module Base
{
	model 92fordCVPIfrontBumper0
	{
		mesh = vehicles/Vehicles_92fordCVPI_Body|vic92_bumper0,
		shader = damn_vehicle_shader,
		scale = 0.1,
	}

	model 92fordCVPIfrontBumper1
	{
		mesh = vehicles/Vehicles_92fordCVPI_Body|vic92_bumper1,
		shader = damn_vehicle_shader,
		scale = 0.1,
	}

	model 92fordCVPIfrontBumper2
	{
		mesh = vehicles/Vehicles_92fordCVPI_Body|vic92_bumper2,
		shader = damn_vehicle_shader,
		scale = 0.1,
	}

    model 92fordCVPIfrontBumper3
	{
		mesh = vehicles/Vehicles_92fordCVPI_Body|vic92_bumper3,
		shader = damn_vehicle_shader,
		scale = 0.1,
	}

	model 92fordCVPIrearBumper0
	{
		mesh = vehicles/Vehicles_92fordCVPI_Body|vic92_bumper_rear,
		shader = damn_vehicle_shader,
		scale = 0.1,
	}

	template vehicle CVPI92Bumpers
		{
		part CVPI92BumperFront
        	{

			model FrontBumper1
				{
                		file = 92fordCVPIfrontBumper1,
				}

			model FrontBumper0
				{
                		file = 92fordCVPIfrontBumper0,
				}

			model FrontBumper2
				{
                		file = 92fordCVPIfrontBumper2,
				}

            model FrontBumper3
				{
                		file = 92fordCVPIfrontBumper3,
				}

				area = Engine,
				category = bodywork,
				specificItem = false,
				itemType = Base.92fordCVPIBumperFront1;Base.92fordCVPIBumperFront0;Base.92fordCVPIBumperFront2;Base.92fordCVPIBumperFront3,
				mechanicRequireKey = false,

				table install
				{
                	items
                	{
                    	1
                    		{
                        	type = Base.Wrench,
                        	count = 1,
                        	keep = true,
							equip = primary,
                    		}
                	}

                	time = 450,
                	skills = Mechanics:3,
                	recipes = Intermediate Mechanics,
                	test = Vehicles.InstallTest.Default,
                	complete = CVPI92.InstallComplete.BumperFront,
            		}

            		table uninstall
            		{
                	items
                	{
                    	1
                    		{
			  				type = Base.Wrench,
							count = 1,
							keep = true,
							equip = primary,
                    		}
                	}

					time = 500,
					skills = Mechanics:3,
					recipes = Intermediate Mechanics,
                	test = Vehicles.UninstallTest.Default,
					complete = CVPI92.UninstallComplete.BumperFront,
            		}

            		lua
            		{
					create = CVPI92.Create.BumperFront,
					init = CVPI92.Init.BumperFront,
					}
		}

		part CVPI92BumperRear
        	{

			model RearBumper0
				{
                		file = 92fordCVPIrearBumper0,
				}

				area = TruckBed,
				category = bodywork,
				specificItem = false,
				itemType = Base.92fordCVPIBumperRear0,
				mechanicRequireKey = false,

				table install
				{
                	items
                	{
                    	1
                    		{
                        	type = Base.Wrench,
                        	count = 1,
                        	keep = true,
							equip = primary,
                    		}
                	}

                	time = 450,
                	skills = Mechanics:3,
                	recipes = Intermediate Mechanics,
                	test = Vehicles.InstallTest.Default,
                	complete = CVPI92.InstallComplete.BumperRear,
            		}

            		table uninstall
            		{
                	items
                	{
                    	1
                    		{
			  				type = Base.Wrench,
							count = 1,
							keep = true,
							equip = primary,
                    		}
                	}

					time = 500,
					skills = Mechanics:3,
					recipes = Intermediate Mechanics,
                	test = Vehicles.UninstallTest.Default,
					complete = CVPI92.UninstallComplete.BumperRear,
            		}

            		lua
            		{
					create = CVPI92.Create.BumperRear,
					init = CVPI92.Init.BumperRear,
					}
		}
	}

		
}
