module Base
{
	model 89fordBroncorearBumper
	{
		mesh = vehicles/Vehicles_89fordBronco_Body|89bronco_bumper_rear,
		shader = damn_vehicle_shader,
		scale = 0.1,
	}

	model 89fordBroncorearBullbar
	{
		mesh = vehicles/Vehicles_89fordBronco_Body|89bronco_armor_br1,
		shader = damn_vehicle_shader,
		scale = 0.1,
	}

	template vehicle BR89RearBumper
		{
		part BR89RearBumper
        	{

			model RearBumper
				{
                		file = 89fordBroncorearBumper,
				}

			model RearBullbar
				{
                		file = 89fordBroncorearBullbar,
				}

				area = TruckBed,
				category = bodywork,
				specificItem = false,
				itemType = Base.89BroncoBumperRear;Base.80sPickupBullbarRear,
				mechanicRequireKey = false,

				table install
				{
                	items
                	{
                    	1
                    		{
                        	type = Base.Wrench,
                        	count = 1,
                        	keep = true,
							equip = primary,
                    		}
                	}

                	time = 450,
                	skills = Mechanics:3,
                	recipes = Intermediate Mechanics,
                	test = Vehicles.InstallTest.Default,
                	complete = BR89.InstallComplete.RearBumper,
            		}

            		table uninstall
            		{
                	items
                	{
                    	1
                    		{
			  				type = Base.Wrench,
							count = 1,
							keep = true,
							equip = primary,
                    		}
                	}

					time = 500,
					skills = Mechanics:3,
					recipes = Intermediate Mechanics,
                	test = Vehicles.UninstallTest.Default,
					complete = BR89.UninstallComplete.RearBumper,
            		}

            		lua
            		{
					create = BR89.Create.RearBumper,
					init = BR89.Init.RearBumper,
					}
		}
	}

		
}
