module Base
{

	/** Holsters **/

	craftRecipe MakeDuctTapeAnkleHolster
	{
	TimedAction = Making,
		Time = 100,
		Tags = InHandCraft,
	SkillRequired = Tailoring:1,
	XpAward = Tailoring:1,
	Category = Tailoring,
		inputs
		{
			item 3 [Base.DuctTape] flags[Prop1],
			item 1 [Base.Revolver_Short] mode:keep flags[Prop2],
		}
		outputs
		{
			item 1 Base.Holster_DuctTapeAnkle,
		}
	}
}