = Vehicles.InstallTest.Default,
			}
			table uninstall
			{
				items
				{
					1
					{
						type = Base.Screwdriver,
						count = 1,
						keep = true,
						equip = primary,
					}
				}
				time = 300,
				skills = Mechanics:1,
				recipes = Intermediate Mechanics,
				test = Vehicles.UninstallTest.Default,
				requireEmpty = true,
			}
			lua
            {
            	create = Vehicles.Create.Default,
			}
		}

        part SeatRearMiddle
		{

			model seatRM
			{
				file = 89defenderSeatrm,
				offset = 0 0 0,
				rotate = 0 0 0,
				scale = 1.0,
			}

			area = SeatRearLeft,
			container
			{
				seat = RearMiddle,
			}

			category = seat,
			itemType = Base.89defenderSeatRear,
			mechanicRequireKey = true,
			container
			{
				test = Vehicles.ContainerAccess.Seat,
			}
			table install
			{
				items
				{
					1
					{
						type = Base.Screwdriver,
						count = 1,
						keep = true,
						equip = primary,
					}
				}
				time = 300,
				skills = Mechanics:1,
				recipes = Intermediate Mechanics,
				test = Vehicles.InstallTest.Default,
			}
			table uninstall
			{
				items
				{
					1
					{
						type = Base.Screwdriver,
						count = 1,
						keep = true,
						equip = primary,
					}
				}
				time = 300,
				skills = Mechanics:1,
				recipes = Intermediate Mechanics,
				test = Vehicles.UninstallTest.Default,
				requireEmpty = true,
			}
			lua
            		{
            		create = Vehicles.Create.Default,
					}
		}
	}
}

