module Base
{
    timedAction BuildPipe
    {
        metabolics      = MediumWork,
        actionAnim      = BuildPipe,
        sound           = RepairWithWrench,
        completionSound = BuildMetalStructureSmallScrap,
        prop1 		    = Base.PipeWrench,
    }

    timedAction BuildPump
    {
        metabolics      = HeavyWork,
        actionAnim      = BlowTorchFloor,
	    sound           = BlowTorch,
        completionSound = BuildMetalStructureMedium,
	    prop1 		    = Base.CraftingWeldingTorch,
    }

    timedAction BuildSprinkler
    {
        metabolics      = MediumWork,
        actionAnim      = BuildPipe,
        sound           = Dismantle,
        completionSound = BuildMetalStructureSmallScrap,
        prop1 		    = Base.Screwdriver,
    }
}