module Base
{
	xuiSkin default
	{
		entity ES_Fences_GlassConcreteRailing
		{
			LuaWindowClass	= ISEntityWindow,
			DisplayName	= NBEntityName_GlassConcreteRailingFence,
			Icon		= Build_location_shop_mall_01_25,
		}
	}

    entity Fences_GlassConcreteRailing
    {
        component UiConfig
        {
            xuiSkin         = default,
            entityStyle     = ES_Fences_GlassConcreteRailing,
            uiEnabled       = false,
        }

        component SpriteConfig
        {
			health          = 250,
			skillBaseHealth = 20,

            face W
            {
                layer
                {
                    row = location_shop_mall_01_24,
                }
            }
            face N
            {
                layer
                {
                    row = location_shop_mall_01_25,
                }
            }
            corner  =   location_shop_mall_01_27,
        }
		
        component CraftRecipe
        {
            OnAddToMenu   = ignoreFromBuildMenu,
            timedAction   = BuildSandbagWall,
            time          = 50,
            SkillRequired = Pottery:3,
            xpAward       = Pottery:30,
            category      = Fences,
            ToolTip       = Tooltip_craft_sandBagDesc,
            inputs
            {
                item 2 [Base.BucketConcreteFull] flags[DontRecordInput],
                item 2 [Base.MetalBar],
                item 1 [Base.PaintWhite] flags[DontRecordInput],
                item 1 [Base.GlassPanel],
            }
        }
    }
}