module Base
{
    entity Stone_Cabinet
    {
        component UiConfig
        {
            xuiSkin = default,
            entityStyle = ES_Stone_Cabinet,
            uiEnabled = false,
        }
        component SpriteConfig
        {
            health = 100,
            skillBaseHealth = 20,
            face S
            {
                layer
                {
                    row = crafted_04_40,
                }
            }
            face E
            {
                layer
                {
                    row = crafted_04_41,
                }
            }
            face N
            {
                layer
                {
                    row = crafted_04_42,
                }
            }
            face W
            {
                layer
                {
                    row = crafted_04_43,
                }
            }
        }
        component CraftRecipe
        {
            timedAction = BuildCairn,
            time = 50,
            category = Furniture,
            xpAward = Masonry:5,
            Tooltip = Tooltip_craft_stoneCabinetDesc,
            inputs
            {
                item 1 tags[Concrete] flags[DontRecordInput],
                item 10 [Base.Stone2],
                item 2 [Base.FlatStone],
            }
        }
    }
}
