GameSound_RU = {
    GameSound_CassetteBanditParty01 = "  01 ()",
    GameSound_CassetteBanditParty02 = "  02 ()",
    GameSound_CassetteBanditParty03 = "  03 ()",
    GameSound_CassetteBanditParty04 = "  04 ()",
    GameSound_CassetteBanditParty05 = "  05 ()",
    GameSound_CassetteBanditBreakdance01 = "  01 ()",
}
