module Base {
	model SyringeGround
    {
        mesh = WorldItems/syringe/Syringe,
        texture = uv/Syringe,
    }

	model Syringe
    {
        mesh = items/syringe/Syringe,
        texture = uv/Syringe,
    }

	model SyringePackGround
    {
        mesh = WorldItems/syringe/SyringePack,
        texture = uv/SyringePack,
    }

	model SyringePack
    {
        mesh = items/syringe/SyringePack,
        texture = uv/SyringePack,
    }

	model InjectionNeedleGround
    {
        mesh = WorldItems/syringe/InjectionNeedle,
        texture = uv/InjectionNeedle,
    }

	model InjectionNeedle
    {
        mesh = items/syringe/InjectionNeedle,
        texture = uv/InjectionNeedle,
    }

	model NeedlePackGround
    {
        mesh = WorldItems/pill/PillPack,
        texture = uv/NeedlePack,
    }

	model NeedlePack
    {
        mesh = items/pill/PillPack,
        texture = uv/NeedlePack,
    }
}
