module LD {

	model LegendaryDuffelbag_Ground
	{
		mesh = WorldItems/Clothing/LegendaryDuffelbag_Ground,
		scale = 0.4,
	}
	model LDMagLegendary_Ground
    {
        mesh = WorldItems/Magazine,
        texture = WorldItems/LDMagLegendaryG,
        scale = 0.4,
    }
}