module Base
{
	model 92fordCVPIWindshielda0
    	{
        mesh = vehicles/Vehicles_92fordCVPI_Body|vic92_windshield_a,
		shader = damn_vehicle_shader,
        scale = 0.1,
    	}

    model 92fordCVPIDoorfla
    	{
        mesh = vehicles/Vehicles_92fordCVPI_Body|vic92_window_fl_a,
		shader = damn_vehicle_shader,
        scale = 0.1,
        static = FALSE,
    	}

    model 92fordCVPIDoorfra
    	{
        mesh = vehicles/Vehicles_92fordCVPI_Body|vic92_window_fr_a,
		shader = damn_vehicle_shader,
        scale = 0.1,
        static = FALSE,
    	}

    model 92fordCVPIDoorrla
    	{
        mesh = vehicles/Vehicles_92fordCVPI_Body|vic92_window_rl_a,
		shader = damn_vehicle_shader,
        scale = 0.1,
        static = FALSE,
    	}

    model 92fordCVPIDoorrra
    	{
        mesh = vehicles/Vehicles_92fordCVPI_Body|vic92_window_rr_a,
		shader = damn_vehicle_shader,
        scale = 0.1,
        static = FALSE,
    	}

    model 92fordCVPIWindshieldreara
    	{
        mesh = vehicles/Vehicles_92fordCVPI_Body|vic92_windshield_rear_a,
		shader = damn_vehicle_shader,
        scale = 0.1,
    	}

	template vehicle CVPI92Armor
		{
		part CVPI92WindshieldArmor
        	{

			model CVPI92winda0
				{
                		file = 92fordCVPIWindshielda0,
				}

			area = Engine,
			category = bodywork,
			specificItem = false,
			itemType = Base.fordCVPIWindshieldArmor,
			mechanicRequireKey = false,

			table install
			{
                	items
                	{
                    	1
                    		{
                        	type = Base.Screwdriver,
                        	count = 1,
                        	keep = true,
							equip = primary,
                    		}
                	}

                	time = 550,
                	skills = Mechanics:4,
                	recipes = Intermediate Mechanics,
                	test = Vehicles.InstallTest.Default,
                	complete = CVPI92.InstallComplete.WindshieldArmor,
                	requireInstalled = Windshield,
            		}

            		table uninstall
            		{
                	items
                	{
                    	1
                    		{
			  				type = Base.Screwdriver,
							count = 1,
							keep = true,
							equip = primary,
                    		}
                	}

						time = 600,
						skills = Mechanics:4,
						recipes = Intermediate Mechanics,
			            test = Vehicles.UninstallTest.Default,
						complete = CVPI92.UninstallComplete.WindshieldArmor,
            		}

            		lua
            		{
					create = CVPI92.Create.WindshieldArmor,
					init = CVPI92.Init.WindshieldArmor,
					}
		}

		part CVPI92WindowFrontLeftArmor
        {

			model CVPI92leftdoora
				{
                		file = 92fordCVPIDoorfla,
				}

			area = SeatFrontLeft,
			category = bodywork,
			parent = DoorFrontLeft,
			specificItem = false,
			itemType = Base.fordCVPIFrontWindowArmor,
			mechanicRequireKey = false,

			table install
			{
                	items
                	{
                    	1
                    		{
                        	type = Base.Screwdriver,
                        	count = 1,
                        	keep = true,
							equip = primary,
                    		}
                	}

                	time = 500,
                	skills = Mechanics:4,
                	recipes = Intermediate Mechanics,
                	test = Vehicles.InstallTest.Default,
                	complete = CVPI92.InstallComplete.WindowFrontLeftArmor,
                	requireInstalled = WindowFrontLeft,
            		}

            		table uninstall
            		{
                	items
                	{
                    	1
                    		{
			  				type = Base.Screwdriver,
							count = 1,
							keep = true,
							equip = primary,
                    		}
                	}

					time = 550,
					skills = Mechanics:4,
					recipes = Intermediate Mechanics,
		            test = Vehicles.UninstallTest.Default,
					complete = CVPI92.UninstallComplete.WindowFrontLeftArmor,
            		}

            		lua
            		{
					create = CVPI92.Create.WindowFrontLeftArmor,
					init = CVPI92.Init.WindowFrontLeftArmor,
					}
		}

		part CVPI92WindowFrontRightArmor
        {

			model CVPI92rightdoora
				{
                		file = 92fordCVPIDoorfra,
				}

			area = SeatFrontRight,
			category = bodywork,
			parent = DoorFrontRight,
			specificItem = false,
			itemType = Base.fordCVPIFrontWindowArmor,
			mechanicRequireKey = false,

			table install
			{
                	items
                	{
                    	1
                    		{
                        	type = Base.Screwdriver,
                        	count = 1,
                        	keep = true,
							equip = primary,
                    		}
                	}

                	time = 500,
                	skills = Mechanics:4,
                	recipes = Intermediate Mechanics,
                	test = Vehicles.InstallTest.Default,
                	complete = CVPI92.InstallComplete.WindowFrontRightArmor,
                	requireInstalled = WindowFrontRight,
            		}

            		table uninstall
            		{
                	items
                	{
                    	1
                    		{
			  				type = Base.Screwdriver,
							count = 1,
							keep = true,
							equip = primary,
                    		}
                	}

					time = 550,
					skills = Mechanics:4,
					recipes = Intermediate Mechanics,
		            test = Vehicles.UninstallTest.Default,
					complete = CVPI92.UninstallComplete.WindowFrontRightArmor,
            		}

            		lua
            		{
					create = CVPI92.Create.WindowFrontRightArmor,
					init = CVPI92.Init.WindowFrontRightArmor,
					}
		}

		part CVPI92WindowRearLeftArmor
        {

			model CVPI92leftdoorra
				{
                		file = 92fordCVPIDoorrla,
				}

			area = SeatRearLeft,
			category = bodywork,
			parent = DoorRearLeft,
			specificItem = false,
			itemType = Base.fordCVPIRearWindowArmor,
			mechanicRequireKey = false,

			table install
			{
                	items
                	{
                    	1
                    		{
                        	type = Base.Screwdriver,
                        	count = 1,
                        	keep = true,
							equip = primary,
                    		}
                	}

                	time = 500,
                	skills = Mechanics:4,
                	recipes = Intermediate Mechanics,
                	test = Vehicles.InstallTest.Default,
                	complete = CVPI92.InstallComplete.WindowRearLeftArmor,
                	requireInstalled = WindowRearLeft,
            		}

            		table uninstall
            		{
                	items
                	{
                    	1
                    		{
			  				type = Base.Screwdriver,
							count = 1,
							keep = true,
							equip = primary,
                    		}
                	}

					time = 550,
					skills = Mechanics:4,
					recipes = Intermediate Mechanics,
		            test = Vehicles.UninstallTest.Default,
					complete = CVPI92.UninstallComplete.WindowRearLeftArmor,
            		}

            		lua
            		{
					create = CVPI92.Create.WindowRearLeftArmor,
					init = CVPI92.Init.WindowRearLeftArmor,
					}
		}

		part CVPI92WindowRearRightArmor
        {

			model CVPI92rightdoorra
				{
                		file = 92fordCVPIDoorrra,
				}

			area = SeatRearRight,
			category = bodywork,
			parent = DoorRearRight,
			specificItem = false,
			itemType = Base.fordCVPIRearWindowArmor,
			mechanicRequireKey = false,

			table install
			{
                	items
                	{
                    	1
                    		{
                        	type = Base.Screwdriver,
                        	count = 1,
                        	keep = true,
							equip = primary,
                    		}
                	}

                	time = 500,
                	skills = Mechanics:4,
                	recipes = Intermediate Mechanics,
                	test = Vehicles.InstallTest.Default,
                	complete = CVPI92.InstallComplete.WindowRearRightArmor,
                	requireInstalled = WindowRearRight,
            		}

            		table uninstall
            		{
                	items
                	{
                    	1
                    		{
			  				type = Base.Screwdriver,
							count = 1,
							keep = true,
							equip = primary,
                    		}
                	}

					time = 550,
					skills = Mechanics:4,
					recipes = Intermediate Mechanics,
		            test = Vehicles.UninstallTest.Default,
					complete = CVPI92.UninstallComplete.WindowRearRightArmor,
            		}

            		lua
            		{
					create = CVPI92.Create.WindowRearRightArmor,
					init = CVPI92.Init.WindowRearRightArmor,
					}
		}

		part CVPI92WindshieldRearArmor
        {

				model CVPI92windra
				{
                		file = 92fordCVPIWindshieldreara,
				}

			area = TruckBed,
			category = bodywork,
			parent = TrunkDoor,
			specificItem = false,
			itemType = Base.fordCVPIWindshieldRearArmor,
			mechanicRequireKey = false,

			table install
			{
                	items
                	{
                    	1
                    		{
                        	type = Base.Screwdriver,
                        	count = 1,
                        	keep = true,
							equip = primary,
                    		}
                	}

                	time = 700,
                	skills = Mechanics:4,
                	recipes = Intermediate Mechanics,
                	test = Vehicles.InstallTest.Default,
                	complete = CVPI92.InstallComplete.WindshieldRearArmor,
                	requireInstalled = WindshieldRear,
            }

            table uninstall
            {
                	items
                	{
                    	1
                    		{
			  				type = Base.Screwdriver,
							count = 1,
							keep = true,
							equip = primary,
                    		}
                	}

					time = 750,
					skills = Mechanics:4,
					recipes = Intermediate Mechanics,
		            test = Vehicles.UninstallTest.Default,
					complete = CVPI92.UninstallComplete.WindshieldRearArmor,
            		}

            		lua
            		{
					create = CVPI92.Create.WindshieldRearArmor,
					init = CVPI92.Init.WindshieldRearArmor,
					}
		}
	}

}