module Base
{
    entity WoodSign
    {
        component UiConfig
        {
            xuiSkin = default,
            entityStyle = ES_Wood_Sign,
            uiEnabled = false,
        }
        component SpriteConfig
        {
            skillBaseHealth = 300,
            face W
            {
                layer
                {
                    row = constructedobjects_signs_01_27,
                }
            }
            face N
            {
                layer
                {
                    row = constructedobjects_signs_01_11,
                }
            }
        }
        component CraftRecipe
        {
            timedAction = BuildWoodenStructureSmall,
            time = 80,
            category = Miscellaneous,
            SkillRequired = Woodwork:1,
            xpAward = Woodwork:10,
            Tooltip = Tooltip_craft_signDesc,
            inputs
            {
                item 1 tags[Hammer] mode:keep flags[Prop1;MayDegradeVeryLight],
                item 3 [Base.Plank],
                item 3 [Base.Nails],
            }
        }
    }
}
