module Base
{


item Bag_Schoolbag_VV
 {
        DisplayCategory = Bag,
        WeightReduction	=	60,
        Weight	=	1,
        Type	=	Container,
        Capacity	=	15,
        DisplayName	=	School Bag,
        IconsForTexture = Backpack_Black;Backpack_Blue;Backpack_Spiffo,
        CanBeEquipped = Back,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        ClothingItem = Bag_SchoolBag,
        BloodLocation = Bag,
        RunSpeedModifier = 0.97,
        AttachmentReplacement = Bag,
        ReplaceInSecondHand = Bag_Schoolbag_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_Schoolbag_RHand holdingbagright,
        WorldStaticModel = SchoolBag_Ground,
 		AttachmentsProvided = Sling,
     }

item Bag_Schoolbag_Spiffo2_VV
    {
        DisplayCategory = Bag,
        WeightReduction	=	60,
        Weight	=	1,
        Type	=	Container,
        Capacity	=	15,
        DisplayName	=	School Bag,
        IconsForTexture = Backpack_Black;Backpack_Spiffo,
        CanBeEquipped = Back,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        ClothingItem = Bag_Schoolbag_Spiffo2,
        BloodLocation = Bag,
        RunSpeedModifier = 0.97,
        AttachmentReplacement = Bag,
        ReplaceInSecondHand = Bag_Schoolbag_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_Schoolbag_RHand holdingbagright,
        WorldStaticModel = SchoolBag_Ground,
        AttachmentsProvided = Sling,
    }

item Bag_Schoolbag_Spiffo2_Tier_1_VV
    {
        DisplayCategory = Bag,		
        WeightReduction			=	60,
        Weight					=	1,
        Type					=	Container,
        Capacity				=	16,
        DisplayName				=	CEDA Hazmat Pack - Tier 1,
        Icon 					= 	Backpack_Blue,
        CanBeEquipped 			= 	Back,
        OpenSound   			=   OpenBag,
        CloseSound   			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        ClothingItem 			= 	Bag_Schoolbag_Spiffo2_Tier_1,
        BloodLocation 			= 	Bag,
        RunSpeedModifier 		= 	0.97,
        AttachmentReplacement	= 	Bag,
        ReplaceInSecondHand 	= 	Bag_SchoolBagCEDABlue_LHand holdingbagleft,
        ReplaceInPrimaryHand 	= 	Bag_SchoolBagCEDABlue_RHand holdingbagright,
        WorldStaticModel 	 	= 	SchoolBag_Ground,
        AttachmentsProvided  	= 	SchoolbagBagSecondary;SchoolbagBottleRight;SchoolbagBalloonRight;Sling,	

    }

	item Bag_Schoolbag_Spiffo2_Tier_2_VV
    {
        DisplayCategory = Bag,		
        WeightReduction			=	60,
        Weight					=	1,
        Type					=	Container,
        Capacity				=	17,
        DisplayName				=	CEDA Hazmat Pack - Tier 2,
        Icon 					= 	Backpack_Blue,
        CanBeEquipped 			= 	Back,
        OpenSound   			=   OpenBag,
        CloseSound   			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        ClothingItem 			= 	Bag_Schoolbag_Spiffo2_Tier_2,
        BloodLocation 			= 	Bag,
        RunSpeedModifier 		= 	0.97,
        AttachmentReplacement	= 	Bag,
        ReplaceInSecondHand 	= 	Bag_SchoolBagCEDABlue_LHand holdingbagleft,
        ReplaceInPrimaryHand 	= 	Bag_SchoolBagCEDABlue_RHand holdingbagright,
        WorldStaticModel 	 	= 	SchoolBag_Ground,
        AttachmentsProvided  	= 	SchoolbagBagSecondary;SchoolbagItemSlot1;SchoolbagBottleRight;SchoolbagPlushie;SchoolbagUmbrellaLeft;SchoolbagBalloonRight;Sling,

    }

	item Bag_Schoolbag_Spiffo2_Tier_3_VV
    {
        DisplayCategory = Bag,		
        WeightReduction			=	60,
        Weight					=	1,
        Type					=	Container,
        Capacity				=	18,
        DisplayName				=	CEDA Hazmat Pack - Tier 3,
        Icon				 	=	Backpack_Blue,
        CanBeEquipped 			= 	Back,
        OpenSound   			=   OpenBag,
        CloseSound   			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        ClothingItem 			= 	Bag_Schoolbag_Spiffo2_Tier_3,
        BloodLocation 			= 	Bag,
        RunSpeedModifier 		= 	0.97,
        AttachmentReplacement	= 	Bag,
        ReplaceInSecondHand 	= 	Bag_SchoolBagCEDABlue_LHand holdingbagleft,
        ReplaceInPrimaryHand 	= 	Bag_SchoolBagCEDABlue_RHand holdingbagright,
        WorldStaticModel 	 	= 	SchoolBag_Ground,
        AttachmentsProvided  	= 	SchoolbagBagSecondary;SchoolbagItemSlot2;SchoolbagItemSlot3;SchoolbagBottleRight;SchoolbagPlushie;SchoolbagUmbrellaLeft;SchoolbagFlashlight;SchoolbagBalloonRight;Sling,		

    }


item Bag_Schoolbag_Tier_1_VV
    {
        DisplayCategory = Bag,		
        WeightReduction			=	60,
        Weight					=	1,
        Type					=	Container,
        Capacity				=	16,
        DisplayName				=	School Bag - Tier 1,
        IconsForTexture 		= 	Backpack_BlackAZ;Backpack_Blue;Backpack_Spiffo;Backpack_BlackAZ;Backpack_BlackAZ,
        CanBeEquipped 			= 	Back,
        OpenSound   			=   OpenBag,
        CloseSound   			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        ClothingItem 			= 	Bag_Schoolbag_Tier1,
        BloodLocation 			= 	Bag,
        RunSpeedModifier 		= 	0.97,
        AttachmentReplacement	= 	Bag,		
        ReplaceInSecondHand  	= 	Bag_Schoolbag_LHand holdingbagleft,
        ReplaceInPrimaryHand 	= 	Bag_Schoolbag_RHand holdingbagright,
        WorldStaticModel 	 	= 	SchoolBag_Ground,
        AttachmentsProvided  	= 	SchoolbagBagSecondary;SchoolbagBottleRight;SchoolbagBalloonRight;Sling,
    }

item Bag_Schoolbag_Tier_2_VV
    {
        DisplayCategory = Bag,		
        WeightReduction			=	60,
        Weight					=	1,
        Type					=	Container,
        Capacity				=	17,
        DisplayName				=	School Bag - Tier 2,
        IconsForTexture 		= 	Backpack_BlackAZ;Backpack_Blue;Backpack_Spiffo;Backpack_BlackAZ;Backpack_BlackAZ,        CanBeEquipped 			= 	Back,
        CanBeEquipped 			= 	Back, 
		OpenSound   			=   OpenBag,
        CloseSound   			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        ClothingItem 			= 	Bag_Schoolbag_Tier2,
        BloodLocation 			= 	Bag,
        RunSpeedModifier 		= 	0.97,
        AttachmentReplacement	= 	Bag,		
        ReplaceInSecondHand  	= 	Bag_Schoolbag_LHand holdingbagleft,
        ReplaceInPrimaryHand 	= 	Bag_Schoolbag_RHand holdingbagright,
        WorldStaticModel 	 	= 	SchoolBag_Ground,
        AttachmentsProvided  	= 	SchoolbagBagSecondary;SchoolbagItemSlot1;SchoolbagBottleRight;SchoolbagPlushie;SchoolbagUmbrellaLeft;SchoolbagBalloonRight;Sling,
    }

item Bag_Schoolbag_Tier_3_VV
    {
        DisplayCategory = Bag,		
        WeightReduction			=	60,
        Weight					=	1,
        Type					=	Container,
        Capacity				=	18,
        DisplayName				=	School Bag - Tier 3,
        IconsForTexture 		= 	Backpack_BlackAZ;Backpack_Blue;Backpack_Spiffo;Backpack_BlackAZ;Backpack_BlackAZ,        CanBeEquipped 			= 	Back,
        CanBeEquipped 			= 	Back,
        OpenSound   			=   OpenBag,
        CloseSound   			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        ClothingItem 			= 	Bag_Schoolbag_Tier3,
        BloodLocation 			= 	Bag,
        RunSpeedModifier 		= 	0.97,
        AttachmentReplacement	= 	Bag,		
        ReplaceInSecondHand  	= 	Bag_Schoolbag_LHand holdingbagleft,
        ReplaceInPrimaryHand 	= 	Bag_Schoolbag_RHand holdingbagright,
        WorldStaticModel 	 	= 	SchoolBag_Ground,
        AttachmentsProvided  	= 	SchoolbagBagSecondary;SchoolbagItemSlot2;SchoolbagItemSlot3;SchoolbagBottleRight;SchoolbagPlushie;SchoolbagUmbrellaLeft;SchoolbagFlashlight;SchoolbagBalloonRight;Sling,
    }

item Bag_GolfBag_VV
    {
        Type	=	Container,
        WeightReduction	=	65,
        Weight	=	1.2,
        Capacity	=	18,
        DisplayName	= Golf Bag,
        IconsForTexture = GolfBag_Blue;GolfBag_Green;GolfBag_Red;GolfBag_Purple,
        CanBeEquipped = Back,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        ClothingItem = Bag_GolfBag,
        BloodLocation = Bag,
        RunSpeedModifier = 0.95,
        AttachmentReplacement = Bag,
        ReplaceInSecondHand = Bag_GolfBag_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_GolfBag_RHand holdingbagright,
        WorldStaticModel = GolfBag_Ground,
	    AttachmentsProvided = Sling,
    }
	
item Bag_WeaponBag_VV
    {
        DisplayCategory = Bag,
        Type = Container,
        DisplayName = Duffel Bag,
        ClothingItem = Bag_WeaponBag,
        CanBeEquipped = Back,
        WeightReduction	=	65,
        Weight	=	1,
        Capacity	=	18,
        Icon	=	Duffelbag,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        RunSpeedModifier = 0.95,
        CanHaveHoles = false,
        ReplaceInSecondHand = Bag_DuffelBag_LHandTINT holdingbagleft,
        ReplaceInPrimaryHand = Bag_DuffelBag_RHandTINT holdingbagright,
        WorldStaticModel = DuffelBag_Ground,
		AttachmentsProvided = SlingAlt3,
    }

item Bag_DuffelBagTINT_Tier_1_VV
    {
        DisplayCategory = Bag,	
        WeightReduction			=	65,
        Weight					=	1,		
        Type 					= 	Container,
		Capacity				=	19,		
        DisplayName 			= 	Duffel Bag - Tier 1,
        Icon					=	DuffelBagWhite,	
        ClothingItem 			= 	Bag_DuffelBagTINT_Tier_1,
        CanBeEquipped 			= 	Back,
        OpenSound   			=   OpenBag,
        CloseSound   			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        RunSpeedModifier 		= 	0.95,
        CanHaveHoles 			= 	false,       
		AttachmentReplacement	= 	Bag,
        ReplaceInSecondHand 	= 	Bag_DuffelBag_LHandTINT holdingbagleft,
        ReplaceInPrimaryHand 	= 	Bag_DuffelBag_RHandTINT holdingbagright,
        WorldStaticModel 		= 	DuffelBag_Ground,
        AttachmentsProvided  	= 	DufflebagSecondary;DufflebagBottleRight;DufflebagBalloonLeft;SlingAlt3,
    }

item Bag_DuffelBagTINT_Tier_2_VV
    {
        DisplayCategory = Bag,		
        WeightReduction			=	65,	
        Weight					=	1,		
        Type 					= 	Container,
        Capacity				=	20,		
        DisplayName 			= 	Duffel Bag - Tier 2,
        Icon					=	DuffelBagWhite,
        ClothingItem 			= 	Bag_DuffelBagTINT_Tier_2,
        CanBeEquipped 			= 	Back,
        OpenSound   			=   OpenBag,
        CloseSound   			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        RunSpeedModifier 		= 	0.95,
        CanHaveHoles	 		= 	false,
        AttachmentReplacement	= 	Bag,						
        ReplaceInSecondHand 	= 	Bag_DuffelBag_LHandTINT holdingbagleft,
        ReplaceInPrimaryHand 	= 	Bag_DuffelBag_RHandTINT holdingbagright,
        WorldStaticModel 		= 	DuffelBag_Ground,
        AttachmentsProvided  	= 	SchoolbagBagSecondary;DufflebagItemSlot1;DufflebagBottleRight;DufflebagPlushie;SchoolbagUmbrellaLeft;DufflebagBalloonLeft;SlingAlt3,
    }

item Bag_DuffelBagTINT_Tier_3_VV
    {
        DisplayCategory = Bag,		
        Type 					= 	Container,
        DisplayName 			= 	Duffel Bag - Tier 3,
        ClothingItem 			= 	Bag_DuffelBagTINT_Tier_3,
        CanBeEquipped 			= 	Back,
        WeightReduction			=	65,
        Weight					=	1,
        Capacity				=	21,
        Icon					=	DuffelBagWhite,
        OpenSound  				=   OpenBag,
        CloseSound   			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        RunSpeedModifier 		= 	0.95,
        CanHaveHoles 			= 	false,
        AttachmentReplacement	= 	Bag,				
        ReplaceInSecondHand 	= 	Bag_DuffelBag_LHandTINT holdingbagleft,
        ReplaceInPrimaryHand 	= 	Bag_DuffelBag_RHandTINT holdingbagright,
        WorldStaticModel 		= 	DuffelBag_Ground,
        AttachmentsProvided  	= 	DufflebagSecondary;DufflebagItemSlot1;DufflebagItemSlot2;DufflebagItemSlot3;DufflebagBottleRight;DufflebagPlushie;DufflebagUmbrellaRight;DufflebagFlashlight;DufflebagBalloonLeft;SlingAlt3,
    }

item Bag_DuffelBagGrey_Tier_1_VV /* Grey Duffles*/
    {
        DisplayCategory = Bag,		
        WeightReduction			=	65,
        Weight					=	1,		
        Type 					= 	Container,
		Capacity				=	19,		
        DisplayName 			= 	Duffel Bag - Tier 1,
        Icon					=	DuffelBag_Grey,		
        ClothingItem 			= 	Bag_DuffelBagGrey_Tier_1,
        CanBeEquipped 			= 	Back,
        OpenSound   			=   OpenBag,
        CloseSound   			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        RunSpeedModifier 		= 	0.95,
        CanHaveHoles 			= 	false,       
		AttachmentReplacement	= 	Bag,
        ReplaceInSecondHand 	= 	Bag_DuffelBag_LHandTINT holdingbagleft,
        ReplaceInPrimaryHand 	= 	Bag_DuffelBag_RHandTINT holdingbagright,
        WorldStaticModel 		= 	DuffelBag_Ground,
        AttachmentsProvided  	= 	DufflebagSecondary;DufflebagBottleRight;DufflebagBalloonLeft;SlingAlt3,
    }

item Bag_DuffelBagGrey_Tier_2_VV /* Grey Duffles*/
    {
        DisplayCategory = Bag,		
        WeightReduction			=	65,	
        Weight					=	1,		
        Type 					= 	Container,
        Capacity				=	20,		
        DisplayName 			= 	Duffel Bag - Tier 2,
        Icon					=	DuffelBag_Grey,		
        ClothingItem 			= 	Bag_DuffelBagGrey_Tier_2,
        CanBeEquipped 			= 	Back,
        OpenSound   			=   OpenBag,
        CloseSound   			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        RunSpeedModifier 		= 	0.95,
        CanHaveHoles	 		= 	false,
        AttachmentReplacement	= 	Bag,						
        ReplaceInSecondHand 	= 	Bag_DuffelBag_LHandTINT holdingbagleft,
        ReplaceInPrimaryHand 	= 	Bag_DuffelBag_RHandTINT holdingbagright,
        WorldStaticModel 		= 	DuffelBag_Ground,
        AttachmentsProvided  	= 	SchoolbagBagSecondary;DufflebagItemSlot1;DufflebagBottleRight;DufflebagPlushie;SchoolbagUmbrellaLeft;DufflebagBalloonLeft;SlingAlt3,
    }

item Bag_DuffelBagGrey_Tier_3_VV /* Grey Duffles*/
    {
        DisplayCategory = Bag,		
        Type 					= 	Container,
        DisplayName 			= 	Duffel Bag - Tier 3,
        ClothingItem 			= 	Bag_DuffelBagGrey_Tier_3,
        CanBeEquipped 			= 	Back,
        WeightReduction			=	65,
        Weight					=	1,
        Capacity				=	21,
        Icon					=	DuffelBag_Grey,
        OpenSound  				=   OpenBag,
        CloseSound   			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        RunSpeedModifier 		= 	0.95,
        CanHaveHoles 			= 	false,
        AttachmentReplacement	= 	Bag,				
        ReplaceInSecondHand 	= 	Bag_DuffelBag_LHandTINT holdingbagleft,
        ReplaceInPrimaryHand 	= 	Bag_DuffelBag_RHandTINT holdingbagright,
        WorldStaticModel 		= 	DuffelBag_Ground,
        AttachmentsProvided  	= 	DufflebagSecondary;DufflebagItemSlot1;DufflebagItemSlot2;DufflebagItemSlot3;DufflebagBottleRight;DufflebagPlushie;DufflebagUmbrellaRight;DufflebagFlashlight;DufflebagBalloonLeft;SlingAlt3,
    }

item Bag_DuffelBag_Tier_1_VV
    {
        DisplayCategory = Bag,		
        WeightReduction			=	65,
        Weight					=	1,		
        Type 					= 	Container,
		Capacity				=	19,		
        DisplayName 			= 	Duffel Bag - Tier 1,
        IconsForTexture			=	Duffelbag;DuffelBag_Green;DuffelBag_Grey,
        ClothingItem 			= 	Bag_DuffelBag_Tier1,
        CanBeEquipped 			= 	Back,
        OpenSound   			=   OpenBag,
        CloseSound   			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        RunSpeedModifier 		= 	0.95,
        CanHaveHoles 			= 	false,       
		AttachmentReplacement	= 	Bag,
        ReplaceInSecondHand 	= 	Bag_DuffelBag_LHand holdingbagleft,
        ReplaceInPrimaryHand 	= 	Bag_DuffelBag_RHand holdingbagright,
        WorldStaticModel 		= 	DuffelBag_Ground,
        AttachmentsProvided  	= 	DufflebagSecondary;DufflebagBottleRight;DufflebagBalloonLeft;SlingAlt3,
    }	

item Bag_DuffelBag_Tier_2_VV
    {
        DisplayCategory = Bag,		
        WeightReduction			=	65,	
        Weight					=	1,		
        Type 					= 	Container,
        Capacity				=	20,		
        DisplayName 			= 	Duffel Bag - Tier 2,
        IconsForTexture			=	Duffelbag;DuffelBag_Green;DuffelBag_Grey,
        ClothingItem 			= 	Bag_DuffelBag_Tier2,
        CanBeEquipped 			= 	Back,
        OpenSound   			=   OpenBag,
        CloseSound   			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        RunSpeedModifier 		= 	0.95,
        CanHaveHoles	 		= 	false,
        AttachmentReplacement	= 	Bag,						
        ReplaceInSecondHand 	= 	Bag_DuffelBag_LHand holdingbagleft,
        ReplaceInPrimaryHand 	= 	Bag_DuffelBag_RHand holdingbagright,
        WorldStaticModel 		= 	DuffelBag_Ground,
        AttachmentsProvided  	= 	SchoolbagBagSecondary;DufflebagItemSlot1;DufflebagBottleRight;DufflebagPlushie;SchoolbagUmbrellaLeft;DufflebagBalloonLeft;SlingAlt3,
    }

item Bag_DuffelBag_Tier_3_VV
    {
        DisplayCategory = Bag,		
        Type 					= 	Container,
        DisplayName 			= 	Duffel Bag - Tier 3,
        ClothingItem 			= 	Bag_DuffelBag_Tier3,
        CanBeEquipped 			= 	Back,
        WeightReduction			=	65,
        Weight					=	1,
        Capacity				=	21,
        IconsForTexture			=	Duffelbag;DuffelBag_Green;DuffelBag_Grey,
        OpenSound  				=   OpenBag,
        CloseSound   			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        RunSpeedModifier 		= 	0.95,
        CanHaveHoles 			= 	false,
        AttachmentReplacement	= 	Bag,				
        ReplaceInSecondHand 	= 	Bag_DuffelBag_LHand holdingbagleft,
        ReplaceInPrimaryHand 	= 	Bag_DuffelBag_RHand holdingbagright,
        WorldStaticModel 		= 	DuffelBag_Ground,
        AttachmentsProvided  	= 	DufflebagSecondary;DufflebagItemSlot1;DufflebagItemSlot2;DufflebagItemSlot3;DufflebagBottleRight;DufflebagPlushie;DufflebagUmbrellaRight;DufflebagFlashlight;DufflebagBalloonLeft;SlingAlt3,
    }

item Bag_MedicalBag_VV
    {
        DisplayCategory = Bag,
        Type = Container,
        DisplayName = Duffel Bag,
        ClothingItem = Bag_MedicalBag,
        CanBeEquipped = Back,
        WeightReduction	=	65,
        Weight	=	1,
        Capacity	=	18,
        Icon	=	DuffelbagMedical,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        RunSpeedModifier = 0.95,
        CanHaveHoles = false,
        AttachmentReplacement = Bag,
        ReplaceInSecondHand = Bag_DuffelBag_LHandMedical holdingbagleft,
        ReplaceInPrimaryHand = Bag_DuffelBag_LHandMedical holdingbagright,
        WorldStaticModel = DuffelBag_Ground,
		AttachmentsProvided = SlingAlt3,
    }

item Bag_MedicalBag_Tier_1_VV /* Medical Dufflebag*/
    {
        DisplayCategory = Bag,		
        WeightReduction			=	65,
        Weight					=	1,		
        Type 					= 	Container,
		Capacity				=	19,		
        DisplayName 			= 	 Bag - Tier 1,
        Icon					=	DuffelbagMedical,		
        ClothingItem 			= 	Bag_MedicalBag,
        CanBeEquipped 			= 	Back,
        OpenSound   			=   OpenBag,
        CloseSound   			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        RunSpeedModifier 		= 	0.95,
        CanHaveHoles 			= 	false,       
		AttachmentReplacement	= 	Bag,
        ReplaceInSecondHand 	= 	Bag_DuffelBag_LHandMedical holdingbagleft,
        ReplaceInPrimaryHand 	= 	Bag_DuffelBag_RHandMedical holdingbagright,
        WorldStaticModel 		= 	DuffelBag_Ground,
        AttachmentsProvided  	= 	DufflebagSecondary;DufflebagBottleRight;DufflebagBalloonLeft;SlingAlt3,
    }

item Bag_MedicalBag_Tier_2_VV /* Medical Dufflebag*/
    {
        DisplayCategory = Bag,		
        WeightReduction			=	65,	
        Weight					=	1,		
        Type 					= 	Container,
        Capacity				=	20,		
        DisplayName 			= 	Trauma Bag - Tier 2,
        Icon					=	DuffelbagMedical,		
        ClothingItem 			= 	Bag_MedicalBag,
        CanBeEquipped 			= 	Back,
        OpenSound   			=   OpenBag,
        CloseSound   			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        RunSpeedModifier 		= 	0.95,
        CanHaveHoles	 		= 	false,
        AttachmentReplacement	= 	Bag,						
        ReplaceInSecondHand 	= 	Bag_DuffelBag_LHandMedical holdingbagleft,
        ReplaceInPrimaryHand 	= 	Bag_DuffelBag_RHandMedical holdingbagright,
        WorldStaticModel 		= 	DuffelBag_Ground,
        AttachmentsProvided  	= 	SchoolbagBagSecondary;DufflebagItemSlot1;DufflebagBottleRight;DufflebagPlushie;SchoolbagUmbrellaLeft;DufflebagBalloonLeft;SlingAlt3,
    }

item Bag_MedicalBag_Tier_3_VV /* Medical Dufflebag*/
    {
        DisplayCategory = Bag,		
        Type 					= 	Container,
        DisplayName 			= 	Trauma Bag - Tier 3,
        ClothingItem 			= 	Bag_MedicalBag,
        CanBeEquipped 			= 	Back,
        WeightReduction			=	65,
        Weight					=	1,
        Capacity				=	21,
        Icon					=	DuffelbagMedical,
        OpenSound  				=   OpenBag,
        CloseSound   			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        RunSpeedModifier 		= 	0.95,
        CanHaveHoles 			= 	false,
        AttachmentReplacement	= 	Bag,				
        ReplaceInSecondHand 	= 	Bag_DuffelBag_LHandMedical holdingbagleft,
        ReplaceInPrimaryHand 	= 	Bag_DuffelBag_RHandMedical holdingbagright,
        WorldStaticModel 		= 	DuffelBag_Ground,
        AttachmentsProvided  	= 	DufflebagSecondary;DufflebagItemSlot1;DufflebagItemSlot2;DufflebagItemSlot3;DufflebagBottleRight;DufflebagPlushie;DufflebagUmbrellaRight;DufflebagFlashlight;DufflebagBalloonLeft;SlingAlt3,
    }

item Bag_Military_VV /* Military Duffels*/
    {
        DisplayCategory 		= 	Bag,
        Type 					= 	Container,
        DisplayName 			= 	Duffel Bag,	
        ClothingItem 			= 	Bag_Military,
        Icon					=	DuffelbagMilitary,			
        WeightReduction			=	65,
        Weight					=	1,		
		Capacity				=	18,				
        CanBeEquipped 			= 	Back,
        OpenSound   			=   OpenBag,
        CloseSound   			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        RunSpeedModifier 		= 	0.95,
        CanHaveHoles 			= 	false,       
		AttachmentReplacement	= 	Bag,
        ReplaceInSecondHand 	= 	Bag_DuffelBag_LHandMilitary holdingbagleft,
        ReplaceInPrimaryHand 	= 	Bag_DuffelBag_RHandMilitary holdingbagright,
        WorldStaticModel 		= 	DuffelBag_Ground,
        AttachmentsProvided  	= 	SlingAlt3,
    }

item Bag_Military_Tier_1_VV /* Military Duffels*/
    {
        DisplayCategory 		= 	Bag,
        Type 					= 	Container,
        DisplayName 			= 	Duffel Bag - Tier 1,	
        ClothingItem 			= 	Bag_Military,
        Icon					=	DuffelbagMilitary,			
        WeightReduction			=	65,
        Weight					=	1,		
		Capacity				=	19,				
        CanBeEquipped 			= 	Back,
        OpenSound   			=   OpenBag,
        CloseSound   			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        RunSpeedModifier 		= 	0.95,
        CanHaveHoles 			= 	false,       
		AttachmentReplacement	= 	Bag,
        ReplaceInSecondHand 	= 	Bag_DuffelBag_LHandMilitary holdingbagleft,
        ReplaceInPrimaryHand 	= 	Bag_DuffelBag_RHandMilitary holdingbagright,
        WorldStaticModel 		= 	DuffelBag_Ground,
        AttachmentsProvided  	= 	DufflebagSecondary;DufflebagBottleRight;DufflebagBalloonLeft;SlingAlt3,
    }

item Bag_Military_Tier_2_VV /* Military Duffels*/
    {
		DisplayCategory 		= 	Bag,
        Type 					= 	Container,
        DisplayName 			= 	Duffel Bag - Tier 2,	
        ClothingItem 			= 	Bag_Military,
        Icon					=	DuffelbagMilitary,			
        WeightReduction			=	65,
        Weight					=	1,		
		Capacity				=	20,				
        CanBeEquipped 			= 	Back,
        OpenSound   			=   OpenBag,
        CloseSound   			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        RunSpeedModifier 		= 	0.95,
        CanHaveHoles 			= 	false,       
		AttachmentReplacement	= 	Bag,						
        ReplaceInSecondHand 	= 	Bag_DuffelBag_LHandMilitary holdingbagleft,
        ReplaceInPrimaryHand 	= 	Bag_DuffelBag_RHandMilitary holdingbagright,
        WorldStaticModel 		= 	DuffelBag_Ground,
        AttachmentsProvided  	= 	SchoolbagBagSecondary;DufflebagItemSlot1;DufflebagBottleRight;DufflebagPlushie;SchoolbagUmbrellaLeft;DufflebagBalloonLeft;SlingAlt3,
    }

item Bag_Military_Tier_3_VV /* Military Duffels*/
    {
		DisplayCategory 		= 	Bag,
        Type 					= 	Container,
        DisplayName 			= 	Duffel Bag - Tier 3,	
        ClothingItem 			= 	Bag_Military,
        Icon					=	DuffelbagMilitary,			
        WeightReduction			=	65,
        Weight					=	1,		
		Capacity				=	21,				
        CanBeEquipped 			= 	Back,
        OpenSound   			=   OpenBag,
        CloseSound   			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        RunSpeedModifier 		= 	0.95,
        CanHaveHoles 			= 	false,       
		AttachmentReplacement	= 	Bag,						
        ReplaceInSecondHand 	= 	Bag_DuffelBag_LHandMilitary holdingbagleft,
        ReplaceInPrimaryHand 	= 	Bag_DuffelBag_RHandMilitary holdingbagright,
        WorldStaticModel 		= 	DuffelBag_Ground,
        AttachmentsProvided  	= 	SchoolbagBagSecondary;DufflebagItemSlot1;DufflebagBottleRight;DufflebagPlushie;SchoolbagUmbrellaLeft;DufflebagBalloonLeft;SlingAlt3,
    }

item Bag_NormalHikingBag_VV
    {
        DisplayCategory = Bag,
        WeightReduction	=	70,
        Weight	=	1.2,
        Type	=	Container,
        Capacity	=	20,
        DisplayName	=	Hiking Bag,
        IconsForTexture	=	Hiking_Blue;Hiking_Green;Hiking_Red,
        CanBeEquipped = Back,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        ClothingItem = Bag_HikingBag,
        BloodLocation = Bag,
        RunSpeedModifier = 0.96,
        AttachmentReplacement = Bag,
        ReplaceInSecondHand = Bag_HikingBag_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_HikingBag_RHand holdingbagright,
        WorldStaticModel = HikingBag_Ground,
		AttachmentsProvided = Sling,
    }

item Bag_NormalHikingBag_Tier_1_VV
    {
        DisplayCategory = Bag,		
        WeightReduction			=	70,
        Weight					=	1.2,
        Type					=	Container,
        Capacity				=	21,
        DisplayName				=	Hiking Bag - Tier 1,
        IconsForTexture			=	Hiking_Blue;Hiking_Green;Hiking_Red,
        CanBeEquipped 			= 	Back,
        OpenSound   			=   OpenBag,
        CloseSound   			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        ClothingItem 			= 	Bag_HikingBag_Tier1,
        BloodLocation 			= 	Bag,
        RunSpeedModifier 		= 	0.96,
        AttachmentReplacement 	= 	Bag,			
        ReplaceInSecondHand 	= 	Bag_HikingBag_LHand holdingbagleft,
        ReplaceInPrimaryHand 	= 	Bag_HikingBag_RHand holdingbagright,
        WorldStaticModel 		= 	HikingBag_Ground,
        AttachmentsProvided  	= 	HikingbagSecondary;HikingBagItemSlot1;HikingBagBottleRight;SchoolbagBalloonRight;Sling,
    }
	
item Bag_NormalHikingBag_Tier_2_VV
    {
        DisplayCategory = Bag,		
        WeightReduction			=	70,
        Weight					=	1.2,
        Type					=	Container,
        Capacity				=	22,
        DisplayName				=	Hiking Bag - Tier 2,
        IconsForTexture			=	Hiking_Blue;Hiking_Green;Hiking_Red,
        CanBeEquipped 			= 	Back,
        OpenSound   			=   OpenBag,
        CloseSound   			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        ClothingItem 			= 	Bag_HikingBag_Tier2,
        BloodLocation 			= 	Bag,
        RunSpeedModifier		= 	0.96,
        AttachmentReplacement 	= 	Bag,				
        ReplaceInSecondHand 	= 	Bag_HikingBag_LHand holdingbagleft,
        ReplaceInPrimaryHand 	= 	Bag_HikingBag_RHand holdingbagright,
        WorldStaticModel 		= 	HikingBag_Ground,
        AttachmentsProvided  	= 	HikingbagSecondary;HikingBagItemSlot1;HikingBagItemSlot2;HikingBagBottleRight;HikingBagPlushie;HikingbagUmbrellaLeft;SchoolbagBalloonRight;Sling,
    }	
 
item Bag_NormalHikingBag_Tier_3_VV
    {
        DisplayCategory = Bag,		
        WeightReduction			=	70,
        Weight					=	1.2,
        Type					=	Container,
        Capacity				=	23,
        DisplayName				=	Hiking Bag - Tier 3,
        IconsForTexture			=	Hiking_Blue;Hiking_Green;Hiking_Red,
        CanBeEquipped 			= 	Back,
        OpenSound   			=   OpenBag,
        CloseSound  			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        ClothingItem 			= 	Bag_HikingBag_Tier3,
        BloodLocation 			= 	Bag,
        RunSpeedModifier 		= 	0.96,
        AttachmentReplacement 	= 	Bag,					
        ReplaceInSecondHand 	= 	Bag_HikingBag_LHand holdingbagleft,
        ReplaceInPrimaryHand 	= 	Bag_HikingBag_RHand holdingbagright,
        WorldStaticModel 		= 	HikingBag_Ground,
        AttachmentsProvided  	= 	HikingbagSecondary;HikingBagItemSlot1;HikingBagItemSlot2;HikingBagItemSlot3;HikingBagBottleRight;HikingBagBottleLeft;HikingBagPlushie;HikingbagUmbrellaLeft;HikingBagFlashlight;SchoolbagBalloonRight;Sling,
    }

item Bag_BigHikingBag_VV
    {
        DisplayCategory = Bag,
        WeightReduction	=	80,
        Weight	=	1.5,
        Type	=	Container,
        Capacity	=	22,
        DisplayName	=	Big Hiking Bag,
        IconsForTexture = BigHiking_Blue;BigHiking_Green;BigHiking_Red,
        CanBeEquipped = Back,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        ClothingItem = Bag_BigHikingBag,
        BloodLocation = Bag,
        RunSpeedModifier = 0.95,
        AttachmentReplacement = Bag,
        ReplaceInSecondHand = Bag_BigHikingBag_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_BigHikingBag_RHand holdingbagright,
        WorldStaticModel = BigHikingBag_Ground,
		AttachmentsProvided = Sling,
    }

item Bag_BigHikingBag_Tier_1_VV
    {
        DisplayCategory = Bag,		
        WeightReduction			=	80,
        Weight					=	1.5,
        Type					=	Container,
        Capacity				=	23,
        DisplayName				=	Big Hiking Bag - Tier 1,
        IconsForTexture 		= 	BigHiking_Blue;BigHiking_Green;BigHiking_Red,
        CanBeEquipped 			= 	Back,
        OpenSound   			=   OpenBag,
        CloseSound   			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        ClothingItem 			= 	Bag_BigHikingBag_Tier1,
        BloodLocation 			= 	Bag,
        RunSpeedModifier 		= 	0.95,
        AttachmentReplacement 	= 	Bag,			
        ReplaceInSecondHand 	= 	Bag_HikingBag_LHand holdingbagleft,
        ReplaceInPrimaryHand 	= 	Bag_HikingBag_RHand holdingbagright,
        WorldStaticModel 		= 	HikingBag_Ground,
        AttachmentsProvided  	= 	BigHikingbagSecondary;BigHikingbagItemSlot1;BigHikingBagBottleRight;SchoolbagBalloonRight;Sling,
    }
	
item Bag_BigHikingBag_Tier_2_VV
    {
        DisplayCategory = Bag,		
        WeightReduction	=	80,
        Weight	=	1.5,
        Type	=	Container,
        Capacity	=	24,
        DisplayName	=	Big Hiking Bag - Tier 2,
        IconsForTexture = BigHiking_Blue;BigHiking_Green;BigHiking_Red,
        CanBeEquipped = Back,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        ClothingItem = Bag_BigHikingBag_Tier2,
        BloodLocation = Bag,
        RunSpeedModifier = 0.95,
        AttachmentReplacement 	= 	Bag,				
        ReplaceInSecondHand 	= 	Bag_HikingBag_LHand holdingbagleft,
        ReplaceInPrimaryHand 	= 	Bag_HikingBag_RHand holdingbagright,
        WorldStaticModel 		= 	HikingBag_Ground,
        AttachmentsProvided  	= 	BigHikingbagSecondary;BigHikingbagItemSlot1;BigHikingbagItemSlot2;BigHikingBagBottleRight;BigHikingbagPlushie;BigHikingbagUmbrellaLeft;SchoolbagBalloonRight;Sling,
    }	
 
item Bag_BigHikingBag_Tier_3_VV
    {
        DisplayCategory = Bag,		
        WeightReduction	=	80,
        Weight	=	1.5,
        Type	=	Container,
        Capacity	=	25,
        DisplayName	=	Big Hiking Bag - Tier 3,
        IconsForTexture = BigHiking_Blue;BigHiking_Green;BigHiking_Red,
        CanBeEquipped = Back,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        ClothingItem = Bag_BigHikingBag_Tier3,
        BloodLocation = Bag,
        RunSpeedModifier 		= 	0.95,
        AttachmentReplacement 	= 	Bag,					
        ReplaceInSecondHand 	= 	Bag_HikingBag_LHand holdingbagleft,
        ReplaceInPrimaryHand 	= 	Bag_HikingBag_RHand holdingbagright,
        WorldStaticModel 		= 	HikingBag_Ground,
        AttachmentsProvided  	= 	BigHikingbagSecondary;BigHikingbagItemSlot1;BigHikingbagItemSlot2;BigHikingbagItemSlot3;BigHikingbagItemSlot4;BigHikingBagBottleRight;BigHikingBagBottleLeft;BigHikingbagPlushie;BigHikingbagUmbrellaLeft;BigHikingbagFlashlight;SchoolbagBalloonRight;Sling,
    }

item Bag_SurvivorBag_VV
    {
        DisplayCategory = Bag,
        Type = Container,
        DisplayName = Large Backpack,
        ClothingItem = Bag_SurvivorBag,
        CanBeEquipped = Back,
        WeightReduction	=	85,
        Weight	=	2,
        Capacity	=	27,
        Icon	=	AliceBag,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        BloodLocation = Bag,
        RunSpeedModifier = 0.94,
        CanHaveHoles = false,
        AttachmentReplacement = Bag,
        ReplaceInSecondHand = Bag_ALICEpack_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_ALICEpack_RHand holdingbagright,
        WorldStaticModel = ALICE_Pack_Ground,
		AttachmentsProvided = Sling,
    }

item Bag_ALICEpack_Tier_1_VV
    {
        DisplayCategory = Bag,		
        Type 					= 	Container,
        DisplayName 			= 	Large Backpack - Tier 1,
        ClothingItem 			= 	Bag_ALICEpack_Tier1,
        CanBeEquipped 			= 	Back,
        WeightReduction			=	85,
        Weight					=	2,
        Capacity				=	28,
        Icon					=	AliceBag,
        OpenSound   			=   OpenBag,
        CloseSound   			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        BloodLocation 			= 	Bag,
        RunSpeedModifier 		= 	0.94,
        AttachmentReplacement 	= 	Bag,			
        ReplaceInSecondHand 	= 	Bag_ALICEpack_LHand holdingbagleft,
        ReplaceInPrimaryHand 	= 	Bag_ALICEpack_RHand holdingbagright,
        WorldStaticModel 		= 	ALICE_Pack_Ground,
        AttachmentsProvided  	= 	AlicepackSecondary;AlicepackItemSlot1;AlicepackItemSlot2;AlicepackBottleRight;SchoolbagBalloonRight;Sling,
    }
	
item Bag_ALICEpack_Tier_2_VV
    {
        DisplayCategory = Bag,	
        Type 					= 	Container,
        DisplayName 			= 	Large Backpack - Tier 2,
        ClothingItem 			= 	Bag_ALICEpack_Tier2,
        CanBeEquipped 			= 	Back,
        WeightReduction			=	85,
        Weight					=	2,
        Capacity				=	29,
        Icon					=	AliceBag,
        OpenSound   			=   OpenBag,
        CloseSound   			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        BloodLocation 			= 	Bag,
        RunSpeedModifier 		= 	0.94,
        AttachmentReplacement 	= 	Bag,				
        ReplaceInSecondHand 	= 	Bag_ALICEpack_LHand holdingbagleft,
        ReplaceInPrimaryHand 	= 	Bag_ALICEpack_RHand holdingbagright,
        WorldStaticModel 		= 	ALICE_Pack_Ground,
        AttachmentsProvided  	= 	AlicepackSecondary;AlicepackItemSlot1;AlicepackItemSlot2;AlicepackItemSlot3;AlicepackBottleRight;AlicepackPlushie;AlicepackUmbrellaRight;SchoolbagBalloonRight;Sling,
    }	
 
item Bag_ALICEpack_Tier_3_VV
    {
        DisplayCategory = Bag,		
        Type 					= 	Container,
        DisplayName 			= 	Large Backpack - Tier 3,
        ClothingItem 			= 	Bag_ALICEpack_Tier3,
        CanBeEquipped 			= 	Back,
        WeightReduction			=	85,
        Weight					=	2,
        Capacity				=	30,
        Icon					=	AliceBag,
        OpenSound  				=   OpenBag,
        CloseSound   			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        BloodLocation			= 	Bag,
        RunSpeedModifier 		= 	0.94,
        AttachmentReplacement 	= 	Bag,					
        ReplaceInSecondHand 	= 	Bag_ALICEpack_LHand holdingbagleft,
        ReplaceInPrimaryHand 	= 	Bag_ALICEpack_RHand holdingbagright,
        WorldStaticModel 		= 	ALICE_Pack_Ground,
        AttachmentsProvided  	= 	AlicepackSecondary;AlicepackItemSlot1;AlicepackItemSlot2;AlicepackItemSlot3;AlicepackItemSlot4;AlicepackItemSlot5;AlicepackBottleRight;AlicepackBottleLeft;AlicepackPlushie;AlicepackUmbrellaRight;AlicepackFlashlight;SchoolbagBalloonRight;Sling,
    }

item Bag_ALICEpack_Army_VV
    {
        DisplayCategory = Bag,
        Type = Container,
        DisplayName = Military Backpack,
        ClothingItem = Bag_ALICEpack_Army,
        CanBeEquipped = Back,
        WeightReduction	=	87,
        Weight	=	2,
        Capacity	=	28,
        Icon	=	AliceBag_Camo,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        BloodLocation = Bag,
        RunSpeedModifier = 0.94,
        CanHaveHoles = false,
        AttachmentReplacement = Bag,
        ReplaceInSecondHand = Bag_ALICEpack_Army_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_ALICEpack_Army_RHand holdingbagright,
        WorldStaticModel = ALICE_Pack_Ground,
		AttachmentsProvided = Sling,
    }

item Bag_ALICEpack_Army_Tier_1_VV
    {
        DisplayCategory = Bag,		
        Type 					= 	Container,
        DisplayName 			= 	Woodland Alice Pack - Tier 1,
        ClothingItem 			= 	Bag_ALICEpack_Army_Tier1,
        CanBeEquipped 			= 	Back,
        WeightReduction			=	87,
        Weight					=	2,
        Capacity				=	29,
        Icon					=	AliceBag_Camo,
        OpenSound   			=   OpenBag,
        CloseSound   			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        BloodLocation 			= 	Bag,
        RunSpeedModifier 		= 	0.94,
        AttachmentReplacement 	= 	Bag,			
        ReplaceInSecondHand 	= 	Bag_ALICEpack_Army_LHand holdingbagleft,
        ReplaceInPrimaryHand 	= 	Bag_ALICEpack_Army_RHand holdingbagright,
        WorldStaticModel 		= 	ALICE_Pack_Ground,
        AttachmentsProvided  	= 	AlicepackSecondary;AlicepackItemSlot1;AlicepackItemSlot2;AlicepackBottleRight;SchoolbagBalloonRight;Sling,
    }
	
item Bag_ALICEpack_Army_Tier_2_VV
    {
        DisplayCategory = Bag,		
        Type 					= 	Container,
        DisplayName 			= 	Woodland Alice Pack - Tier 2,
        ClothingItem 			= 	Bag_ALICEpack_Army_Tier2,
        CanBeEquipped 			= 	Back,
        WeightReduction			=	87,
        Weight					=	2,
        Capacity				=	30,
        Icon					=	AliceBag_Camo,
        OpenSound   			=   OpenBag,
        CloseSound   			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        BloodLocation 			= 	Bag,
        RunSpeedModifier 		= 	0.94,
        AttachmentReplacement 	= 	Bag,				
        ReplaceInSecondHand 	= 	Bag_ALICEpack_Army_LHand holdingbagleft,
        ReplaceInPrimaryHand 	= 	Bag_ALICEpack_Army_RHand holdingbagright,
        WorldStaticModel 		= 	ALICE_Pack_Ground,
        AttachmentsProvided  	= 	AlicepackSecondary;AlicepackItemSlot1;AlicepackItemSlot2;AlicepackItemSlot3;AlicepackBottleRight;AlicepackPlushie;AlicepackUmbrellaRight;SchoolbagBalloonRight;Sling,
    }	
 
item Bag_ALICEpack_Army_Tier_3_VV
    {
        DisplayCategory = Bag,	
        Type 					= 	Container,
        DisplayName 			= 	Woodland Alice Pack - Tier 3,
        ClothingItem 			= 	Bag_ALICEpack_Army_Tier3,
        CanBeEquipped 			= 	Back,
        WeightReduction			=	87,
        Weight					=	2,
        Capacity				=	31,
        Icon					=	AliceBag_Camo,
        OpenSound   			=   OpenBag,
        CloseSound   			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        BloodLocation 			= 	Bag,
        RunSpeedModifier 		= 	0.94,
        AttachmentReplacement 	= 	Bag,					
        ReplaceInSecondHand 	= 	Bag_ALICEpack_Army_LHand holdingbagleft,
        ReplaceInPrimaryHand 	= 	Bag_ALICEpack_Army_RHand holdingbagright,
        WorldStaticModel 		= 	ALICE_Pack_Ground,
        AttachmentsProvided  	= 	AlicepackSecondary;AlicepackItemSlot1;AlicepackItemSlot2;AlicepackItemSlot3;AlicepackItemSlot4;AlicepackItemSlot5;AlicepackBottleRight;AlicepackBottleLeft;AlicepackPlushie;AlicepackUmbrellaRight;AlicepackFlashlight;SchoolbagBalloonRight;Sling,
    }

item Bag_ALICEpack_Festive_VV
    {
        DisplayCategory = Bag,
        Type = Container,
        DisplayName = Festive Alice Pack,
        ClothingItem = Bag_ALICEpack_Festive,
        CanBeEquipped = Back,
        WeightReduction	=	87,
        Weight	=	2,
        Capacity	=	28,
        Icon	=	AliceBag_Festive,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        BloodLocation = Bag,
        RunSpeedModifier = 0.94,
        CanHaveHoles = false,
        AttachmentReplacement = Bag,
        ReplaceInSecondHand = Bag_ALICEpack_Festive_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_ALICEpack_Festive_RHand holdingbagright,
        WorldStaticModel = ALICE_Pack_Ground,
        AttachmentsProvided = Sling,
    }

item Bag_ALICEpack_Festive_Tier_1_VV
    {
        DisplayCategory = Bag,		
        Type 					= 	Container,
        DisplayName 			= 	Large Backpack - Tier 1,
        ClothingItem 			= 	Bag_ALICEpack_Festive_Tier_1,
        CanBeEquipped 			= 	Back,
        WeightReduction			=	85,
        Weight					=	2,
        Capacity				=	28,
        Icon					=	AliceBag_Festive,
        OpenSound   			=   OpenBag,
        CloseSound   			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        BloodLocation 			= 	Bag,
        RunSpeedModifier 		= 	0.94,
        AttachmentReplacement 	= 	Bag,			
        ReplaceInSecondHand 	= 	Bag_ALICEpack_Festive_LHand holdingbagleft,
        ReplaceInPrimaryHand 	= 	Bag_ALICEpack_Festive_RHand holdingbagright,
        WorldStaticModel 		= 	ALICE_Pack_Ground,
        AttachmentsProvided  	= 	AlicepackSecondary;AlicepackItemSlot1;AlicepackItemSlot2;AlicepackBottleRight;SchoolbagBalloonRight;Sling,
    }
	
item Bag_ALICEpack_Festive_Tier_2_VV
    {
        DisplayCategory = Bag,	
        Type 					= 	Container,
        DisplayName 			= 	Large Backpack - Tier 2,
        ClothingItem 			= 	Bag_ALICEpack_Festive_Tier_2,
        CanBeEquipped 			= 	Back,
        WeightReduction			=	85,
        Weight					=	2,
        Capacity				=	29,
        Icon					=	AliceBag_Festive,
        OpenSound   			=   OpenBag,
        CloseSound   			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        BloodLocation 			= 	Bag,
        RunSpeedModifier 		= 	0.94,
        AttachmentReplacement 	= 	Bag,				
        ReplaceInSecondHand 	= 	Bag_ALICEpack_Festive_LHand holdingbagleft,
        ReplaceInPrimaryHand 	= 	Bag_ALICEpack_Festive_RHand holdingbagright,
        WorldStaticModel 		= 	ALICE_Pack_Ground,
        AttachmentsProvided  	= 	AlicepackSecondary;AlicepackItemSlot1;AlicepackItemSlot2;AlicepackItemSlot3;AlicepackBottleRight;AlicepackPlushie;AlicepackUmbrellaRight;SchoolbagBalloonRight;Sling,
    }	
 
item Bag_ALICEpack_Festive_Tier_3_VV
    {
        DisplayCategory = Bag,		
        Type 					= 	Container,
        DisplayName 			= 	Festive Large Backpack - Tier 3,
        ClothingItem 			= 	Bag_ALICEpack_Festive_Tier_3,
        CanBeEquipped 			= 	Back,
        WeightReduction			=	85,
        Weight					=	2,
        Capacity				=	30,
        Icon					=	AliceBag_Festive,
        OpenSound  				=   OpenBag,
        CloseSound   			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        BloodLocation			= 	Bag,
        RunSpeedModifier 		= 	0.94,
        AttachmentReplacement 	= 	Bag,					
        ReplaceInSecondHand 	= 	Bag_ALICEpack_Festive_LHand holdingbagleft,
        ReplaceInPrimaryHand 	= 	Bag_ALICEpack_Festive_RHand holdingbagright,
        WorldStaticModel 		= 	ALICE_Pack_Ground,
        AttachmentsProvided  	= 	AlicepackSecondary;AlicepackItemSlot1;AlicepackItemSlot2;AlicepackItemSlot3;AlicepackItemSlot4;AlicepackItemSlot5;AlicepackBottleRight;AlicepackBottleLeft;AlicepackPlushie;AlicepackUmbrellaRight;AlicepackFlashlight;SchoolbagBalloonRight;Sling,
    }

item Bag_ALICEpack_UrbanCamo_VV
    {
        DisplayCategory = Bag,
        Type = Container,
        DisplayName = Urban Camo Alice Pack,
        ClothingItem = Bag_ALICEpack_UrbanCamo,
        CanBeEquipped = Back,
        WeightReduction	=	87,
        Weight	=	2,
        Capacity	=	28,
        Icon	=	AliceBag_UrbanCamo,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        BloodLocation = Bag,
        RunSpeedModifier = 0.94,
        CanHaveHoles = false,
        AttachmentReplacement = Bag,
        ReplaceInSecondHand = Bag_ALICEpack_Army_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_ALICEpack_Army_RHand holdingbagright,
        WorldStaticModel = ALICE_Pack_Ground,
        AttachmentsProvided = Sling,
    }

item Bag_ALICEpack_UrbanCamo_Tier_1_VV
    {
        DisplayCategory = Bag,		
        Type 					= 	Container,
        DisplayName 			= 	Urban Camo Alice Pack - Tier 1,
        ClothingItem 			= 	Bag_ALICEpack_UrbanCamo_Tier_1,
        CanBeEquipped 			= 	Back,
        WeightReduction			=	87,
        Weight					=	2,
        Capacity				=	29,
        Icon					=	AliceBag_UrbanCamo,
        OpenSound   			=   OpenBag,
        CloseSound   			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        BloodLocation 			= 	Bag,
        RunSpeedModifier 		= 	0.94,
        AttachmentReplacement 	= 	Bag,			
        ReplaceInSecondHand 	= 	Bag_ALICEpack_Army_LHand holdingbagleft,
        ReplaceInPrimaryHand 	= 	Bag_ALICEpack_Army_RHand holdingbagright,
        WorldStaticModel 		= 	ALICE_Pack_Ground,
        AttachmentsProvided  	= 	AlicepackSecondary;AlicepackItemSlot1;AlicepackItemSlot2;AlicepackBottleRight;SchoolbagBalloonRight;Sling,
    }
	
item Bag_ALICEpack_UrbanCamo_Tier_2_VV
    {
        DisplayCategory = Bag,		
        Type 					= 	Container,
        DisplayName 			= 	Urban Camo Alice Pack - Tier 2,
        ClothingItem 			= 	Bag_ALICEpack_UrbanCamo_Tier_2,
        CanBeEquipped 			= 	Back,
        WeightReduction			=	87,
        Weight					=	2,
        Capacity				=	30,
        Icon					=	AliceBag_UrbanCamo,
        OpenSound   			=   OpenBag,
        CloseSound   			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        BloodLocation 			= 	Bag,
        RunSpeedModifier 		= 	0.94,
        AttachmentReplacement 	= 	Bag,				
        ReplaceInSecondHand 	= 	Bag_ALICEpack_Army_LHand holdingbagleft,
        ReplaceInPrimaryHand 	= 	Bag_ALICEpack_Army_RHand holdingbagright,
        WorldStaticModel 		= 	ALICE_Pack_Ground,
        AttachmentsProvided  	= 	AlicepackSecondary;AlicepackItemSlot1;AlicepackItemSlot2;AlicepackItemSlot3;AlicepackBottleRight;AlicepackPlushie;AlicepackUmbrellaRight;SchoolbagBalloonRight;Sling,
    }	
 
item Bag_ALICEpack_UrbanCamo_Tier_3_VV
    {
        DisplayCategory = Bag,	
        Type 					= 	Container,
        DisplayName 			= 	Urban Camo Alice Pack - Tier 3,
        ClothingItem 			= 	Bag_ALICEpack_UrbanCamo_Tier_3,
        CanBeEquipped 			= 	Back,
        WeightReduction			=	87,
        Weight					=	2,
        Capacity				=	31,
        Icon					=	AliceBag_UrbanCamo,
        OpenSound   			=   OpenBag,
        CloseSound   			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        BloodLocation 			= 	Bag,
        RunSpeedModifier 		= 	0.94,
        AttachmentReplacement 	= 	Bag,					
        ReplaceInSecondHand 	= 	Bag_ALICEpack_Army_LHand holdingbagleft,
        ReplaceInPrimaryHand 	= 	Bag_ALICEpack_Army_RHand holdingbagright,
        WorldStaticModel 		= 	ALICE_Pack_Ground,
        AttachmentsProvided  	= 	AlicepackSecondary;AlicepackItemSlot1;AlicepackItemSlot2;AlicepackItemSlot3;AlicepackItemSlot4;AlicepackItemSlot5;AlicepackBottleRight;AlicepackBottleLeft;AlicepackPlushie;AlicepackUmbrellaRight;AlicepackFlashlight;SchoolbagBalloonRight;Sling,
    }

item Bag_B4BEvangelo_VV
    {
       DisplayCategory = Bag,	
        WeightReduction			 =	 65,
        Weight					 =	 1,
        Type					 =	 Container,
        Capacity				 =	 18,
        DisplayName				 =	 Evangelo's Backpack,
        IconsForTexture			 =	 Backpack_Evangelo_Yellow;Backpack_Evangelo_Blue;Backpack_Evangelo_Green;Backpack_Evangelo_Purple;Backpack_Evangelo_Red,
        CanBeEquipped 			 =	 Back,
        OpenSound   			 =   OpenBag,
        CloseSound   			 =   CloseBag,
        PutInSound  			 =   PutItemInBag,
        ClothingItem 			 = 	 Bag_B4BEvangelo,
        BloodLocation 			 =	 Bag,
        RunSpeedModifier 		 =	 0.97,
        AttachmentReplacement 	 =	 Bag,
        ReplaceInSecondHand 	 =	 Bag_B4BEvangelo_LHand holdingbagleft,
        ReplaceInPrimaryHand	 =	 Bag_B4BEvangelo_RHand holdingbagright,
		WorldStaticModel 		 =	 WorldItem_BackpackEvangelo,
        AttachmentsProvided      =   Sling,
    }

item Bag_B4BEvangelo_Tier_1_VV
    {
        DisplayCategory = Bag,		
        WeightReduction			=	70,
        Weight					=	1.2,
        Type					=	Container,
        Capacity				=	21,
        DisplayName				=	Evangelo's Backpack - Tier 1,
        IconsForTexture			=   Backpack_Evangelo_Yellow;Backpack_Evangelo_Blue;Backpack_Evangelo_Green;Backpack_Evangelo_Purple;Backpack_Evangelo_Red,
        CanBeEquipped 			= 	Back,
        OpenSound   			=   OpenBag,
        CloseSound   			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        ClothingItem 			= 	Bag_B4BEvangelo_Tier_1,
        BloodLocation 			= 	Bag,
        RunSpeedModifier 		= 	0.96,
        AttachmentReplacement 	= 	Bag,			
        ReplaceInSecondHand 	= 	Bag_B4BEvangelo_LHand holdingbagleft,
        ReplaceInPrimaryHand	= 	Bag_B4BEvangelo_RHand holdingbagright,
        WorldStaticModel 		= 	WorldItem_BackpackEvangelo,
        AttachmentsProvided  	= 	SchoolbagBagSecondary;SchoolbagBottleRight;SchoolbagBalloonRight;Sling,
    }
	
item Bag_B4BEvangelo_Tier_2_VV
    {
        DisplayCategory = Bag,		
        WeightReduction			=	70,
        Weight					=	1.2,
        Type					=	Container,
        Capacity				=	22,
        DisplayName				=	Evangelo's Backpack - Tier 2,
        IconsForTexture			=	Backpack_Evangelo_Yellow;Backpack_Evangelo_Blue;Backpack_Evangelo_Green;Backpack_Evangelo_Purple;Backpack_Evangelo_Red,
        CanBeEquipped 			= 	Back,
        OpenSound   			=   OpenBag,
        CloseSound   			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        ClothingItem 			= 	Bag_B4BEvangelo_Tier_2,
        BloodLocation 			= 	Bag,
        RunSpeedModifier		= 	0.96,
        AttachmentReplacement 	= 	Bag,		
        ReplaceInSecondHand 	= 	Bag_B4BEvangelo_LHand holdingbagleft,
        ReplaceInPrimaryHand	= 	Bag_B4BEvangelo_RHand holdingbagright,
        WorldStaticModel 		=	WorldItem_BackpackEvangelo,
        AttachmentsProvided  	= 	SchoolbagBagSecondary;SchoolbagItemSlot1;SchoolbagBottleRight;SchoolbagPlushie;SchoolbagUmbrellaLeft;SchoolbagBalloonRight;Sling,
    }	
 
item Bag_B4BEvangelo_Tier_3_VV
    {
        DisplayCategory = Bag,		
        WeightReduction			=	70,
        Weight					=	1.2,
        Type					=	Container,
        Capacity				=	23,
        DisplayName				=	Evangelo's Backpack - Tier 3,
        IconsForTexture			=	Backpack_Evangelo_Yellow;Backpack_Evangelo_Blue;Backpack_Evangelo_Green;Backpack_Evangelo_Purple;Backpack_Evangelo_Red,
        CanBeEquipped 			= 	Back,
        OpenSound   			=   OpenBag,
        CloseSound  			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        ClothingItem 			= 	Bag_B4BEvangelo_Tier_3,
        BloodLocation 			= 	Bag,
        RunSpeedModifier 		= 	0.96,
        AttachmentReplacement 	= 	Bag,
		ReplaceInSecondHand 	= 	Bag_B4BEvangelo_LHand holdingbagleft,
        ReplaceInPrimaryHand	=	Bag_B4BEvangelo_RHand holdingbagright,
        WorldStaticModel 		= 	WorldItem_BackpackEvangelo,
        AttachmentsProvided  	= 	SchoolbagBagSecondary;SchoolbagItemSlot2;SchoolbagItemSlot3;SchoolbagBottleRight;SchoolbagPlushie;SchoolbagUmbrellaLeft;SchoolbagFlashlight;SchoolbagBalloonRight;Sling,
    }

item Bag_B4BHoffman_VV
    {
       DisplayCategory = Bag,	
        WeightReduction	=	65,
        Weight			=	1,
        Type			=	Container,
        Capacity		=	18,
        DisplayName		=	Hoffman's Backpack,
        Icon 			= 	Backpack_Hoffman,
        CanBeEquipped  	=	Back,
        OpenSound   	         =   OpenBag,
        CloseSound   	         =   CloseBag,
        PutInSound  	         =   PutItemInBag,
        ClothingItem 			 = Bag_B4BHoffman,
        BloodLocation 			 = Bag,
        RunSpeedModifier 		 = 0.97,
        AttachmentReplacement 	 = Bag,
        ReplaceInSecondHand 	 = Bag_B4BHoffman_LHand holdingbagleft,
        ReplaceInPrimaryHand	 = Bag_B4BHoffman_RHand holdingbagright,
		WorldStaticModel 		 = WorldItem_BackpackHoffman,
        AttachmentsProvided      =   Sling,
    } 

item Bag_B4BHoffman_Tier_1_VV
    {
        DisplayCategory = Bag,		
        WeightReduction			=	70,
        Weight					=	1.2,
        Type					=	Container,
        Capacity				=	21,
        DisplayName				=	Hoffman's Backpack - Tier 1,
        Icon					=	Backpack_Hoffman,
        CanBeEquipped 			= 	Back,
        OpenSound   			=   OpenBag,
        CloseSound   			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        ClothingItem 			= 	Bag_B4BHoffman_Tier_1,
        BloodLocation 			= 	Bag,
        RunSpeedModifier 		= 	0.96,
        AttachmentReplacement 	= 	Bag,			
        ReplaceInSecondHand 	= 	Bag_B4BHoffman_LHand holdingbagleft,
        ReplaceInPrimaryHand	= 	Bag_B4BHoffman_RHand holdingbagright,
        WorldStaticModel 		= 	WorldItem_BackpackHoffman,
        AttachmentsProvided  	= 	SchoolbagBagSecondary;SchoolbagBottleRight;SchoolbagBalloonRight;Sling,
    }
	
item Bag_B4BHoffman_Tier_2_VV
    {
        DisplayCategory = Bag,		
        WeightReduction			=	70,
        Weight					=	1.2,
        Type					=	Container,
        Capacity				=	22,
        DisplayName				=	Hoffman's Backpack - Tier 2,
        Icon					=	Backpack_Hoffman,
        CanBeEquipped 			= 	Back,
        OpenSound   			=   OpenBag,
        CloseSound   			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        ClothingItem 			= 	Bag_B4BHoffman_Tier_2,
        BloodLocation 			= 	Bag,
        RunSpeedModifier		= 	0.96,
        AttachmentReplacement 	= 	Bag,		
        ReplaceInSecondHand 	= 	Bag_B4BHoffman_LHand holdingbagleft,
        ReplaceInPrimaryHand	= 	Bag_B4BHoffman_RHand holdingbagright,
        WorldStaticModel 		=	WorldItem_BackpackHoffman,
        AttachmentsProvided  	= 	SchoolbagBagSecondary;SchoolbagItemSlot1;SchoolbagBottleRight;SchoolbagPlushie;SchoolbagUmbrellaLeft;SchoolbagBalloonRight;Sling,
    }	
 
item Bag_B4BHoffman_Tier_3_VV
    {
        DisplayCategory = Bag,		
        WeightReduction			=	70,
        Weight					=	1.2,
        Type					=	Container,
        Capacity				=	23,
        DisplayName				=	Hoffman's Backpack - Tier 3,
        Icon					=	Backpack_Hoffman,
        CanBeEquipped 			= 	Back,
        OpenSound   			=   OpenBag,
        CloseSound  			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        ClothingItem 			= 	Bag_B4BHoffman_Tier_3,
        BloodLocation 			= 	Bag,
        RunSpeedModifier 		= 	0.96,
        AttachmentReplacement 	= 	Bag,
        ReplaceInSecondHand 	= 	Bag_B4BHoffman_LHand holdingbagleft,
        ReplaceInPrimaryHand	=	Bag_B4BHoffman_RHand holdingbagright,
        WorldStaticModel 		= 	WorldItem_BackpackHoffman,
        AttachmentsProvided  	= 	SchoolbagBagSecondary;SchoolbagItemSlot2;SchoolbagItemSlot3;SchoolbagBottleRight;SchoolbagPlushie;SchoolbagUmbrellaLeft;SchoolbagFlashlight;SchoolbagBalloonRight;Sling,
    }

item Bag_B4BHolly_VV
    {
       DisplayCategory = Bag,	
        WeightReduction			 =	70,
        Weight					 =	1,
        Type					 =	Container,
        Capacity				 =	20,
        DisplayName				 =	Holly's Backpack,
        IconsForTexture			=	Backpack_Holly;Backpack_Holly_Green;Backpack_Holly_Purple;Backpack_Holly_Red;Backpack_Holly_Special;Backpack_Holly_Golden,
        CanBeEquipped 			 = 	Back,
        OpenSound   			 =  OpenBag,
        CloseSound   			 =  CloseBag,
        PutInSound  			 =  PutItemInBag,
        ClothingItem 			 = 	Bag_B4BHolly,
        BloodLocation 			 = 	Bag,
        RunSpeedModifier 		 = 	0.97,
        AttachmentReplacement 	 = 	Bag,
        ReplaceInSecondHand 	 = 	Bag_B4BHolly_LHand holdingbagleft,
        ReplaceInPrimaryHand	 = 	Bag_B4BHolly_RHand holdingbagright,
        WorldStaticModel 		 = 	WorldItem_BackpackHolly,
        AttachmentsProvided      =   Sling,
    } 

item Bag_B4BHolly_Tier_1_VV
    {
        DisplayCategory = Bag,		
        WeightReduction			=	70,
        Weight					=	1.2,
        Type					=	Container,
        Capacity				=	21,
        DisplayName				=	Holly's Backpack - Tier 1,
        IconsForTexture			=	Backpack_Holly;Backpack_Holly_Green;Backpack_Holly_Purple;Backpack_Holly_Red;Backpack_Holly_Special;Backpack_Holly_Golden,
        CanBeEquipped 			= 	Back,
        OpenSound   			=   OpenBag,
        CloseSound   			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        ClothingItem 			= 	Bag_B4BHolly_Tier_1,
        BloodLocation 			= 	Bag,
        RunSpeedModifier 		= 	0.96,
        AttachmentReplacement 	= 	Bag,			
        ReplaceInSecondHand 	= 	Bag_B4BHolly_LHand holdingbagleft,
        ReplaceInPrimaryHand	= 	Bag_B4BHolly_RHand holdingbagright,
        WorldStaticModel 		= 	WorldItem_BackpackHolly,
        AttachmentsProvided  	= 	HikingbagSecondary;HikingBagItemSlot1;HikingBagBottleRight;SchoolbagBalloonRight;Sling,
    }
	
item Bag_B4BHolly_Tier_2_VV
    {
        DisplayCategory = Bag,		
        WeightReduction			=	70,
        Weight					=	1.2,
        Type					=	Container,
        Capacity				=	22,
        DisplayName				=	Holly's Backpack - Tier 2,
        IconsForTexture			=	Backpack_Holly;Backpack_Holly_Green;Backpack_Holly_Purple;Backpack_Holly_Red;Backpack_Holly_Special;Backpack_Holly_Golden,
        CanBeEquipped 			= 	Back,
        OpenSound   			=   OpenBag,
        CloseSound   			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        ClothingItem 			= 	Bag_B4BHolly_Tier_2,
        BloodLocation 			= 	Bag,
        RunSpeedModifier		= 	0.96,
        AttachmentReplacement 	= 	Bag,				
        ReplaceInSecondHand 	= 	Bag_B4BHolly_LHand holdingbagleft,
        ReplaceInPrimaryHand	= 	Bag_B4BHolly_RHand holdingbagright,
        WorldStaticModel 		=	WorldItem_BackpackHolly,
        AttachmentsProvided  	= 	HikingbagSecondary;HikingBagItemSlot1;HikingBagItemSlot2;HikingBagBottleRight;HikingBagPlushie;HikingbagUmbrellaLeft;SchoolbagBalloonRight;Sling,
    }

item Bag_B4BHolly_Tier_3_VV
    {
        DisplayCategory = Bag,		
        WeightReduction			=	70,
        Weight					=	1.2,
        Type					=	Container,
        Capacity				=	23,
        DisplayName				=	Holly's Backpack - Tier 3,
        IconsForTexture			=	Backpack_Holly;Backpack_Holly_Green;Backpack_Holly_Purple;Backpack_Holly_Red;Backpack_Holly_Special;Backpack_Holly_Golden,
        CanBeEquipped 			= 	Back,
        OpenSound   			=   OpenBag,
        CloseSound  			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        ClothingItem 			= 	Bag_B4BHolly_Tier_3,
        BloodLocation 			= 	Bag,
        RunSpeedModifier 		= 	0.96,
        AttachmentReplacement 	= 	Bag,					
        ReplaceInSecondHand 	= 	Bag_B4BHolly_LHand holdingbagleft,
        ReplaceInPrimaryHand	=	Bag_B4BHolly_RHand holdingbagright,
        WorldStaticModel 		= 	WorldItem_BackpackHolly,
        AttachmentsProvided  	= 	HikingbagSecondary;HikingBagItemSlot1;HikingBagItemSlot2;HikingBagItemSlot3;HikingBagBottleRight;HikingBagBottleLeft;HikingBagPlushie;HikingbagUmbrellaLeft;HikingBagFlashlight;SchoolbagBalloonRight;Sling,
    }

item Bag_B4BMom_VV
    {
       DisplayCategory = Bag,	
        WeightReduction	=	70,
        Weight			=	1,
        Type			=	Container,
        Capacity		=	18,
        DisplayName		=	Mom's Backpack,
        IconsForTexture			=	Daypack_Black;Daypack_Blue;Daypack_Green;Daypack_Indigo;Daypack_Purple;Daypack_Red;Daypack_Teal,
        CanBeEquipped 	= 	Back,
        OpenSound   	=   OpenBag,
        CloseSound   	=   CloseBag,
        PutInSound  	=   PutItemInBag,
        ClothingItem 			 = Bag_B4BMom,
        BloodLocation 			 = Bag,
        RunSpeedModifier 		 = 0.97,
        AttachmentReplacement 	 = Bag,
        ReplaceInSecondHand 	 = Bag_B4BMom_LHand holdingbagleft,
        ReplaceInPrimaryHand	 = Bag_B4BMom_RHand holdingbagright,
        WorldStaticModel 		 = WorldItem_BackpackMom,
        AttachmentsProvided      = Sling,
    } 

item Bag_B4BMom_Tier_1_VV
    {
        DisplayCategory = Bag,		
        WeightReduction			=	60,
        Weight					=	1,
        Type					=	Container,
        Capacity				=	16,
        DisplayName				=	Mom's Backpack - Tier 1,
        IconsForTexture			=	Daypack_Black;Daypack_Blue;Daypack_Green;Daypack_Indigo;Daypack_Purple;Daypack_Red;Daypack_Teal,
        CanBeEquipped 			= 	Back,
        OpenSound   			=   OpenBag,
        CloseSound   			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        ClothingItem 			= 	Bag_B4BMom_Tier_1,
        BloodLocation 			= 	Bag,
        RunSpeedModifier 		= 	0.97,
        AttachmentReplacement	= 	Bag,		
        ReplaceInSecondHand 	= 	Bag_B4BMom_LHand holdingbagleft,
        ReplaceInPrimaryHand	= 	Bag_B4BMom_RHand holdingbagright,
        WorldStaticModel 		= 	WorldItem_BackpackMom,
        AttachmentsProvided  	= 	SchoolbagBagSecondary;SchoolbagBottleRight;SchoolbagBalloonRight;Sling,
    }

item Bag_B4BMom_Tier_2_VV
    {
        DisplayCategory = Bag,		
        WeightReduction			=	60,
        Weight					=	1,
        Type					=	Container,
        Capacity				=	17,
        DisplayName				=	Mom's Backpack - Tier 2,
        IconsForTexture			=	Daypack_Black;Daypack_Blue;Daypack_Green;Daypack_Indigo;Daypack_Purple;Daypack_Red;Daypack_Teal,
        CanBeEquipped 			= 	Back,
        OpenSound   			=   OpenBag,
        CloseSound   			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        ClothingItem 			= 	Bag_B4BMom_Tier_2,
        BloodLocation 			= 	Bag,
        RunSpeedModifier 		= 	0.97,
        AttachmentReplacement	= 	Bag,	
        ReplaceInSecondHand 	= 	Bag_B4BMom_LHand holdingbagleft,
        ReplaceInPrimaryHand	= 	Bag_B4BMom_RHand holdingbagright,
        WorldStaticModel 		= 	WorldItem_BackpackMom,
        AttachmentsProvided  	= 	SchoolbagBagSecondary;SchoolbagItemSlot1;SchoolbagBottleRight;SchoolbagPlushie;SchoolbagUmbrellaLeft;SchoolbagBalloonRight;Sling,
    }

item Bag_B4BMom_Tier_3_VV
    {
        DisplayCategory = Bag,		
        WeightReduction			=	60,
        Weight					=	1,
        Type					=	Container,
        Capacity				=	18,
        IconsForTexture			=	Daypack_Black;Daypack_Blue;Daypack_Green;Daypack_Indigo;Daypack_Purple;Daypack_Red;Daypack_Teal,
        Icon				 	=	Backpack_Mom,
        CanBeEquipped 			= 	Back,
        OpenSound   			=   OpenBag,
        CloseSound   			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        ClothingItem 			= 	Bag_B4BMom_Tier_3,
        BloodLocation 			= 	Bag,
        RunSpeedModifier 		= 	0.97,
        AttachmentReplacement	= 	Bag,		
        ReplaceInSecondHand 	= 	Bag_B4BMom_LHand holdingbagleft,
        ReplaceInPrimaryHand	= 	Bag_B4BMom_RHand holdingbagright,
        WorldStaticModel 		= 	WorldItem_BackpackMom,
        AttachmentsProvided  	= 	SchoolbagBagSecondary;SchoolbagItemSlot2;SchoolbagItemSlot3;SchoolbagBottleRight;SchoolbagPlushie;SchoolbagUmbrellaLeft;SchoolbagFlashlight;SchoolbagBalloonRight;Sling,
    }

item Bag_B4BWalker_VV
    {
       DisplayCategory = Bag,	
        WeightReduction	=	70,
        Weight			=	1,
        Type			=	Container,
        Capacity		=	20,
        DisplayName		=	Walker's Backpack,
        Icon 			= 	Backpack_Walker,
        CanBeEquipped 	= 	Back,
        OpenSound   	=   OpenBag,
        CloseSound   	=   CloseBag,
        PutInSound  	=   PutItemInBag,
        ClothingItem 			 = Bag_B4BWalker,
        BloodLocation 			 = Bag,
        RunSpeedModifier 		 = 0.97,
        AttachmentReplacement 	 = Bag,
        ReplaceInSecondHand 	 = Bag_B4BWalker_LHand holdingbagleft,
        ReplaceInPrimaryHand	 = Bag_B4BWalker_RHand holdingbagright,
        WorldStaticModel 		 = WorldItem_BackpackWalker,
        AttachmentsProvided      =   Sling,
    } 

item Bag_B4BWalker_Tier_1_VV
    {
        DisplayCategory = Bag,		
        WeightReduction			=	70,
        Weight					=	1,
        Type					=	Container,
        Capacity				=	21,
        DisplayName				=	Walker's Backpack - Tier 1,
        Icon 					= 	Backpack_Walker,
        CanBeEquipped 			= 	Back,
        OpenSound   			=   OpenBag,
        CloseSound   			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        ClothingItem 			= 	Bag_B4BWalker_Tier_1,
        BloodLocation 			= 	Bag,
        RunSpeedModifier 		= 	0.97,
        AttachmentReplacement	= 	Bag,		
        ReplaceInSecondHand 	= 	Bag_B4BWalker_LHand holdingbagleft,
        ReplaceInPrimaryHand 	= 	Bag_B4BWalker_RHand holdingbagright,
        WorldStaticModel 	 	= 	WorldItem_BackpackWalker,
        AttachmentsProvided  	= 	SchoolbagBagSecondary;SchoolbagBottleRight;SchoolbagBalloonRight;Sling,
    }

item Bag_B4BWalker_Tier_2_VV
    {
        DisplayCategory = Bag,		
        WeightReduction			=	70,
        Weight					=	1,
        Type					=	Container,
        Capacity				=	22,
        DisplayName				=	Walker's Backpack - Tier 2,
        Icon 					= 	Backpack_Walker,
        CanBeEquipped 			= 	Back,
        OpenSound   			=   OpenBag,
        CloseSound   			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        ClothingItem 			= 	Bag_B4BWalker_Tier_2,
        BloodLocation 			= 	Bag,
        RunSpeedModifier 		= 	0.97,
        AttachmentReplacement	= 	Bag,		
        ReplaceInSecondHand 	= 	Bag_B4BWalker_LHand holdingbagleft,
        ReplaceInPrimaryHand 	= 	Bag_B4BWalker_RHand holdingbagright,
        WorldStaticModel 	 	= 	WorldItem_BackpackWalker,
        AttachmentsProvided  	= 	SchoolbagBagSecondary;SchoolbagItemSlot1;SchoolbagBottleRight;SchoolbagPlushie;SchoolbagUmbrellaLeft;SchoolbagBalloonRight;Sling,
    }

item Bag_B4BWalker_Tier_3_VV
    {
        DisplayCategory = Bag,		
        WeightReduction			=	70,
        Weight					=	1,
        Type					=	Container,
        Capacity				=	23,
        DisplayName				=	Walker's Backpack - Tier 3,
        Icon				 	=	Backpack_Walker,
        CanBeEquipped 			= 	Back,
        OpenSound   			=   OpenBag,
        CloseSound   			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        ClothingItem 			= 	Bag_B4BWalker_Tier_3,
        BloodLocation 			= 	Bag,
        RunSpeedModifier 		= 	0.97,
        AttachmentReplacement	= 	Bag,		
        ReplaceInSecondHand 	= 	Bag_B4BWalker_LHand holdingbagleft,
        ReplaceInPrimaryHand 	= 	Bag_B4BWalker_RHand holdingbagright,
        WorldStaticModel 	 	= 	WorldItem_BackpackWalker,
        AttachmentsProvided  	= 	SchoolbagBagSecondary;SchoolbagItemSlot2;SchoolbagItemSlot3;SchoolbagBottleRight;SchoolbagPlushie;SchoolbagUmbrellaLeft;SchoolbagFlashlight;SchoolbagBalloonRight;Sling,
    }

item Bag_DuffelBag_Festive_VV
    {
        DisplayCategory = Bag,
        Type = Container,
        DisplayName = Duffel Bag,
        ClothingItem = Bag_DuffelBag_Festive,
        CanBeEquipped = Back,
        WeightReduction	=	65,
        Weight	=	1,
        Capacity	=	18,
        Icon	=	Duffelbag_Festive,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        RunSpeedModifier = 0.95,
        CanHaveHoles = false,
        ReplaceInSecondHand = Bag_DuffelBag_Festive_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_DuffelBag_Festive_RHand holdingbagright,
        WorldStaticModel = DuffelBag_Ground,
        AttachmentsProvided      =   SlingAlt3,
    }

item Bag_DuffelBag_Festive_Tier_1_VV /* Festive Duffels*/
    {
        DisplayCategory 		= 	Bag,
        Type 					= 	Container,
        DisplayName 			= 	Festive Duffel Bag - Tier 1,	
        ClothingItem 			= 	Bag_DuffelBag_Festive_Tier_1,
        Icon					=	Duffelbag_Festive,			
        WeightReduction			=	65,
        Weight					=	1,		
		Capacity				=	19,				
        CanBeEquipped 			= 	Back,
        OpenSound   			=   OpenBag,
        CloseSound   			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        RunSpeedModifier 		= 	0.95,
        CanHaveHoles 			= 	false,       
		AttachmentReplacement	= 	Bag,
        ReplaceInSecondHand 	= 	Bag_DuffelBag_Festive_LHand holdingbagleft,
        ReplaceInPrimaryHand 	= 	Bag_DuffelBag_Festive_RHand holdingbagright,
        WorldStaticModel 		= 	DuffelBag_Ground,
        AttachmentsProvided  	= 	DufflebagSecondary;DufflebagBottleRight;DufflebagBalloonLeft;SlingAlt3,
    }

item Bag_DuffelBag_Festive_Tier_2_VV /* Festive Duffels*/
    {
		DisplayCategory 		= 	Bag,
        Type 					= 	Container,
        DisplayName 			= 	Festive Duffel Bag - Tier 2,	
        ClothingItem 			= 	Bag_DuffelBag_Festive_Tier_2,
        Icon					=	Duffelbag_Festive,			
        WeightReduction			=	65,
        Weight					=	1,		
		Capacity				=	20,				
        CanBeEquipped 			= 	Back,
        OpenSound   			=   OpenBag,
        CloseSound   			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        RunSpeedModifier 		= 	0.95,
        CanHaveHoles 			= 	false,       
		AttachmentReplacement	= 	Bag,						
        ReplaceInSecondHand 	= 	Bag_DuffelBag_Festive_LHand holdingbagleft,
        ReplaceInPrimaryHand 	= 	Bag_DuffelBag_Festive_RHand holdingbagright,
        WorldStaticModel 		= 	DuffelBag_Ground,
        AttachmentsProvided  	= 	SchoolbagBagSecondary;DufflebagItemSlot1;DufflebagBottleRight;DufflebagPlushie;SchoolbagUmbrellaLeft;DufflebagBalloonLeft;SlingAlt3,
    }

item Bag_DuffelBag_Festive_Tier_3_VV /* Festive Duffels*/
    {
		DisplayCategory 		= 	Bag,
        Type 					= 	Container,
        DisplayName 			= 	Festive Duffel Bag - Tier 3,	
        ClothingItem 			= 	Bag_DuffelBag_Festive_Tier_3,
        Icon					=	Duffelbag_Festive,			
        WeightReduction			=	65,
        Weight					=	1,		
		Capacity				=	21,				
        CanBeEquipped 			= 	Back,
        OpenSound   			=   OpenBag,
        CloseSound   			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        RunSpeedModifier 		= 	0.95,
        CanHaveHoles 			= 	false,       
		AttachmentReplacement	= 	Bag,						
        ReplaceInSecondHand 	= 	Bag_DuffelBag_Festive_LHand holdingbagleft,
        ReplaceInPrimaryHand 	= 	Bag_DuffelBag_Festive_RHand holdingbagright,
        WorldStaticModel 		= 	DuffelBag_Ground,
        AttachmentsProvided  	= 	SchoolbagBagSecondary;DufflebagItemSlot1;DufflebagBottleRight;DufflebagPlushie;SchoolbagUmbrellaLeft;DufflebagBalloonLeft;SlingAlt3,
    }

item Bag_SchoolBagCEDA_VV
    {
       DisplayCategory = Bag,	
        WeightReduction	=	60,
        Weight	=	1,
        Type	=	Container,
        Capacity	=	15,
        DisplayName	=	CEDA Hazmat Pack,
        Icon = Backpack_Green,
        CanBeEquipped = Back,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        ClothingItem = Bag_SchoolBagCEDA,
        BloodLocation = Bag,
        RunSpeedModifier = 0.97,
        AttachmentReplacement = Bag,
        ReplaceInSecondHand = Bag_SchoolBagCEDA_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_SchoolBagCEDA_RHand holdingbagright,
		WorldStaticModel = SchoolBag_Ground,
        AttachmentsProvided      =   Sling,
    }

item Bag_SchoolBagCEDA_Tier_1_VV
    {
        DisplayCategory = Bag,		
        WeightReduction			=	60,
        Weight					=	1,
        Type					=	Container,
        Capacity				=	16,
        DisplayName				=	CEDA Hazmat Pack - Tier 1,
        Icon 					= 	Backpack_Green,
        CanBeEquipped 			= 	Back,
        OpenSound   			=   OpenBag,
        CloseSound   			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        ClothingItem 			= 	Bag_SchoolBagCEDA_Tier_1,
        BloodLocation 			= 	Bag,
        RunSpeedModifier 		= 	0.97,
        AttachmentReplacement	= 	Bag,		
        ReplaceInSecondHand 	= 	Bag_SchoolBagCEDA_LHand holdingbagleft,
        ReplaceInPrimaryHand	= 	Bag_SchoolBagCEDA_RHand holdingbagright,
        WorldStaticModel 	 	= 	SchoolBag_Ground,
        AttachmentsProvided  	= 	SchoolbagBagSecondary;SchoolbagBottleRight;SchoolbagBalloonRight;Sling,
    }

item Bag_SchoolBagCEDA_Tier_2_VV
    {
        DisplayCategory = Bag,		
        WeightReduction			=	60,
        Weight					=	1,
        Type					=	Container,
        Capacity				=	17,
        DisplayName				=	CEDA Hazmat Pack - Tier 2,
        Icon 					= 	Backpack_Green,
        CanBeEquipped 			= 	Back,
        OpenSound   			=   OpenBag,
        CloseSound   			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        ClothingItem 			= 	Bag_SchoolBagCEDA_Tier_2,
        BloodLocation 			= 	Bag,
        RunSpeedModifier 		= 	0.97,
        AttachmentReplacement	= 	Bag,		
        ReplaceInSecondHand 	= 	Bag_SchoolBagCEDA_LHand holdingbagleft,
        ReplaceInPrimaryHand 	= 	Bag_SchoolBagCEDA_RHand holdingbagright,
        WorldStaticModel 	 	= 	SchoolBag_Ground,
        AttachmentsProvided  	= 	SchoolbagBagSecondary;SchoolbagItemSlot1;SchoolbagBottleRight;SchoolbagPlushie;SchoolbagUmbrellaLeft;SchoolbagBalloonRight;Sling,
    }

item Bag_SchoolBagCEDA_Tier_3_VV
    {
        DisplayCategory = Bag,		
        WeightReduction			=	60,
        Weight					=	1,
        Type					=	Container,
        Capacity				=	18,
        DisplayName				=	CEDA Hazmat Pack - Tier 3,
        Icon				 	=	Backpack_Green,
        CanBeEquipped 			= 	Back,
        OpenSound   			=   OpenBag,
        CloseSound   			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        ClothingItem 			= 	Bag_SchoolBagCEDA_Tier_3,
        BloodLocation 			= 	Bag,
        RunSpeedModifier 		= 	0.97,
        AttachmentReplacement	= 	Bag,		
        ReplaceInSecondHand 	= 	Bag_SchoolBagCEDA_LHand holdingbagleft,
        ReplaceInPrimaryHand 	= 	Bag_SchoolBagCEDA_RHand holdingbagright,
        WorldStaticModel 	 	= 	SchoolBag_Ground,
        AttachmentsProvided  	= 	SchoolbagBagSecondary;SchoolbagItemSlot2;SchoolbagItemSlot3;SchoolbagBottleRight;SchoolbagPlushie;SchoolbagUmbrellaLeft;SchoolbagFlashlight;SchoolbagBalloonRight;Sling,
    }

item Bag_SchoolBagCEDABlack_VV
    {
       DisplayCategory = Bag,	
        WeightReduction			=	60,
        Weight					=	1,
        Type					=	Container,
        Capacity				=	15,
        DisplayName				=	CEDA Hazmat Pack,
        Icon 					= 	Backpack_Black,
        CanBeEquipped 			= 	Back,
        OpenSound   			=   OpenBag,
        CloseSound   			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        ClothingItem 			= 	Bag_SchoolBagCEDABlack,
        BloodLocation 			= 	Bag,
        RunSpeedModifier 		= 	0.97,
        AttachmentReplacement   = 	Bag,
        ReplaceInSecondHand 	= 	Bag_SchoolBagCEDABlack_LHand holdingbagleft,
        ReplaceInPrimaryHand 	= 	Bag_SchoolBagCEDABlack_RHand holdingbagright,
		WorldStaticModel 		= 	SchoolBag_Ground,
        AttachmentsProvided      =   Sling,
    }

item Bag_SchoolBagCEDABlack_Tier_1_VV
    {
        DisplayCategory = Bag,		
        WeightReduction			=	60,
        Weight					=	1,
        Type					=	Container,
        Capacity				=	16,
        DisplayName				=	CEDA Hazmat Pack - Tier 1,
        Icon 					= 	Backpack_BlackAZ,
        CanBeEquipped 			= 	Back,
        OpenSound   			=   OpenBag,
        CloseSound   			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        ClothingItem 			= 	Bag_SchoolBagCEDABlack_Tier_1,
        BloodLocation 			= 	Bag,
        RunSpeedModifier 		= 	0.97,
        AttachmentReplacement	= 	Bag,		
        ReplaceInSecondHand 	= 	Bag_SchoolBagCEDABlack_LHand holdingbagleft,
        ReplaceInPrimaryHand 	= 	Bag_SchoolBagCEDABlack_RHand holdingbagright,
        WorldStaticModel 	 	= 	SchoolBag_Ground,
        AttachmentsProvided  	= 	SchoolbagBagSecondary;SchoolbagBottleRight;SchoolbagBalloonRight;Sling,
    }

item Bag_SchoolBagCEDABlack_Tier_2_VV
    {
        DisplayCategory = Bag,		
        WeightReduction			=	60,
        Weight					=	1,
        Type					=	Container,
        Capacity				=	17,
        DisplayName				=	CEDA Hazmat Pack - Tier 2,
        Icon 					= 	Backpack_BlackAZ,
        CanBeEquipped 			= 	Back,
        OpenSound   			=   OpenBag,
        CloseSound   			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        ClothingItem 			= 	Bag_SchoolBagCEDABlack_Tier_2,
        BloodLocation 			= 	Bag,
        RunSpeedModifier 		= 	0.97,
        AttachmentReplacement	= 	Bag,		
        ReplaceInSecondHand 	= 	Bag_SchoolBagCEDABlack_LHand holdingbagleft,
        ReplaceInPrimaryHand 	= 	Bag_SchoolBagCEDABlack_RHand holdingbagright,
        WorldStaticModel 	 	= 	SchoolBag_Ground,
        AttachmentsProvided  	= 	SchoolbagBagSecondary;SchoolbagItemSlot1;SchoolbagBottleRight;SchoolbagPlushie;SchoolbagUmbrellaLeft;SchoolbagBalloonRight;Sling,
    }

item Bag_SchoolBagCEDABlack_Tier_3_VV
    {
        DisplayCategory = Bag,		
        WeightReduction			=	60,
        Weight					=	1,
        Type					=	Container,
        Capacity				=	18,
        DisplayName				=	CEDA Hazmat Pack - Tier 3,
        Icon				 	=	Backpack_BlackAZ,
        CanBeEquipped 			= 	Back,
        OpenSound   			=   OpenBag,
        CloseSound   			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        ClothingItem 			= 	Bag_SchoolBagCEDABlack_Tier_3,
        BloodLocation 			= 	Bag,
        RunSpeedModifier 		= 	0.97,
        AttachmentReplacement	= 	Bag,		
        ReplaceInSecondHand 	= 	Bag_SchoolBagCEDABlack_LHand holdingbagleft,
        ReplaceInPrimaryHand 	= 	Bag_SchoolBagCEDABlack_RHand holdingbagright,
        WorldStaticModel 	 	= 	SchoolBag_Ground,
        AttachmentsProvided  	= 	SchoolbagBagSecondary;SchoolbagItemSlot2;SchoolbagItemSlot3;SchoolbagBottleRight;SchoolbagPlushie;SchoolbagUmbrellaLeft;SchoolbagFlashlight;SchoolbagBalloonRight;Sling,
    }

item Bag_SchoolBagCEDABlue_VV
    {
       DisplayCategory = Bag,	
        WeightReduction			=	60,
        Weight					=	1,
        Type					=	Container,
        Capacity				=	15,
        DisplayName				=	CEDA Hazmat Pack,
        Icon 					= 	Backpack_Blue,
        CanBeEquipped			= 	Back,
        OpenSound   			=   OpenBag,
        CloseSound   			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        ClothingItem 			= 	Bag_SchoolBagCEDABlue,
        BloodLocation 			= 	Bag,
        RunSpeedModifier 		= 	0.97,
        AttachmentReplacement 	= 	Bag,
        ReplaceInSecondHand 	= 	Bag_SchoolBagCEDABlue_LHand holdingbagleft,
        ReplaceInPrimaryHand 	= 	Bag_SchoolBagCEDABlue_RHand holdingbagright,
		WorldStaticModel 		= 	SchoolBag_Ground,
        AttachmentsProvided      =   Sling,
    }

item Bag_SchoolBagCEDABlue_Tier_1_VV
    {
        DisplayCategory = Bag,		
        WeightReduction			=	60,
        Weight					=	1,
        Type					=	Container,
        Capacity				=	16,
        DisplayName				=	CEDA Hazmat Pack - Tier 1,
        Icon 					= 	Backpack_Blue,
        CanBeEquipped 			= 	Back,
        OpenSound   			=   OpenBag,
        CloseSound   			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        ClothingItem 			= 	Bag_SchoolBagCEDABlue_Tier_1,
        BloodLocation 			= 	Bag,
        RunSpeedModifier 		= 	0.97,
        AttachmentReplacement	= 	Bag,		
        ReplaceInSecondHand 	= 	Bag_SchoolBagCEDABlue_LHand holdingbagleft,
        ReplaceInPrimaryHand 	= 	Bag_SchoolBagCEDABlue_RHand holdingbagright,
        WorldStaticModel 	 	= 	SchoolBag_Ground,
        AttachmentsProvided  	= 	SchoolbagBagSecondary;SchoolbagBottleRight;SchoolbagBalloonRight;Sling,
    }

item Bag_SchoolBagCEDABlue_Tier_2_VV
    {
        DisplayCategory = Bag,		
        WeightReduction			=	60,
        Weight					=	1,
        Type					=	Container,
        Capacity				=	17,
        DisplayName				=	CEDA Hazmat Pack - Tier 2,
        Icon 					= 	Backpack_Blue,
        CanBeEquipped 			= 	Back,
        OpenSound   			=   OpenBag,
        CloseSound   			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        ClothingItem 			= 	Bag_SchoolBagCEDABlue_Tier_2,
        BloodLocation 			= 	Bag,
        RunSpeedModifier 		= 	0.97,
        AttachmentReplacement	= 	Bag,		
        ReplaceInSecondHand 	= 	Bag_SchoolBagCEDABlue_LHand holdingbagleft,
        ReplaceInPrimaryHand 	= 	Bag_SchoolBagCEDABlue_RHand holdingbagright,
        WorldStaticModel 	 	= 	SchoolBag_Ground,
        AttachmentsProvided  	= 	SchoolbagBagSecondary;SchoolbagItemSlot1;SchoolbagBottleRight;SchoolbagPlushie;SchoolbagUmbrellaLeft;SchoolbagBalloonRight;Sling,
    }

item Bag_SchoolBagCEDABlue_Tier_3_VV
    {
        DisplayCategory = Bag,		
        WeightReduction			=	60,
        Weight					=	1,
        Type					=	Container,
        Capacity				=	18,
        DisplayName				=	CEDA Hazmat Pack - Tier 3,
        Icon				 	=	Backpack_Blue,
        CanBeEquipped 			= 	Back,
        OpenSound   			=   OpenBag,
        CloseSound   			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        ClothingItem 			= 	Bag_SchoolBagCEDABlue_Tier_3,
        BloodLocation 			= 	Bag,
        RunSpeedModifier 		= 	0.97,
        AttachmentReplacement	= 	Bag,		
        ReplaceInSecondHand 	= 	Bag_SchoolBagCEDABlue_LHand holdingbagleft,
        ReplaceInPrimaryHand 	= 	Bag_SchoolBagCEDABlue_RHand holdingbagright,
        WorldStaticModel 	 	= 	SchoolBag_Ground,
        AttachmentsProvided  	= 	SchoolbagBagSecondary;SchoolbagItemSlot2;SchoolbagItemSlot3;SchoolbagBottleRight;SchoolbagPlushie;SchoolbagUmbrellaLeft;SchoolbagFlashlight;SchoolbagBalloonRight;Sling,
    }

item Bag_SchoolBagCEDARed_VV
    {
       DisplayCategory = Bag,	
        WeightReduction				=	60,
        Weight						=	1,
        Type						=	Container,
        Capacity					=	15,
        DisplayName					=	CEDA Hazmat Pack,
        Icon 						= 	Backpack_Red,
        CanBeEquipped 				= 	Back,
        OpenSound   				=   OpenBag,
        CloseSound   				=   CloseBag,
        PutInSound   				=   PutItemInBag,
        ClothingItem 				= 	Bag_SchoolBagCEDARed,
        BloodLocation 				=	Bag,
        RunSpeedModifier 			= 	0.97,
        AttachmentReplacement 		= 	Bag,
        ReplaceInSecondHand 		= 	Bag_SchoolBagCEDARed_LHand holdingbagleft,
        ReplaceInPrimaryHand 		= 	Bag_SchoolBagCEDARed_RHand holdingbagright,
		WorldStaticModel 			= 	SchoolBag_Ground,
        AttachmentsProvided         =   Sling,
    }

item Bag_SchoolBagCEDARed_Tier_1_VV
    {
        DisplayCategory = Bag,		
        WeightReduction			=	60,
        Weight					=	1,
        Type					=	Container,
        Capacity				=	16,
        DisplayName				=	CEDA Hazmat Pack - Tier 1,
        Icon 					= 	Backpack_Red,
        CanBeEquipped 			= 	Back,
        OpenSound   			=   OpenBag,
        CloseSound   			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        ClothingItem 			= 	Bag_SchoolBagCEDARed_Tier_1,
        BloodLocation 			= 	Bag,
        RunSpeedModifier 		= 	0.97,
        AttachmentReplacement	= 	Bag,		
        ReplaceInSecondHand 	= 	Bag_SchoolBagCEDARed_LHand holdingbagleft,
        ReplaceInPrimaryHand 	= 	Bag_SchoolBagCEDARed_RHand holdingbagright,
        WorldStaticModel 	 	= 	SchoolBag_Ground,
        AttachmentsProvided  	= 	SchoolbagBagSecondary;SchoolbagBottleRight;SchoolbagBalloonRight;Sling,
    }

item Bag_SchoolBagCEDARed_Tier_2_VV
    {
        DisplayCategory = Bag,		
        WeightReduction			=	60,
        Weight					=	1,
        Type					=	Container,
        Capacity				=	17,
        DisplayName				=	CEDA Hazmat Pack - Tier 2,
        Icon 					= 	Backpack_Red,
        CanBeEquipped 			= 	Back,
        OpenSound   			=   OpenBag,
        CloseSound   			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        ClothingItem 			= 	Bag_SchoolBagCEDARed_Tier_2,
        BloodLocation 			= 	Bag,
        RunSpeedModifier 		= 	0.97,
        AttachmentReplacement	= 	Bag,		
        ReplaceInSecondHand 	= 	Bag_SchoolBagCEDARed_LHand holdingbagleft,
        ReplaceInPrimaryHand 	= 	Bag_SchoolBagCEDARed_RHand holdingbagright,
        WorldStaticModel 	 	= 	SchoolBag_Ground,
        AttachmentsProvided  	= 	SchoolbagBagSecondary;SchoolbagItemSlot1;SchoolbagBottleRight;SchoolbagPlushie;SchoolbagUmbrellaLeft;SchoolbagBalloonRight;Sling,
    }

item Bag_SchoolBagCEDARed_Tier_3_VV
    {
        DisplayCategory = Bag,		
        WeightReduction			=	60,
        Weight					=	1,
        Type					=	Container,
        Capacity				=	18,
        DisplayName				=	CEDA Hazmat Pack - Tier 3,
        Icon				 	=	Backpack_Red,
        CanBeEquipped 			= 	Back,
        OpenSound   			=   OpenBag,
        CloseSound   			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        ClothingItem 			= 	Bag_SchoolBagCEDARed_Tier_3,
        BloodLocation 			= 	Bag,
        RunSpeedModifier 		= 	0.97,
        AttachmentReplacement	= 	Bag,		
        ReplaceInSecondHand 	= 	Bag_SchoolBagCEDARed_LHand holdingbagleft,
        ReplaceInPrimaryHand 	= 	Bag_SchoolBagCEDARed_RHand holdingbagright,
        WorldStaticModel 	 	= 	SchoolBag_Ground,
        AttachmentsProvided  	= 	SchoolbagBagSecondary;SchoolbagItemSlot2;SchoolbagItemSlot3;SchoolbagBottleRight;SchoolbagPlushie;SchoolbagUmbrellaLeft;SchoolbagFlashlight;SchoolbagBalloonRight;Sling,
    }

item Bag_SchoolBagNBH_VV
    {
       DisplayCategory = Bag,	
        WeightReduction			 =	60,
        Weight					 =	1,
        Type					 =	Container,
        Capacity				 =	15,
        DisplayName				 =	NBH Hazmat Pack,
        Icon 					 = 	Backpack_GreyAZ,
        CanBeEquipped 			 = 	Back,
        OpenSound   			 =  OpenBag,
        CloseSound  		 	 =  CloseBag,
        PutInSound   			 =  PutItemInBag,
        ClothingItem 			 =	Bag_SchoolBagNBH,
        BloodLocation 			 =	Bag,
        RunSpeedModifier 		 = 	0.97,
        AttachmentReplacement	 =	Bag,
        ReplaceInSecondHand 	 = 	Bag_SchoolBagNBH_LHand holdingbagleft,
        ReplaceInPrimaryHand 	 = 	Bag_SchoolBagNBH_RHand holdingbagright,
		WorldStaticModel 		 =	SchoolBag_Ground,
        AttachmentsProvided         =   Sling,
    }

item Bag_SchoolBagNBH_Tier_1_VV
    {
        DisplayCategory = Bag,		
        WeightReduction			=	60,
        Weight					=	1,
        Type					=	Container,
        Capacity				=	16,
        DisplayName				=	NBH Hazmat Pack - Tier 1,
        Icon 					= 	Backpack_GreyAZ,
        CanBeEquipped 			= 	Back,
        OpenSound   			=   OpenBag,
        CloseSound   			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        ClothingItem 			= 	Bag_SchoolBagNBH_Tier_1,
        BloodLocation 			= 	Bag,
        RunSpeedModifier 		= 	0.97,
        AttachmentReplacement	= 	Bag,		
        ReplaceInSecondHand 	= 	Bag_SchoolBagNBH_LHand holdingbagleft,
        ReplaceInPrimaryHand	= 	Bag_SchoolBagNBH_RHand holdingbagright,
        WorldStaticModel 	 	= 	SchoolBag_Ground,
        AttachmentsProvided  	= 	SchoolbagBagSecondary;SchoolbagBottleRight;SchoolbagBalloonRight;Sling,
    }

item Bag_SchoolBagNBH_Tier_2_VV
    {
        DisplayCategory = Bag,		
        WeightReduction			=	60,
        Weight					=	1,
        Type					=	Container,
        Capacity				=	17,
        DisplayName				=	NBH Hazmat Pack - Tier 2,
        Icon 					= 	Backpack_GreyAZ,
        CanBeEquipped 			= 	Back,
        OpenSound   			=   OpenBag,
        CloseSound   			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        ClothingItem 			= 	Bag_SchoolBagNBH_Tier_2,
        BloodLocation 			= 	Bag,
        RunSpeedModifier 		= 	0.97,
        AttachmentReplacement	= 	Bag,		
        ReplaceInSecondHand 	= 	Bag_SchoolBagNBH_LHand holdingbagleft,
        ReplaceInPrimaryHand 	= 	Bag_SchoolBagNBH_RHand holdingbagright,
        WorldStaticModel 	 	= 	SchoolBag_Ground,
        AttachmentsProvided  	= 	SchoolbagBagSecondary;SchoolbagItemSlot1;SchoolbagBottleRight;SchoolbagPlushie;SchoolbagUmbrellaLeft;SchoolbagBalloonRight;Sling,
    }

item Bag_SchoolBagNBH_Tier_3_VV
    {
        DisplayCategory = Bag,		
        WeightReduction			=	60,
        Weight					=	1,
        Type					=	Container,
        Capacity				=	18,
        DisplayName				=	NBH Hazmat Pack - Tier 3,
        Icon				 	=	Backpack_GreyAZ,
        CanBeEquipped 			= 	Back,
        OpenSound   			=   OpenBag,
        CloseSound   			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        ClothingItem 			= 	Bag_SchoolBagNBH_Tier_3,
        BloodLocation 			= 	Bag,
        RunSpeedModifier 		= 	0.97,
        AttachmentReplacement	= 	Bag,		
        ReplaceInSecondHand 	= 	Bag_SchoolBagNBH_LHand holdingbagleft,
        ReplaceInPrimaryHand 	= 	Bag_SchoolBagNBH_RHand holdingbagright,
        WorldStaticModel 	 	= 	SchoolBag_Ground,
        AttachmentsProvided  	= 	SchoolbagBagSecondary;SchoolbagItemSlot2;SchoolbagItemSlot3;SchoolbagBottleRight;SchoolbagPlushie;SchoolbagUmbrellaLeft;SchoolbagFlashlight;SchoolbagBalloonRight;Sling,
    }

item Bag_SpiffoBackpackAZ_VV
    {
        DisplayCategory = Raccoon,
        WeightReduction	=	20,
        Weight	=	1,
        Type	=	Container,
        Capacity	=	18,
        DisplayName	=	Spiffo Backpack,
        IconsForTexture = SpiffoBackpackOG;SpiffoBackpackCherry;SpiffoBackpackBlueberry;SpiffoBackpackHeart;SpiffoBackpackPAWS;SpiffoBackpackShamrock;SpiffoBackpackRainbow,
        CanBeEquipped = Back,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        ClothingItem = Bag_SpiffoBackpackAZ,
        BloodLocation = Bag,
        RunSpeedModifier = 0.97,
        AttachmentReplacement = Bag,
        ReplaceInSecondHand = Bag_SpiffoBackpackAZ_Lhand holdingbagleft,
        ReplaceInPrimaryHand = Bag_SpiffoBackpackAZ_Rhand holdingbagright,
        WorldStaticModel = SpiffoBackpack,
        AttachmentsProvided  =  Sling,
    }

item Bag_SpiffoBackpackAZ_Tier_1_VV
    {
        DisplayCategory = Raccoon,
        WeightReduction	=	25,
        Weight	=	1,
        Type	=	Container,
        Capacity	=	19,
        DisplayName	=	Spiffo Backpack - Tier 1,
        IconsForTexture = SpiffoBackpackOG;SpiffoBackpackCherry;SpiffoBackpackBlueberry;SpiffoBackpackHeart;SpiffoBackpackPAWS;SpiffoBackpackShamrock;SpiffoBackpackRainbow,
        CanBeEquipped = Back,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        ClothingItem = Bag_SpiffoBackpackAZ_Tier_1,
        BloodLocation = Bag,
        RunSpeedModifier = 0.97,
        AttachmentReplacement 	= Bag,	
        ReplaceInSecondHand 	= Bag_SpiffoBackpackAZ_Lhand holdingbagleft,
        ReplaceInPrimaryHand 	= Bag_SpiffoBackpackAZ_Rhand holdingbagright,
        WorldStaticModel 		= SpiffoBackpack,
        AttachmentsProvided  	= SchoolbagBagSecondary;SchoolbagBottleRight;SchoolbagBalloonRight;Sling,
    }

item Bag_SpiffoBackpackAZ_Tier_2_VV
    {
        DisplayCategory = Raccoon,
        WeightReduction	=	25,
        Weight	=	1,
        Type	=	Container,
        Capacity	=	20,
        DisplayName	=	Spiffo Backpack - Tier 2,
        IconsForTexture = SpiffoBackpackOG;SpiffoBackpackCherry;SpiffoBackpackBlueberry;SpiffoBackpackHeart;SpiffoBackpackPAWS;SpiffoBackpackShamrock;SpiffoBackpackRainbow,
        CanBeEquipped = Back,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        ClothingItem = Bag_SpiffoBackpackAZ_Tier_2,
        BloodLocation = Bag,
        RunSpeedModifier = 0.97,
        AttachmentReplacement = Bag,	
        ReplaceInSecondHand = Bag_SpiffoBackpackAZ_Lhand holdingbagleft,
        ReplaceInPrimaryHand = Bag_SpiffoBackpackAZ_Rhand holdingbagright,
        WorldStaticModel = SpiffoBackpack,
        AttachmentsProvided  = 	SchoolbagBagSecondary;SchoolbagItemSlot1;SchoolbagBottleRight;SchoolbagPlushie;SchoolbagUmbrellaLeft;SchoolbagBalloonRight;Sling,
    }

item Bag_SpiffoBackpackAZ_Tier_3_VV
    {
        DisplayCategory = Raccoon,
        WeightReduction	=	25,
        Weight	=	1,
        Type	=	Container,
        Capacity	=	21,
        DisplayName	=	Spiffo Backpack - Tier 3,
        IconsForTexture = SpiffoBackpackOG;SpiffoBackpackCherry;SpiffoBackpackBlueberry;SpiffoBackpackHeart;SpiffoBackpackPAWS;SpiffoBackpackShamrock;SpiffoBackpackRainbow,
        CanBeEquipped = Back,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        ClothingItem = Bag_SpiffoBackpackAZ_Tier_3,
        BloodLocation = Bag,
        RunSpeedModifier = 0.97,
        AttachmentReplacement = Bag,		
        ReplaceInSecondHand = Bag_SpiffoBackpackAZ_Lhand holdingbagleft,
        ReplaceInPrimaryHand = Bag_SpiffoBackpackAZ_Rhand holdingbagright,
        WorldStaticModel = SpiffoBackpack,
        AttachmentsProvided  = 	SchoolbagBagSecondary;SchoolbagItemSlot2;SchoolbagItemSlot3;SchoolbagBottleRight;SchoolbagPlushie;SchoolbagUmbrellaLeft;SchoolbagFlashlight;SchoolbagBalloonRight;Sling,
    }

    item Bag_PAWSBackpackAZ_VV
    {
        DisplayCategory = Raccoon,
        Weight	=	1,
        Type	=	Normal,
        DisplayName	=	PAWS Backpack,
        Icon = PAWSBackpack2,
		OBSOLETE			=	TRUE,
    }

    item Bag_PAWSBackpackAZ_Tier_1_VV
    {
        DisplayCategory = Raccoon,
        Weight	=	1,
        Type	=	Normal,
        DisplayName	=	PAWS Backpack,
        Icon = PAWSBackpack2,
		OBSOLETE			=	TRUE,
    }
	
    item Bag_PAWSBackpackAZ_Tier_2_VV
    {
        DisplayCategory = Raccoon,
        Weight	=	1,
        Type	=	Normal,
        DisplayName	=	PAWS Backpack,
        Icon = PAWSBackpack2,
		OBSOLETE			=	TRUE,
    }

    item Bag_PAWSBackpackAZ_Tier_3_VV
    {
        DisplayCategory = Raccoon,
        Weight	=	1,
        Type	=	Normal,
        DisplayName	=	PAWS Backpack,
        Icon = PAWSBackpack2,
		OBSOLETE			=	TRUE,
    }

item Bag_RoadsideDuffel_VV
    {
        DisplayCategory = Bag,
        Type = Container,
        DisplayName = Roadside Duffel Bag,
        ClothingItem = Bag_RoadsideDuffel,
        CanBeEquipped = Back,
        WeightReduction	=	50,
        Weight	=	1,
        Capacity	=	10,
        Icon	=	RoadsideDuffelbagRed,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        RunSpeedModifier = 0.95,
        CanHaveHoles = false,
        ReplaceInSecondHand = Bag_RoadsideDuffel_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_RoadsideDuffel_Rhand holdingbagright,
        WorldStaticModel = WorldItem-RoadsideDufflebag,
        AttachmentsProvided   =   SlingAlt3,
    }

item Bag_RoadsideDuffel_Tier_1_VV
    {
        DisplayCategory = Bag,
        Type = Container,
        DisplayName = Roadside Duffel Bag - Tier 1,
        ClothingItem = Bag_RoadsideDuffel,
        CanBeEquipped = Back,
        WeightReduction	=	50,
        Weight	=	1,
        Capacity	=	11,
        Icon	=	RoadsideDuffelbagRed,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        RunSpeedModifier = 0.95,
        CanHaveHoles = false,		
        ReplaceInSecondHand = Bag_RoadsideDuffel_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_RoadsideDuffel_Rhand holdingbagright,
        WorldStaticModel = WorldItem-RoadsideDufflebag,
        AttachmentsProvided  	= 	DufflebagSecondary;DufflebagBottleRight;DufflebagBalloonLeft;SlingAlt3,
    }

item Bag_RoadsideDuffel_Tier_2_VV
    {
        DisplayCategory = Bag,
        Type = Container,
        DisplayName = Roadside Duffel Bag - Tier 2,
        ClothingItem = Bag_RoadsideDuffel,
        CanBeEquipped = Back,
        WeightReduction	=	50,
        Weight	=	1,
        Capacity	=	12,
        Icon	=	RoadsideDuffelbagRed,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        RunSpeedModifier = 0.95,
        CanHaveHoles = false,						
        ReplaceInSecondHand = Bag_RoadsideDuffel_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_RoadsideDuffel_Rhand holdingbagright,
        WorldStaticModel = WorldItem-RoadsideDufflebag,
        AttachmentsProvided  	= 	SchoolbagBagSecondary;DufflebagItemSlot1;DufflebagBottleRight;DufflebagPlushie;SchoolbagUmbrellaLeft;DufflebagBalloonLeft;SlingAlt3,
    }

item Bag_RoadsideDuffel_Tier_3_VV
    {
        DisplayCategory = Bag,
        Type = Container,
        DisplayName = Roadside Duffel Bag - Tier 3,
        ClothingItem = Bag_RoadsideDuffel,
        CanBeEquipped = Back,
        WeightReduction	=	50,
        Weight	=	1,
        Capacity	=	13,
        Icon	=	RoadsideDuffelbagRed,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        RunSpeedModifier = 0.95,
        CanHaveHoles = false,				
        ReplaceInSecondHand = Bag_RoadsideDuffel_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_RoadsideDuffel_Rhand holdingbagright,
        WorldStaticModel = WorldItem-RoadsideDufflebag,
        AttachmentsProvided  	= 	DufflebagSecondary;DufflebagItemSlot1;DufflebagItemSlot2;DufflebagItemSlot3;DufflebagBottleRight;DufflebagPlushie;DufflebagUmbrellaRight;DufflebagFlashlight;DufflebagBalloonLeft;SlingAlt3,
    }

item Bag_BigSwatBag_VV
    {
        Type = Container,
        DisplayName = Swat Bag,
        ClothingItem = Bag_BigSwatBag,
        CanBeEquipped = Back,
        WeightReduction	= 85,
        Weight	= 3,
        Capacity = 35,
        Icon = Bag_BigSwatBag,
        OpenSound = OpenBag,
        CloseSound = CloseBag,
        PutInSound = PutItemInBag,
        BloodLocation = Bag,
        CanHaveHoles = false,
        AttachmentReplacement = Bag,
        ReplaceInSecondHand = BigSwatBag_LHand holdingbagleft,
        ReplaceInPrimaryHand = BigSwatBag_RHand holdingbagright,
        WorldStaticModel = BigHikingBag_Ground,
        AttachmentsProvided = Sling,
    }

item Bag_PoliceBag_VV
    {
        Type = Container,
        DisplayName = Police Bag,
        ClothingItem = Bag_PoliceBag,
        CanBeEquipped = Back,
        WeightReduction	= 90,
        Weight = 2,
        Capacity = 22,
        Icon = Bag_PoliceBag,
        OpenSound = OpenBag,
        CloseSound = CloseBag,
        PutInSound = PutItemInBag,
        BloodLocation = Bag,
        CanHaveHoles = false,
        AttachmentReplacement = Bag,
        ReplaceInSecondHand = PoliceBag_LHand holdingbagleft,
        ReplaceInPrimaryHand = PoliceBag_RHand holdingbagright,
        WorldStaticModel = ALICE_Pack_Ground,
        AttachmentsProvided = Sling,
    }

item HeadhunterBackpack_VV
    {
        DisplayCategory = Bag,
        Type = Container,
        DisplayName = Headhunter Backpack,
        ClothingItem = HeadhunterBackpack,
        CanBeEquipped = Back,
        WeightReduction	=	85,
        Weight	=	1.2,
        Capacity	=	21,
        Icon	=	HeadhunterBackpack,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        BloodLocation = Bag,
        CanHaveHoles = false,
        WorldStaticModel = HeadhunterBackpack_ground,
		AttachmentReplacement = Bag,
		ReplaceInSecondHand = HeadhunterBackpack_LHand holdingbagleft,
        ReplaceInPrimaryHand = HeadhunterBackpack_RHand holdingbagright,
        AttachmentsProvided = Sling,
    }

item DeadlyHeadhunterBackpack_VV
    {
        DisplayCategory = Bag,
        Type = Container,
        DisplayName = Deadly Headhunter Backpack,
        ClothingItem = DeadlyHeadhunterBackpack,
        CanBeEquipped = Back,
        WeightReduction	=	85,
        Weight	=	1.2,
        Capacity	=	21,
        Icon	=	DeadlyHeadhunterBackpack,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        BloodLocation = Bag,
        CanHaveHoles = false,
        WorldStaticModel = DeadlyHeadhunterBackpack_ground,
		AttachmentReplacement = Bag,
		ReplaceInSecondHand = DeadlyHeadhunterBackpack_LHand holdingbagleft,
        ReplaceInPrimaryHand = DeadlyHeadhunterBackpack_RHand holdingbagright,
        AttachmentsProvided = Sling,
    }

item NomadBackpack_VV
    {
        DisplayCategory = Bag,
        Type = Container,
        DisplayName = Nomad Backpack,
        ClothingItem = NomadBackpack,
        CanBeEquipped = Back,
        WeightReduction	=	89,
        Weight	=	5,
        Capacity	=	34,
        Icon	=	NomadBackpack,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        BloodLocation = Bag,
        RunSpeedModifier = 0.80,
        CanHaveHoles = false,
        WorldStaticModel = NomadBackpack_ground,
		AttachmentReplacement = Bag,
		ReplaceInSecondHand = NomadBackpack_LHand holdingbagleft,
        ReplaceInPrimaryHand = NomadBackpack_RHand holdingbagright,
        AttachmentsProvided = Sling,
    }

item Bag_Sniper_Pack_VV
    {
        Type = Container,
        DisplayName = 9.11 Tactical Molle Backpack,
        ClothingItem = Bag_Sniper_Pack,
        CanBeEquipped = Back,
        WeightReduction	=	80,
        Weight	=	2,
        Capacity	=	38,
        Icon	=	Bag_Sniper_Pack,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        BloodLocation = Bag,
        RunSpeedModifier = 0.94,
        CanHaveHoles = false,
        AttachmentReplacement = Bag,
        ReplaceInSecondHand = Bag_ALICEpack_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_ALICEpack_RHand holdingbagright,
        WorldStaticModel= W_Bag_Sniper_Pack,
        AttachmentsProvided = Sling,
    }



    item Bag_ARVN_Rucksack_VV
    {
        Type = Container,
        DisplayName = ARVN Rucksack,
        ClothingItem = Bag_ARVN_Rucksack,
        CanBeEquipped = Back,
        WeightReduction	=	80,
        Weight	=	2,
        Capacity	=	38,
        Icon	=	Bag_ARVN_Rucksack,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        BloodLocation = Bag,
        RunSpeedModifier = 0.94,
        CanHaveHoles = false,
        AttachmentReplacement = Bag,
        ReplaceInSecondHand = Bag_ALICEpack_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_ALICEpack_RHand holdingbagright,
        WorldStaticModel= W_Bag_ARVN_Rucksack,
        AttachmentsProvided = Sling,
    }

item Bag_ARVN_Rucksack_Tier_1_VV
    {
        DisplayCategory = Bag,		
        Type = Container,
        DisplayName = ARVN Rucksack - Tier 1,
        ClothingItem = Bag_ARVN_Rucksack_Tier_1,
        CanBeEquipped = Back,
        WeightReduction	=	85,
        Weight	=	2,
        Capacity	=	36,
        Icon	=	BritaARVNRucksack,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        BloodLocation = Bag,
        RunSpeedModifier = 0.94,
        CanHaveHoles = false,
        AttachmentReplacement 	= 	Bag,			
		ReplaceInSecondHand 	= 	Bag_ALICEpack_LHand holdingbagleft,
        ReplaceInPrimaryHand 	= 	Bag_ALICEpack_RHand holdingbagright,
        AttachmentsProvided  	= 	ARVNSecondary;ARVNItemSlot1;ARVNItemSlot2;ARVNBottleRight;SchoolbagBalloonRight;Sling,
    }

item Bag_ARVN_Rucksack_Tier_2_VV
    {
        DisplayCategory = Bag,		
        Type = Container,
        DisplayName = ARVN Rucksack - Tier 2,
        ClothingItem = Bag_ARVN_Rucksack_Tier_2,
        CanBeEquipped = Back,
        WeightReduction	=	85,
        Weight	=	2,
        Capacity	=	37,
        Icon	=	BritaARVNRucksack,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        BloodLocation = Bag,
        RunSpeedModifier = 0.94,
        CanHaveHoles = false,
        AttachmentReplacement 	= 	Bag,				
        ReplaceInSecondHand 	= 	Bag_ALICEpack_LHand holdingbagleft,
        ReplaceInPrimaryHand 	= 	Bag_ALICEpack_RHand holdingbagright,
        AttachmentsProvided  	= 	ARVNSecondary;ARVNItemSlot1;ARVNItemSlot2;ARVNItemSlot3;ARVNBottleRight;ARVNPlushie;ARVNUmbrellaRight;SchoolbagBalloonRight;Sling,
    }

item Bag_ARVN_Rucksack_Tier_3_VV
    {
        DisplayCategory = Bag,		
        Type = Container,
        DisplayName = ARVN Rucksack - Tier 3,
        ClothingItem = Bag_ARVN_Rucksack_Tier_3,
        CanBeEquipped = Back,
        WeightReduction	=	85,
        Weight	=	2,
        Capacity	=	38,
        Icon	=	BritaARVNRucksack,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        BloodLocation = Bag,
        RunSpeedModifier = 0.94,
        CanHaveHoles = false,
        AttachmentReplacement 	= 	Bag,							
        ReplaceInSecondHand 	= 	Bag_ALICEpack_LHand holdingbagleft,
        ReplaceInPrimaryHand 	= 	Bag_ALICEpack_RHand holdingbagright,
        AttachmentsProvided  	= 	ARVNSecondary;ARVNItemSlot1;ARVNItemSlot2;ARVNItemSlot3;ARVNItemSlot4;ARVNItemSlot5;ARVNBottleRight;ARVNBottleLeft;ARVNPlushie;ARVNUmbrellaRight;ARVNFlashlight;SchoolbagBalloonRight;Sling,
    }



    item Bag_ST53_Set_VV
    {
        Type = Container,
        DisplayName = Avon Protection ST53 SCBA Set,
        ClothingItem = Bag_ST53_Set,
        CanBeEquipped = Back,
        WeightReduction	=	80,
        Weight	=	2,
        Capacity	=	38,
        Icon	=	Bag_ST53_Set,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        BloodLocation = Bag,
        RunSpeedModifier = 0.94,
        CanHaveHoles = false,
        AttachmentReplacement = Bag,
        ReplaceInSecondHand = Bag_ALICEpack_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_ALICEpack_RHand holdingbagright,
        WorldStaticModel= W_Bag_ST53_Set,
        AttachmentsProvided = Sling,
    }


    item Bag_SCBA_VV
    {
        Type = Container,
        DisplayName = MSA Safety SCBA Set,
        ClothingItem = Bag_SCBA,
        CanBeEquipped = Back,
        WeightReduction	=	80,
        Weight	=	2,
        Capacity	=	38,
        Icon	=	Bag_SCBA,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        BloodLocation = Bag,
        RunSpeedModifier = 0.94,
        CanHaveHoles = false,
        AttachmentReplacement = Bag,
        ReplaceInSecondHand = Bag_ALICEpack_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_ALICEpack_RHand holdingbagright,
        WorldStaticModel= W_Bag_SCBA,
        AttachmentsProvided = Sling,
    }


    item Bag_ZIP_VV
    {
        Type = Container,
        DisplayName = Y-ZIP City Assault Backpack,
        ClothingItem = Bag_ZIP,
        CanBeEquipped = Back,
        WeightReduction	=	80,
        Weight	=	2,
        Capacity	=	38,
        Icon	=	Bag_ZIP,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        BloodLocation = Bag,
        RunSpeedModifier = 0.94,
        CanHaveHoles = false,
        AttachmentReplacement = Bag,
        ReplaceInSecondHand = Bag_ALICEpack_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_ALICEpack_RHand holdingbagright,
        WorldStaticModel= W_Bag_ZIP,
        AttachmentsProvided = Sling,
    }


    item Bag_SSO_VV
    {
        Type = Container,
        DisplayName = SPOSN SSO Bober-M Assault Backpack,
        ClothingItem = Bag_SSO,
        CanBeEquipped = Back,
        WeightReduction	=	80,
        Weight	=	2,
        Capacity	=	38,
        Icon	=	Bag_SSO,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        BloodLocation = Bag,
        RunSpeedModifier = 0.94,
        CanHaveHoles = false,
        AttachmentReplacement = Bag,
        ReplaceInSecondHand = Bag_ALICEpack_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_ALICEpack_RHand holdingbagright,
        WorldStaticModel= W_Bag_SSO,
        AttachmentsProvided = Sling,
    }


    item Bag_Savotta_VV
    {
        Type = Container,
        DisplayName = Savotta Jaakari S Backpack,
        ClothingItem = Bag_Savotta,
        CanBeEquipped = Back,
        WeightReduction	=	80,
        Weight	=	2,
        Capacity	=	38,
        Icon	=	Bag_Savotta,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        BloodLocation = Bag,
        RunSpeedModifier = 0.94,
        CanHaveHoles = false,
        AttachmentReplacement = Bag,
        ReplaceInSecondHand = Bag_ALICEpack_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_ALICEpack_RHand holdingbagright,
        WorldStaticModel= W_Bag_Savotta,
        AttachmentsProvided = Sling,
    }


    item Bag_Bush_VV
    {
        Type = Container,
        DisplayName = Survival Bushcraft Backpack,
        ClothingItem = Bag_Bush,
        CanBeEquipped = Back,
        WeightReduction	=	80,
        Weight	=	2,
        Capacity	=	38,
        Icon	=	Bag_Bush,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        BloodLocation = Bag,
        RunSpeedModifier = 0.94,
        CanHaveHoles = false,
        AttachmentReplacement = Bag,
        ReplaceInSecondHand = Bag_ALICEpack_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_ALICEpack_RHand holdingbagright,
        WorldStaticModel= W_Bag_Bush,
        AttachmentsProvided = Sling,
    }



    item Bag_Hunting_VV
    {
        Type = Container,
        DisplayName = Survival Bushcraft Backpack w/ Axe,
        ClothingItem = Bag_Hunting,
        CanBeEquipped = Back,
        WeightReduction	=	80,
        Weight	=	2,
        Capacity	=	38,
        Icon	=	Bag_Hunting,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        BloodLocation = Bag,
        RunSpeedModifier = 0.94,
        CanHaveHoles = false,
        AttachmentReplacement = Bag,
        ReplaceInSecondHand = Bag_ALICEpack_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_ALICEpack_RHand holdingbagright,
        WorldStaticModel= W_Bag_Hunting,
        AttachmentsProvided = Sling,
    }



    item Bag_Radio_Pack_VV
    {
        Type = Container,
        DisplayName = AN/PRC-77 Radio Man Pack,
        ClothingItem = Bag_Radio_Pack,
        CanBeEquipped = Back,
        WeightReduction	=	80,
        Weight	=	2,
        Capacity	=	38,
        Icon	=	Bag_Radio_Pack,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        BloodLocation = Bag,
        RunSpeedModifier = 0.94,
        CanHaveHoles = false,
        AttachmentReplacement = Bag,
        ReplaceInSecondHand = Bag_ALICEpack_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_ALICEpack_RHand holdingbagright,
        WorldStaticModel= W_Bag_Radio_Pack,
        AttachmentsProvided = Sling,
    }



    item Bag_Tactical_Alice_VV
    {
        Type = Container,
        DisplayName = Military Alice Backpack,
        ClothingItem = Bag_Tactical_Alice,
        CanBeEquipped = Back,
        WeightReduction	=	80,
        Weight	=	2,
        Capacity	=	38,
        Icon	=	Bag_Tactical_Alice,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        BloodLocation = Bag,
        RunSpeedModifier = 0.94,
        CanHaveHoles = false,
        AttachmentReplacement = Bag,
        ReplaceInSecondHand = Bag_ALICEpack_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_ALICEpack_RHand holdingbagright,
        WorldStaticModel= W_Bag_Tactical_Alice,
        AttachmentsProvided = Sling,
    }



    item Bag_Cat_Pack_VV
    {
        Type = Container,
        DisplayName = Bushcraft Kitty Pack,
        ClothingItem = Bag_Cat_Pack,
        CanBeEquipped = Back,
        WeightReduction	=	80,
        Weight	=	2,
        Capacity	=	38,
        Icon	=	Bag_Cat_Pack,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        BloodLocation = Bag,
        RunSpeedModifier = 0.94,
        CanHaveHoles = false,
        AttachmentReplacement = Bag,
        ReplaceInSecondHand = Bag_ALICEpack_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_ALICEpack_RHand holdingbagright,
        WorldStaticModel= W_Bag_Cat_Pack,
        AttachmentsProvided = Sling,
    }



    item Bag_Robbie_Pack_VV
    {
        Type = Container,
        DisplayName = Robbie the Rabbit Pack,
        ClothingItem = Bag_Robbie_Pack,
        CanBeEquipped = Back,
        WeightReduction	=	80,
        Weight	=	2,
        Capacity	=	38,
        Icon	=	Bag_Robbie_Pack,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        BloodLocation = Bag,
        RunSpeedModifier = 0.94,
        CanHaveHoles = false,
        AttachmentReplacement = Bag,
        ReplaceInSecondHand = Bag_ALICEpack_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_ALICEpack_RHand holdingbagright,
        WorldStaticModel= W_Bag_Robbie_Pack,
        AttachmentsProvided = Sling,
    }


    item Bag_Hazard_Cross_VV
    {
        Type = Container,
        DisplayName = Hazard 4 Dual Daypack,
        ClothingItem = Bag_Hazard_Cross,
        Icon	=	Bag_Hazard_Cross,
        CanBeEquipped = Back,
        RunSpeedModifier = 0.94,
        BodyLocation = Tail,
        BloodLocation = ShirtNoSleeves,
        WeightReduction	=	80,
        Weight	=	2,
        Capacity	=	38,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        ReplaceInSecondHand = Bag_ALICEpack_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_ALICEpack_RHand holdingbagright,
        WorldStaticModel= W_Bag_Hazard_Cross,
        AttachmentsProvided = Sling,
    }


    item Bag_Dozer_Pack_VV
    {
        Type = Container,
        DisplayName = Military Juggernaut Ammo Pack,
        ClothingItem = Bag_Dozer_Pack,
        Icon	=	Bag_Dozer_Pack,
        CanBeEquipped = Back,
        RunSpeedModifier = 0.94,
        BodyLocation = Tail,
        BloodLocation = ShirtNoSleeves,
        WeightReduction	=	80,
        Weight	=	2,
        Capacity	=	38,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        ReplaceInSecondHand = Bag_ALICEpack_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_ALICEpack_RHand holdingbagright,
        WorldStaticModel= W_Bag_Dozer_Pack,
        AttachmentsProvided = Sling,
    }


    item ELA_Bag_VV
    {
        Type = Container,
        DisplayName = Elzbieta Bosak ELA's Tactical Backpack,
        ClothingItem = ELA_Bag,
        Icon	=	ELA_Bag,
        CanBeEquipped = Back,
        RunSpeedModifier = 0.94,
        BodyLocation = Tail,
        BloodLocation = ShirtNoSleeves,
        WeightReduction	=	80,
        Weight	=	2,
        Capacity	=	38,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        ReplaceInSecondHand = Bag_ALICEpack_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_ALICEpack_RHand holdingbagright,
        WorldStaticModel= W_ELA_Bag,
        AttachmentsProvided = Sling,
    }


    item OMNI_Bag_VV
    {
        Type = Container,
        DisplayName = Meret Omni Pro EMS Response Bag,
        ClothingItem = OMNI_Bag,
        Icon	=	OMNI_Bag,
        CanBeEquipped = Back,
        RunSpeedModifier = 0.94,
        BodyLocation = Tail,
        BloodLocation = ShirtNoSleeves,
        WeightReduction	=	80,
        Weight	=	2,
        Capacity	=	38,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        ReplaceInSecondHand = Bag_ALICEpack_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_ALICEpack_RHand holdingbagright,
        WorldStaticModel= W_OMNI_Bag,
        AttachmentsProvided = Sling,
    }


    item KIP5_VV
    {
        Type = Container,
        DisplayName = KIP-5 Rebreather Pack,
        ClothingItem = KIP5,
        Icon	=	KIP5,
        CanBeEquipped = Back,
        RunSpeedModifier = 0.94,
        BodyLocation = Tail,
        BloodLocation = ShirtNoSleeves,
        WeightReduction	=	80,
        Weight	=	2,
        Capacity	=	38,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        ReplaceInSecondHand = Bag_ALICEpack_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_ALICEpack_RHand holdingbagright,
        WorldStaticModel= W_KIP5,
        AttachmentsProvided = Sling,
    }


    item AP3_VV
    {
        Type = Container,
        DisplayName = Polish AP-3 SCBA Pack,
        ClothingItem = AP3,
        Icon	=	AP3,
        CanBeEquipped = Back,
        RunSpeedModifier = 0.94,
        BodyLocation = Tail,
        BloodLocation = ShirtNoSleeves,
        WeightReduction	=	80,
        Weight	=	2,
        Capacity	=	38,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        ReplaceInSecondHand = Bag_ALICEpack_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_ALICEpack_RHand holdingbagright,
        WorldStaticModel= W_AP3,
        AttachmentsProvided = Sling,
    }


    item IP46_VV
    {
        Type = Container,
        DisplayName = IP-46 Rebreather Pack,
        ClothingItem = IP46,
        Icon	=	IP46,
        CanBeEquipped = Back,
        RunSpeedModifier = 0.94,
        BodyLocation = Tail,
        BloodLocation = ShirtNoSleeves,
        WeightReduction	=	80,
        Weight	=	2,
        Capacity	=	38,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        ReplaceInSecondHand = Bag_ALICEpack_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_ALICEpack_RHand holdingbagright,
        WorldStaticModel= W_IP46,
        AttachmentsProvided = Sling,
    }


    item Sheriff_Bag_VV
    {
        Type = Container,
        DisplayName = Rick Grimes Shreiff Duffle Bag,
        ClothingItem = Sheriff_Bag,
        Icon	=	Sheriff_Bag,
        CanBeEquipped = Back,
        RunSpeedModifier = 0.94,
        BodyLocation = Tail,
        BloodLocation = ShirtNoSleeves,
        WeightReduction	=	80,
        Weight	=	2,
        Capacity	=	38,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        ReplaceInSecondHand = Bag_ALICEpack_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_ALICEpack_RHand holdingbagright,
        WorldStaticModel= W_Sheriff_Bag,
        AttachmentsProvided = Sling,
    }


    item Trauma_Bag_VV
    {
        Type = Container,
        DisplayName = Trauma Duffle Bag,
        ClothingItem = Trauma_Bag,
        Icon	=	Trauma_Bag,
        CanBeEquipped = Back,
        RunSpeedModifier = 0.94,
        BodyLocation = Tail,
        BloodLocation = ShirtNoSleeves,
        WeightReduction	=	80,
        Weight	=	2,
        Capacity	=	38,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        ReplaceInSecondHand = Bag_ALICEpack_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_ALICEpack_RHand holdingbagright,
        WorldStaticModel= W_Trauma_Bag,
        AttachmentsProvided = Sling,
    }


    item Casual_Bag_VV
    {
        Type = Container,
        DisplayName = Casual Duffle Bag,
        ClothingItem = Casual_Bag,
        Icon	=	Casual_Bag,
        CanBeEquipped = Back,
        RunSpeedModifier = 0.94,
        BodyLocation = Tail,
        BloodLocation = ShirtNoSleeves,
        WeightReduction	=	80,
        Weight	=	2,
        Capacity	=	38,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        ReplaceInSecondHand = Bag_ALICEpack_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_ALICEpack_RHand holdingbagright,
        WorldStaticModel= W_Casual_Bag,
        AttachmentsProvided = Sling,
    }


    item Bushcraft_Bag_VV
    {
        Type = Container,
        DisplayName = Bushcraft Backpack Set,
        ClothingItem = Bushcraft_Bag,
        Icon	=	Bushcraft_Bag,
        CanBeEquipped = Back,
        RunSpeedModifier = 0.94,
        BodyLocation = Tail,
        BloodLocation = ShirtNoSleeves,
        WeightReduction	=	80,
        Weight	=	2,
        Capacity	=	38,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        ReplaceInSecondHand = Bag_ALICEpack_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_ALICEpack_RHand holdingbagright,
        WorldStaticModel= W_Bushcraft_Bag,
        AttachmentsProvided = Sling,
    }


    item Bread_Bag_VV
    {
        Type = Container,
        DisplayName = It's Bread Bag,
        ClothingItem = Bread_Bag,
        Icon	=	Bread_Bag,
        CanBeEquipped = Back,
        RunSpeedModifier = 0.94,
        BodyLocation = Tail,
        BloodLocation = ShirtNoSleeves,
        WeightReduction	=	80,
        Weight	=	2,
        Capacity	=	38,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        ReplaceInSecondHand = Bag_ALICEpack_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_ALICEpack_RHand holdingbagright,
        WorldStaticModel= W_Bread_Bag,
        AttachmentsProvided = Sling,
    }


    item Bread_Sack_VV
    {
        Type = Container,
        DisplayName = It's Bread Sack,
        ClothingItem = Bread_Sack,
        Icon	=	Bread_Sack,
        CanBeEquipped = Back,
        RunSpeedModifier = 0.94,
        BodyLocation = Tail,
        BloodLocation = ShirtNoSleeves,
        WeightReduction	=	80,
        Weight	=	2,
        Capacity	=	38,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        ReplaceInSecondHand = Bag_ALICEpack_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_ALICEpack_RHand holdingbagright,
        WorldStaticModel= W_Bread_Sack,
        AttachmentsProvided = Sling,
    }


    item Army_Duffle_Bag_VV
    {
        Type = Container,
        DisplayName = Army Duffle Bag,
        ClothingItem = Army_Duffle_Bag,
        Icon	=	Army_Duffle_Bag,
        CanBeEquipped = Back,
        RunSpeedModifier = 0.94,
        BodyLocation = Tail,
        BloodLocation = ShirtNoSleeves,
        WeightReduction	=	80,
        Weight	=	2,
        Capacity	=	38,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        ReplaceInSecondHand = Bag_ALICEpack_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_ALICEpack_RHand holdingbagright,
        WorldStaticModel= W_Army_Duffle_Bag,
        AttachmentsProvided = Sling,
    }


    item Trench_Tornister_VV
    {
        Type = Container,
        DisplayName = Stormtrooper Trench Raider Tornister Sets,
        ClothingItem = Trench_Tornister,
        Icon	=	Trench_Tornister,
        CanBeEquipped = Back,
        RunSpeedModifier = 0.94,
        BodyLocation = Tail,
        BloodLocation = ShirtNoSleeves,
        WeightReduction	=	80,
        Weight	=	2,
        Capacity	=	38,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        ReplaceInSecondHand = Bag_ALICEpack_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_ALICEpack_RHand holdingbagright,
        WorldStaticModel= W_Trench_Tornister,
        AttachmentsProvided = Sling,
    }


    item Baker_Tent_VV
    {
        Type = Container,
        DisplayName = Lightweight Baker Style Tent Set (Pattern 1),
        ClothingItem = Baker_Tent,
        Icon	=	Baker_Tent,
        CanBeEquipped = Back,
        RunSpeedModifier = 0.94,
        BodyLocation = Tail,
        BloodLocation = ShirtNoSleeves,
        WeightReduction	=	80,
        Weight	=	2,
        Capacity	=	38,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        ReplaceInSecondHand = Bag_ALICEpack_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_ALICEpack_RHand holdingbagright,
        WorldStaticModel= W_Baker_Tent,
        AttachmentsProvided = Sling,
    }


    item Baker_Tent_2_VV
    {
        Type = Container,
        DisplayName = Lightweight Baker Style Tent Set (Pattern 2),
        ClothingItem = Baker_Tent_2,
        Icon	=	Baker_Tent,
        CanBeEquipped = Back,
        RunSpeedModifier = 0.94,
        BodyLocation = Tail,
        BloodLocation = ShirtNoSleeves,
        WeightReduction	=	80,
        Weight	=	2,
        Capacity	=	38,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        ReplaceInSecondHand = Bag_ALICEpack_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_ALICEpack_RHand holdingbagright,
        WorldStaticModel= W_Baker_Tent_2,
        AttachmentsProvided = Sling,
    }

    item Baker_Tent_3_VV
    {
        Type = Container,
        DisplayName = Lightweight Baker Style Tent Set (Pattern 3),
        ClothingItem = Baker_Tent_3,
        Icon	=	Baker_Tent,
        CanBeEquipped = Back,
        RunSpeedModifier = 0.94,
        BodyLocation = Tail,
        BloodLocation = ShirtNoSleeves,
        WeightReduction	=	80,
        Weight	=	2,
        Capacity	=	38,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        ReplaceInSecondHand = Bag_ALICEpack_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_ALICEpack_RHand holdingbagright,
        WorldStaticModel= W_Baker_Tent_3,
        AttachmentsProvided = Sling,
    }

    item Baker_Tent_4_VV
    {
        Type = Container,
        DisplayName = Lightweight Baker Style Tent Set (Pattern 4),
        ClothingItem = Baker_Tent_4,
        Icon	=	Baker_Tent,
        CanBeEquipped = Back,
        RunSpeedModifier = 0.94,
        BodyLocation = Tail,
        BloodLocation = ShirtNoSleeves,
        WeightReduction	=	80,
        Weight	=	2,
        Capacity	=	38,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        ReplaceInSecondHand = Bag_ALICEpack_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_ALICEpack_RHand holdingbagright,
        WorldStaticModel= W_Baker_Tent_4,
        AttachmentsProvided = Sling,
    }

    item Baker_Tent_5_VV
    {
        Type = Container,
        DisplayName = Lightweight Baker Style Tent Set (Pattern 5),
        ClothingItem = Baker_Tent_5,
        Icon	=	Baker_Tent,
        CanBeEquipped = Back,
        RunSpeedModifier = 0.94,
        BodyLocation = Tail,
        BloodLocation = ShirtNoSleeves,
        WeightReduction	=	80,
        Weight	=	2,
        Capacity	=	38,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        ReplaceInSecondHand = Bag_ALICEpack_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_ALICEpack_RHand holdingbagright,
        WorldStaticModel= W_Baker_Tent_5,
        AttachmentsProvided = Sling,
    }

    item Baker_Tent_6_VV
    {
        Type = Container,
        DisplayName = Lightweight Baker Style Tent Set (Pattern 6),
        ClothingItem = Baker_Tent_6,
        Icon	=	Baker_Tent,
        CanBeEquipped = Back,
        RunSpeedModifier = 0.94,
        BodyLocation = Tail,
        BloodLocation = ShirtNoSleeves,
        WeightReduction	=	80,
        Weight	=	2,
        Capacity	=	38,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        ReplaceInSecondHand = Bag_ALICEpack_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_ALICEpack_RHand holdingbagright,
        WorldStaticModel= W_Baker_Tent_6,
        AttachmentsProvided = Sling,
    }


    item Hunter_Backpack_VV
    {
        Type = Container,
        DisplayName = Hunter's Backpack,
        ClothingItem = Hunter_Backpack,
        Icon	=	Hunter_Backpack,
        CanBeEquipped = Back,
        RunSpeedModifier = 0.94,
        BodyLocation = Tail,
        BloodLocation = ShirtNoSleeves,
        WeightReduction	=	80,
        Weight	=	2,
        Capacity	=	38,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        ReplaceInSecondHand = Bag_ALICEpack_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_ALICEpack_RHand holdingbagright,
        WorldStaticModel= W_Hunter_Backpack,
        AttachmentsProvided = Sling,
    }


    item Metro_Bag_VV
    {
        Type = Container,
        DisplayName = Metro Hazard Oxygen Tank Carrier,
        ClothingItem = Metro_Bag,
        Icon	=	Metro_Bag,
        CanBeEquipped = Back,
        RunSpeedModifier = 0.94,
        BodyLocation = Tail,
        BloodLocation = ShirtNoSleeves,
        WeightReduction	=	80,
        Weight	=	2,
        Capacity	=	38,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        ReplaceInSecondHand = Bag_ALICEpack_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_ALICEpack_RHand holdingbagright,
        WorldStaticModel= W_Metro_Bag,
        AttachmentsProvided = Sling,
    }


    item Multi_Carrier_Wood_VV
    {
        Type = Container,
        DisplayName = Swedish Multipurpose Carrier w/ Wooden Ammo Box,
        ClothingItem = Multi_Carrier_Wood,
        Icon	=	Multi_Carrier_Wood,
        CanBeEquipped = Back,
        RunSpeedModifier = 0.94,
        BodyLocation = Tail,
        BloodLocation = ShirtNoSleeves,
        WeightReduction	=	80,
        Weight	=	2,
        Capacity	=	38,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        ReplaceInSecondHand = Bag_ALICEpack_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_ALICEpack_RHand holdingbagright,
        WorldStaticModel= W_Multi_Carrier_Wood,
        AttachmentsProvided = Sling,
    }


    item Multi_Carrier_Ammo_VV
    {
        Type = Container,
        DisplayName = Swedish Multipurpose Carrier w/ Metal Ammo Can,
        ClothingItem = Multi_Carrier_Ammo,
        Icon	=	Multi_Carrier_Ammo,
        CanBeEquipped = Back,
        RunSpeedModifier = 0.94,
        BodyLocation = Tail,
        BloodLocation = ShirtNoSleeves,
        WeightReduction	=	80,
        Weight	=	2,
        Capacity	=	38,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        ReplaceInSecondHand = Bag_ALICEpack_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_ALICEpack_RHand holdingbagright,
        WorldStaticModel= W_Multi_Carrier_Ammo,
        AttachmentsProvided = Sling,
    }


    item Multi_Carrier_Carl_VV
    {
        Type = Container,
        DisplayName = Swedish Multipurpose Carrier w/ Carl Gustaf Ammunition Tubes,
        ClothingItem = Multi_Carrier_Carl,
        Icon	=	Multi_Carrier_Carl,
        CanBeEquipped = Back,
        RunSpeedModifier = 0.94,
        BodyLocation = Tail,
        BloodLocation = ShirtNoSleeves,
        WeightReduction	=	80,
        Weight	=	2,
        Capacity	=	38,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        ReplaceInSecondHand = Bag_ALICEpack_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_ALICEpack_RHand holdingbagright,
        WorldStaticModel= W_Multi_Carrier_Carl,
        AttachmentsProvided = Sling,
    }

    item Multi_Carrier_Food_VV
    {
        Type = Container,
        DisplayName = Swedish Multipurpose Carrier w/ Food Box,
        ClothingItem = Multi_Carrier_Food,
        Icon	=	Multi_Carrier_Food,
        CanBeEquipped = Back,
        RunSpeedModifier = 0.94,
        BodyLocation = Tail,
        BloodLocation = ShirtNoSleeves,
        WeightReduction	=	80,
        Weight	=	2,
        Capacity	=	38,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        ReplaceInSecondHand = Bag_ALICEpack_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_ALICEpack_RHand holdingbagright,
        WorldStaticModel= W_Multi_Carrier_Food,
        AttachmentsProvided = Sling,
    }

    item Ham_Radio_VV
    {
        Type = Container,
        DisplayName = FT-817 Portable Ham Radio Backpack,
        ClothingItem = Ham_Radio,
        Icon	=	Ham_Radio,
        CanBeEquipped = Back,
        RunSpeedModifier = 0.94,
        BodyLocation = Tail,
        BloodLocation = ShirtNoSleeves,
        WeightReduction	=	80,
        Weight	=	2,
        Capacity	=	38,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        ReplaceInSecondHand = Bag_ALICEpack_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_ALICEpack_RHand holdingbagright,
        WorldStaticModel= W_Ham_Radio,
        AttachmentsProvided = Sling,
    }

item Bag_ALICEpack_Insurgent_VV
    {
		Type = Container,
        DisplayName = Insurgent Military Backpack,
        ClothingItem = Bag_ALICEpack_Insurgent,
        CanBeEquipped = Back,
        WeightReduction	=	90,
        Weight	=	2.5,
        Capacity	=	45,
        Icon	=	AliceBagInsurgent,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        BloodLocation = Bag,
        RunSpeedModifier = 0.94,
        CanHaveHoles = false,
        AttachmentReplacement = Bag,
        ReplaceInSecondHand = Bag_ALICEpack_Camo_Urban_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_ALICEpack_Camo_Urban_RHand holdingbagright,
        WorldStaticModel = ALICE_Pack_Ground,
        AttachmentsProvided = Sling,
    }

item Backpack_01-Black_VV
    {
        DisplayCategory = Bag,
        Type = Container,
        DisplayName = KP Backpack (Black),
        ClothingItem = Backpack_01-Black,
        CanBeEquipped = Back,
        WeightReduction	=	90,
        Weight	=	2,
        Capacity	=	30,
        Icon	=	Backpack_01-Black_Icon,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        BloodLocation = Bag,
        RunSpeedModifier = 0.94,
        CanHaveHoles = false,
        AttachmentReplacement = Bag,
        ReplaceInSecondHand = Backpack_01-Black_LHand holdingbagleft,
        ReplaceInPrimaryHand = Backpack_01-Black_RHand holdingbagright,
        WorldStaticModel = Backpack_01_Ground,
        AttachmentsProvided = Sling,
    }

    item Backpack_01-Desert_VV
    {
        DisplayCategory = Bag,
        Type = Container,
        DisplayName = KP Backpack (Desert),
        ClothingItem = Backpack_01-Desert,
        CanBeEquipped = Back,
        WeightReduction	=	90,
        Weight	=	2,
        Capacity	=	30,
        Icon	=	Backpack_01-Desert_Icon,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        BloodLocation = Bag,
        RunSpeedModifier = 0.94,
        CanHaveHoles = false,
        AttachmentReplacement = Bag,
        ReplaceInSecondHand = Backpack_01-Desert_LHand holdingbagleft,
        ReplaceInPrimaryHand = Backpack_01-Desert_RHand holdingbagright,
        WorldStaticModel = Backpack_01_Ground,
        AttachmentsProvided = Sling,
    }


    item Backpack_01-Green_VV
    {
        DisplayCategory = Bag,
        Type = Container,
        DisplayName = KP Backpack (Green),
        ClothingItem = Backpack_01-Green,
        CanBeEquipped = Back,
        WeightReduction	=	90,
        Weight	=	2,
        Capacity	=	30,
        Icon	=	Backpack_01-Green_Icon,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        BloodLocation = Bag,
        RunSpeedModifier = 0.94,
        CanHaveHoles = false,
        AttachmentReplacement = Bag,
        ReplaceInSecondHand = Backpack_01-Green_LHand holdingbagleft,
        ReplaceInPrimaryHand = Backpack_01-Green_RHand holdingbagright,
        WorldStaticModel = Backpack_01_Ground,
        AttachmentsProvided = Sling,
    }


    item Backpack_01-White_VV
    {
        DisplayCategory = Bag,
        Type = Container,
        DisplayName = KP Backpack (White),
        ClothingItem = Backpack_01-White,
        CanBeEquipped = Back,
        WeightReduction	=	90,
        Weight	=	2,
        Capacity	=	30,
        Icon	=	Backpack_01-White_Icon,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        BloodLocation = Bag,
        RunSpeedModifier = 0.94,
        CanHaveHoles = false,
        AttachmentReplacement = Bag,
        ReplaceInSecondHand = Backpack_01-White_LHand holdingbagleft,
        ReplaceInPrimaryHand = Backpack_01-White_RHand holdingbagright,
        WorldStaticModel = Backpack_01_Ground,
        AttachmentsProvided = Sling,
    }

item Bag_Packsport_Plain_VV
    {
        DisplayCategory 		= 	Bag,		
        WeightReduction			=	65,
        Weight					=	1,
        Type					=	Container,
        Capacity				=	17,
        DisplayName				=	Packsport Backpack,
        IconsForTexture 		= 	PacksportBackpack_Black;PacksportBackpack_Blue;PacksportBackpack_Red;PacksportBackpack_Grey;PacksportBackpack_Green;PacksportBackpack_HotPink;PacksportBackpack_PinkGreen;PacksportBackpack_Camo1;PacksportBackpack_Camo2;PacksportBackpack_PlaidRed;PacksportBackpack_PlaidGreen;PacksportBackpack_PlaidBlue;PacksportBackpack_PlaidIndigo;PacksportBackpack_Peach;PacksportBackpack_PinkDenim;PacksportBackpack_PinkClouds;PacksportBackpack_Clouds;PacksportBackpack_BlueDenim,
        CanBeEquipped 			= 	Back,
        OpenSound   			=   OpenBag,
        CloseSound   			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        ClothingItem 			= 	Bag_Packsport_Plain,
        BloodLocation 			= 	Bag,
        RunSpeedModifier 		= 	0.97,
        AttachmentReplacement	= 	Bag,		
        ReplaceInSecondHand  	= 	Bag_Packsport_LHand holdingbagleft,
        ReplaceInPrimaryHand 	= 	Bag_Packsport_RHand holdingbagright,
        WorldStaticModel 	 	= 	WorldItem_BackpackPackSport,
        AttachmentsProvided     =   Sling,
    }

item Bag_Packsport_Plain_Tier_1_VV
    {
        DisplayCategory = Bag,		
        WeightReduction			=	65,
        Weight					=	1,
        Type					=	Container,
        Capacity				=	18,
        DisplayName				=	Packsport Backpack - Tier 1,
        IconsForTexture 		= 	PacksportBackpack_Black;PacksportBackpack_Blue;PacksportBackpack_Red;PacksportBackpack_Grey;PacksportBackpack_Green;PacksportBackpack_HotPink;PacksportBackpack_PinkGreen;PacksportBackpack_Camo1;PacksportBackpack_Camo2;PacksportBackpack_PlaidRed;PacksportBackpack_PlaidGreen;PacksportBackpack_PlaidBlue;PacksportBackpack_PlaidIndigo;PacksportBackpack_Peach;PacksportBackpack_PinkDenim;PacksportBackpack_PinkClouds;PacksportBackpack_Clouds;PacksportBackpack_BlueDenim,
        CanBeEquipped 			= 	Back,
        OpenSound   			=   OpenBag,
        CloseSound   			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        ClothingItem 			= 	Bag_Packsport_Plain_Tier_1,
        BloodLocation 			= 	Bag,
        RunSpeedModifier 		= 	0.97,
        AttachmentReplacement	= 	Bag,
		AttachmentsProvided  	= 	SchoolbagBagSecondary;SchoolbagBottleRight;SchoolbagBalloonRight;Sling,	
        ReplaceInSecondHand  	= 	Bag_Packsport_LHand holdingbagleft,
        ReplaceInPrimaryHand 	= 	Bag_Packsport_RHand holdingbagright,
        WorldStaticModel 	 	= 	WorldItem_BackpackPackSport,
    }
	
	item Bag_Packsport_Plain_Tier_2_VV
    {
        DisplayCategory = Bag,		
        WeightReduction			=	65,
        Weight					=	1,
        Type					=	Container,
        Capacity				=	19,
        DisplayName				=	Packsport Backpack - Tier 2,
        IconsForTexture 		= 	PacksportBackpack_Black;PacksportBackpack_Blue;PacksportBackpack_Red;PacksportBackpack_Grey;PacksportBackpack_Green;PacksportBackpack_HotPink;PacksportBackpack_PinkGreen;PacksportBackpack_Camo1;PacksportBackpack_Camo2;PacksportBackpack_PlaidRed;PacksportBackpack_PlaidGreen;PacksportBackpack_PlaidBlue;PacksportBackpack_PlaidIndigo;PacksportBackpack_Peach;PacksportBackpack_PinkDenim;PacksportBackpack_PinkClouds;PacksportBackpack_Clouds;PacksportBackpack_BlueDenim,
        CanBeEquipped 			= 	Back,
        OpenSound   			=   OpenBag,
        CloseSound   			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        ClothingItem 			= 	Bag_Packsport_Plain_Tier_2,
        BloodLocation 			= 	Bag,
        RunSpeedModifier 		= 	0.97,
        AttachmentReplacement	= 	Bag,
		AttachmentsProvided  	= 	SchoolbagBagSecondary;SchoolbagItemSlot1;SchoolbagBottleRight;SchoolbagPlushie;SchoolbagUmbrellaLeft;SchoolbagBalloonRight;Sling,	
        ReplaceInSecondHand  	= 	Bag_Packsport_LHand holdingbagleft,
        ReplaceInPrimaryHand 	= 	Bag_Packsport_RHand holdingbagright,
        WorldStaticModel 	 	= 	WorldItem_BackpackPackSport,
    }
	
	item Bag_Packsport_Plain_Tier_3_VV
    {
        DisplayCategory = Bag,		
        WeightReduction			=	65,
        Weight					=	1,
        Type					=	Container,
        Capacity				=	20,
        DisplayName				=	Packsport Backpack - Tier 3,
        IconsForTexture 		= 	PacksportBackpack_Black;PacksportBackpack_Blue;PacksportBackpack_Red;PacksportBackpack_Grey;PacksportBackpack_Green;PacksportBackpack_HotPink;PacksportBackpack_PinkGreen;PacksportBackpack_Camo1;PacksportBackpack_Camo2;PacksportBackpack_PlaidRed;PacksportBackpack_PlaidGreen;PacksportBackpack_PlaidBlue;PacksportBackpack_PlaidIndigo;PacksportBackpack_Peach;PacksportBackpack_PinkDenim;PacksportBackpack_PinkClouds;PacksportBackpack_Clouds;PacksportBackpack_BlueDenim,
        CanBeEquipped 			= 	Back,
        OpenSound   			=   OpenBag,
        CloseSound   			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        ClothingItem 			= 	Bag_Packsport_Plain_Tier_3,
        BloodLocation 			= 	Bag,
        RunSpeedModifier 		= 	0.97,
        AttachmentReplacement	= 	Bag,
		AttachmentsProvided  	= 	SchoolbagBagSecondary;SchoolbagItemSlot2;SchoolbagItemSlot3;SchoolbagBottleRight;SchoolbagPlushie;SchoolbagUmbrellaLeft;SchoolbagFlashlight;SchoolbagBalloonRight;Sling,		
        ReplaceInSecondHand  	= 	Bag_Packsport_LHand holdingbagleft,
        ReplaceInPrimaryHand 	= 	Bag_Packsport_RHand holdingbagright,
        WorldStaticModel 	 	= 	WorldItem_BackpackPackSport,
    }

item Bag_Packsport_Rim_VV
    {
        DisplayCategory 		= 	Bag,		
        WeightReduction			=	65,
        Weight					=	1,
        Type					=	Container,
        Capacity				=	17,
        DisplayName				=	Packsport Backpack,
        IconsForTexture 		= 	PacksportBackpack_BlackClassic;PacksportBackpack_BlueClassic;PacksportBackpack_RedClassic;PacksportBackpack_BlackClassic;PacksportBackpack_GreenClassic,
        CanBeEquipped 			= 	Back,
        OpenSound   			=   OpenBag,
        CloseSound   			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        ClothingItem 			= 	Bag_Packsport_Rim,
        BloodLocation 			= 	Bag,
        RunSpeedModifier 		= 	0.97,
        AttachmentReplacement	= 	Bag,		
        ReplaceInSecondHand  	= 	Bag_Packsport_LHand holdingbagleft,
        ReplaceInPrimaryHand 	= 	Bag_Packsport_RHand holdingbagright,
        WorldStaticModel 	 	= 	WorldItem_BackpackPackSport,
        AttachmentsProvided     =   Sling,
    }

	item Bag_Packsport_Rim_Tier_1_VV
    {
        DisplayCategory = Bag,		
        WeightReduction			=	65,
        Weight					=	1,
        Type					=	Container,
        Capacity				=	18,
        DisplayName				=	Packsport Backpack - Tier 1,
        IconsForTexture 		= 	PacksportBackpack_BlackClassic;PacksportBackpack_BlueClassic;PacksportBackpack_RedClassic;PacksportBackpack_BlackClassic;PacksportBackpack_GreenClassic,
        CanBeEquipped 			= 	Back,
        OpenSound   			=   OpenBag,
        CloseSound   			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        ClothingItem 			= 	Bag_Packsport_Rim_Tier_1,
        BloodLocation 			= 	Bag,
        RunSpeedModifier 		= 	0.97,
        AttachmentReplacement	= 	Bag,
		AttachmentsProvided  	= 	SchoolbagBagSecondary;SchoolbagBottleRight;SchoolbagBalloonRight;Sling,	
        ReplaceInSecondHand  	= 	Bag_Packsport_LHand holdingbagleft,
        ReplaceInPrimaryHand 	= 	Bag_Packsport_RHand holdingbagright,
        WorldStaticModel 	 	= 	WorldItem_BackpackPackSport,
    }
	
	item Bag_Packsport_Rim_Tier_2_VV
    {
        DisplayCategory = Bag,		
        WeightReduction			=	65,
        Weight					=	1,
        Type					=	Container,
        Capacity				=	19,
        DisplayName				=	Packsport Backpack - Tier 2,
        IconsForTexture 		= 	PacksportBackpack_BlackClassic;PacksportBackpack_BlueClassic;PacksportBackpack_RedClassic;PacksportBackpack_BlackClassic;PacksportBackpack_GreenClassic,
        CanBeEquipped 			= 	Back,
        OpenSound   			=   OpenBag,
        CloseSound   			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        ClothingItem 			= 	Bag_Packsport_Rim_Tier_2,
        BloodLocation 			= 	Bag,
        RunSpeedModifier 		= 	0.97,
        AttachmentReplacement	= 	Bag,
		AttachmentsProvided  	= 	SchoolbagBagSecondary;SchoolbagItemSlot1;SchoolbagBottleRight;SchoolbagPlushie;SchoolbagUmbrellaLeft;SchoolbagBalloonRight;Sling,			
        ReplaceInSecondHand  	= 	Bag_Packsport_LHand holdingbagleft,
        ReplaceInPrimaryHand 	= 	Bag_Packsport_RHand holdingbagright,
        WorldStaticModel 	 	= 	WorldItem_BackpackPackSport,
    }
	
	item Bag_Packsport_Rim_Tier_3_VV
    {
        DisplayCategory = Bag,		
        WeightReduction			=	65,
        Weight					=	1,
        Type					=	Container,
        Capacity				=	20,
        DisplayName				=	Packsport Backpack - Tier 3,
        IconsForTexture 		= 	PacksportBackpack_BlackClassic;PacksportBackpack_BlueClassic;PacksportBackpack_RedClassic;PacksportBackpack_BlackClassic;PacksportBackpack_GreenClassic,
        CanBeEquipped 			= 	Back,
        OpenSound   			=   OpenBag,
        CloseSound   			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        ClothingItem 			= 	Bag_Packsport_Rim_Tier_3,
        BloodLocation 			= 	Bag,
        RunSpeedModifier 		= 	0.97,
        AttachmentReplacement	= 	Bag,
		AttachmentsProvided  	= 	SchoolbagBagSecondary;SchoolbagItemSlot2;SchoolbagItemSlot3;SchoolbagBottleRight;SchoolbagPlushie;SchoolbagUmbrellaLeft;SchoolbagFlashlight;SchoolbagBalloonRight;Sling,		
        ReplaceInSecondHand  	= 	Bag_Packsport_LHand holdingbagleft,
        ReplaceInPrimaryHand 	= 	Bag_Packsport_RHand holdingbagright,
        WorldStaticModel 	 	= 	WorldItem_BackpackPackSport,
    }


item ParachuteContainer_VV
	{
		DisplayCategory			= Bag,
		WeightReduction			= 70,
		Weight					= 0.8,
		Type					= Container,
		Capacity				= 20,
		DisplayName				= Parachute Container,
		Icon					= ParachuteContainer,
		CanBeEquipped			= Back,
		OpenSound				= OpenBag,
		CloseSound				= CloseBag,
		PutInSound				= PutItemInBag,
		ClothingItem			= Bag_ParachuteContainer,
		BloodLocation			= Bag,
		RunSpeedModifier		= 0.96,
        CanHaveHoles			= false,
		AttachmentReplacement	= Bag,
        ReplaceInSecondHand		= Bag_HikingBag_LHand holdingbagleft,
        ReplaceInPrimaryHand	= Bag_HikingBag_RHand holdingbagright,
		WorldStaticModel		= ParachuteContainer_Ground,
        AttachmentsProvided     = Sling,
	}

	item Bag_Improvised_Backpack_VV
	{
		WeightReduction	=	60,
		Weight	=	1,
		Type	=	Container,
		Capacity	=	15,
		DisplayName	=	Improvised Backpack,
		CanBeEquipped = Back,
		Icon	=	Improvised_Backpack,
		OpenSound   =   OpenClothBag,
		CloseSound   =   CloseClothBag,
		PutInSound   =   PutItemInBag,
		ClothingItem = Bag_Improvised_Backpack,
		BloodLocation = Bag,
		RunSpeedModifier = 0.97,
		AttachmentReplacement = Bag,
		ReplaceInSecondHand = Bag_Improvised_Backpack_LHand holdingbagleft,
		ReplaceInPrimaryHand = Bag_Improvised_Backpack_RHand holdingbagright,
		WorldStaticModel = Improvised_Backpack_Ground,
        AttachmentsProvided = Sling,
	}

	item Bag_Sheet_Bag_VV
	{
		WeightReduction	=	35,
		Weight	=	1,
		Type	=	Container,
		Capacity	=	8,
		DisplayName	=	Sheet Bag,
		CanBeEquipped = Back,
		Icon	=	Sheet_Bag,
		OpenSound   =   OpenClothBag,
		CloseSound   =   CloseClothBag,
		PutInSound   =   PutItemInBag,
		ClothingItem = Bag_Sheet_Bag,
		BloodLocation = Bag,
		ReplaceInSecondHand = Bag_Sheet_Bag_LHand holdingbagleft,
		ReplaceInPrimaryHand = Bag_Sheet_Bag_RHand holdingbagright,
		WorldStaticModel = Sheet_Bag_Ground,
        AttachmentsProvided = Sling,
	}






























    item Bag_ALICEpack_Spike_VV
    {
        DisplayCategory 			= 	Bag,
        Type 						= 	Container,
        DisplayName 				= 	Spike's Alice Pack,
        ClothingItem 				= 	Bag_ALICEpack_Spike,
        CanBeEquipped 				= 	Back,
        WeightReduction				=	85,
        Weight						=	1.8,
        Capacity					=	26,
        Icon 						=	AliceBag_Spike,
		Tooltip 		 			=	Tooltip_AlicePackSpike,
        OpenSound 					= 	OpenBag,
        CloseSound 					= 	CloseBag,
        PutInSound 					= 	PutItemInBag,
        BloodLocation 				= 	Bag,
        RunSpeedModifier 			= 	0.98,
        CanHaveHoles 				= 	false,
        AttachmentReplacement 		= 	Bag,
        AttachmentsProvided  	    = 	Sling,
        ReplaceInSecondHand 		= 	Bag_ALICEpack_Spike_LHand holdingbagleft,
        ReplaceInPrimaryHand 		= 	Bag_ALICEpack_Spike_RHand holdingbagright,
        WorldStaticModel 			= 	ALICE_Pack_Ground,
    }

    item Bag_ALICEpack_Spike_Tier_1_VV
    {
        DisplayCategory = Bag,		
        Type 					= 	Container,
        DisplayName 			= 	Spike's Alice Pack - Tier 1,
        ClothingItem 			= 	Bag_ALICEpack_Spike_Tier_1,
        CanBeEquipped 			= 	Back,
        WeightReduction			=	86,
        Weight					=	2,
        Capacity				=	28,
        Icon					=	AliceBag_Spike,
        OpenSound   			=   OpenBag,
        CloseSound   			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        BloodLocation 			= 	Bag,
        RunSpeedModifier 		= 	0.94,
        AttachmentReplacement 	= 	Bag,
		AttachmentsProvided  	= 	AlicepackSecondary;AlicepackItemSlot1;AlicepackItemSlot2;AlicepackBottleRight;Sling,			
        ReplaceInSecondHand 	= 	Bag_ALICEpack_Spike_LHand holdingbagleft,
        ReplaceInPrimaryHand 	= 	Bag_ALICEpack_Spike_RHand holdingbagright,
        WorldStaticModel 		= 	ALICE_Pack_Ground,
    }
	
    item Bag_ALICEpack_Spike_Tier_2_VV
    {
        DisplayCategory = Bag,	
        Type 					= 	Container,
        DisplayName 			= 	Spike's Alice Pack - Tier 2,
        ClothingItem 			= 	Bag_ALICEpack_Spike_Tier_2,
        CanBeEquipped 			= 	Back,
        WeightReduction			=	87,
        Weight					=	2,
        Capacity				=	29,
        Icon					=	AliceBag_Spike,
        OpenSound   			=   OpenBag,
        CloseSound   			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        BloodLocation 			= 	Bag,
        RunSpeedModifier 		= 	0.94,
        AttachmentReplacement 	= 	Bag,
		AttachmentsProvided  	= 	AlicepackSecondary;AlicepackItemSlot1;AlicepackItemSlot2;AlicepackItemSlot3;AlicepackBottleRight;AlicepackPlushie;AlicepackSawRight;Sling,				
        ReplaceInSecondHand 	= 	Bag_ALICEpack_Spike_LHand holdingbagleft,
        ReplaceInPrimaryHand 	= 	Bag_ALICEpack_Spike_RHand holdingbagright,
        WorldStaticModel 		= 	ALICE_Pack_Ground,
    }	
 
    item Bag_ALICEpack_Spike_Tier_3_VV
    {
        DisplayCategory = Bag,		
        Type 					= 	Container,
        DisplayName 			= 	Spike's Alice Pack - Tier 3,
        ClothingItem 			= 	Bag_ALICEpack_Spike_Tier_3,
        CanBeEquipped 			= 	Back,
        WeightReduction			=	90,
        Weight					=	2,
        Capacity				=	30,
        Icon					=	AliceBag_Spike,
        OpenSound  				=   OpenBag,
        CloseSound   			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        BloodLocation			= 	Bag,
        RunSpeedModifier 		= 	0.94,
        AttachmentReplacement 	= 	Bag,
		AttachmentsProvided  	= 	AlicepackSecondary;AlicepackItemSlot1;AlicepackItemSlot2;AlicepackItemSlot3;AlicepackItemSlot4;AlicepackItemSlot5;AlicepackBottleRight;AlicepackBottleLeft;AlicepackPlushie;AlicepackFlashlight;AlicepackSawRight;Sling,					
        ReplaceInSecondHand 	= 	Bag_ALICEpack_Spike_LHand holdingbagleft,
        ReplaceInPrimaryHand 	= 	Bag_ALICEpack_Spike_RHand holdingbagright,
        WorldStaticModel 		= 	ALICE_Pack_Ground,
    }

    item Bag_ALICEpack_Black_VV
    {
        DisplayCategory				=	Bag,
        Type						=	Container,
        DisplayName					=	Black Alice Pack,
        ClothingItem				=	Bag_ALICEpack_Black,
        CanBeEquipped				=	Back,
        WeightReduction				=	85,
        Weight						=	1.8,
        Capacity					=	26,
        Icon						=	AliceBag_Black,
        OpenSound					=	OpenBag,
        CloseSound					=	CloseBag,
        PutInSound					=	PutItemInBag,
        BloodLocation				=	Bag,
        RunSpeedModifier			=	0.98,
        CanHaveHoles				=	false,
        AttachmentReplacement		=	Bag,
        ReplaceInSecondHand			= 	Bag_ALICEpack_Black_LHand holdingbagleft,
        ReplaceInPrimaryHand		= 	Bag_ALICEpack_Black_RHand holdingbagright,
        WorldStaticModel			=	ALICE_Pack_Ground,
        AttachmentsProvided  	    = 	Sling,
    }

	    item Bag_ALICEpack_Black_Tier_1_VV
    {
        DisplayCategory = Bag,		
        Type 					= 	Container,
        DisplayName 			= 	Black Alice Pack - Tier 1,
        ClothingItem 			= 	Bag_ALICEpack_Black_Tier_1,
        CanBeEquipped 			= 	Back,
        WeightReduction			=	86,
        Weight					=	2,
        Capacity				=	28,
        Icon					=	AliceBag_Black,
        OpenSound   			=   OpenBag,
        CloseSound   			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        BloodLocation 			= 	Bag,
        RunSpeedModifier 		= 	0.94,
        AttachmentReplacement 	= 	Bag,
		AttachmentsProvided  	= 	AlicepackSecondary;AlicepackItemSlot1;AlicepackItemSlot2;AlicepackBottleRight;Sling,			
        ReplaceInSecondHand 	= 	Bag_ALICEpack_Black_LHand holdingbagleft,
        ReplaceInPrimaryHand 	= 	Bag_ALICEpack_Black_RHand holdingbagright,
        WorldStaticModel 		= 	ALICE_Pack_Ground,
    }
	
    item Bag_ALICEpack_Black_Tier_2_VV
    {
        DisplayCategory = Bag,	
        Type 					= 	Container,
        DisplayName 			= 	Black Alice Pack - Tier 2,
        ClothingItem 			= 	Bag_ALICEpack_Black_Tier_2,
        CanBeEquipped 			= 	Back,
        WeightReduction			=	87,
        Weight					=	2,
        Capacity				=	29,
        Icon					=	AliceBag_Black,
        OpenSound   			=   OpenBag,
        CloseSound   			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        BloodLocation 			= 	Bag,
        RunSpeedModifier 		= 	0.94,
        AttachmentReplacement 	= 	Bag,
		AttachmentsProvided  	= 	AlicepackSecondary;AlicepackItemSlot1;AlicepackItemSlot2;AlicepackItemSlot3;AlicepackBottleRight;AlicepackPlushie;AlicepackSawRight;Sling,				
        ReplaceInSecondHand 	= 	Bag_ALICEpack_Black_LHand holdingbagleft,
        ReplaceInPrimaryHand 	= 	Bag_ALICEpack_Black_RHand holdingbagright,
        WorldStaticModel 		= 	ALICE_Pack_Ground,
    }	
 
    item Bag_ALICEpack_Black_Tier_3_VV
    {
        DisplayCategory = Bag,		
        Type 					= 	Container,
        DisplayName 			= 	Black Alice Pack - Tier 3,
        ClothingItem 			= 	Bag_ALICEpack_Black_Tier_3,
        CanBeEquipped 			= 	Back,
        WeightReduction			=	90,
        Weight					=	2,
        Capacity				=	30,
        Icon					=	AliceBag_Black,
        OpenSound  				=   OpenBag,
        CloseSound   			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        BloodLocation			= 	Bag,
        RunSpeedModifier 		= 	0.94,
        AttachmentReplacement 	= 	Bag,
		AttachmentsProvided  	= 	AlicepackSecondary;AlicepackItemSlot1;AlicepackItemSlot2;AlicepackItemSlot3;AlicepackItemSlot4;AlicepackItemSlot5;AlicepackBottleRight;AlicepackBottleLeft;AlicepackPlushie;AlicepackFlashlight;AlicepackSawRight;Sling,					
        ReplaceInSecondHand 	= 	Bag_ALICEpack_Black_LHand holdingbagleft,
        ReplaceInPrimaryHand 	= 	Bag_ALICEpack_Black_RHand holdingbagright,
        WorldStaticModel 		= 	ALICE_Pack_Ground,
    }

    item Bag_ALICEpack_GaPDC_VV
    {
        DisplayCategory				=	Bag,
        Type						=	Container,
        DisplayName					=	Green and Purple Digital Camo Alice Pack,
        ClothingItem				=	Bag_ALICEpack_GaPDC,
        CanBeEquipped				=	Back,
        WeightReduction				=	85,
        Weight						=	1.8,
        Capacity					=	26,
        Icon						=	AliceBag_GaP,
        OpenSound					=	OpenBag,
        CloseSound					=	CloseBag,
        PutInSound					=	PutItemInBag,
        BloodLocation				=	Bag,
        RunSpeedModifier			=	0.98,
        CanHaveHoles				=	false,
        AttachmentReplacement		=	Bag,
        ReplaceInSecondHand			= 	Bag_ALICEpack_GaPDC_LHand holdingbagleft,
        ReplaceInPrimaryHand		= 	Bag_ALICEpack_GaPDC_RHand holdingbagright,
        WorldStaticModel			=	ALICE_Pack_Ground,
        AttachmentsProvided  	    = 	Sling,
    }

	    item Bag_ALICEpack_GaPDC_Tier_1_VV
    {
        DisplayCategory = Bag,		
        Type 					= 	Container,
        DisplayName 			= 	Digi Camo GaP Alice Pack - Tier 1,
        ClothingItem 			= 	Bag_ALICEpack_GaPDC_Tier_1,
        CanBeEquipped 			= 	Back,
        WeightReduction			=	86,
        Weight					=	2,
        Capacity				=	28,
        Icon					=	AliceBag_GaP,
        OpenSound   			=   OpenBag,
        CloseSound   			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        BloodLocation 			= 	Bag,
        RunSpeedModifier 		= 	0.94,
        AttachmentReplacement 	= 	Bag,
		AttachmentsProvided  	= 	AlicepackSecondary;AlicepackItemSlot1;AlicepackItemSlot2;AlicepackBottleRight;Sling,			
        ReplaceInSecondHand 	= 	Bag_ALICEpack_GaPDC_LHand holdingbagleft,
        ReplaceInPrimaryHand 	= 	Bag_ALICEpack_GaPDC_RHand holdingbagright,
        WorldStaticModel 		= 	ALICE_Pack_Ground,
    }
	
    item Bag_ALICEpack_GaPDC_Tier_2_VV
    {
        DisplayCategory = Bag,	
        Type 					= 	Container,
        DisplayName 			= 	Digi Camo GaP Alice Pack - Tier 2,
        ClothingItem 			= 	Bag_ALICEpack_GaPDC_Tier_2,
        CanBeEquipped 			= 	Back,
        WeightReduction			=	87,
        Weight					=	2,
        Capacity				=	29,
        Icon					=	AliceBag_GaP,
        OpenSound   			=   OpenBag,
        CloseSound   			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        BloodLocation 			= 	Bag,
        RunSpeedModifier 		= 	0.94,
        AttachmentReplacement 	= 	Bag,
		AttachmentsProvided  	= 	AlicepackSecondary;AlicepackItemSlot1;AlicepackItemSlot2;AlicepackItemSlot3;AlicepackBottleRight;AlicepackPlushie;AlicepackSawRight;Sling,				
        ReplaceInSecondHand 	= 	Bag_ALICEpack_GaPDC_LHand holdingbagleft,
        ReplaceInPrimaryHand 	= 	Bag_ALICEpack_GaPDC_RHand holdingbagright,
        WorldStaticModel 		= 	ALICE_Pack_Ground,
    }	
 
    item Bag_ALICEpack_GaPDC_Tier_3_VV
    {
        DisplayCategory = Bag,		
        Type 					= 	Container,
        DisplayName 			= 	Digi Camo GaP Alice Pack - Tier 3,
        ClothingItem 			= 	Bag_ALICEpack_GaPDC_Tier_3,
        CanBeEquipped 			= 	Back,
        WeightReduction			=	90,
        Weight					=	2,
        Capacity				=	30,
        Icon					=	AliceBag_GaP,
        OpenSound  				=   OpenBag,
        CloseSound   			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        BloodLocation			= 	Bag,
        RunSpeedModifier 		= 	0.94,
        AttachmentReplacement 	= 	Bag,
		AttachmentsProvided  	= 	AlicepackSecondary;AlicepackItemSlot1;AlicepackItemSlot2;AlicepackItemSlot3;AlicepackItemSlot4;AlicepackItemSlot5;AlicepackBottleRight;AlicepackBottleLeft;AlicepackPlushie;AlicepackFlashlight;AlicepackSawRight;Sling,					
        ReplaceInSecondHand 	= 	Bag_ALICEpack_GaPDC_LHand holdingbagleft,
        ReplaceInPrimaryHand 	= 	Bag_ALICEpack_GaPDC_RHand holdingbagright,
        WorldStaticModel 		= 	ALICE_Pack_Ground,
    }

    item Bag_ALICEpack_Olive_VV
    {
        DisplayCategory				=	Bag,
        Type						=	Container,
        DisplayName					=	Olive Alice Pack,
        ClothingItem				=	Bag_ALICEpack_Olive,
        CanBeEquipped				=	Back,
        WeightReduction				=	85,
        Weight						=	1.8,
        Capacity					=	26,
        Icon						=	AliceBag_Olive,
        OpenSound					=	OpenBag,
        CloseSound					=	CloseBag,
        PutInSound					=	PutItemInBag,
        BloodLocation				=	Bag,
        RunSpeedModifier			=	0.98,
        CanHaveHoles				=	false,
        AttachmentReplacement		=	Bag,
        ReplaceInSecondHand			= 	Bag_ALICEpack_Olive_LHand holdingbagleft,
        ReplaceInPrimaryHand 		= 	Bag_ALICEpack_Olive_RHand holdingbagright,
        WorldStaticModel			=	ALICE_Pack_Ground,
        AttachmentsProvided  	    = 	Sling,
    }

	    item Bag_ALICEpack_Olive_Tier_1_VV
    {
        DisplayCategory = Bag,		
        Type 					= 	Container,
        DisplayName 			= 	Olive Alice Pack - Tier 1,
        ClothingItem 			= 	Bag_ALICEpack_Olive_Tier_1,
        CanBeEquipped 			= 	Back,
        WeightReduction			=	86,
        Weight					=	2,
        Capacity				=	28,
        Icon					=	AliceBag_Olive,
        OpenSound   			=   OpenBag,
        CloseSound   			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        BloodLocation 			= 	Bag,
        RunSpeedModifier 		= 	0.94,
        AttachmentReplacement 	= 	Bag,
		AttachmentsProvided  	= 	AlicepackSecondary;AlicepackItemSlot1;AlicepackItemSlot2;AlicepackBottleRight;Sling,			
        ReplaceInSecondHand 	= 	Bag_ALICEpack_Olive_LHand holdingbagleft,
        ReplaceInPrimaryHand 	= 	Bag_ALICEpack_Olive_RHand holdingbagright,
        WorldStaticModel 		= 	ALICE_Pack_Ground,
    }
	
    item Bag_ALICEpack_Olive_Tier_2_VV
    {
        DisplayCategory = Bag,	
        Type 					= 	Container,
        DisplayName 			= 	Olive Alice Pack - Tier 2,
        ClothingItem 			= 	Bag_ALICEpack_Olive_Tier_2,
        CanBeEquipped 			= 	Back,
        WeightReduction			=	87,
        Weight					=	2,
        Capacity				=	29,
        Icon					=	AliceBag_Olive,
        OpenSound   			=   OpenBag,
        CloseSound   			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        BloodLocation 			= 	Bag,
        RunSpeedModifier 		= 	0.94,
        AttachmentReplacement 	= 	Bag,
		AttachmentsProvided  	= 	AlicepackSecondary;AlicepackItemSlot1;AlicepackItemSlot2;AlicepackItemSlot3;AlicepackBottleRight;AlicepackPlushie;AlicepackSawRight;Sling,				
        ReplaceInSecondHand 	= 	Bag_ALICEpack_Olive_LHand holdingbagleft,
        ReplaceInPrimaryHand 	= 	Bag_ALICEpack_Olive_RHand holdingbagright,
        WorldStaticModel 		= 	ALICE_Pack_Ground,
    }	
 
    item Bag_ALICEpack_Olive_Tier_3_VV
    {
        DisplayCategory = Bag,		
        Type 					= 	Container,
        DisplayName 			= 	Olive Alice Pack - Tier 3,
        ClothingItem 			= 	Bag_ALICEpack_Olive_Tier_3,
        CanBeEquipped 			= 	Back,
        WeightReduction			=	90,
        Weight					=	2,
        Capacity				=	30,
        Icon					=	AliceBag_Olive,
        OpenSound  				=   OpenBag,
        CloseSound   			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        BloodLocation			= 	Bag,
        RunSpeedModifier 		= 	0.94,
        AttachmentReplacement 	= 	Bag,
		AttachmentsProvided  	= 	AlicepackSecondary;AlicepackItemSlot1;AlicepackItemSlot2;AlicepackItemSlot3;AlicepackItemSlot4;AlicepackItemSlot5;AlicepackBottleRight;AlicepackBottleLeft;AlicepackPlushie;AlicepackFlashlight;AlicepackSawRight;Sling,					
        ReplaceInSecondHand 	= 	Bag_ALICEpack_Olive_LHand holdingbagleft,
        ReplaceInPrimaryHand 	= 	Bag_ALICEpack_Olive_RHand holdingbagright,
        WorldStaticModel 		= 	ALICE_Pack_Ground,
    }

    item Bag_ALICEpack_PinkSkyBlue_VV
    {
        DisplayCategory				=	Bag,
        Type						=	Container,
        DisplayName					=	Pink and Blue Alice Pack,
        ClothingItem				=	Bag_ALICEpack_PinkSkyBlue,
        CanBeEquipped				=	Back,
        WeightReduction				=	85,
        Weight						=	1.8,
        Capacity					=	26,
        Icon						=	AliceBag_PaB,
        OpenSound					=	OpenBag,
        CloseSound					=	CloseBag,
        PutInSound					=	PutItemInBag,
        BloodLocation				=	Bag,
        RunSpeedModifier			=	0.98,
        CanHaveHoles				=	false,
        AttachmentReplacement		=	Bag,
        ReplaceInSecondHand 		= 	Bag_ALICEpack_PinkSkyBlue_LHand holdingbagleft,
        ReplaceInPrimaryHand 		= 	Bag_ALICEpack_PinkSkyBlue_RHand holdingbagright,
        WorldStaticModel			=	ALICE_Pack_Ground,
        AttachmentsProvided  	    = 	Sling,
    }

	    item Bag_ALICEpack_PinkSkyBlue_Tier_1_VV
    {
        DisplayCategory = Bag,		
        Type 					= 	Container,
        DisplayName 			= 	Pink and Blue Alice Pack - Tier 1,
        ClothingItem 			= 	Bag_ALICEpack_PinkSkyBlue_Tier_1,
        CanBeEquipped 			= 	Back,
        WeightReduction			=	86,
        Weight					=	2,
        Capacity				=	28,
        Icon					=	AliceBag_PaB,
        OpenSound   			=   OpenBag,
        CloseSound   			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        BloodLocation 			= 	Bag,
        RunSpeedModifier 		= 	0.94,
        AttachmentReplacement 	= 	Bag,
		AttachmentsProvided  	= 	AlicepackSecondary;AlicepackItemSlot1;AlicepackItemSlot2;AlicepackBottleRight;Sling,			
        ReplaceInSecondHand 	= 	Bag_ALICEpack_PinkSkyBlue_LHand holdingbagleft,
        ReplaceInPrimaryHand 	= 	Bag_ALICEpack_PinkSkyBlue_RHand holdingbagright,
        WorldStaticModel 		= 	ALICE_Pack_Ground,
    }
	
    item Bag_ALICEpack_PinkSkyBlue_Tier_2_VV
    {
        DisplayCategory = Bag,	
        Type 					= 	Container,
        DisplayName 			= 	Pink and Blue Alice Pack - Tier 2,
        ClothingItem 			= 	Bag_ALICEpack_PinkSkyBlue_Tier_2,
        CanBeEquipped 			= 	Back,
        WeightReduction			=	87,
        Weight					=	2,
        Capacity				=	29,
        Icon					=	AliceBag_PaB,
        OpenSound   			=   OpenBag,
        CloseSound   			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        BloodLocation 			= 	Bag,
        RunSpeedModifier 		= 	0.94,
        AttachmentReplacement 	= 	Bag,
		AttachmentsProvided  	= 	AlicepackSecondary;AlicepackItemSlot1;AlicepackItemSlot2;AlicepackItemSlot3;AlicepackBottleRight;AlicepackPlushie;AlicepackSawRight;Sling,				
        ReplaceInSecondHand 	= 	Bag_ALICEpack_PinkSkyBlue_LHand holdingbagleft,
        ReplaceInPrimaryHand 	= 	Bag_ALICEpack_PinkSkyBlue_RHand holdingbagright,
        WorldStaticModel 		= 	ALICE_Pack_Ground,
    }	
 
    item Bag_ALICEpack_PinkSkyBlue_Tier_3_VV
    {
        DisplayCategory = Bag,		
        Type 					= 	Container,
        DisplayName 			= 	Pink and Blue Alice Pack - Tier 3,
        ClothingItem 			= 	Bag_ALICEpack_PinkSkyBlue_Tier_3,
        CanBeEquipped 			= 	Back,
        WeightReduction			=	90,
        Weight					=	2,
        Capacity				=	30,
        Icon					=	AliceBag_PaB,
        OpenSound  				=   OpenBag,
        CloseSound   			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        BloodLocation			= 	Bag,
        RunSpeedModifier 		= 	0.94,
        AttachmentReplacement 	= 	Bag,
		AttachmentsProvided  	= 	AlicepackSecondary;AlicepackItemSlot1;AlicepackItemSlot2;AlicepackItemSlot3;AlicepackItemSlot4;AlicepackItemSlot5;AlicepackBottleRight;AlicepackBottleLeft;AlicepackPlushie;AlicepackFlashlight;AlicepackSawRight;Sling,					
        ReplaceInSecondHand 	= 	Bag_ALICEpack_PinkSkyBlue_LHand holdingbagleft,
        ReplaceInPrimaryHand 	= 	Bag_ALICEpack_PinkSkyBlue_RHand holdingbagright,
        WorldStaticModel 		= 	ALICE_Pack_Ground,
    }

    item Bag_ALICEpack_Sand_VV
    {
        DisplayCategory				=	Bag,
        Type						=	Container,
        DisplayName					=	Sand Alice Pack,
        ClothingItem				=	Bag_ALICEpack_Sand,
        CanBeEquipped				=	Back,
        WeightReduction				=	85,
        Weight						=	1.8,
        Capacity					=	26,
        Icon						=	AliceBag_Sand,
        OpenSound					=	OpenBag,
        CloseSound					=	CloseBag,
        PutInSound					=	PutItemInBag,
        BloodLocation				=	Bag,
        RunSpeedModifier			=	0.98,
        CanHaveHoles				=	false,
        AttachmentReplacement		=	Bag,
        ReplaceInSecondHand			= 	Bag_ALICEpack_Sand_LHand holdingbagleft,
        ReplaceInPrimaryHand 		= 	Bag_ALICEpack_Sand_RHand holdingbagright,
        WorldStaticModel			=	ALICE_Pack_Ground,
        AttachmentsProvided  	    = 	Sling,
    }

    item Bag_ALICEpack_Sand_Tier_1_VV
    {
        DisplayCategory = Bag,		
        Type 					= 	Container,
        DisplayName 			= 	Sand Alice Pack - Tier 1,
        ClothingItem 			= 	Bag_ALICEpack_Sand_Tier_1,
        CanBeEquipped 			= 	Back,
        WeightReduction			=	86,
        Weight					=	2,
        Capacity				=	28,
        Icon					=	AliceBag_Sand,
        OpenSound   			=   OpenBag,
        CloseSound   			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        BloodLocation 			= 	Bag,
        RunSpeedModifier 		= 	0.94,
        AttachmentReplacement 	= 	Bag,
		AttachmentsProvided  	= 	AlicepackSecondary;AlicepackItemSlot1;AlicepackItemSlot2;AlicepackBottleRight;Sling,			
        ReplaceInSecondHand 	= 	Bag_ALICEpack_Sand_LHand holdingbagleft,
        ReplaceInPrimaryHand 	= 	Bag_ALICEpack_Sand_RHand holdingbagright,
        WorldStaticModel 		= 	ALICE_Pack_Ground,
    }
	
    item Bag_ALICEpack_Sand_Tier_2_VV
    {
        DisplayCategory = Bag,	
        Type 					= 	Container,
        DisplayName 			= 	Sand Alice Pack - Tier 2,
        ClothingItem 			= 	Bag_ALICEpack_Sand_Tier_2,
        CanBeEquipped 			= 	Back,
        WeightReduction			=	87,
        Weight					=	2,
        Capacity				=	29,
        Icon					=	AliceBag_Sand,
        OpenSound   			=   OpenBag,
        CloseSound   			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        BloodLocation 			= 	Bag,
        RunSpeedModifier 		= 	0.94,
        AttachmentReplacement 	= 	Bag,
		AttachmentsProvided  	= 	AlicepackSecondary;AlicepackItemSlot1;AlicepackItemSlot2;AlicepackItemSlot3;AlicepackBottleRight;AlicepackPlushie;AlicepackSawRight;Sling,				
        ReplaceInSecondHand 	= 	Bag_ALICEpack_Sand_LHand holdingbagleft,
        ReplaceInPrimaryHand 	= 	Bag_ALICEpack_Sand_RHand holdingbagright,
        WorldStaticModel 		= 	ALICE_Pack_Ground,
    }	
 
    item Bag_ALICEpack_Sand_Tier_3_VV
    {
        DisplayCategory = Bag,		
        Type 					= 	Container,
        DisplayName 			= 	Sand Alice Pack - Tier 3,
        ClothingItem 			= 	Bag_ALICEpack_Sand_Tier_3,
        CanBeEquipped 			= 	Back,
        WeightReduction			=	90,
        Weight					=	2,
        Capacity				=	30,
        Icon					=	AliceBag_Sand,
        OpenSound  				=   OpenBag,
        CloseSound   			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        BloodLocation			= 	Bag,
        RunSpeedModifier 		= 	0.94,
        AttachmentReplacement 	= 	Bag,
		AttachmentsProvided  	= 	AlicepackSecondary;AlicepackItemSlot1;AlicepackItemSlot2;AlicepackItemSlot3;AlicepackItemSlot4;AlicepackItemSlot5;AlicepackBottleRight;AlicepackBottleLeft;AlicepackPlushie;AlicepackFlashlight;AlicepackSawRight;Sling,					
        ReplaceInSecondHand 	= 	Bag_ALICEpack_Sand_LHand holdingbagleft,
        ReplaceInPrimaryHand 	= 	Bag_ALICEpack_Sand_RHand holdingbagright,
        WorldStaticModel 		= 	ALICE_Pack_Ground,
    }

    item Bag_ALICEpack_WaGDC_VV
    {
        DisplayCategory				=	Bag,
        Type						=	Container,
        DisplayName					=	White Digital Camo Alice Pack,
        ClothingItem				=	Bag_ALICEpack_WaGDC,
        CanBeEquipped				=	Back,
        WeightReduction				=	85,
        Weight						=	1.8,
        Capacity					=	26,
        Icon						=	AliceBag_WaG,
        OpenSound					=	OpenBag,
        CloseSound					=	CloseBag,
        PutInSound					=	PutItemInBag,
        BloodLocation				=	Bag,
        RunSpeedModifier			=	0.98,
        CanHaveHoles				=	false,
        AttachmentReplacement		=	Bag,
        ReplaceInSecondHand 		= 	Bag_ALICEpack_WaGDC_LHand holdingbagleft,
        ReplaceInPrimaryHand 		= 	Bag_ALICEpack_WaGDC_RHand holdingbagright,
        WorldStaticModel			=	ALICE_Pack_Ground,
        AttachmentsProvided  	    = 	Sling,
    }

	    item Bag_ALICEpack_WaGDC_Tier_1_VV
    {
        DisplayCategory = Bag,		
        Type 					= 	Container,
        DisplayName 			= 	Digi Camo White Alice Pack - Tier 1,
        ClothingItem 			= 	Bag_ALICEpack_WaGDC_Tier_1,
        CanBeEquipped 			= 	Back,
        WeightReduction			=	86,
        Weight					=	2,
        Capacity				=	28,
        Icon					=	AliceBag_WaG,
        OpenSound   			=   OpenBag,
        CloseSound   			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        BloodLocation 			= 	Bag,
        RunSpeedModifier 		= 	0.94,
        AttachmentReplacement 	= 	Bag,
		AttachmentsProvided  	= 	AlicepackSecondary;AlicepackItemSlot1;AlicepackItemSlot2;AlicepackBottleRight;Sling,			
        ReplaceInSecondHand 	= 	Bag_ALICEpack_WaGDC_LHand holdingbagleft,
        ReplaceInPrimaryHand 	= 	Bag_ALICEpack_WaGDC_RHand holdingbagright,
        WorldStaticModel 		= 	ALICE_Pack_Ground,
    }
	
    item Bag_ALICEpack_WaGDC_Tier_2_VV
    {
        DisplayCategory = Bag,	
        Type 					= 	Container,
        DisplayName 			= 	Digi Camo White Alice Pack - Tier 2,
        ClothingItem 			= 	Bag_ALICEpack_WaGDC_Tier_2,
        CanBeEquipped 			= 	Back,
        WeightReduction			=	87,
        Weight					=	2,
        Capacity				=	29,
        Icon					=	AliceBag_WaG,
        OpenSound   			=   OpenBag,
        CloseSound   			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        BloodLocation 			= 	Bag,
        RunSpeedModifier 		= 	0.94,
        AttachmentReplacement 	= 	Bag,
		AttachmentsProvided  	= 	AlicepackSecondary;AlicepackItemSlot1;AlicepackItemSlot2;AlicepackItemSlot3;AlicepackBottleRight;AlicepackPlushie;AlicepackSawRight;Sling,				
        ReplaceInSecondHand 	= 	Bag_ALICEpack_WaGDC_LHand holdingbagleft,
        ReplaceInPrimaryHand 	= 	Bag_ALICEpack_WaGDC_RHand holdingbagright,
        WorldStaticModel 		= 	ALICE_Pack_Ground,
    }	
 
    item Bag_ALICEpack_WaGDC_Tier_3_VV
    {
        DisplayCategory = Bag,		
        Type 					= 	Container,
        DisplayName 			= 	Digi Camo White Alice Pack - Tier 3,
        ClothingItem 			= 	Bag_ALICEpack_WaGDC_Tier_3,
        CanBeEquipped 			= 	Back,
        WeightReduction			=	90,
        Weight					=	2,
        Capacity				=	30,
        Icon					=	AliceBag_WaG,
        OpenSound  				=   OpenBag,
        CloseSound   			=   CloseBag,
        PutInSound   			=   PutItemInBag,
        BloodLocation			= 	Bag,
        RunSpeedModifier 		= 	0.94,
        AttachmentReplacement 	= 	Bag,
		AttachmentsProvided  	= 	AlicepackSecondary;AlicepackItemSlot1;AlicepackItemSlot2;AlicepackItemSlot3;AlicepackItemSlot4;AlicepackItemSlot5;AlicepackBottleRight;AlicepackBottleLeft;AlicepackPlushie;AlicepackFlashlight;AlicepackSawRight;Sling,					
        ReplaceInSecondHand 	= 	Bag_ALICEpack_WaGDC_LHand holdingbagleft,
        ReplaceInPrimaryHand 	= 	Bag_ALICEpack_WaGDC_RHand holdingbagright,
        WorldStaticModel 		= 	ALICE_Pack_Ground,
    }






























		
recipe Attach Weapon to School Bag
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_Schoolbag/Bag_SchoolBagCEDA/Bag_SchoolBagCEDABlack/Bag_SchoolBagCEDABlue/Bag_SchoolBagCEDARed/Bag_SchoolBagNBH,
        Result:Bag_Schoolbag_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to School Bag - Tier 1
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_Schoolbag_Tier_1,
        Result:Bag_Schoolbag_Tier_1_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to School Bag - Tier 2
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_Schoolbag_Tier_2,
        Result:Bag_Schoolbag_Tier_2_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to School Bag - Tier 3
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_Schoolbag_Tier_3,
        Result:Bag_Schoolbag_Tier_3_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Golf Bag
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_GolfBag,
        Result:Bag_GolfBag_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Duffel Bag
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_WeaponBag/Bag_InmateEscapedBag/Bag_MoneyBag/Bag_WorkerBag/Bag_DuffelBag/Bag_DuffelBagTINT/Bag_ShotgunDblSawnoffBag/Bag_ShotgunBag/Bag_ShotgunSawnoffBag/Bag_ShotgunDblBag,
        Result:Bag_WeaponBag_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Duffel Bag - Tier 1
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_DuffelBag_Tier_1,
        Result:Bag_DuffelBag_Tier_1_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Duffel Bag - Tier 2
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_DuffelBag_Tier_2,
        Result:Bag_DuffelBag_Tier_2_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Duffel Bag - Tier 3
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_DuffelBag_Tier_3,
        Result:Bag_DuffelBag_Tier_3_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Duffel Bag - Tier 1
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_DuffelBagTINT_Tier_1,
        Result:Bag_DuffelBagTINT_Tier_1_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Duffel Bag - Tier 2
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_DuffelBagTINT_Tier_2,
        Result:Bag_DuffelBagTINT_Tier_2_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Duffel Bag - Tier 3
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_DuffelBagTINT_Tier_3,
        Result:Bag_DuffelBagTINT_Tier_3_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Duffel Bag - Tier 1 /* Grey Duffles*/
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_DuffelBagGrey_Tier_1,
        Result:Bag_DuffelBagGrey_Tier_1_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Duffel Bag - Tier 2 /* Grey Duffles*/
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_DuffelBagGrey_Tier_2,
        Result:Bag_DuffelBagGrey_Tier_2_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Duffel Bag - Tier 3 /* Grey Duffles*/
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_DuffelBagGrey_Tier_3,
        Result:Bag_DuffelBagGrey_Tier_3_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to MedicalBag /* Medical Dufflebag*/
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_MedicalBag,
        Result:Bag_MedicalBag_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to MedicalBag Tier 1 /* Medical Dufflebag*/
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_MedicalBag_Tier_1,
        Result:Bag_MedicalBag_Tier_1_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to MedicalBag Tier 2 /* Medical Dufflebag*/
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_MedicalBag_Tier_2,
        Result:Bag_MedicalBag_Tier_2_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to MedicalBag Tier 3 /* Medical Dufflebag*/
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_MedicalBag_Tier_3,
        Result:Bag_MedicalBag_Tier_3_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Military Bag /* Military Dufflebag*/
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_Military,
        Result:Bag_Military_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Military Bag Tier 1 /* Military Dufflebag*/
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_Military_Tier_1,
        Result:Bag_Military_Tier_1_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Military Bag Tier 2 /* Military Dufflebag*/
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_Military_Tier_2,
        Result:Bag_Military_Tier_2_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Military Bag Tier 3 /* Military Dufflebag*/
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_Military_Tier_3,
        Result:Bag_Military_Tier_3_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Hiking Bag
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_NormalHikingBag,
        Result:Bag_NormalHikingBag_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Hiking Bag Tier 1
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_NormalHikingBag_Tier_1,
        Result:Bag_NormalHikingBag_Tier_1_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Hiking Bag Tier 2
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_NormalHikingBag_Tier_2,
        Result:Bag_NormalHikingBag_Tier_2_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Hiking Bag Tier 3
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_NormalHikingBag_Tier_3,
        Result:Bag_NormalHikingBag_Tier_3_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Big Hiking Bag
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_BigHikingBag,
        Result:Bag_BigHikingBag_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Big Hiking Bag - Tier 1
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_BigHikingBag_Tier_1,
        Result:Bag_BigHikingBag_Tier_1_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Big Hiking Bag - Tier 2
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_BigHikingBag_Tier_2,
        Result:Bag_BigHikingBag_Tier_2_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Big Hiking Bag - Tier 3
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_BigHikingBag_Tier_3,
        Result:Bag_BigHikingBag_Tier_3_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }	

recipe Attach Weapon to Large Backpack
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_SurvivorBag/Bag_ALICEpack,
        Result:Bag_SurvivorBag_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }	

recipe Attach Weapon to Large Backpack - Tier 1
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_ALICEpack_Tier_1,
        Result:Bag_ALICEpack_Tier_1_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Large Backpack - Tier 2
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_ALICEpack_Tier_2,
        Result:Bag_ALICEpack_Tier_2_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Large Backpack - Tier 3
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_ALICEpack_Tier_3,
        Result:Bag_ALICEpack_Tier_3_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Military Backpack
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_ALICEpack_Army,
        Result:Bag_ALICEpack_Army_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Military Backpack - Tier 1
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_ALICEpack_Army_Tier_1,
        Result:Bag_ALICEpack_Army_Tier_1_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Military Backpack - Tier 2
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_ALICEpack_Army_Tier_2,
        Result:Bag_ALICEpack_Army_Tier_2_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Military Backpack - Tier 3
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_ALICEpack_Army_Tier_3,
        Result:Bag_ALICEpack_Army_Tier_3_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Festive Alice Pack
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_ALICEpack_Festive,
        Result:Bag_ALICEpack_Festive_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Festive Alice Pack - Tier 1
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_ALICEpack_Festive_Tier_1,
        Result:Bag_ALICEpack_Festive_Tier_1_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Festive Alice Pack - Tier 2
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_ALICEpack_Festive_Tier_2,
        Result:Bag_ALICEpack_Festive_Tier_2_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Festive Alice Pack - Tier 3
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_ALICEpack_Festive_Tier_3,
        Result:Bag_ALICEpack_Festive_Tier_3_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Urban Camo Alice Pack
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_ALICEpack_UrbanCamo,
        Result:Bag_ALICEpack_UrbanCamo_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Urban Camo Alice Pack - Tier 1
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_ALICEpack_UrbanCamo_Tier_1,
        Result:Bag_ALICEpack_UrbanCamo_Tier_1_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Urban Camo Alice Pack - Tier 2
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_ALICEpack_UrbanCamo_Tier_2,
        Result:Bag_ALICEpack_UrbanCamo_Tier_2_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Urban Camo Alice Pack - Tier 3
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_ALICEpack_UrbanCamo_Tier_3,
        Result:Bag_ALICEpack_UrbanCamo_Tier_3_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Evangelo's Backpack
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_B4BEvangelo,
        Result:Bag_B4BEvangelo_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Evangelo's Backpack - Tier 1
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_B4BEvangelo_Tier_1,
        Result:Bag_B4BEvangelo_Tier_1_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Evangelo's Backpack - Tier 2
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_B4BEvangelo_Tier_2,
        Result:Bag_B4BEvangelo_Tier_2_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Evangelo's Backpack - Tier 3
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_B4BEvangelo_Tier_3,
        Result:Bag_B4BEvangelo_Tier_3_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Hoffman's Backpack
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Backpack_Hoffman,
        Result:Backpack_Hoffman_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Hoffman's Backpack - Tier 1
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_B4BHoffman_Tier_1,
        Result:Bag_B4BHoffman_Tier_1_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Hoffman's Backpack - Tier 2
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_B4BHoffman_Tier_2,
        Result:Bag_B4BHoffman_Tier_2_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Hoffman's Backpack - Tier 3
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_B4BHoffman_Tier_3,
        Result:Bag_B4BHoffman_Tier_3_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Holly's Backpack
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_B4BHolly,
        Result:Bag_B4BHolly_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Holly's Backpack - Tier 1
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_B4BHolly_Tier_1,
        Result:Bag_B4BHolly_Tier_1_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Holly's Backpack - Tier 2
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_B4BHolly_Tier_2,
        Result:Bag_B4BHolly_Tier_2_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Holly's Backpack - Tier 3
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_B4BHolly_Tier_3,
        Result:Bag_B4BHolly_Tier_3_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Mom's Backpack
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_B4BMom,
        Result:Bag_B4BMom_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Mom's Backpack - Tier 1
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_B4BMom_Tier_1,
        Result:Bag_B4BMom_Tier_1_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Mom's Backpack - Tier 2
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_B4BMom_Tier_2,
        Result:Bag_B4BMom_Tier_2_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Mom's Backpack - Tier 3
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_B4BMom_Tier_3,
        Result:Bag_B4BMom_Tier_3_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Walker's Backpack
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Backpack_Walker,
        Result:Backpack_Walker_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Walker's Backpack - Tier 1
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_B4BWalker_Tier_1,
        Result:Bag_B4BWalker_Tier_1_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Walker's Backpack - Tier 2
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_B4BWalker_Tier_2,
        Result:Bag_B4BWalker_Tier_2_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Walker's Backpack - Tier 3
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_B4BWalker_Tier_3,
        Result:Bag_B4BWalker_Tier_3_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Duffel Bag  /* Festive Duffels*/
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_DuffelBag_Festive,
        Result:Bag_DuffelBag_Festive_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Festive Duffel Bag - Tier 1 /* Festive Duffels*/
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_DuffelBag_Festive_Tier_1,
        Result:Bag_DuffelBag_Festive_Tier_1_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Festive Duffel Bag - Tier 2 /* Festive Duffels*/
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_DuffelBag_Festive_Tier_2,
        Result:Bag_DuffelBag_Festive_Tier_2_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Festive Duffel Bag - Tier 3 /* Festive Duffels*/
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_DuffelBag_Festive_Tier_3,
        Result:Bag_DuffelBag_Festive_Tier_3_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to CEDA Hazmat Pack
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_SchoolBagCEDA,
        Result:Bag_SchoolBagCEDA_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to CEDA Hazmat Pack - Tier 1
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_SchoolBagCEDA_Tier_1,
        Result:Bag_SchoolBagCEDA_Tier_1_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to CEDA Hazmat Pack - Tier 2
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_SchoolBagCEDA_Tier_2,
        Result:Bag_SchoolBagCEDA_Tier_2_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to CEDA Hazmat Pack - Tier 3
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_SchoolBagCEDA_Tier_3,
        Result:Bag_SchoolBagCEDA_Tier_3_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to CEDA Hazmat Pack
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_SchoolBagCEDABlack,
        Result:Bag_SchoolBagCEDABlack_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to CEDA Hazmat Pack - Tier 1
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_SchoolBagCEDABlack_Tier_1,
        Result:Bag_SchoolBagCEDABlack_Tier_1_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to CEDA Hazmat Pack - Tier 2
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_SchoolBagCEDABlack_Tier_2,
        Result:Bag_SchoolBagCEDABlack_Tier_2_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to CEDA Hazmat Pack - Tier 3
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_SchoolBagCEDABlack_Tier_3,
        Result:Bag_SchoolBagCEDABlack_Tier_3_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to CEDA Hazmat Pack
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Backpack_Blue,
        Result:Backpack_Blue_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to CEDA Hazmat Pack - Tier 1
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_SchoolBagCEDABlue_Tier_1,
        Result:Bag_SchoolBagCEDABlue_Tier_1_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to CEDA Hazmat Pack - Tier 2
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_SchoolBagCEDABlue_Tier_2,
        Result:Bag_SchoolBagCEDABlue_Tier_2_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to CEDA Hazmat Pack - Tier 3
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_SchoolBagCEDABlue_Tier_3,
        Result:Bag_SchoolBagCEDABlue_Tier_3_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to CEDA Hazmat Pack
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Backpack_Red,
        Result:Backpack_Red_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to CEDA Hazmat Pack - Tier 1
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_SchoolBagCEDARed_Tier_1,
        Result:Bag_SchoolBagCEDARed_Tier_1_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to CEDA Hazmat Pack - Tier 2
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_SchoolBagCEDARed_Tier_2,
        Result:Bag_SchoolBagCEDARed_Tier_2_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to CEDA Hazmat Pack - Tier 3
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_SchoolBagCEDARed_Tier_3,
        Result:Bag_SchoolBagCEDARed_Tier_3_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to NBH Hazmat Pack
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Backpack_GreyAZ,
        Result:Backpack_GreyAZ_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to NBH Hazmat Pack - Tier 1
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_SchoolBagNBH_Tier_1,
        Result:Bag_SchoolBagNBH_Tier_1_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to NBH Hazmat Pack - Tier 2
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_SchoolBagNBH_Tier_2,
        Result:Bag_SchoolBagNBH_Tier_2_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to NBH Hazmat Pack - Tier 3
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_SchoolBagNBH_Tier_3,
        Result:Bag_SchoolBagNBH_Tier_3_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Spiffo Backpack
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_SpiffoBackpackAZ,
        Result:Bag_SpiffoBackpackAZ_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Spiffo Backpack - Tier 1
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_SpiffoBackpackAZ_Tier_1,
        Result:Bag_SpiffoBackpackAZ_Tier_1_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Spiffo Backpack - Tier 2
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_SpiffoBackpackAZ_Tier_2,
        Result:Bag_SpiffoBackpackAZ_Tier_2_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Spiffo Backpack - Tier 3
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_SpiffoBackpackAZ_Tier_3,
        Result:Bag_SpiffoBackpackAZ_Tier_3_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to PAWS Backpack
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_PAWSBackpackAZ,
        Result:Bag_PAWSBackpackAZ_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to PAWS Backpack - Tier 1
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_PAWSBackpackAZ_Tier_1,
        Result:Bag_PAWSBackpackAZ_Tier_1_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to PAWS Backpack - Tier 2
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_PAWSBackpackAZ_Tier_2,
        Result:Bag_PAWSBackpackAZ_Tier_2_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to PAWS Backpack - Tier 3
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_PAWSBackpackAZ_Tier_3,
        Result:Bag_PAWSBackpackAZ_Tier_3_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Roadside Duffel Bag
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_RoadsideDuffel,
        Result:Bag_RoadsideDuffel_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Roadside Duffel Bag - Tier 1
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_RoadsideDuffel_Tier_1,
        Result:Bag_RoadsideDuffel_Tier_1_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Roadside Duffel Bag - Tier 2
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_RoadsideDuffel_Tier_2,
        Result:Bag_RoadsideDuffel_Tier_2_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Roadside Duffel Bag - Tier 3
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_RoadsideDuffel_Tier_3,
        Result:Bag_RoadsideDuffel_Tier_3_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Swat Bag
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_BigSwatBag,
        Result:Bag_BigSwatBag_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Police Bag
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_PoliceBag,
        Result:Bag_PoliceBag_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Headhunter Backpack
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        HeadhunterBackpack,
        Result:HeadhunterBackpack_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Deadly Headhunter Backpack
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        DeadlyHeadhunterBackpack,
        Result:DeadlyHeadhunterBackpack_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Nomad Backpack
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        NomadBackpack,
        Result:NomadBackpack_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to 9.11 Tactical Molle Backpack
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_Sniper_Pack,
        Result:Bag_Sniper_Pack_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to ARVN Rucksack
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_ARVN_Rucksack,
        Result:Bag_ARVN_Rucksack_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to ARVN Rucksack - Tier 1
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_ARVN_Rucksack_Tier_1,
        Result:Bag_ARVN_Rucksack_Tier_1_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to ARVN Rucksack - Tier 2
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_ARVN_Rucksack_Tier_2,
        Result:Bag_ARVN_Rucksack_Tier_2_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to ARVN Rucksack - Tier 3
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_ARVN_Rucksack_Tier_3,
        Result:Bag_ARVN_Rucksack_Tier_3_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Avon Protection ST53 SCBA Set
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_ST53_Set,
        Result:Bag_ST53_Set_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to MSA Safety SCBA Set
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_SCBA,
        Result:Bag_SCBA_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Y-ZIP City Assault Backpack
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_ZIP,
        Result:Bag_ZIP_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to SPOSN SSO Bober-M Assault Backpack
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_SSO,
        Result:Bag_SSO_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Savotta Jaakari S Backpack
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_Savotta,
        Result:Bag_Savotta_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Savotta Jaakari S Backpack
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_Bush,
        Result:Bag_Bush_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Survival Bushcraft Backpack w/ Axe
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_Hunting,
        Result:Bag_Hunting_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to AN/PRC-77 Radio Man Pack
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_Radio_Pack,
        Result:Bag_Radio_Pack_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Military Alice Backpack
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_Tactical_Alice,
        Result:Bag_Tactical_Alice_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Bushcraft Kitty Pack
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_Cat_Pack,
        Result:Bag_Cat_Pack_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Robbie the Rabbit Pack
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_Robbie_Pack,
        Result:Bag_Robbie_Pack_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Hazard 4 Dual Daypack
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_Hazard_Cross,
        Result:Bag_Hazard_Cross_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Military Juggernaut Ammo Pack
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_Dozer_Pack,
        Result:Bag_Dozer_Pack_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Elzbieta Bosak ELA's Tactical Backpack
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        ELA_Bag,
        Result:ELA_Bag_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Meret Omni Pro EMS Response Bag
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        OMNI_Bag,
        Result:OMNI_Bag_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to KIP-5 Rebreather Pack
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        KIP5,
        Result:KIP5_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Polish AP-3 SCBA Pack
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        AP3,
        Result:AP3_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to IP-46 Rebreather Pack
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        IP46,
        Result:IP46_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Rick Grimes Shreiff Duffle Bag
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Sheriff_Bag,
        Result:Sheriff_Bag_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Trauma Duffle Bag
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Trauma_Bag,
        Result:Trauma_Bag_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Casual Duffle Bag
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Casual_Bag,
        Result:Casual_Bag_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Bushcraft Backpack Set
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bushcraft_Bag,
        Result:Bushcraft_Bag_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to It's Bread Bag
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bread_Bag,
        Result:Bread_Bag_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to It's Bread Sack
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bread_Sack,
        Result:Bread_Sack_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Army Duffle Bag
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Army_Duffle_Bag,
        Result:Army_Duffle_Bag_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Stormtrooper Trench Raider Tornister Sets
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Trench_Tornister,
        Result:Trench_Tornister_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Lightweight Baker Style Tent Set (Pattern 1)
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Baker_Tent,
        Result:Baker_Tent_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Lightweight Baker Style Tent Set (Pattern 2)
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Baker_Tent_2,
        Result:Baker_Tent_2_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Lightweight Baker Style Tent Set (Pattern 3)
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Baker_Tent_3,
        Result:Baker_Tent_3_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Lightweight Baker Style Tent Set (Pattern 4)
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Baker_Tent_4,
        Result:Baker_Tent_4_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Lightweight Baker Style Tent Set (Pattern 5)
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Baker_Tent_5,
        Result:Baker_Tent_5_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Lightweight Baker Style Tent Set (Pattern 6)
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Baker_Tent_6,
        Result:Baker_Tent_6_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Hunter's Backpack
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Hunter_Backpack,
        Result:Hunter_Backpack_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Metro Hazard Oxygen Tank Carrier
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Metro_Bag,
        Result:Metro_Bag_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Swedish Multipurpose Carrier w/ Wooden Ammo Box
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Multi_Carrier_Wood,
        Result:Multi_Carrier_Wood_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Swedish Multipurpose Carrier w/ Metal Ammo Can
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Multi_Carrier_Ammo,
        Result:Multi_Carrier_Ammo_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Swedish Multipurpose Carrier w/ Carl Gustaf Ammunition Tubes
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Multi_Carrier_Carl,
        Result:Multi_Carrier_Carl_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Swedish Multipurpose Carrier w/ Food Box
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Multi_Carrier_Food,
        Result:Multi_Carrier_Food_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to FT-817 Portable Ham Radio Backpack
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Ham_Radio,
        Result:Ham_Radio_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Insurgent Military Backpack
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_ALICEpack_Insurgent,
        Result:Bag_ALICEpack_Insurgent_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to KP Backpack (Black)
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Backpack_01-Black,
        Result:Backpack_01-Black_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to KP Backpack (Desert)
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Backpack_01-Desert,
        Result:Backpack_01-Desert_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to KP Backpack (Green)
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Backpack_01-Green,
        Result:Backpack_01-Green_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to KP Backpack (White)
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Backpack_01-White,
        Result:Backpack_01-White_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to CEDA Hazmat Pack
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_Schoolbag_Spiffo2,
        Result:Bag_Schoolbag_Spiffo2_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to CEDA Hazmat Pack - Tier 1
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_Schoolbag_Spiffo2_Tier_1,
        Result:Bag_Schoolbag_Spiffo2_Tier_1_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to CEDA Hazmat Pack - Tier 2
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_Schoolbag_Spiffo2_Tier_2,
        Result:Bag_Schoolbag_Spiffo2_Tier_2_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to CEDA Hazmat Pack - Tier 3
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_Schoolbag_Spiffo2_Tier_3,
        Result:Bag_Schoolbag_Spiffo2_Tier_3_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Packsport Backpack
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_Packsport_Plain,
        Result:Bag_Packsport_Plain_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Packsport Backpack - Tier 1
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_Packsport_Plain_Tier_1,
        Result:Bag_Packsport_Plain_Tier_1_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Packsport Backpack - Tier 2
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_Packsport_Plain_Tier_2,
        Result:Bag_Packsport_Plain_Tier_2_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Packsport Backpack - Tier 3
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_Packsport_Plain_Tier_3,
        Result:Bag_Packsport_Plain_Tier_3_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Packsport Backpack
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_Packsport_Rim,
        Result:Bag_Packsport_Rim_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Packsport Backpack - Tier 1
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_Packsport_Rim_Tier_1,
        Result:Bag_Packsport_Rim_Tier_1_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Packsport Backpack - Tier 2
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_Packsport_Rim_Tier_2,
        Result:Bag_Packsport_Rim_Tier_2_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Packsport Backpack - Tier 3
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_Packsport_Rim_Tier_3,
        Result:Bag_Packsport_Rim_Tier_3_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to ParachuteContainer
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        ParachuteContainer,
        Result:ParachuteContainer_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Improvised Backpack
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_Improvised_Backpack,
        Result:Bag_Improvised_Backpack_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Sheet Bag
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_Sheet_Bag,
        Result:Bag_Sheet_Bag_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Spike's Alice Pack
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_ALICEpack_Spike,
        Result:Bag_ALICEpack_Spike_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Spike's Alice Pack - Tier 1
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_ALICEpack_Spike_Tier_1,
        Result:Bag_ALICEpack_Spike_Tier_1_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Spike's Alice Pack - Tier 2
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_ALICEpack_Spike_Tier_2,
        Result:Bag_ALICEpack_Spike_Tier_2_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Spike's Alice Pack - Tier 3
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_ALICEpack_Spike_Tier_3,
        Result:Bag_ALICEpack_Spike_Tier_3_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Attach Weapon to Black Alice Pack
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_ALICEpack_Black,
        Result:Bag_ALICEpack_Black_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

    recipe Attach Weapon to Black Alice Pack - Tier 1
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_ALICEpack_Black_Tier_1,
        Result:Bag_ALICEpack_Black_Tier_1_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

    recipe Attach Weapon to Black Alice Pack - Tier 2
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_ALICEpack_Black_Tier_2,
        Result:Bag_ALICEpack_Black_Tier_2_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

    recipe Attach Weapon to Black Alice Pack - Tier 3
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_ALICEpack_Black_Tier_3,
        Result:Bag_ALICEpack_Black_Tier_3_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

    recipe Attach Weapon to Green and Purple Digital Camo Alice Pack
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_ALICEpack_GaPDC,
        Result:Bag_ALICEpack_GaPDC_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

    recipe Attach Weapon to Digi Camo GaP Alice Pack - Tier 1
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_ALICEpack_GaPDC_Tier_1,
        Result:Bag_ALICEpack_GaPDC_Tier_1_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

    recipe Attach Weapon to Digi Camo GaP Alice Pack - Tier 2
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_ALICEpack_GaPDC_Tier_2,
        Result:Bag_ALICEpack_GaPDC_Tier_2_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

    recipe Attach Weapon to Digi Camo GaP Alice Pack - Tier 3
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_ALICEpack_GaPDC_Tier_3,
        Result:Bag_ALICEpack_GaPDC_Tier_3_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

    recipe Attach Weapon to Olive Alice Pack
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_ALICEpack_Olive,
        Result:Bag_ALICEpack_Olive_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

    recipe Attach Weapon to Olive Alice Pack - Tier 1
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_ALICEpack_Olive_Tier_1,
        Result:Bag_ALICEpack_Olive_Tier_1_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

    recipe Attach Weapon to Olive Alice Pack - Tier 2
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_ALICEpack_Olive_Tier_2,
        Result:Bag_ALICEpack_Olive_Tier_2_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

    recipe Attach Weapon to Olive Alice Pack - Tier 3
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_ALICEpack_Olive_Tier_3,
        Result:Bag_ALICEpack_Olive_Tier_3_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

    recipe Attach Weapon to Olive Alice Pack - Tier 3
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_ALICEpack_PinkSkyBlue,
        Result:Bag_ALICEpack_PinkSkyBlue_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

    recipe Attach Weapon to Pink and Blue Alice Pack
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_ALICEpack_PinkSkyBlue,
        Result:Bag_ALICEpack_PinkSkyBlue_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

    recipe Attach Weapon to Pink and Blue Alice Pack - Tier 1
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_ALICEpack_PinkSkyBlue_Tier_1,
        Result:Bag_ALICEpack_PinkSkyBlue_Tier_1_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

    recipe Attach Weapon to Pink and Blue Alice Pack - Tier 2
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_ALICEpack_PinkSkyBlue_Tier_2,
        Result:Bag_ALICEpack_PinkSkyBlue_Tier_2_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

    recipe Attach Weapon to Pink and Blue Alice Pack - Tier 3
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_ALICEpack_PinkSkyBlue_Tier_3,
        Result:Bag_ALICEpack_PinkSkyBlue_Tier_3_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

    recipe Attach Weapon to Sand Alice Pack
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_ALICEpack_Sand,
        Result:Bag_ALICEpack_Sand_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

    recipe Attach Weapon to Sand Alice Pack - Tier 1
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_ALICEpack_Sand_Tier_1,
        Result:Bag_ALICEpack_Sand_Tier_1_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

    recipe Attach Weapon to Sand Alice Pack - Tier 2
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_ALICEpack_Sand_Tier_2,
        Result:Bag_ALICEpack_Sand_Tier_2_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

    recipe Attach Weapon to Sand Alice Pack - Tier 3
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_ALICEpack_Sand_Tier_3,
        Result:Bag_ALICEpack_Sand_Tier_3_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

    recipe Attach Weapon to White Digital Camo Alice Pack
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_ALICEpack_WaGDC,
        Result:Bag_ALICEpack_WaGDC_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

    recipe Attach Weapon to Digi Camo White Alice Pack - Tier 1
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_ALICEpack_WaGDC_Tier_1,
        Result:Bag_ALICEpack_WaGDC_Tier_1_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

    recipe Attach Weapon to Digi Camo White Alice Pack - Tier 2
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_ALICEpack_WaGDC_Tier_2,
        Result:Bag_ALICEpack_WaGDC_Tier_2_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

    recipe Attach Weapon to Digi Camo White Alice Pack - Tier 3
    {
	RippedSheets/LeatherStrips/DenimStrips=2,
        Bag_ALICEpack_WaGDC_Tier_3,
        Result:Bag_ALICEpack_WaGDC_Tier_3_VV,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }



















































	
recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_Schoolbag_VV,
        Result:Bag_Schoolbag,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_Schoolbag_Tier_1_VV,
        Result:Bag_Schoolbag_Tier_1,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_Schoolbag_Tier_2_VV,
        Result:Bag_Schoolbag_Tier_2,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_Schoolbag_Tier_3_VV,
        Result:Bag_Schoolbag_Tier_3,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_GolfBag_VV,
        Result:Bag_GolfBag,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }
	
recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_WeaponBag_VV,
        Result:Bag_WeaponBag,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_DuffelBag_Tier_1_VV,
        Result:Bag_DuffelBag_Tier_1,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_DuffelBag_Tier_2_VV,
        Result:Bag_DuffelBag_Tier_2,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_DuffelBag_Tier_3_VV,
        Result:Bag_DuffelBag_Tier_3,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_DuffelBagTINT_Tier_1_VV,
        Result:Bag_DuffelBagTINT_Tier_1,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_DuffelBagTINT_Tier_2_VV,
        Result:Bag_DuffelBagTINT_Tier_2,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_DuffelBagTINT_Tier_3_VV,
        Result:Bag_DuffelBagTINT_Tier_3,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_DuffelBagGrey_Tier_1_VV,
        Result:Bag_DuffelBagGrey_Tier_1,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_DuffelBagGrey_Tier_2_VV,
        Result:Bag_DuffelBagGrey_Tier_2,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_DuffelBagGrey_Tier_3_VV,
        Result:Bag_DuffelBagGrey_Tier_3,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_MedicalBag_VV,
        Result:Bag_MedicalBag,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_MedicalBag_Tier_1_VV,
        Result:Bag_MedicalBag_Tier_1,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_MedicalBag_Tier_2_VV,
        Result:Bag_MedicalBag_Tier_2,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_MedicalBag_Tier_3_VV,
        Result:Bag_MedicalBag_Tier_3,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_Military_VV,
        Result:Bag_Military,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_Military_Tier_1_VV,
        Result:Bag_Military_Tier_1,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_Military_Tier_2_VV,
        Result:Bag_Military_Tier_2,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_Military_Tier_3_VV,
        Result:Bag_Military_Tier_3,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_NormalHikingBag_VV,
        Result:Bag_NormalHikingBag,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_NormalHikingBag_Tier_1_VV,
        Result:Bag_NormalHikingBag_Tier_1,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_NormalHikingBag_Tier_2_VV,
        Result:Bag_NormalHikingBag_Tier_2,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_NormalHikingBag_Tier_3_VV,
        Result:Bag_NormalHikingBag_Tier_3,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_BigHikingBag_VV,
        Result:Bag_BigHikingBag,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_BigHikingBag_Tier_1_VV,
        Result:Bag_BigHikingBag_Tier_1,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_BigHikingBag_Tier_2_VV,
        Result:Bag_BigHikingBag_Tier_2,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_BigHikingBag_Tier_3_VV,
        Result:Bag_BigHikingBag_Tier_3,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_SurvivorBag_VV,
        Result:Bag_SurvivorBag,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }		

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_ALICEpack_Tier_1_VV,
        Result:Bag_ALICEpack_Tier_1,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }	

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_ALICEpack_Tier_2_VV,
        Result:Bag_ALICEpack_Tier_2,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_ALICEpack_Tier_3_VV,
        Result:Bag_ALICEpack_Tier_3,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_ALICEpack_Army_VV,
        Result:Bag_ALICEpack_Army,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_ALICEpack_Army_Tier_1_VV,
        Result:Bag_ALICEpack_Army_Tier_1,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_ALICEpack_Army_Tier_2_VV,
        Result:Bag_ALICEpack_Army_Tier_2,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_ALICEpack_Army_Tier_3_VV,
        Result:Bag_ALICEpack_Army_Tier_3,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_ALICEpack_Festive_VV,
        Result:Bag_ALICEpack_Festive,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_ALICEpack_Festive_Tier_1_VV,
        Result:Bag_ALICEpack_Festive_Tier_1,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_ALICEpack_Festive_Tier_2_VV,
        Result:Bag_ALICEpack_Festive_Tier_2,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_ALICEpack_Festive_Tier_3_VV,
        Result:Bag_ALICEpack_Festive_Tier_3,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_ALICEpack_UrbanCamo_VV,
        Result:Bag_ALICEpack_UrbanCamo,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_ALICEpack_UrbanCamo_Tier_1_VV,
        Result:Bag_ALICEpack_UrbanCamo_Tier_1,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_ALICEpack_UrbanCamo_Tier_2_VV,
        Result:Bag_ALICEpack_UrbanCamo_Tier_2,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_ALICEpack_UrbanCamo_Tier_3_VV,
        Result:Bag_ALICEpack_UrbanCamo_Tier_3,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_B4BEvangelo_VV,
        Result:Bag_B4BEvangelo,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_B4BEvangelo_Tier_1_VV,
        Result:Bag_B4BEvangelo_Tier_1,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_B4BEvangelo_Tier_2_VV,
        Result:Bag_B4BEvangelo_Tier_2,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_B4BEvangelo_Tier_3_VV,
        Result:Bag_B4BEvangelo_Tier_3,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_B4BHoffman_VV,
        Result:Bag_B4BHoffman,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_B4BHoffman_Tier_1_VV,
        Result:Bag_B4BHoffman_Tier_1,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_B4BHoffman_Tier_2_VV,
        Result:Bag_B4BHoffman_Tier_2,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_B4BHoffman_Tier_3_VV,
        Result:Bag_B4BHoffman_Tier_3,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_B4BHolly_VV,
        Result:Bag_B4BHolly,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_B4BHolly_Tier_1_VV,
        Result:Bag_B4BHolly_Tier_1,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_B4BHolly_Tier_2_VV,
        Result:Bag_B4BHolly_Tier_2,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_B4BHolly_Tier_3_VV,
        Result:Bag_B4BHolly_Tier_3,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_B4BMom_VV,
        Result:Bag_B4BMom,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_B4BMom_Tier_1_VV,
        Result:Bag_B4BMom_Tier_1,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_B4BMom_Tier_2_VV,
        Result:Bag_B4BMom_Tier_2,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_B4BMom_Tier_3_VV,
        Result:Bag_B4BMom_Tier_3,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_B4BWalker_VV,
        Result:Bag_B4BWalker,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_B4BWalker_Tier_1_VV,
        Result:Bag_B4BWalker_Tier_1,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_B4BWalker_Tier_2_VV,
        Result:Bag_B4BWalker_Tier_2,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_B4BWalker_Tier_3_VV,
        Result:Bag_B4BWalker_Tier_3,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_DuffelBag_Festive_VV,
        Result:Bag_DuffelBag_Festive,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_DuffelBag_Festive_Tier_1_VV,
        Result:Bag_DuffelBag_Festive_Tier_1,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_DuffelBag_Festive_Tier_2_VV,
        Result:Bag_DuffelBag_Festive_Tier_2,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_DuffelBag_Festive_Tier_3_VV,
        Result:Bag_DuffelBag_Festive_Tier_3,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_SchoolBagCEDA_VV,
        Result:Bag_SchoolBagCEDA,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_SchoolBagCEDA_Tier_1_VV,
        Result:Bag_SchoolBagCEDA_Tier_1,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_SchoolBagCEDA_Tier_2_VV,
        Result:Bag_SchoolBagCEDA_Tier_2,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_SchoolBagCEDA_Tier_3_VV,
        Result:Bag_SchoolBagCEDA_Tier_3,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_SchoolBagCEDABlack_VV,
        Result:Bag_SchoolBagCEDABlack,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_SchoolBagCEDABlack_Tier_1_VV,
        Result:Bag_SchoolBagCEDABlack_Tier_1,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_SchoolBagCEDABlack_Tier_2_VV,
        Result:Bag_SchoolBagCEDABlack_Tier_2,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_SchoolBagCEDABlack_Tier_3_VV,
        Result:Bag_SchoolBagCEDABlack_Tier_3,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_SchoolBagCEDABlue_VV,
        Result:Bag_SchoolBagCEDABlue,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_SchoolBagCEDABlue_Tier_1_VV,
        Result:Bag_SchoolBagCEDABlue_Tier_1,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_SchoolBagCEDABlue_Tier_2_VV,
        Result:Bag_SchoolBagCEDABlue_Tier_2,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_SchoolBagCEDABlue_Tier_3_VV,
        Result:Bag_SchoolBagCEDABlue_Tier_3,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_SchoolBagCEDARed_VV,
        Result:Bag_SchoolBagCEDARed,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_SchoolBagCEDARed_Tier_1_VV,
        Result:Bag_SchoolBagCEDARed_Tier_1,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_SchoolBagCEDARed_Tier_2_VV,
        Result:Bag_SchoolBagCEDARed_Tier_2,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_SchoolBagCEDARed_Tier_3_VV,
        Result:Bag_SchoolBagCEDARed_Tier_3,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_SchoolBagNBH_VV,
        Result:Bag_SchoolBagNBH,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_SchoolBagNBH_Tier_1_VV,
        Result:Bag_SchoolBagNBH_Tier_1,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_SchoolBagNBH_Tier_2_VV,
        Result:Bag_SchoolBagNBH_Tier_2,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_SchoolBagNBH_Tier_3_VV,
        Result:Bag_SchoolBagNBH_Tier_3,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_SpiffoBackpackAZ_VV,
        Result:Bag_SpiffoBackpackAZ,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_SpiffoBackpackAZ_Tier_1_VV,
        Result:Bag_SpiffoBackpackAZ_Tier_1,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_SpiffoBackpackAZ_Tier_2_VV,
        Result:Bag_SpiffoBackpackAZ_Tier_2,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_SpiffoBackpackAZ_Tier_3_VV,
        Result:Bag_SpiffoBackpackAZ_Tier_3,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_PAWSBackpackAZ_VV,
        Result:Bag_PAWSBackpackAZ,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_PAWSBackpackAZ_Tier_1_VV,
        Result:Bag_PAWSBackpackAZ_Tier_1,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_PAWSBackpackAZ_Tier_2_VV,
        Result:Bag_PAWSBackpackAZ_Tier_2,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_PAWSBackpackAZ_Tier_3_VV,
        Result:Bag_PAWSBackpackAZ_Tier_3,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_RoadsideDuffel_VV,
        Result:Bag_RoadsideDuffel,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_RoadsideDuffel_Tier_1_VV,
        Result:Bag_RoadsideDuffel_Tier_1,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_RoadsideDuffel_Tier_2_VV,
        Result:Bag_RoadsideDuffel_Tier_2,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_RoadsideDuffel_Tier_3_VV,
        Result:Bag_RoadsideDuffel_Tier_3,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_BigSwatBag_VV,
        Result:Bag_BigSwatBag,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_PoliceBag_VV,
        Result:Bag_PoliceBag,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        HeadhunterBackpack_VV,
        Result:HeadhunterBackpack,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        DeadlyHeadhunterBackpack_VV,
        Result:DeadlyHeadhunterBackpack,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        NomadBackpack_VV,
        Result:NomadBackpack,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_Sniper_Pack_VV,
        Result:Bag_Sniper_Pack,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_ARVN_Rucksack_VV,
        Result:Bag_ARVN_Rucksack,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_ARVN_Rucksack_Tier_1_VV,
        Result:Bag_ARVN_Rucksack_Tier_1,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_ARVN_Rucksack_Tier_2_VV,
        Result:Bag_ARVN_Rucksack_Tier_2,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_ARVN_Rucksack_Tier_3_VV,
        Result:Bag_ARVN_Rucksack_Tier_3,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_ST53_Set_VV,
        Result:Bag_ST53_Set,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_SCBA_VV,
        Result:Bag_SCBA,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_ZIP_VV,
        Result:Bag_ZIP,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_ZIP_VV,
        Result:Bag_ZIP,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_SSO_VV,
        Result:Bag_SSO,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_Savotta_VV,
        Result:Bag_Savotta,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_Bush_VV,
        Result:Bag_Bush,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_Hunting_VV,
        Result:Bag_Hunting,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_Radio_Pack_VV,
        Result:Bag_Radio_Pack,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_Tactical_Alice_VV,
        Result:Bag_Tactical_Alice,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_Cat_Pack_VV,
        Result:Bag_Cat_Pack,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_Robbie_Pack_VV,
        Result:Bag_Robbie_Pack,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_Hazard_Cross_VV,
        Result:Bag_Hazard_Cross,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_Dozer_Pack_VV,
        Result:Bag_Dozer_Pack,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        ELA_Bag_VV,
        Result:ELA_Bag,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        OMNI_Bag_VV,
        Result:OMNI_Bag,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        KIP5_VV,
        Result:KIP5,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        AP3_VV,
        Result:AP3,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        IP46_VV,
        Result:IP46,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Sheriff_Bag_VV,
        Result:Sheriff_Bag,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Trauma_Bag_VV,
        Result:Trauma_Bag,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Casual_Bag_VV,
        Result:Casual_Bag,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bushcraft_Bag_VV,
        Result:Bushcraft_Bag,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bread_Bag_VV,
        Result:Bread_Bag,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bread_Sack_VV,
        Result:Bread_Sack,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Army_Duffle_Bag_VV,
        Result:Army_Duffle_Bag,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Trench_Tornister_VV,
        Result:Trench_Tornister,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Baker_Tent_VV,
        Result:Baker_Tent,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Baker_Tent_2_VV,
        Result:Baker_Tent_2,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Baker_Tent_3_VV,
        Result:Baker_Tent_3,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Baker_Tent_4_VV,
        Result:Baker_Tent_4,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Baker_Tent_5_VV,
        Result:Baker_Tent_5,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Baker_Tent_6_VV,
        Result:Baker_Tent_6,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Hunter_Backpack_VV,
        Result:Hunter_Backpack,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Metro_Bag_VV,
        Result:Metro_Bag,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Multi_Carrier_Wood_VV,
        Result:Multi_Carrier_Wood,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Multi_Carrier_Ammo_VV,
        Result:Multi_Carrier_Ammo,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Multi_Carrier_Carl_VV,
        Result:Multi_Carrier_Carl,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Multi_Carrier_Food_VV,
        Result:Multi_Carrier_Food,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Ham_Radio_VV,
        Result:Ham_Radio,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_ALICEpack_Insurgent_VV,
        Result:Bag_ALICEpack_Insurgent,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Backpack_01-Black_VV,
        Result:Backpack_01-Black,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Backpack_01-Desert_VV,
        Result:Backpack_01-Desert,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Backpack_01-Green_VV,
        Result: Backpack_01-Green,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Backpack_01-White_VV,
        Result:Backpack_01-White,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_Schoolbag_Spiffo2_VV,
        Result:Bag_Schoolbag_Spiffo2,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_Schoolbag_Spiffo2_Tier_1_VV,
        Result:Bag_Schoolbag_Spiffo2_Tier_1,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_Schoolbag_Spiffo2_Tier_2_VV,
        Result:Bag_Schoolbag_Spiffo2_Tier_2,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_Schoolbag_Spiffo2_Tier_3_VV,
        Result:Bag_Schoolbag_Spiffo2_Tier_3,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_Packsport_Plain_VV,
        Result:Bag_Packsport_Plain,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_Packsport_Plain_Tier_1_VV,
        Result:Bag_Packsport_Plain_Tier_1,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_Packsport_Plain_Tier_2_VV,
        Result:Bag_Packsport_Plain_Tier_2,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_Packsport_Plain_Tier_3_VV,
        Result:Bag_Packsport_Plain_Tier_3,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_Packsport_Rim_VV,
        Result:Bag_Packsport_Rim,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_Packsport_Rim_Tier_1_VV,
        Result:Bag_Packsport_Rim_Tier_1,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_Packsport_Rim_Tier_2_VV,
        Result:Bag_Packsport_Rim_Tier_2,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_Packsport_Rim_Tier_3_VV,
        Result:Bag_Packsport_Rim_Tier_3,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        ParachuteContainer_VV,
        Result:ParachuteContainer,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_Improvised_Backpack_VV,
        Result:Bag_Improvised_Backpack,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_Sheet_Bag_VV,
        Result:Bag_Sheet_Bag,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_ALICEpack_Spike_VV,
        Result:Bag_ALICEpack_Spike,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_ALICEpack_Spike_Tier_1_VV,
        Result:Bag_ALICEpack_Spike_Tier_1,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_ALICEpack_Spike_Tier_2_VV,
        Result:Bag_ALICEpack_Spike_Tier_2,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_ALICEpack_Spike_Tier_3_VV,
        Result:Bag_ALICEpack_Spike_Tier_3,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_ALICEpack_Black_VV,
        Result:Bag_ALICEpack_Black,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_ALICEpack_Black_Tier_1_VV,
        Result:Bag_ALICEpack_Black_Tier_1,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_ALICEpack_Black_Tier_2_VV,
        Result:Bag_ALICEpack_Black_Tier_2,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_ALICEpack_Black_Tier_3_VV,
        Result:Bag_ALICEpack_Black_Tier_3,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_ALICEpack_GaPDC_VV,
        Result:Bag_ALICEpack_GaPDC,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_ALICEpack_GaPDC_Tier_1_VV,
        Result:Bag_ALICEpack_GaPDC_Tier_1,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_ALICEpack_GaPDC_Tier_2_VV,
        Result:Bag_ALICEpack_GaPDC_Tier_2,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_ALICEpack_GaPDC_Tier_3_VV,
        Result:Bag_ALICEpack_GaPDC_Tier_3,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_ALICEpack_Olive_VV,
        Result:Bag_ALICEpack_Olive,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_ALICEpack_Olive_Tier_1_VV,
        Result:Bag_ALICEpack_Olive_Tier_1,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_ALICEpack_Olive_Tier_2_VV,
        Result:Bag_ALICEpack_Olive_Tier_2,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_ALICEpack_Olive_Tier_3_VV,
        Result:Bag_ALICEpack_Olive_Tier_3,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_ALICEpack_PinkSkyBlue_VV,
        Result:Bag_ALICEpack_PinkSkyBlue,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_ALICEpack_PinkSkyBlue_Tier_1_VV,
        Result:Bag_ALICEpack_PinkSkyBlue_Tier_1,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_ALICEpack_PinkSkyBlue_Tier_2_VV,
        Result:Bag_ALICEpack_PinkSkyBlue_Tier_2,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_ALICEpack_PinkSkyBlue_Tier_3_VV,
        Result:Bag_ALICEpack_PinkSkyBlue_Tier_3,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_ALICEpack_Sand_VV,
        Result:Bag_ALICEpack_Sand,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_ALICEpack_Sand_Tier_1_VV,
        Result:Bag_ALICEpack_Sand_Tier_1,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_ALICEpack_Sand_Tier_2_VV,
        Result:Bag_ALICEpack_Sand_Tier_2,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_ALICEpack_Sand_Tier_3_VV,
        Result:Bag_ALICEpack_Sand_Tier_3,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_ALICEpack_WaGDC_VV,
        Result:Bag_ALICEpack_WaGDC,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_ALICEpack_WaGDC_Tier_1_VV,
        Result:Bag_ALICEpack_WaGDC_Tier_1,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_ALICEpack_WaGDC_Tier_2_VV,
        Result:Bag_ALICEpack_WaGDC_Tier_2,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }

recipe Remove Weapon Slot
    {
	keep Machete/Katana/HuntingKnife/FlintKnife/Scissors/Scalpel/KitchenKnife/,
        Bag_ALICEpack_WaGDC_Tier_3_VV,
        Result:Bag_ALICEpack_WaGDC_Tier_3,
        Time:200.0,
        AnimNode:RipSheets,
        Category:Survivalist,
		OnCreate:RemoveBackPack,
    }









}