module Base
{
    entity Wood_Chair_Lvl1
    {
        component UiConfig
        {
            xuiSkin = default,
            entityStyle = ES_Wood_Chair_Lvl1,
            uiEnabled = false,
        }
        component SpriteConfig
        {
            face S
            {
                layer
                {
                    row = carpentry_01_36,
                }
            }
            face N
            {
                layer
                {
                    row = carpentry_01_37,
                }
            }
            face E
            {
                layer
                {
                    row = carpentry_01_38,
                }
            }
            face W
            {
                layer
                {
                    row = carpentry_01_39,
                }
            }
        }
        component CraftRecipe
        {
            OnAddToMenu = woodenChairLvl1Test,
            timedAction = BuildWoodenStructureMedium,
            time = 50,
            SkillRequired = Woodwork:1,
            xpAward = Woodwork:10,
            category = Furniture,
            Tags = Carpentry;Furniture,
            Tooltip = Tooltip_craft_chairDesc,
            inputs
            {
                item 1 tags[Hammer] mode:keep flags[Prop1;MayDegradeVeryLight],
                item 2 [Base.Plank],
                item 2 [Base.Nails],
            }
        }
    }
}
