module Base
{
	model 92fordCVPIFrontDoorWI
	{
		mesh    = vehicles/Vehicles_92fordCVPI_Objects|vic92_door_flWI,
		texture = Vehicles/Objects_92fordCVPI_Shell,
		scale   = 0.6,
	}

	model 92fordCVPIRearDoorWI
	{
		mesh    = vehicles/Vehicles_92fordCVPI_Objects|vic92_door_rlWI,
		texture = Vehicles/Objects_92fordCVPI_Shell,
		scale   = 0.6,
	}

	model 92fordCVPIEngineDoorWI
	{
		mesh    = vehicles/Vehicles_92fordCVPI_Objects|vic92_hoodWI,
		texture = Vehicles/Objects_92fordCVPI_Shell,
		scale   = 0.6,
	}

	model 92fordCVPITrunkDoorWI
	{
		mesh    = vehicles/Vehicles_92fordCVPI_Objects|vic92_trunkDoorWI,
		texture = Vehicles/Objects_92fordCVPI_Shell,
		scale   = 0.6,
	}

	model 92fordCVPISeatFrontWI
	{
		mesh    = vehicles/Vehicles_92fordCVPI_Objects|vic92_seat_flWI,
		texture = Vehicles/Objects_92fordCVPI_Interior,
		scale   = 0.6,
	}

	model 92fordCVPISeatRearWI
	{
		mesh    = vehicles/Vehicles_92fordCVPI_Objects|vic92_seat_rlWI,
		texture = Vehicles/Objects_92fordCVPI_Interior,
		scale   = 0.6,
	}

	model 92fordCVPIBumperFront0WI
	{
		mesh    = vehicles/Vehicles_92fordCVPI_Objects|vic92_bumper0WI,
		texture = Vehicles/Objects_92fordCVPI_Shell,
		scale   = 0.6,
	}

	model 92fordCVPIBumperFront1WI
	{
		mesh    = vehicles/Vehicles_92fordCVPI_Objects|vic92_bumper1WI,
		texture = Vehicles/Objects_92fordCVPI_Shell,
		scale   = 0.6,
	}

	model 92fordCVPIBumperFront2WI
	{
		mesh    = vehicles/Vehicles_92fordCVPI_Objects|vic92_bumper2WI,
		texture = Vehicles/Objects_92fordCVPI_Shell,
		scale   = 0.6,
	}

    model 92fordCVPIBumperFront3WI
	{
		mesh    = vehicles/Vehicles_92fordCVPI_Objects|vic92_bumper3WI,
		texture = Vehicles/Objects_92fordCVPI_Shell,
		scale   = 0.6,
	}

	model 92fordCVPIBumperRearWI
	{
		mesh    = vehicles/Vehicles_92fordCVPI_Objects|vic92_bumper_rearWI,
		texture = Vehicles/Objects_92fordCVPI_Shell,
		scale   = 0.6,
	}

	model 92fordCVPIWindshieldWI
	{
		mesh    = vehicles/Vehicles_92fordCVPI_Objects|vic92_windshieldWI,
		texture = Vehicles/Objects_92fordCVPI_Shell,
		scale   = 0.6,
	}

	model 92fordCVPIFrontWindowWI
	{
		mesh    = vehicles/Vehicles_92fordCVPI_Objects|vic92_window_flWI,
		texture = Vehicles/Objects_92fordCVPI_Shell,
		scale   = 0.6,
	}

	model 92fordCVPIRearWindowWI
	{
		mesh    = vehicles/Vehicles_92fordCVPI_Objects|vic92_window_rlWI,
		texture = Vehicles/Objects_92fordCVPI_Shell,
		scale   = 0.6,
	}

	model 92fordCVPIRearWindshieldWI
	{
		mesh    = vehicles/Vehicles_92fordCVPI_Objects|vic92_windshield_rearWI,
		texture = Vehicles/Objects_92fordCVPI_Shell,
		scale   = 0.6,
	}

	model 92fordCVPICabBarrierWI
	{
		mesh    = vehicles/Vehicles_92fordCVPI_Objects|vic92_cab_barrierWI,
		texture = Vehicles/Objects_92fordCVPI_Interior,
		scale   = 0.6,
	}

}