module Base
{
    entity LogWindowFrameLvl1
    {
        component UiConfig
        {
            xuiSkin = default,
            entityStyle = ES_Log_WindowframeLvl1,
            uiEnabled = false,
        }
        component SpriteConfig
        {
            health = 500,
            skillBaseHealth = 50,
            face W
            {
                layer
                {
                    row = walls_logs_48,
                }
            }
            face N
            {
                layer
                {
                    row = walls_logs_49,
                }
            }
            corner = walls_exterior_wooden_01_27,
        }
        component CraftRecipe
        {
            timedAction = BuildWallNoTool,
            time = 200,
            category = Windows,
            xpAward = Woodwork:10,
            Tooltip = Tooltip_craft_woodenFrameDesc,
            inputs
            {
                item 4 [Base.Log],
                item 4 [Base.RippedSheets;Base.RippedSheetsDirty;Base.Twine;Base.Rope;Base.SheetRope] flags[DontReplace],
            }
        }
    }
}
