UI_InjuryIndicator_PTBR {
	UI_InjuryIndicator_Hand_L = "Mo Esquerda",
	UI_InjuryIndicator_Hand_R = "Mo Direita",
	UI_InjuryIndicator_ForeArm_L = "Antebrao Esquerdo",
	UI_InjuryIndicator_ForeArm_R = "Antebrao Direito",
	UI_InjuryIndicator_UpperArm_L = "Brao Esquerdo",
	UI_InjuryIndicator_UpperArm_R = "Brao Direito",
	UI_InjuryIndicator_Torso_Upper = "Trax Superior",
	UI_InjuryIndicator_Torso_Lower = "Trax Inferior",
	UI_InjuryIndicator_Head = "Cabea",
	UI_InjuryIndicator_Neck = "PESCOO",
	UI_InjuryIndicator_Groin = "Regio ntima",
	UI_InjuryIndicator_UpperLeg_L = "Coxa Esquerda",
	UI_InjuryIndicator_UpperLeg_R = "Coxa Direita",
	UI_InjuryIndicator_LowerLeg_L = "Panturrilha Esquerda",
	UI_InjuryIndicator_LowerLeg_R = "Panturrilha Direita",
	UI_InjuryIndicator_Foot_L = "P Esquerdo",
	UI_InjuryIndicator_Foot_R = "P Direito",
	
	UI_InjuryIndicator_HurtSpeech0 = "Ai",
	UI_InjuryIndicator_HurtSpeech1 = "Ui",
	UI_InjuryIndicator_HurtSpeech2 = "Uffa",
	UI_InjuryIndicator_HurtSpeech3 = "Argh",
	UI_InjuryIndicator_HurtSpeech4 = "Oh no",
	
    UI_InjuryIndicator_HealSpeech0 = "is healed",
    UI_InjuryIndicator_HealSpeech1 = "is feeling better",
	UI_InjuryIndicator_HealSpeech2 = "feels better now",
    UI_InjuryIndicator_HealSpeech3 = "is feeling fine",
    UI_InjuryIndicator_HealSpeech4 = "feels fine now",

	UI_InjuryIndicator_EnableInjureNotify = "Enable injury pop-up",
	UI_InjuryIndicator_EnableInjureNotify_Tooltip = "Enables pop-up text when injured.<br>This is the main purpose of the mod.",
	UI_InjuryIndicator_SpeechSwitch = "Usar texto falado",
	UI_InjuryIndicator_SpeechSwitch_Tooltip = "Alterna para usar texto falado.<br>Em vez de texto 'habilidade subindo'.",
	UI_InjuryIndicator_EnableHealNotify = "Ativar notificao de cura",
	UI_InjuryIndicator_EnableHealNotify_Tooltip = "Ativa texto de notificao quando curado.",
}