module Base
{
    entity WoodFenceLvl1
    {
        component UiConfig
        {
            xuiSkin = default,
            entityStyle = ES_WoodFenceLvl1,
            uiEnabled = false,
        }
        component SpriteConfig
        {
            health = 250,
            skillBaseHealth = 20,
            face W
            {
                layer
                {
                    row = carpentry_02_40,
                }
            }
            face N
            {
                layer
                {
                    row = carpentry_02_41,
                }
            }
            corner = carpentry_02_43,
        }
        component CraftRecipe
        {
            OnAddToMenu = woodenFenceLvl1Test,
            timedAction = BuildWoodenStructureSmall,
            time = 200,
            category = Fences,
            SkillRequired = Woodwork:3,
            xpAward = Woodwork:30,
            Tooltip = Tooltip_craft_woodenFenceDesc,
            inputs
            {
                item 1 tags[Hammer] mode:keep flags[Prop1;MayDegradeVeryLight],
                item 2 [Base.Plank],
                item 2 [Base.Nails],
            }
        }
    }
}
