module Base
{

    item Bullets9mm
    {
        DisplayCategory = Ammo,
        Count	=	5,
        Weight	=	0.01,
        Type	=	Normal,
        DisplayName	=	9mm Rounds,
        Icon	=	Roundyy,
        MetalValue = 1,
        WorldStaticModel = Roundy,
		Tags = Ammo,
    }

	model Roundy
    {
        mesh = WorldItems/Roundy,
        texture = WorldItems/Roundy,
    }

    item Bullets38
    {
        DisplayCategory = Ammo,
        Count	=	5,
        Weight	=	0.01,
        Type	=	Normal,
        DisplayName	=	.38 Special Bullets,
        Icon	=	Roundyy,
        MetalValue = 1,
        WorldStaticModel = Roundy2,
		Tags = Ammo,
    }

	model Roundy2
    {
        mesh = WorldItems/Roundy2,
        texture = WorldItems/Roundy2,
    }

    item Bullets44
    {
        DisplayCategory = Ammo,
        Count	=	3,
        Weight	=	0.02,
        Type	=	Normal,
        DisplayName	=	.44 Magnum Bullets,
        Icon	=	Roundyy,
        MetalValue = 1,
        WorldStaticModel = Roundy3,
		Tags = Ammo,
    }

	model Roundy3
    {
        mesh = WorldItems/Roundy3,
        texture = WorldItems/Roundy3,
    }

    item Bullets45
    {
        DisplayCategory = Ammo,
        Count	=	5,
        Weight	=	0.015,
        Type	=	Normal,
        DisplayName	=	.45 Auto,
        Icon	=	Roundyy,
        MetalValue = 1,
        WorldStaticModel = Roundy4,
		Tags = Ammo,
    }

	model Roundy4
    {
        mesh = WorldItems/Roundy4,
        texture = WorldItems/Roundy4,
    }

	item 223Bullets
    {
        DisplayCategory = Ammo,
        Count	=	5,
        Weight	=	0.025,
        AlwaysWelcomeGift	=	TRUE,
        Type	=	Normal,
        DisplayName	=	.223 Ammo,
        Icon	=	RifleAmmoz,
        MetalValue = 1,
        WorldStaticModel = RifleAmmoz,
		Tags = Ammo,
    }

	model RifleAmmoz
	{
		mesh = WorldItems/RifleAmmoz,
		texture = WorldItems/Roundy,
		scale = 0.8,
	}

    item 556Bullets
    {
        DisplayCategory = Ammo,
        Count	=	5,
        Weight	=	0.025,
        AlwaysWelcomeGift	=	TRUE,
        Type	=	Normal,
        DisplayName	=	.556 Ammo,
        Icon	=	RifleAmmoz,
        MetalValue = 1,
        WorldStaticModel = RifleAmmoz,
		Tags = Ammo,
    }

    item 308Bullets
    {
        DisplayCategory = Ammo,
        Count	=	5,
        Weight	=	0.03,
        AlwaysWelcomeGift	=	TRUE,
        Type	=	Normal,
        DisplayName	=	.308 Ammo,
        Icon	=	RifleAmmoz,
        MetalValue = 1,
        WorldStaticModel = RifleAmmoz,
		Tags = Ammo,
    }

	item ShotgunShells
	{
	    DisplayCategory = Ammo,
		Count	=	6,
		Weight	=	0.035,
		AlwaysWelcomeGift	=	TRUE,
		Type	=	Normal,
		DisplayName	=	Shotgun Shells,
		Icon	=	ShotgunShell,
		MetalValue = 1,
		WorldStaticModel = ShotGunShellG,
		Tags = Ammo;ShotgunShell,
	}

	model ShotGunShellG
	{
		mesh = WorldItems/ShotGunShellG,
		texture = WorldItems/ShotGunShellG,
		scale = 1.25,
	}

    item 762Bullets
    {
        DisplayCategory = Ammo,
        Count	=	5,
        Weight	=	0.03,
        AlwaysWelcomeGift	=	TRUE,
        Type	=	Normal,
        DisplayName	=	7.62 Round,
        Icon	=	RifleAmmoz,
        MetalValue = 1,
        WorldStaticModel = RifleAmmoz,
		Tags = Ammo,
    }

    item 762x39Bullets
    {
        DisplayCategory = Ammo,
        Count	=	5,
        Weight	=	0.025,
        AlwaysWelcomeGift	=	TRUE,
        Type	=	Normal,
        DisplayName	=	7.62x39 Round,
        Icon	=	RifleAmmoz,
        MetalValue = 1,
        WorldStaticModel = RifleAmmoz,
		Tags = Ammo,
    }

    item 9mmClip
    {
        DisplayCategory = Ammo,
        CanStack	=	FALSE,
        Weight	=	0.15,
        Type	=	Normal,
        DisplayName	=	9mm Magazine,
        Icon	=	9mmMag,
        MaxAmmo = 15,
        AmmoType = Base.Bullets9mm,
        StaticModel = GunMagazine,
        GunType = Base.Pistol,
        WorldStaticModel = BerettaMag,
	Tags = HasMetal;PistolMagazine;IgnoreZombieDensity,
    }

	model BerettaMag
    {
        mesh = WorldItems/BerettaMag,
        texture = WorldItems/M16A1,
    }

    item 45Clip
    {
        DisplayCategory = Ammo,
        CanStack	=	FALSE,
        Weight	=	0.15,
        Type	=	Normal,
        DisplayName	=	.45 Auto Magazine,
        Icon	=	45Mag,
        MaxAmmo = 7,
        AmmoType = Base.Bullets45,
        StaticModel = GunMagazine,
        GunType = Base.Pistol2,
        WorldStaticModel = 45Mag,
	Tags = HasMetal;PistolMagazine;IgnoreZombieDensity,
    }

	model 45Mag
    {
        mesh = WorldItems/45Mag,
        texture = WorldItems/Colty,
    }

    item 44Clip
    {
        DisplayCategory = Ammo,
        CanStack	=	FALSE,
        Weight	=	0.15,
        Type	=	Normal,
        DisplayName	=	.44 Magazine,
        Icon	=	44Mag,
        MaxAmmo = 8,
        AmmoType = Base.Bullets44,
        StaticModel = GunMagazine,
        GunType = Base.Pistol3,
        WorldStaticModel = 44Mag,
	Tags = HasMetal;PistolMagazine;IgnoreZombieDensity,
    }

	model 44Mag
    {
        mesh = WorldItems/44Mag,
        texture = WorldItems/Dessy,
    }

    item 556Clip
    {
        DisplayCategory = Ammo,
        CanStack	=	FALSE,
        Weight	=	0.1,
        Type	=	Normal,
        DisplayName	=	.556 Magazine,
        Icon	=	556Mag,
        MaxAmmo = 30,
        AmmoType = Base.556Bullets,
        StaticModel = GunMagazine,
        GunType = Base.AssaultRifle,
        WorldStaticModel = 556Mag,
	Tooltip = Tooltip_556Clip,
    }

	model 556Mag
    {
        mesh = WorldItems/556MagG,
        texture = WorldItems/M16A1,
    }

    item 556Clip50
    {
        DisplayCategory = Ammo,
        CanStack	=	FALSE,
        Weight	=	0.1,
        Type	=	Normal,
        DisplayName	=	.556 Magazine,
        Icon	=	762x39Mag,
        MaxAmmo = 50,
        AmmoType = Base.556Bullets,
        StaticModel = GunMagazine,
        GunType = Base.Galil,
        WorldStaticModel = 556Mag50,
	Tooltip = Tooltip_556Clip50,
    }

	model 556Mag50
    {
        mesh = WorldItems/556MagG50,
        texture = WorldItems/M16A1,
    }

    item GlockMagazine
    {
        DisplayCategory = Ammo,
        CanStack	=	FALSE,
        Weight	=	0.15,
        Type	=	Normal,
        DisplayName	=	9mm Glock Magazine,
        Icon	=	9mmMag,
        MaxAmmo = 17,
        AmmoType = Base.Bullets9mm,
        StaticModel = GunMagazine,
        GunType = Glock17,
        WorldStaticModel = GlockMag,
	Tags = HasMetal;PistolMagazine;IgnoreZombieDensity,
    }

	model GlockMag
    {
        mesh = WorldItems/GlockMag,
        texture = WorldItems/M16A1,
    }

    item P226Magazine
    {
        DisplayCategory = Ammo,
        CanStack	=	FALSE,
        Weight	=	0.15,
        Type	=	Normal,
        DisplayName	=	9mm P226 Magazine,
        Icon	=	9mmMag,
        MaxAmmo = 20,
        AmmoType = Base.Bullets9mm,
        StaticModel = GunMagazine,
        GunType = P226,
        WorldStaticModel = GlockMag,
	Tags = HasMetal;PistolMagazine;IgnoreZombieDensity,
    }

	model P226Magazine
    {
        mesh = WorldItems/GlockMag,
        texture = WorldItems/M16A1,
    }

    item WaltherP5Magazine
    {
        DisplayCategory = Ammo,
        CanStack	=	FALSE,
        Weight	=	0.15,
        Type	=	Normal,
        DisplayName	=	9mm WaltherP5Magazine,
        Icon	=	9mmMag,
        MaxAmmo = 8,
        AmmoType = Base.Bullets9mm,
        StaticModel = GunMagazine,
        GunType = WaltherP5,
        WorldStaticModel = WaltherP5MagazineG,
	Tags = HasMetal;PistolMagazine;IgnoreZombieDensity,
    }

	model WaltherP5MagazineG
    {
	scale = 0.8,
        mesh = WorldItems/GlockMag,
        texture = WorldItems/M16A1,
    }

    item 9mm30Magazine
    {
        DisplayCategory = Ammo,
        CanStack	=	FALSE,
        Weight	=	0.1,
        Type	=	Normal,
        DisplayName	=	9mm SMG Magazine,
        Icon	=	9mmSMGMag,
        MaxAmmo = 30,
        AmmoType = Base.Bullets9mm,
        StaticModel = GunMagazine,
        GunType = MP5,
        WorldStaticModel = SMGMag,
	Tooltip = Tooltip_9mmSMGMag,
    }

	model SMGMag
    {
        mesh = WorldItems/SMGMag,
        texture = WorldItems/M16A1,
    }

    item 9mmP90Magazine
    {
        DisplayCategory = Ammo,
        CanStack	=	FALSE,
        Weight	=	0.1,
        Type	=	Normal,
        DisplayName	=	9mm P90 Magazine,
        Icon	=	9mmSMGMag,
        MaxAmmo = 60,
        AmmoType = Base.Bullets9mm,
        StaticModel = GunMagazine,
        GunType = P90,
        WorldStaticModel = SMGMag,
	Tooltip = Tooltip_P90Mag,
    }

    item M14Clip
    {
        DisplayCategory = Ammo,
        CanStack	=	FALSE,
        Weight	=	0.1,
        Type	=	Normal,
        DisplayName	=	7.62 Magazine,
        Icon	=	556Mag,
        MaxAmmo = 20,
        AmmoType = 762Bullets,
        StaticModel = GunMagazine,
        GunType = Base.AssaultRifle2,
        WorldStaticModel = 762Mag,
	Tooltip = Tooltip_762Mag,
    }

	model 762Mag
    {
        mesh = WorldItems/762Mag,
        texture = WorldItems/M16A1,
    }

    item 762x39Clip
    {
        DisplayCategory = Ammo,
        CanStack	=	FALSE,
        Weight	=	0.1,
        Type	=	Normal,
        DisplayName	=	762x39 Magazine,
        Icon	=	762x39Mag,
        MaxAmmo = 30,
        AmmoType = Base.762x39Bullets,
        StaticModel = GunMagazine,
        GunType = Base.AK47,
        WorldStaticModel = 762x39MagG,
	Tooltip = Tooltip_762x39Clip,
    }

	model 762x39MagG
    {
        mesh = WorldItems/762x39MagG,
        texture = WorldItems/762x39MagG,
    }

    item AK105Clip
    {
        DisplayCategory = Ammo,
        CanStack	=	FALSE,
        Weight	=	0.1,
        Type	=	Normal,
        DisplayName	=	762x39 AK105 Magazine,
        Icon	=	AK105Mag,
        MaxAmmo = 30,
        AmmoType = Base.762x39Bullets,
        StaticModel = GunMagazine,
        GunType = Base.AK105,
        WorldStaticModel = 762x39MagG,
	Tooltip = Tooltip_762x39Clip,
    }

    item AA12Magazine
    {
        DisplayCategory = Ammo,
        CanStack	=	FALSE,
        Weight	=	0.2,
        Type	=	Normal,
        DisplayName	=	12g AA-12 Magazine,
        Icon	=	AA1212Mag,
        MaxAmmo = 20,
        AmmoType = Base.ShotgunShells,
        StaticModel = GunMagazine,
        GunType = AA12,
        WorldStaticModel = AA12Mag,
    }

	model AA12Mag
    {
        mesh = WorldItems/AA12Mag,
        texture = WorldItems/AA12,
    }

    item 308Clip
    {
        DisplayCategory = Ammo,
        CanStack	=	FALSE,
        Weight	=	0.05,
        Type	=	Normal,
        DisplayName	=	.308 Remington M788 Magazine,
        Icon	=	308308Mag,
        MaxAmmo = 5,
        AmmoType = Base.308Bullets,
        StaticModel = GunMagazine,
        GunType = Base.HuntingRifle,
        WorldStaticModel = 308Mag,
    }

	model 308Mag
    {
        mesh = WorldItems/762Mag,
        texture = WorldItems/M16A1,
    }

    item M60Clip
    {
        DisplayCategory = Ammo,
        CanStack	=	FALSE,
        Weight	=	0.3,
        Type	=	Normal,
        DisplayName	=	7.62 M60 Box Magazine,
        Icon	=	M60MMag,
        MaxAmmo = 100,
        AmmoType = Base.762Bullets,
        StaticModel = GunMagazine,
        GunType = M60,
        WorldStaticModel = M60Mag,
    }

	model M60Mag
    {
        mesh = WorldItems/M60Mag,
        texture = WorldItems/M16A1,
    }

    item M249Clip
    {
        DisplayCategory = Ammo,
        CanStack	=	FALSE,
        Weight	=	0.3,
        Type	=	Normal,
        DisplayName	=	5.56 M249 Box Magazine,
        Icon	=	M60MMag,
        MaxAmmo = 100,
        AmmoType = Base.556Bullets,
        StaticModel = GunMagazine,
        GunType = M249,
        WorldStaticModel = M249Mag,
    }

	model M249Mag
    {
        mesh = WorldItems/M249Mag,
        texture = WorldItems/M16A1,
    }

    item MAC10Clip
    {
        DisplayCategory = Ammo,
        CanStack	=	FALSE,
        Weight	=	0.05,
        Type	=	Normal,
        DisplayName	=	.45 ACP MAC-10 Magazine,
        Icon	=	9mmSMGMag,
        MaxAmmo = 30,
        AmmoType = Base.Bullets45,
        StaticModel = GunMagazine,
        GunType = MAC10,
        WorldStaticModel = SMGMag,
    }

    item USPClip
    {
        DisplayCategory = Ammo,
        CanStack	=	FALSE,
        Weight	=	0.15,
        Type	=	Normal,
        DisplayName	=	.45 ACP H&K Magazine,
        Icon	=	9mmMag,
        MaxAmmo = 12,
        AmmoType = Base.Bullets45,
        StaticModel = GunMagazine,
        GunType = HKUSP,
        WorldStaticModel = GlockMag,
	Tooltip = Tooltip_4512Mag,
	Tags = HasMetal;PistolMagazine;IgnoreZombieDensity,
    }

    item ThompsonMagazine
    {
        DisplayCategory = Ammo,
        CanStack	=	FALSE,
        Weight	=	0.1,
        Type	=	Normal,
        DisplayName	=	Thompson Magazine,
        Icon	=	ThompsonMagazine,
        MaxAmmo = 30,
        AmmoType = Base.Bullets45,
        StaticModel = GunMagazine,
        GunType = Thompson,
        WorldStaticModel = ThompsonMagazine,
	Tooltip = Tooltip_ThompsonMagazine,
    }

	model ThompsonMagazine
    {
        mesh = WorldItems/ThompsonMagazineG,
        texture = WorldItems/Thompson,
    }

    item KrissVectorMagazine
    {
        DisplayCategory = Ammo,
        CanStack	=	FALSE,
        Weight	=	0.1,
        Type	=	Normal,
        DisplayName	=	KrissVector Magazine,
        Icon	=	ThompsonMagazine,
        MaxAmmo = 30,
        AmmoType = Base.Bullets45,
        StaticModel = GunMagazine,
        GunType = KrissVector,
        WorldStaticModel = ThompsonMagazine,
	Tooltip = Tooltip_ThompsonMagazine,
    }

    item Bullets9mmBox
    {
        Weight	=	0.2,
        Type	=	Normal,
        DisplayName	=	Box of 9mm Bullets,
        DisplayCategory = Ammo,
        Icon	=	9mmBox,
        MetalValue = 30,
        WorldStaticModel = 9mmBoxy,
        PlaceOneSound = BoxOfRoundsPlaceOne,
        PlaceMultipleSound = BoxOfRoundsPlaceAll,
    }

	model 9mmBoxy
    {
        mesh = WorldItems/PistolBoxG,
        texture = WorldItems/9mmBoxG,
	scale = 0.9,
    }

    item Bullets45Box
    {
        DisplayCategory = Ammo,
        Weight	=	0.3,
        Type	=	Normal,
        DisplayName	=	Box of .45 Auto Bullets,
        Icon	=	45ACPBox,
        MetalValue = 30,
        WorldStaticModel = 45Boxy,
        PlaceOneSound = BoxOfRoundsPlaceOne,
        PlaceMultipleSound = BoxOfRoundsPlaceAll,
    }

	model 45Boxy
    {
        mesh = WorldItems/PistolBoxG,
        texture = WorldItems/45BoxG,
	scale = 0.9,
    }

    item Bullets44Box
    {
        DisplayCategory = Ammo,
        Weight	=	0.2,
        Type	=	Normal,
        DisplayName	=	Box of .44 Magnum Bullets,
        Icon	=	44MagBox,
        MetalValue = 30,
        WorldStaticModel = 44Boxy,
        PlaceOneSound = BoxOfRoundsPlaceOne,
        PlaceMultipleSound = BoxOfRoundsPlaceAll,
    }

	model 44Boxy
    {
        mesh = WorldItems/PistolBoxG,
        texture = WorldItems/44BoxG,
	scale = 0.9,
    }

    item Bullets38Box
    {
        DisplayCategory = Ammo,
        Weight	=	0.2,
        Type	=	Normal,
        DisplayName	=	Box of .38 Special Bullets,
        Icon	=	38SPCBox,
        MetalValue = 30,
        WorldStaticModel = 38Boxy,
        PlaceOneSound = BoxOfRoundsPlaceOne,
        PlaceMultipleSound = BoxOfRoundsPlaceAll,
    }

	model 38Boxy
    {
        mesh = WorldItems/PistolBoxG,
        texture = WorldItems/38BoxG,
	scale = 0.9,
    }

    item ShotgunShellsBox
    {
        DisplayCategory = Ammo,
        Weight	=	0.75,
        Type	=	Normal,
        DisplayName	=	Box of Shotgun Shells,
        Icon	=	12gBox,
        MetalValue = 24,
        WorldStaticModel = 12gBoxy,
        PlaceOneSound = BoxOfShellsPlaceOne,
        PlaceMultipleSound = BoxOfShellsPlaceAll,
    }

	model 12gBoxy
    {
        mesh = WorldItems/ShotgunBoxG,
        texture = WorldItems/12gBoxG,
    }

    item 223Box
    {
        DisplayCategory = Ammo,
        Weight	=	0.8,
        AlwaysWelcomeGift	=	TRUE,
        Type	=	Normal,
        DisplayName	=	Box of .223 Bullets,
        Icon	=	223Box,
        MetalValue = 40,
        WorldStaticModel = 223Boxy,
        PlaceOneSound = BoxOfRoundsPlaceOne,
        PlaceMultipleSound = BoxOfRoundsPlaceAll,
    }

	model 223Boxy
    {
        mesh = WorldItems/RifleBoxG,
        texture = WorldItems/223BoxG,
    }

    item 556Box
    {
        DisplayCategory = Ammo,
        Weight	=	0.8,
        AlwaysWelcomeGift	=	TRUE,
        Type	=	Normal,
        DisplayName	=	Box of .556 Bullets,
        Icon	=	556Box,
        MetalValue = 40,
        WorldStaticModel = 556Boxy,
        PlaceOneSound = BoxOfRoundsPlaceOne,
        PlaceMultipleSound = BoxOfRoundsPlaceAll,
    }

	model 556Boxy
    {
        mesh = WorldItems/RifleBoxG,
        texture = WorldItems/556BoxG,
    }

    item 762x39Box
    {
        DisplayCategory = Ammo,
        Weight	=	0.8,
        AlwaysWelcomeGift	=	TRUE,
        Type	=	Normal,
        DisplayName	=	Box of 7.62x39 Bullets,
        Icon	=	76239Box,
        MetalValue = 40,
        WorldStaticModel = 76239Boxy,
        PlaceOneSound = BoxOfRoundsPlaceOne,
        PlaceMultipleSound = BoxOfRoundsPlaceAll,
    }

	model 76239Boxy
    {
        mesh = WorldItems/RifleBoxG,
        texture = WorldItems/76239BoxG,
    }

    item 308Box
    {
        DisplayCategory = Ammo,
        Weight	=	0.4,
        AlwaysWelcomeGift	=	TRUE,
        Type	=	Normal,
        DisplayName	=	Box of .308 Bullets,
        Icon	=	308Box,
        MetalValue = 40,
        WorldStaticModel = 308Boxy,
        PlaceOneSound = BoxOfRoundsPlaceOne,
        PlaceMultipleSound = BoxOfRoundsPlaceAll,
    }

	model 308Boxy
    {
        mesh = WorldItems/RifleBoxG,
        texture = WorldItems/308BoxG,
    }

    item 762Box
    {
        DisplayCategory = Ammo,
        Weight	=	1.0,
        AlwaysWelcomeGift	=	TRUE,
        Type	=	Normal,
        DisplayName	=	Box of 7.62 Rounds,
        Icon	=	76251Box,
        MetalValue = 40,
        WorldStaticModel = 76251Boxy,
        PlaceOneSound = BoxOfRoundsPlaceOne,
        PlaceMultipleSound = BoxOfRoundsPlaceAll,
    }

	model 76251Boxy
    {
        mesh = WorldItems/RifleBoxG,
        texture = WorldItems/76251BoxG,
    }

	item Bullets9mmCarton
	{
		DisplayName = Carton of 9mm Rounds,
		DisplayCategory = Ammo,
		Type = Normal,
		Weight = 2,
		Icon = Parcel_Medium_Ammo,
		AlwaysWelcomeGift = TRUE,
		MetalValue = 300,
		PlaceMultipleSound = BoxOfRoundsPlaceAll,
		PlaceOneSound = BoxOfRoundsPlaceOne,
		WorldStaticModel = Parcel_Ammo_Medium,
		Tags = HasMetal;IgnoreZombieDensity,
	}

	item Bullets38Carton
	{
		DisplayName = Carton of .38 Special Rounds,
		DisplayCategory = Ammo,
		Type = Normal,
		Weight = 2,
		Icon = Parcel_Medium_Ammo,
		AlwaysWelcomeGift = TRUE,
		MetalValue = 300,
		PlaceMultipleSound = BoxOfRoundsPlaceAll,
		PlaceOneSound = BoxOfRoundsPlaceOne,
		WorldStaticModel = Parcel_Ammo_Medium,
		Tags = HasMetal;IgnoreZombieDensity,
	}

	item Bullets44Carton
	{
		DisplayName = Carton of .44 Magnum Rounds,
		DisplayCategory = Ammo,
		Type = Normal,
		Weight = 2,
		Icon = Parcel_Medium_Ammo,
		AlwaysWelcomeGift = TRUE,
		MetalValue = 300,
		PlaceMultipleSound = BoxOfRoundsPlaceAll,
		PlaceOneSound = BoxOfRoundsPlaceOne,
		WorldStaticModel = Parcel_Ammo_Medium,
		Tags = HasMetal;IgnoreZombieDensity,
	}

	item Bullets45Carton
	{
		DisplayName = Carton of .45 Auto Rounds,
		DisplayCategory = Ammo,
		Type = Normal,
		Weight = 3,
		Icon = Parcel_Medium_Ammo,
		AlwaysWelcomeGift = TRUE,
		MetalValue = 300,
		PlaceMultipleSound = BoxOfRoundsPlaceAll,
		PlaceOneSound = BoxOfRoundsPlaceOne,
		WorldStaticModel = Parcel_Ammo_Medium,
		Tags = HasMetal;IgnoreZombieDensity,
	}

	item 223Carton
	{
		DisplayName = Carton of .223 Rounds,
		DisplayCategory = Ammo,
		Type = Normal,
		Weight = 6,
		Icon = Parcel_Medium_Ammo,
		AlwaysWelcomeGift = TRUE,
		MetalValue = 400,
		PlaceMultipleSound = BoxOfRoundsPlaceAll,
		PlaceOneSound = BoxOfRoundsPlaceOne,
		StaticModel = Parcel_Ammo_Medium,
		WorldStaticModel = Parcel_Ammo_Medium,
		Tags = HasMetal;IgnoreZombieDensity,
	}

	item 556Carton
	{
		DisplayName = Carton of 5.56 Rounds,
		DisplayCategory = Ammo,
		Type = Normal,
		Weight = 6,
		Icon = Parcel_Medium_Military,
		AlwaysWelcomeGift = TRUE,
		MetalValue = 400,
		PlaceMultipleSound = BoxOfRoundsPlaceAll,
		PlaceOneSound = BoxOfRoundsPlaceOne,
		WorldStaticModel = Parcel_Military_Medium,
		Tags = HasMetal;IgnoreZombieDensity,
	}

	item 308Carton
	{
		DisplayName = Carton of .308 Rounds,
		DisplayCategory = Ammo,
		Type = Normal,
		Weight = 4,
		Icon = Parcel_Medium_Ammo,
		AlwaysWelcomeGift = TRUE,
		MetalValue = 400,
		PlaceMultipleSound = BoxOfRoundsPlaceAll,
		PlaceOneSound = BoxOfRoundsPlaceOne,
		WorldStaticModel = Parcel_Ammo_Medium,
		Tags = HasMetal;IgnoreZombieDensity,
	}

	item ShotgunShellsCarton
	{
		DisplayName = Carton of Shotgun Shells,
		DisplayCategory = Ammo,
		Type = Normal,
		Weight = 6,
		Icon = Parcel_Medium_Ammo,
		AlwaysWelcomeGift = TRUE,
		MetalValue = 240,
		PlaceMultipleSound = BoxOfRoundsPlaceAll,
		PlaceOneSound = BoxOfRoundsPlaceOne,
		WorldStaticModel = Parcel_Ammo_Medium,
		Tags = HasMetal;IgnoreZombieDensity,
	}

	item 762x39Carton
	{
		DisplayName = Carton of 7.62x39 Rounds,
		DisplayCategory = Ammo,
		Type = Normal,
		Weight = 6,
		Icon = Parcel_Medium_Military,
		AlwaysWelcomeGift = TRUE,
		MetalValue = 400,
		PlaceMultipleSound = BoxOfRoundsPlaceAll,
		PlaceOneSound = BoxOfRoundsPlaceOne,
		WorldStaticModel = Parcel_Military_Medium,
		Tags = HasMetal;IgnoreZombieDensity,
	}

	item 762Carton
	{
		DisplayName = Carton of 7.62 Rounds,
		DisplayCategory = Ammo,
		Type = Normal,
		Weight = 7,
		Icon = Parcel_Medium_Military,
		AlwaysWelcomeGift = TRUE,
		MetalValue = 400,
		PlaceMultipleSound = BoxOfRoundsPlaceAll,
		PlaceOneSound = BoxOfRoundsPlaceOne,
		WorldStaticModel = Parcel_Military_Medium,
		Tags = HasMetal;IgnoreZombieDensity,
	}

}