module Base
{
    entity Metal_Shelves_Lvl2
    {
        component UiConfig
        {
            xuiSkin = default,
            entityStyle = ES_Shelves_Lvl2,
            uiEnabled = false,
        }
        component SpriteConfig
        {
            needToBeAgainstWall = true,
            face W
            {
                layer
                {
                    row = furniture_shelving_01_29,
                }
            }
            face N
            {
                layer
                {
                    row = furniture_shelving_01_28,
                }
            }
        }
        component CraftRecipe
        {
            OnAddToMenu = metalLockedSmallLvl2Test,
            timedAction = BuildMetalStructureSmall,
            time = 50,
            NeedToBeLearn = true,
            SkillRequired = MetalWelding:9,
            xpAward = MetalWelding:90,
            category = Furniture,
            Tags = Welding;Furniture,
            Tooltip = Tooltip_craft_NeedsWallDesc,
            inputs
            {
                item 2 [Base.BlowTorch] flags[DontRecordInput],
                item 1 [Base.SmallSheetMetal],
                item 2 [Base.MetalPipe],
                item 1 [Base.ScrapMetal],
                item 2 [Base.WeldingRods] flags[DontRecordInput],
            }
        }
    }
}
